Virtua Fighter 5 REVO · v1.10 · Region: Asia
ランチ
Characters played — VF5's own record
| Jacky | 35 | 307 | 237 | 70 | 77.2% |
|---|---|---|---|---|---|
| Lau | 32 | 131 | 109 | 22 | 83.2% |
| Kage | 32 | 127 | 108 | 19 | 85.0% |
| Lion | 30 | 104 | 85 | 19 | 81.7% |
| Pai | 30 | 89 | 79 | 10 | 88.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 15 | 11 | 4 | 73.3% | -2.4 |
|---|---|---|---|---|---|
| Jeffry | 12 | 10 | 2 | 83.3% | +16.9 |
| Wolf | 11 | 10 | 1 | 90.9% | +11.5 |
| Lau | 9 | 6 | 3 | 66.7% | -9.3 |
| Brad | 7 | 4 | 3 | 57.1% | -19.8 |
| Goh | 6 | 5 | 1 | 83.3% | +13.0 |
| Sarah | 6 | 4 | 2 | 66.7% | -6.8 |
| Aoi | 5 | 3 | 2 | 60.0% | -10.8 |
| El Blaze | 5 | 3 | 2 | 60.0% | -12.9 |
| Kage | 3 | 1 | 2 | 33.3% | -45.9 |
| Pai | 3 | 3 | 0 | 100.0% | +21.5 |
| Shun | 3 | 2 | 1 | 66.7% | -1.0 |
| Vanessa | 3 | 3 | 0 | 100.0% | +25.1 |
| Jacky | 2 | 2 | 0 | 100.0% | +18.5 |
| Lion | 2 | 1 | 1 | 50.0% | -24.4 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +35.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 15 | 12 | 3 | 80.0% | +2.5 |
|---|---|---|---|---|---|
| Rectangle | 14 | 9 | 5 | 64.3% | -14.6 |
| Octagon | 11 | 9 | 2 | 81.8% | +8.4 |
| Breakable Full Fence | 10 | 7 | 3 | 70.0% | -2.7 |
| Breakable Half Fence | 9 | 8 | 1 | 88.9% | +16.6 |
| Full Fence | 9 | 8 | 1 | 88.9% | +21.0 |
| Open | 8 | 8 | 0 | 100.0% | +32.1 |
| Full Fence and Open | 5 | 3 | 2 | 60.0% | -16.9 |
| Low Fence | 4 | 3 | 1 | 75.0% | +1.6 |
| Single Wall | 4 | 0 | 4 | 0.0% | -73.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 68 | 77.9% | 74.7% | +3.3 |
| No walls | 16 | 68.8% | 71.4% | -2.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| masazo1111 (Rank 34) | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|
| rily-you (Rank 31) | 4 | 3 | 1 | 75.0% |
| IkebukuroSarah (Rank 36) | 3 | 2 | 1 | 66.7% |
| REFAUZ (Rank 31) | 3 | 2 | 1 | 66.7% |
| midori6127 (Rank 29) | 3 | 3 | 0 | 100.0% |
| ちょいそる (Rank 32) | 3 | 1 | 2 | 33.3% |
| ルドルフ (Rank 32) | 3 | 2 | 1 | 66.7% |
| 乱世の奸雄 (Rank 36) | 3 | 1 | 2 | 33.3% |
| 肉彦さん☆彡 (Rank 30) | 3 | 3 | 0 | 100.0% |
| 3万円CHALLENGE_TV めぐむ (Rank 31) | 2 | 0 | 2 | 0.0% |
| Dark (Rank 33) | 2 | 1 | 1 | 50.0% |
| Gz-KYO (Rank 33) | 2 | 2 | 0 | 100.0% |
| Laulau_fz (Rank 34) | 2 | 1 | 1 | 50.0% |
| Pyro (Rank 37) | 2 | 0 | 2 | 0.0% |
| Roki_ryudoukan (Rank 36) | 2 | 2 | 0 | 100.0% |
| expensive-sand (Rank 34) | 2 | 1 | 1 | 50.0% |
| inoshikatyo1007 (Rank 33) | 2 | 2 | 0 | 100.0% |
| insane (Rank 29) | 2 | 1 | 1 | 50.0% |
