VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Goh

ヤーマン

Career matches1,484
Career win rate52.5%
Round win rate45.9%
Peak rank33
Distinct opponents83
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh331,48477970552.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky39221756.4%+15.1
Jeffry2112957.1%+15.0
Jean1971236.8%-5.7
Lion1841422.2%-10.8
Pai1531220.0%-25.8
Kage146842.9%+0.3
Wolf1441028.6%-11.9
Akira136746.1%-5.0
Lau134930.8%-8.4
Lei Fei136746.1%+2.1
Goh105550.0%+1.9
Aoi84450.0%+8.8
Sarah6060.0%-32.6
Shun53260.0%+20.4
Brad220100.0%+53.0
Eileen220100.0%+47.6
Dural1010.0%-43.8
El Blaze110100.0%+52.8
Taka1010.0%-43.8

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence30161453.3%+12.9
Octagon28121642.9%+0.0
Full Fence27111640.7%-2.3
Rectangle2481633.3%-9.0
Breakable Half Fence2261627.3%-16.4
Breakable Full Fence1910952.6%+12.2
Low Fence1651131.2%-7.8
Single Wall1410471.4%+22.1
Open135838.5%-3.9
Full Fence and Open84450.0%+11.0

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls15042.0%42.2%-0.2
No walls4346.5%43.6%+2.9

Walls against open: -3.1 points (95% range -20.7 to +14.5), p 0.730 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

BommyKnocker (Rank 36)2026/09/134040.0%
ji-ru_11 (Rank 33)2026/09/0952340.0%
paoya0423 (Rank 35)2026/09/0951420.0%
BigBoin (Rank 33)2026/09/0932166.7%
hsat0310 (Rank 36)2026/09/0542250.0%
akira__9633 (Rank 35)2026/09/0584450.0%
slarin™ (Rank 32)2026/09/0453260.0%
lapislazuli_2185 (Rank 31)2026/08/2954180.0%
manao_0609 (Rank 31)2026/08/2852340.0%
nidaimebannai (Rank 35)2026/08/2831233.3%
kbs (Rank 34)2026/08/284040.0%
ごちももも (Rank 33)2026/08/2831233.3%
marchan-87 (Rank 35)2026/08/2762433.3%
漂泊の民回線ジプシー (Rank 37)2026/08/264040.0%
Caretta222 (Rank 33)2026/08/2631233.3%
ニトロ (Rank 34)2026/08/2441325.0%
煽るアホは0721してろ (Rank 34)2026/08/2443175.0%
影虎 (Rank 33)2026/08/2443175.0%
montanmo (Rank 36)2026/08/2431233.3%
オロチ (Rank 33)2026/08/2453260.0%
たけぞう (Rank 32)2026/08/2454180.0%
ジズー (Rank 29)2026/08/2465183.3%
マクシミリアン15世 (Rank 33)2026/08/2263350.0%
hurikake1999 (Rank 35)2026/08/2032166.7%
koiwanwan (Rank 30)2026/07/2732166.7%

Round openings

Goh

forward movement into punchP22325.5%
backdash into evade up21624.7%
crouch into Sune'uchi2P13915.9%
forward movement into Tsurane ShoudaPP303.4%
backdash into Karura4P+K242.8%
crouch dash forward into throwP+G222.5%
backdash into Maegeri3K121.4%
crouch dash forward into evade down121.4%
punchP121.4%
evade up into crouch dash forward111.3%
Sune Kudaki43P into guardG101.1%
Sune Kudaki43P91.0%
Hiji'ate6P80.9%
crouch into Raikou3P80.9%
backdash into evade down70.8%

64 further openings account for the other 131 rounds.