Virtua Fighter 5 REVO · v1.10 · Region: South America
KAZ-morimorimiso-
Characters played — VF5's own record
| Eileen | 40 | 1,084 | 644 | 440 | 59.4% |
|---|---|---|---|---|---|
| El Blaze | 38 | 478 | 300 | 178 | 62.8% |
| Shun | 33 | 172 | 126 | 46 | 73.3% |
| Lion | 35 | 169 | 131 | 38 | 77.5% |
| Jeffry | 33 | 130 | 98 | 32 | 75.4% |
| Aoi | 31 | 91 | 68 | 23 | 74.7% |
| Lau | 33 | 88 | 77 | 11 | 87.5% |
| Kage | 29 | 78 | 61 | 17 | 78.2% |
| Wolf | 28 | 29 | 27 | 2 | 93.1% |
| Brad | 26 | 7 | 7 | 0 | 100.0% |
| Jacky | 26 | 6 | 6 | 0 | 100.0% |
| Sarah | 26 | 6 | 5 | 1 | 83.3% |
| Pai | 26 | 5 | 5 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 113 | 75 | 38 | 66.4% | -5.1 |
|---|---|---|---|---|---|
| Kage | 79 | 56 | 23 | 70.9% | +5.9 |
| Akira | 74 | 51 | 23 | 68.9% | +1.4 |
| Lau | 74 | 48 | 26 | 64.9% | -3.3 |
| Lion | 65 | 47 | 18 | 72.3% | +2.5 |
| Pai | 59 | 39 | 20 | 66.1% | -3.8 |
| Sarah | 56 | 43 | 13 | 76.8% | +8.2 |
| Goh | 54 | 33 | 21 | 61.1% | -7.2 |
| Jean | 52 | 39 | 13 | 75.0% | +7.2 |
| Jeffry | 52 | 35 | 17 | 67.3% | +1.6 |
| Shun | 52 | 35 | 17 | 67.3% | -5.7 |
| Wolf | 51 | 41 | 10 | 80.4% | +8.6 |
| Lei Fei | 46 | 30 | 16 | 65.2% | -2.0 |
| Brad | 37 | 23 | 14 | 62.2% | -3.8 |
| El Blaze | 36 | 26 | 10 | 72.2% | +2.7 |
| Eileen | 33 | 21 | 12 | 63.6% | -0.7 |
| Vanessa | 26 | 18 | 8 | 69.2% | +0.9 |
| Aoi | 25 | 17 | 8 | 68.0% | -2.1 |
| Taka | 17 | 10 | 7 | 58.8% | -8.5 |
| Dural | 10 | 7 | 3 | 70.0% | -4.4 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 124 | 76 | 48 | 61.3% | -5.7 |
|---|---|---|---|---|---|
| Half Fence | 118 | 92 | 26 | 78.0% | +9.2 |
| Single Wall | 117 | 82 | 35 | 70.1% | +1.9 |
| Breakable Half Fence | 112 | 76 | 36 | 67.9% | +0.3 |
| Breakable Full Fence | 111 | 72 | 39 | 64.9% | -2.9 |
| Rectangle | 99 | 68 | 31 | 68.7% | -0.6 |
| Octagon | 90 | 59 | 31 | 65.6% | -6.8 |
| Open | 81 | 56 | 25 | 69.1% | -0.3 |
| Low Fence | 65 | 52 | 13 | 80.0% | +11.2 |
| Full Fence and Open | 56 | 35 | 21 | 62.5% | -6.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 654 | 67.7% | 68.5% | -0.8 |
| No walls | 263 | 72.2% | 69.0% | +3.3 |
Walls against open: -4.1 points (95% range -11.1 to +2.9), p 0.254 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| kurocat--tera072 (Rank 11) | 19 | 19 | 0 | 100.0% |
|---|---|---|---|---|