| run-run52 (Rank 29) | 2 | 2 | 0 | 100.0% |
| soul-to-denchi (Rank 31) | 2 | 1 | 1 | 50.0% |
| ★闘将拉麵男★ (Rank 33) | 2 | 1 | 1 | 50.0% |
| ぁ やごろ (Rank 36) | 2 | 2 | 0 | 100.0% |
| れうくろった (Rank 33) | 2 | 2 | 0 | 100.0% |
| ジョイソル (Rank 29) | 2 | 2 | 0 | 100.0% |
| フルメタル (Rank 29) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| midori6127 (Rank 29) | 2026/09/22 | 3 | 3 | 0 | 100.0% |
|---|---|---|---|---|---|
| inoshikatyo1007 (Rank 33) | 2026/09/22 | 2 | 2 | 0 | 100.0% |
| Pyro (Rank 37) | 2026/08/22 | 2 | 0 | 2 | 0.0% |
| REFAUZ (Rank 31) | 2026/08/22 | 3 | 2 | 1 | 66.7% |
| Roki_ryudoukan (Rank 36) | 2026/08/22 | 2 | 2 | 0 | 100.0% |
| フルメタル (Rank 29) | 2026/08/03 | 2 | 2 | 0 | 100.0% |
| run-run52 (Rank 29) | 2026/08/03 | 2 | 2 | 0 | 100.0% |
| ちょいそる (Rank 32) | 2026/07/28 | 3 | 1 | 2 | 33.3% |
| ルドルフ (Rank 32) | 2026/07/28 | 3 | 2 | 1 | 66.7% |
| Gz-KYO (Rank 33) | 2026/07/28 | 2 | 2 | 0 | 100.0% |
| rily-you (Rank 31) | 2026/07/27 | 4 | 3 | 1 | 75.0% |
| 3万円CHALLENGE_TV めぐむ (Rank 31) | 2026/07/27 | 2 | 0 | 2 | 0.0% |
| Dark (Rank 33) | 2026/07/27 | 2 | 1 | 1 | 50.0% |
| ジョイソル (Rank 29) | 2026/05/09 | 2 | 2 | 0 | 100.0% |
| 肉彦さん☆彡 (Rank 30) | 2026/05/09 | 3 | 3 | 0 | 100.0% |
| soul-to-denchi (Rank 31) | 2026/05/09 | 2 | 1 | 1 | 50.0% |
| insane (Rank 29) | 2026/05/09 | 2 | 1 | 1 | 50.0% |
| ぁ やごろ (Rank 36) | 2026/05/09 | 2 | 2 | 0 | 100.0% |
| IkebukuroSarah (Rank 36) | 2026/05/09 | 3 | 2 | 1 | 66.7% |
| ★闘将拉麵男★ (Rank 33) | 2026/05/09 | 2 | 1 | 1 | 50.0% |
| expensive-sand (Rank 34) | 2026/05/09 | 2 | 1 | 1 | 50.0% |
| れうくろった (Rank 33) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| Laulau_fz (Rank 34) | 2026/05/05 | 2 | 1 | 1 | 50.0% |
| masazo1111 (Rank 34) | 2026/05/05 | 4 | 4 | 0 | 100.0% |
| 乱世の奸雄 (Rank 36) | 2026/05/04 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| backdash into evade up | 96 | 28.0% |
|---|---|---|
| backdash into evade down | 27 | 7.9% |
| backdash into Gen'you4K+G | 12 | 3.5% |
| forward dash into High Angle Upper Kick6K | 9 | 2.6% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 8 | 2.3% |
| Juchou Senshou8P+K into Souji SenpuP+K | 8 | 2.3% |
| backdash into guardG | 8 | 2.3% |
| forward dash into Rouko Tekiga6P+KP+K | 8 | 2.3% |
| Chisoutai2K+G | 6 | 1.8% |
| Hagakure-ryu In Raijingeki46P+K | 5 | 1.5% |
| backdash | 5 | 1.5% |
| backdash into forward dash | 5 | 1.5% |
| forward dash into throwP+G | 5 | 1.5% |
| High Angle Upper Kick6K | 4 | 1.2% |
| RenshouPP into Renkanshou3PPP | 4 | 1.2% |
84 further openings account for the other 133 rounds.
