VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lion

nasumiso

Career matches7,152
Career win rate47.3%
Round win rate49.5%
Peak rank30
Distinct opponents398
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion306,8803,2713,60947.5%
Goh211645311132.3%
El Blaze2499544554.5%
Kage94544.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira164887653.7%+8.4
Wolf141796256.0%+7.3
Jacky124626250.0%+5.2
Jeffry80324840.0%-10.0
Goh73433058.9%+10.1
Kage66333350.0%+6.4
Shun62332953.2%+3.8
Aoi53302356.6%+2.4
Lau42162638.1%-7.9
Lei Fei41182343.9%-4.5
Lion40172342.5%-4.0
Sarah40142635.0%-14.1
Jean36152141.7%-4.2
El Blaze35122334.3%-15.1
Pai26141253.9%+6.1
Brad2591636.0%-18.8
Vanessa25101540.0%-16.9
Taka2371630.4%-18.5
Eileen2261627.3%-14.5
Dural124833.3%-3.1

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle144677746.5%-2.0
Half Fence126537342.1%-5.1
Octagon120645653.3%+5.4
Breakable Full Fence113536046.9%+0.0
Full Fence112516145.5%-2.5
Open107565152.3%+3.1
Breakable Half Fence104515349.0%-1.7
Low Fence92484452.2%+4.1
Single Wall90444648.9%+5.8
Full Fence and Open52213140.4%-11.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls71947.1%48.1%-0.9
No walls28951.2%47.3%+3.9

Walls against open: -4.8 points (95% range -11.8 to +2.1), p 0.173 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

gin-chaman (Rank 29)147750.0%
ガリバー (Rank 30)124833.3%
JAGAMARU-MIKE (Rank 30)115645.5%
Wonda15426 (Rank 27)116554.5%
misoazy (Rank 27)115645.5%
nyu_necoginjo (Rank 27)115645.5%
tawava (Rank 31)112918.2%
yagio130r (Rank 24)114736.4%
楽天アキラ (Rank 30)96366.7%
BANANA (Rank 29)83537.5%
RX-7FD3S-Type-RS (Rank 25)880100.0%
be-shedded (Rank 29)85362.5%
handon-san- (Rank 27)85362.5%
hot-milk-www (Rank 29)85362.5%
kobaman (Rank 27)86275.0%
ぬっき~@ (Rank 36)83537.5%
BudEkins_may (Rank 24)72528.6%
aomaro-IX (Rank 28)74357.1%
fwnd1396 (Rank 33)71614.3%
marble-w03 (Rank 26)74357.1%
ringoski23 (Rank 29)71614.3%
soul-to-denchi (Rank 32)72528.6%
ドクダミふぇーい// (Rank 27)73442.9%
マクシミリアン15世 (Rank 31)74357.1%
豆次郎 (Rank 22)73442.9%

Most played opponents, most recent first

JAGAMARU-MIKE (Rank 30)2026/09/18115645.5%
RX-7FD3S-Type-RS (Rank 25)2026/09/17880100.0%
tawava (Rank 31)2026/09/17112918.2%
marble-w03 (Rank 26)2026/09/1674357.1%
Wonda15426 (Rank 27)2026/09/12116554.5%
hot-milk-www (Rank 29)2026/09/1285362.5%
BANANA (Rank 29)2026/09/1283537.5%
gin-chaman (Rank 29)2026/09/11147750.0%
be-shedded (Rank 29)2026/09/0885362.5%
misoazy (Rank 27)2026/09/05115645.5%
ringoski23 (Rank 29)2026/09/0271614.3%
nyu_necoginjo (Rank 27)2026/09/02115645.5%
楽天アキラ (Rank 30)2026/08/2896366.7%
ぬっき~@ (Rank 36)2026/08/2883537.5%
fwnd1396 (Rank 33)2026/08/2771614.3%
soul-to-denchi (Rank 32)2026/08/2372528.6%
マクシミリアン15世 (Rank 31)2026/08/2174357.1%
aomaro-IX (Rank 28)2026/08/1874357.1%
BudEkins_may (Rank 24)2026/07/1872528.6%
豆次郎 (Rank 22)2026/07/0573442.9%
handon-san- (Rank 27)2026/06/2485362.5%
yagio130r (Rank 24)2026/06/24114736.4%
ドクダミふぇーい// (Rank 27)2026/06/2273442.9%
ガリバー (Rank 30)2026/06/20124833.3%
kobaman (Rank 27)2026/05/3086275.0%

Round openings

Every character

forward movement into punchP4129.1%
guardG2826.2%
guardG into evade down2595.7%
Sentai4K into Sentai Shumen4KP1914.2%
crouch dash forward into Sen'inshou3P1573.5%
guardG into Senkyutai1K1072.4%
guardG into Sentai Shumen4KP871.9%
guardG into throwP+G861.9%
guardG into Banchu6P771.7%
evade down into guardG671.5%
Juchou Senshou8P+K621.4%
Banchu6P611.4%
evade up into crouch dash forward611.4%
Banchu6P into crouch dash forward581.3%
guardG into evade up571.3%

467 further openings account for the other 2,492 rounds.

Counted from 1,119 of the 1,130 matches played. The rest were not pulled for openings.

Lion

forward movement into punchP3668.6%
guardG2806.5%
guardG into evade down2475.8%
Sentai4K into Sentai Shumen4KP1914.5%
crouch dash forward into Sen'inshou3P1573.7%
guardG into Senkyutai1K1072.5%
guardG into Sentai Shumen4KP872.0%
guardG into throwP+G831.9%
guardG into Banchu6P771.8%
Juchou Senshou8P+K621.4%
evade down into guardG621.4%
Banchu6P611.4%
Banchu6P into crouch dash forward581.4%
evade up into crouch dash forward551.3%
guardG into evade up551.3%

394 further openings account for the other 2,325 rounds.

Counted from 1,062 of the 1,073 matches played. The rest were not pulled for openings.

El Blaze

forward movement into punchP4319.7%
guardG into evade down115.0%
crouch dash forward into Straight6P+K94.1%
forward movement into Jab~High KickPK94.1%
throwP+G73.2%
Demon Dance9P+K into Demon's Tail9P+KK62.8%
Hammer Smash46P+K62.8%
crouch into Straight6P+K52.3%
evade down into guardG52.3%
evade up into crouch dash forward52.3%
crouch into evade up41.8%
evade up into Short Upper3P41.8%
forward movement into evade down41.8%
Shadow Strike6P into Shadow Fang6PK31.4%
crouch dash forward into Jumping Hammer Knuckle8P+K31.4%

73 further openings account for the other 94 rounds.

Goh

evade up into Kirin33P312.0%
forward movement into punchP312.0%
Kurogane Kudaki66P28.0%
Hiji'ate6P into Tsukikage6K14.0%
Kusabigeri2K into Hiji'ate6P14.0%
Maegeri3K into Batousatsu3KP14.0%
crouch into evade up14.0%
evade up into crouch14.0%
evade up into crouch dash forward14.0%
evade up into punchP14.0%
evade up into throwP+G14.0%
forward movement into Kasumigoroshi~ShikigamiPKP14.0%
forward movement into Kirin33P14.0%
forward movement into Kokuryusatsu Ichi46P+K14.0%
forward movement into Kurogane Kudaki66P14.0%

5 further openings account for the other 5 rounds.