| ENGLID (Rank 39) | 18 | 10 | 8 | 55.6% |
| paoya0423 (Rank 36) | 18 | 13 | 5 | 72.2% |
| ★闘将拉麵男★ (Rank 38) | 15 | 8 | 7 | 53.3% |
| ぱりぱり (Rank 40) | 12 | 6 | 6 | 50.0% |
| LEEGOSEGA (Rank 38) | 11 | 8 | 3 | 72.7% |
| cyomiko (Rank 41) | 11 | 6 | 5 | 54.5% |
| manatsu_7 (Rank 43) | 11 | 3 | 8 | 27.3% |
| 『ρε』.α (Rank 41) | 11 | 3 | 8 | 27.3% |
| Vgyjyrdgjk (Rank 38) | 10 | 7 | 3 | 70.0% |
| zakisan (Rank 37) | 10 | 4 | 6 | 40.0% |
| MikuMartineau (Rank 30) | 9 | 6 | 3 | 66.7% |
| 楽天アキラ (Rank 32) | 9 | 8 | 1 | 88.9% |
| jikacho-Gigas (Rank 40) | 8 | 4 | 4 | 50.0% |
| momotaiga (Rank 42) | 8 | 4 | 4 | 50.0% |
| poteto (Rank 33) | 8 | 7 | 1 | 87.5% |
| zephyr_dural (Rank 31) | 8 | 7 | 1 | 87.5% |
| のーむ (Rank 40) | 8 | 6 | 2 | 75.0% |
| ロストマン (Rank 34) | 8 | 6 | 2 | 75.0% |
| VF12360-PC (Rank 37) | 7 | 6 | 1 | 85.7% |
| budhio (Rank 37) | 7 | 4 | 3 | 57.1% |
| nidaimebannai (Rank 35) | 7 | 2 | 5 | 28.6% |
| オムレツハンター© (Rank 33) | 7 | 5 | 2 | 71.4% |
| ドランクン//Konpay (Rank 38) | 7 | 5 | 2 | 71.4% |
| ハマラウ (Rank 42) | 7 | 2 | 5 | 28.6% |
Most played opponents, most recent first
| 『ρε』.α (Rank 41) | 2026/09/15 | 11 | 3 | 8 | 27.3% |
|---|---|---|---|---|---|
| のーむ (Rank 40) | 2026/09/15 | 8 | 6 | 2 | 75.0% |
| nidaimebannai (Rank 35) | 2026/09/15 | 7 | 2 | 5 | 28.6% |
| momotaiga (Rank 42) | 2026/09/14 | 8 | 4 | 4 | 50.0% |
| manatsu_7 (Rank 43) | 2026/09/09 | 11 | 3 | 8 | 27.3% |
| ENGLID (Rank 39) | 2026/09/09 | 18 | 10 | 8 | 55.6% |
| ドランクン//Konpay (Rank 38) | 2026/09/09 | 7 | 5 | 2 | 71.4% |
| cyomiko (Rank 41) | 2026/09/09 | 11 | 6 | 5 | 54.5% |
| LEEGOSEGA (Rank 38) | 2026/09/09 | 11 | 8 | 3 | 72.7% |
| ★闘将拉麵男★ (Rank 38) | 2026/09/09 | 15 | 8 | 7 | 53.3% |
| ぱりぱり (Rank 40) | 2026/09/09 | 12 | 6 | 6 | 50.0% |
| budhio (Rank 37) | 2026/09/09 | 7 | 4 | 3 | 57.1% |
| poteto (Rank 33) | 2026/09/09 | 8 | 7 | 1 | 87.5% |
| ロストマン (Rank 34) | 2026/09/08 | 8 | 6 | 2 | 75.0% |
| zakisan (Rank 37) | 2026/09/03 | 10 | 4 | 6 | 40.0% |
| jikacho-Gigas (Rank 40) | 2026/09/03 | 8 | 4 | 4 | 50.0% |
| zephyr_dural (Rank 31) | 2026/09/03 | 8 | 7 | 1 | 87.5% |
| 楽天アキラ (Rank 32) | 2026/09/03 | 9 | 8 | 1 | 88.9% |
| VF12360-PC (Rank 37) | 2026/09/02 | 7 | 6 | 1 | 85.7% |
| ハマラウ (Rank 42) | 2026/08/26 | 7 | 2 | 5 | 28.6% |
| paoya0423 (Rank 36) | 2026/08/26 | 18 | 13 | 5 | 72.2% |
| オムレツハンター© (Rank 33) | 2026/08/05 | 7 | 5 | 2 | 71.4% |
