Virtua Fighter 5 REVO · v1.10 · Region: Asia
まるこ
Characters played — VF5's own record
| Aoi | 42 | 16,579 | 8,327 | 8,252 | 50.2% |
|---|---|---|---|---|---|
| Wolf | 32 | 729 | 377 | 352 | 51.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 413 | 213 | 200 | 51.6% | +0.7 |
|---|---|---|---|---|---|
| Lau | 375 | 199 | 176 | 53.1% | +1.9 |
| Akira | 374 | 188 | 186 | 50.3% | -2.6 |
| Jacky | 350 | 176 | 174 | 50.3% | +0.5 |
| Lion | 307 | 157 | 150 | 51.1% | +0.5 |
| Kage | 278 | 151 | 127 | 54.3% | +3.7 |
| Brad | 277 | 160 | 117 | 57.8% | +6.1 |
| Pai | 261 | 115 | 146 | 44.1% | -4.4 |
| Jeffry | 190 | 97 | 93 | 51.0% | -4.5 |
| Vanessa | 173 | 92 | 81 | 53.2% | +0.6 |
| Lei Fei | 164 | 92 | 72 | 56.1% | +2.8 |
| Wolf | 160 | 100 | 60 | 62.5% | +7.1 |
| Aoi | 150 | 76 | 74 | 50.7% | -4.9 |
| Sarah | 145 | 84 | 61 | 57.9% | +2.8 |
| Goh | 143 | 81 | 62 | 56.6% | +4.3 |
| El Blaze | 133 | 55 | 78 | 41.4% | -8.3 |
| Jean | 133 | 68 | 65 | 51.1% | -3.0 |
| Eileen | 111 | 40 | 71 | 36.0% | -8.9 |
| Taka | 97 | 46 | 51 | 47.4% | -3.4 |
| Dural | 51 | 20 | 31 | 39.2% | -2.5 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 498 | 270 | 228 | 54.2% | +1.5 |
|---|---|---|---|---|---|
| Open | 476 | 250 | 226 | 52.5% | +1.7 |
| Rectangle | 443 | 222 | 221 | 50.1% | -0.8 |
| Breakable Half Fence | 437 | 218 | 219 | 49.9% | -0.2 |
| Low Fence | 413 | 210 | 203 | 50.9% | -0.0 |
| Octagon | 409 | 222 | 187 | 54.3% | +1.9 |
| Full Fence | 404 | 201 | 203 | 49.8% | -2.1 |
| Single Wall | 387 | 195 | 192 | 50.4% | -1.1 |
| Half Fence | 371 | 207 | 164 | 55.8% | +3.2 |
| Full Fence and Open | 233 | 114 | 119 | 48.9% | -3.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 2,562 | 52.3% | 51.8% | +0.5 |
| No walls | 1,276 | 51.3% | 51.1% | +0.2 |
Walls against open: +0.3 points (95% range -3.0 to +3.5), p 0.876 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| lesser-pram7 (Rank 42) | 85 | 34 | 51 | 40.0% |
|---|---|---|---|---|
| PuzzG/ぱず爺 (Rank 36) | 75 | 43 | 32 | 57.3% |
| jinmenusagi (Rank 43) | 73 | 24 | 49 | 32.9% |
| cyborgranpa (Rank 39) | 65 | 38 | 27 | 58.5% |
| jikacho-Gigas (Rank 42) | 55 | 23 | 32 | 41.8% |
| tu-kun0223 (Rank 41) | 53 | 19 | 34 | 35.9% |
| interceptor (Rank 40) | 52 | 23 | 29 | 44.2% |
| klkun (Rank 42) | 47 | 25 | 22 | 53.2% |
| ふかふか (Rank 38) | 44 | 27 | 17 | 61.4% |
| ハマラウ (Rank 43) | 41 | 14 | 27 | 34.1% |
| Tokkovanessa_VF (Rank 41) | 40 | 18 | 22 | 45.0% |
| moto__666 (Rank 39) | 40 | 18 | 22 | 45.0% |
| vintage-channel9 (Rank 37) | 39 | 25 | 14 | 64.1% |
| okinawa_39 (Rank 42) | 38 | 15 | 23 | 39.5% |
| ikkyusaaan (Rank 40) | 35 | 18 | 17 | 51.4% |
| mudanadoryokuzki (Rank 37) | 35 | 27 | 8 | 77.1% |
| ★闘将拉麵男★ (Rank 40) | 34 | 19 | 15 | 55.9% |
| expensive-sand (Rank 40) | 33 | 9 | 24 | 27.3% |
| マサオチョップの廻天 (Rank 39) | 33 | 14 | 19 | 42.4% |
| nidaimebannai (Rank 38) | 32 | 18 | 14 | 56.2% |
| Choi_Akira (Rank 38) | 31 | 18 | 13 | 58.1% |
| 風閃刃 (Rank 41) | 30 | 12 | 18 | 40.0% |
| Mochi/かしわもち (Rank 39) | 28 | 15 | 13 | 53.6% |
| いくお (Rank 42) | 28 | 5 | 23 | 17.9% |
| ゲッパー (Rank 38) | 28 | 12 | 16 | 42.9% |
Most played opponents, most recent first
| nidaimebannai (Rank 38) | 2026/09/23 | 32 | 18 | 14 | 56.2% |
|---|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 40) | 2026/09/23 | 34 | 19 | 15 | 55.9% |
| jikacho-Gigas (Rank 42) | 2026/09/23 | 55 | 23 | 32 | 41.8% |
| いくお (Rank 42) | 2026/09/23 | 28 | 5 | 23 | 17.9% |
| jinmenusagi (Rank 43) | 2026/09/23 | 73 | 24 | 49 | 32.9% |