Lau
| backdash into evade up | 29 | 26.9% |
|---|---|---|
| backdash into evade down | 8 | 7.4% |
| forward dash into Rouko Tekiga6P+KP+K | 8 | 7.4% |
| backdash into guardG | 7 | 6.5% |
| Chisoutai2K+G | 6 | 5.6% |
| RenshouPP into Renkanshou3PPP | 4 | 3.7% |
| backdash into Chisoutai2K+G | 3 | 2.8% |
| backdash into Honten Rakutoutai46K+G | 3 | 2.8% |
| forward dash into Chisoutai2K+G | 3 | 2.8% |
| backdash | 2 | 1.9% |
| backdash into Kosoushou46P | 2 | 1.9% |
| backdash into Sako Soushou4P+K | 2 | 1.9% |
| forward dash into Souko Sensou66P+K | 2 | 1.9% |
| forward dash into throwP+G | 2 | 1.9% |
| guardG | 2 | 1.9% |
25 further openings account for the other 25 rounds.
Jacky
| backdash into evade up | 26 | 25.7% |
|---|---|---|
| forward dash into High Angle Upper Kick6K | 9 | 8.9% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 8 | 7.9% |
| backdash into evade down | 7 | 6.9% |
| High Angle Upper Kick6K | 4 | 4.0% |
| backdash into Spin Heel Sword4K+G | 4 | 4.0% |
| High Angle Upper Kick6K into forward dash | 3 | 3.0% |
| Low Spin Kick1K+G into guardG | 3 | 3.0% |
| backdash into Low Spin Kick1K+G | 3 | 3.0% |
| backdash into Middle Spin Kick46K+G | 3 | 3.0% |
| Low Spin Kick1K+G into crouch | 2 | 2.0% |
| Slant Back Knuckle1P into Rage Kick1PK | 2 | 2.0% |
| Squat Straight2P | 2 | 2.0% |
| Step-in Middle Kick66K+G | 2 | 2.0% |
| forward dash into Spin Heel Sword4K+G | 2 | 2.0% |
21 further openings account for the other 21 rounds.
Kage
| backdash into evade up | 32 | 36.8% |
|---|---|---|
| backdash into Gen'you4K+G | 12 | 13.8% |
| backdash into evade down | 10 | 11.5% |
| Hagakure-ryu In Raijingeki46P+K | 5 | 5.8% |
| Rasen4P into crouch dash forward | 3 | 3.5% |
| Rasen4P into kickK | 3 | 3.5% |
| backward movement into Nagiharai6P+K | 3 | 3.5% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 2 | 2.3% |
| backdash into forward dash | 2 | 2.3% |
| forward dash into throwP+G | 2 | 2.3% |
| Hagakure-ryu In Raijingeki46P+K into Rairyu Hishoukyaku66P+K+G | 1 | 1.1% |
| Hiji'uchi6P into forward dash | 1 | 1.1% |
| Rasen4P into Sokuten44P+K+G | 1 | 1.1% |
| Ryu'eikyaku66K | 1 | 1.1% |
| backdash into Engetsugeri9K+G | 1 | 1.1% |
8 further openings account for the other 8 rounds.
Lion
| backdash into evade up | 9 | 19.1% |
|---|---|---|
| Juchou Senshou8P+K into Souji SenpuP+K | 8 | 17.0% |
| backdash into Sentai4K | 4 | 8.5% |
| Juchou Senshou8P+K | 3 | 6.4% |
| backdash into Shicchi Soutai3K+G | 3 | 6.4% |
| backdash | 2 | 4.3% |
| backdash into back kick+guard4K+G | 2 | 4.3% |
| backdash into evade down | 2 | 4.3% |
| forward movement into Rensui SoushuPPP+K | 2 | 4.3% |
| forward movement into punchP | 2 | 4.3% |
| Shicchi Soutai3K+G | 1 | 2.1% |
| backdash into Zaban Shuhou33P+K | 1 | 2.1% |
| backdash into forward dash | 1 | 2.1% |
| backdash into throwP+G | 1 | 2.1% |
| backward movement into evade up | 1 | 2.1% |
5 further openings account for the other 5 rounds.
Not counted here: Pai. Their matches were not pulled for openings.