| Vgyjyrdgjk (Rank 38) | 2026/07/02 | 10 | 7 | 3 | 70.0% |
| MikuMartineau (Rank 30) | 2026/06/02 | 9 | 6 | 3 | 66.7% |
| kurocat--tera072 (Rank 11) | 2026/04/22 | 19 | 19 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 878 | 21.8% |
|---|---|---|
| backdash into evade down | 424 | 10.5% |
| backdash into punchP | 208 | 5.2% |
| forward movement into punchP | 192 | 4.8% |
| guardG | 77 | 1.9% |
| backdash into offensive move | 69 | 1.7% |
| forward dash into guardG | 61 | 1.5% |
| backdash into Sokutantai3K | 59 | 1.5% |
| backward movement into evade down | 51 | 1.3% |
| backdash into throwP+G | 48 | 1.2% |
| Fukushinshou2P | 43 | 1.1% |
| backdash into Hammer Smash46P+K | 42 | 1.0% |
| backdash into Volcano Upper4P+K | 42 | 1.0% |
| Fukuchougeki2P | 40 | 1.0% |
| forward movement into guardG | 40 | 1.0% |
547 further openings account for the other 1,762 rounds.
Eileen
| backdash into evade up | 321 | 20.4% |
|---|---|---|
| backdash into evade down | 166 | 10.6% |
| forward movement into punchP | 161 | 10.2% |
| backdash into punchP | 78 | 5.0% |
| backdash into offensive move | 67 | 4.3% |
| backdash into Sokutantai3K | 59 | 3.8% |
| Fukushinshou2P | 43 | 2.7% |
| backdash into Goku Hekitai9P+K+GK | 31 | 2.0% |
| forward movement into RententaiPK | 30 | 1.9% |
| guardG | 30 | 1.9% |
| backdash into Matsumensou4P+K | 26 | 1.6% |
| forward movement into Enkou RensouPP | 23 | 1.5% |
| Fukushinshou2P into forward movement | 20 | 1.3% |
| forward dash into guardG | 18 | 1.1% |
| offensive move | 18 | 1.1% |
156 further openings account for the other 480 rounds.
El Blaze
| backdash into evade up | 197 | 24.5% |
|---|---|---|
| backdash into evade down | 61 | 7.6% |
| backdash into punchP | 45 | 5.6% |
| backdash into Hammer Smash46P+K | 42 | 5.2% |
| backdash into Volcano Upper4P+K | 42 | 5.2% |
| Sit Jab2P | 31 | 3.9% |
| backdash into Demon's Tail9P+KK | 30 | 3.7% |
| backdash into Darkness Sword43K+G | 20 | 2.5% |
| forward dash into guardG | 20 | 2.5% |
| guardG | 18 | 2.2% |
| backdash into Darkness Smash43P+K | 17 | 2.1% |
| backdash into Demon Dance9P+K | 14 | 1.7% |
| backdash into throwP+G | 11 | 1.4% |
| forward movement into punchP | 11 | 1.4% |
| backdash into Shadow Strike6P | 9 | 1.1% |
106 further openings account for the other 236 rounds.