| ハマラウ (Rank 43) | 2026/09/18 | 41 | 14 | 27 | 34.1% |
| Mochi/かしわもち (Rank 39) | 2026/09/18 | 28 | 15 | 13 | 53.6% |
| ふかふか (Rank 38) | 2026/09/18 | 44 | 27 | 17 | 61.4% |
| lesser-pram7 (Rank 42) | 2026/09/18 | 85 | 34 | 51 | 40.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/09/18 | 75 | 43 | 32 | 57.3% |
| ikkyusaaan (Rank 40) | 2026/09/17 | 35 | 18 | 17 | 51.4% |
| cyborgranpa (Rank 39) | 2026/09/17 | 65 | 38 | 27 | 58.5% |
| vintage-channel9 (Rank 37) | 2026/09/17 | 39 | 25 | 14 | 64.1% |
| tu-kun0223 (Rank 41) | 2026/09/17 | 53 | 19 | 34 | 35.9% |
| マサオチョップの廻天 (Rank 39) | 2026/09/16 | 33 | 14 | 19 | 42.4% |
| okinawa_39 (Rank 42) | 2026/09/15 | 38 | 15 | 23 | 39.5% |
| Choi_Akira (Rank 38) | 2026/09/15 | 31 | 18 | 13 | 58.1% |
| moto__666 (Rank 39) | 2026/09/13 | 40 | 18 | 22 | 45.0% |
| Tokkovanessa_VF (Rank 41) | 2026/09/11 | 40 | 18 | 22 | 45.0% |
| klkun (Rank 42) | 2026/09/11 | 47 | 25 | 22 | 53.2% |
| mudanadoryokuzki (Rank 37) | 2026/09/06 | 35 | 27 | 8 | 77.1% |
| ゲッパー (Rank 38) | 2026/09/03 | 28 | 12 | 16 | 42.9% |
| 風閃刃 (Rank 41) | 2026/08/28 | 30 | 12 | 18 | 40.0% |
| expensive-sand (Rank 40) | 2026/08/28 | 33 | 9 | 24 | 27.3% |
| interceptor (Rank 40) | 2026/06/04 | 52 | 23 | 29 | 44.2% |
Round openings
Every character
| crouch into Kusanagi2K+G | 908 | 5.2% |
|---|---|---|
| guardG into evade down | 779 | 4.5% |
| crouch into Gedan Shouda2P | 560 | 3.2% |
| backdash into crouch dash back | 491 | 2.8% |
| Ryoushi43P | 466 | 2.7% |
| backdash into evade up | 456 | 2.6% |
| guardG | 446 | 2.6% |
| evade down into crouch dash forward | 356 | 2.0% |
| crouch dash back into evade down | 337 | 1.9% |
| guardG into throwP+G | 329 | 1.9% |
| Chudan Hiji'ate6P | 308 | 1.8% |
| crouch dash forward into guardG | 299 | 1.7% |
| evade down into guardG | 293 | 1.7% |
| evade up into crouch dash forward | 288 | 1.7% |
| forward movement into punchP | 287 | 1.7% |
722 further openings account for the other 10,734 rounds.
Counted from 4,241 of the 4,285 matches played. The rest were not pulled for openings.
Aoi
| crouch into Kusanagi2K+G | 908 | 5.8% |
|---|---|---|
| guardG into evade down | 714 | 4.6% |
| crouch into Gedan Shouda2P | 560 | 3.6% |
| backdash into crouch dash back | 467 | 3.0% |
| Ryoushi43P | 466 | 3.0% |
| backdash into evade up | 449 | 2.9% |
| guardG | 409 | 2.6% |
| evade down into crouch dash forward | 344 | 2.2% |
| crouch dash back into evade down | 328 | 2.1% |
| guardG into throwP+G | 315 | 2.0% |
| Chudan Hiji'ate6P | 308 | 2.0% |
| evade up into crouch dash forward | 275 | 1.8% |
| crouch dash forward into guardG | 273 | 1.8% |
| forward dash into crouch dash forward | 261 | 1.7% |
| Sou'unha66K | 251 | 1.6% |
563 further openings account for the other 9,246 rounds.
Counted from 3,819 of the 3,863 matches played. The rest were not pulled for openings.
Wolf
| crouch into Low Hammer2P | 215 | 12.2% |
|---|---|---|
| backdash into Kenka Kick1K+G | 132 | 7.5% |
| forward movement into punchP | 124 | 7.0% |
| Low Hammer2P | 76 | 4.3% |
| guardG into evade down | 65 | 3.7% |
| backdash into Elbow Butt4P | 54 | 3.1% |
| evade down into guardG | 44 | 2.5% |
| backdash into guardG | 41 | 2.3% |
| Low Hammer2P into evade up | 39 | 2.2% |
| guardG | 37 | 2.1% |
| backdash into Short Shoulder46P+K | 34 | 1.9% |
| Low Drop Kick62K | 29 | 1.6% |
| crouch dash forward into guardG | 26 | 1.5% |
| backdash into crouch dash back | 24 | 1.4% |
| evade up | 23 | 1.3% |
218 further openings account for the other 800 rounds.