Lion
| backdash into evade up | 80 | 19.1% |
|---|---|---|
| backdash into evade down | 37 | 8.8% |
| Katousui2P | 28 | 6.7% |
| backdash into Senshippo66P | 14 | 3.3% |
| backdash into punchP | 14 | 3.3% |
| Katousui2P into backdash | 13 | 3.1% |
| guardG | 10 | 2.4% |
| backdash into Tanhikyaku46K | 9 | 2.1% |
| backdash into Touku Rigou Bantaitetsu46K+G | 8 | 1.9% |
| forward movement into guardG | 8 | 1.9% |
| backdash into Kishitsu Kasensou43P | 6 | 1.4% |
| backdash into Kousoutai2K+G | 6 | 1.4% |
| backdash into Rensui SoushuPPP+K | 6 | 1.4% |
| backdash into Zensou Tenshinkyaku44K+G | 6 | 1.4% |
| backdash into up, back kick+guard84K+G | 6 | 1.4% |
96 further openings account for the other 168 rounds.
Shun
| backdash into evade up | 89 | 22.4% |
|---|---|---|
| Fukuchougeki2P | 40 | 10.1% |
| backdash into evade down | 37 | 9.3% |
| backdash into punchP | 28 | 7.0% |
| crouch into Fukuchougeki2P | 22 | 5.5% |
| Fukuchougeki2P into backdash | 13 | 3.3% |
| backdash into Getsuga Gakushu46P | 10 | 2.5% |
| backdash into Chubu Soutenkyaku66K | 9 | 2.3% |
| forward movement into punchP | 7 | 1.8% |
| backdash into throwP+G | 6 | 1.5% |
| backward movement into evade down | 6 | 1.5% |
| forward movement into guardG | 6 | 1.5% |
| guardG | 6 | 1.5% |
| Haisenchu1P | 5 | 1.3% |
| forward dash into guardG | 5 | 1.3% |
76 further openings account for the other 108 rounds.
Jeffry
| backdash into evade down | 45 | 18.1% |
|---|---|---|
| backdash into evade up | 44 | 17.7% |
| Low Knuckle2P | 19 | 7.7% |
| backdash into punchP | 12 | 4.8% |
| backdash into Tsunami Beat3K+G | 8 | 3.2% |
| backward movement into evade down | 7 | 2.8% |
| backdash into Full Swing Upper33P | 6 | 2.4% |
| backdash into Side Kick3K | 6 | 2.4% |
| backdash into Scoop Kick4K+G | 5 | 2.0% |
| backdash into Torpedo Head Butt4P+K | 5 | 2.0% |
| backdash into throwP+G | 5 | 2.0% |
| backdash into Knuckle KickPK | 4 | 1.6% |
| backdash into Overblow Shoulder66P+K | 4 | 1.6% |
| backward movement into evade up | 4 | 1.6% |
| crouch into Low Knuckle2P | 4 | 1.6% |
46 further openings account for the other 70 rounds.
Lau
| backdash into evade up | 49 | 27.5% |
|---|---|---|
| backdash into evade down | 21 | 11.8% |
| backdash into Senchutai3K | 10 | 5.6% |
| backdash into Junho Chushou33P | 8 | 4.5% |
| backdash into Sako Soushou4P+K | 8 | 4.5% |
| backdash into Kensou4P | 5 | 2.8% |
| forward dash into guardG | 5 | 2.8% |
| backdash into Chugeki6P | 4 | 2.2% |
| backdash into Kosoushou46P | 4 | 2.2% |
| backdash into Fukko Kensou1P | 3 | 1.7% |
| backdash into Touku Kosenkyaku9K | 3 | 1.7% |
| backdash into forward dash | 3 | 1.7% |
| backdash into punchP | 3 | 1.7% |
| backdash into throwP+G | 3 | 1.7% |
| evade down into punchP | 3 | 1.7% |
39 further openings account for the other 46 rounds.
Aoi
| backdash into evade up | 27 | 17.2% |
|---|---|---|
| backdash into evade down | 18 | 11.5% |
| backdash into punchP | 11 | 7.0% |
| backdash into Sou'unha66K | 9 | 5.7% |
| backdash into Ougimai4P | 4 | 2.5% |
| backdash into Ryoushi43P | 4 | 2.5% |
| Gedan Shouda2P | 3 | 1.9% |
| backdash into forward dash | 3 | 1.9% |
| backdash into throwP+G | 3 | 1.9% |
| backward movement into evade down | 3 | 1.9% |
| guardG | 3 | 1.9% |
| back punch+kick+guard4P+K+G | 2 | 1.3% |
| backdash into Chudan Hiji'ate6P | 2 | 1.3% |
| backdash into Sanseigan66P+K | 2 | 1.3% |
| backdash into Soushouda46P+K | 2 | 1.3% |
53 further openings account for the other 61 rounds.
Kage
| backdash into evade up | 26 | 23.2% |
|---|---|---|
| backdash into evade down | 13 | 11.6% |
| backdash into Gen'you4K+G | 10 | 8.9% |
| backdash into Ryubisen44K+G | 8 | 7.1% |
| Jizuridan2P | 6 | 5.4% |
| backdash into punchP | 5 | 4.5% |
| backdash into Rasen4P | 4 | 3.6% |
| backward movement into evade down | 4 | 3.6% |
| Jizuridan2P into backdash | 3 | 2.7% |
| backdash into Rakujin Gaeri44P | 3 | 2.7% |
| forward movement into guardG | 3 | 2.7% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 2 | 1.8% |
| Jizuridan2P into forward dash | 1 | 0.9% |
| Rasen4P | 1 | 0.9% |
| backdash | 1 | 0.9% |
22 further openings account for the other 22 rounds.
Wolf
| backdash into evade up | 19 | 25.0% |
|---|---|---|
| backdash into evade down | 16 | 21.1% |
| Low Hammer2P into forward dash | 5 | 6.6% |
| backdash into punchP | 5 | 6.6% |
| backdash into Knee Lift6K | 3 | 4.0% |
| guardG | 3 | 4.0% |
| backdash into Hammer KickPK | 2 | 2.6% |
| backdash into Low Hammer2P | 2 | 2.6% |
| backdash into Quick Shoulder66P+K | 2 | 2.6% |
| backward movement into evade down | 2 | 2.6% |
| Low Hammer2P | 1 | 1.3% |
| backdash into Rolling Elbow43P | 1 | 1.3% |
| backdash into Savate4K | 1 | 1.3% |
| backdash into backward movement | 1 | 1.3% |
| backdash into throwP+G | 1 | 1.3% |
12 further openings account for the other 12 rounds.
Sarah
| backdash into evade up | 9 | 39.1% |
|---|---|---|
| backdash into evade down | 5 | 21.7% |
| backdash into punchP | 4 | 17.4% |
| backdash into Crescent Heel4K+G | 2 | 8.7% |
| backdash into Double Rise Kick4P+K | 1 | 4.3% |
| backdash into Squat Straight2P | 1 | 4.3% |
| backdash into Stiletto66K | 1 | 4.3% |
Brad
| backdash into evade down | 5 | 25.0% |
|---|---|---|
| Sit Jab2P | 3 | 15.0% |
| backdash into Jab~High KickPK | 2 | 10.0% |
| backdash into evade up | 2 | 10.0% |
| backdash into Middle Spin Kick66K | 1 | 5.0% |
| backdash into Sawk Klab6P+K | 1 | 5.0% |
| backdash into Stop Kick4K | 1 | 5.0% |
| backdash into Upper Elbow44P | 1 | 5.0% |
| backdash into punchP | 1 | 5.0% |
| backward movement into evade down | 1 | 5.0% |
| evade up into Jab StraightPP | 1 | 5.0% |
| guardG into Stop Kick4K | 1 | 5.0% |
Jacky
| backdash into evade up | 11 | 55.0% |
|---|---|---|
| backdash into Double Back Knuckle4PP | 2 | 10.0% |
| backdash into punchP | 2 | 10.0% |
| Squat Straight2P | 1 | 5.0% |
| Squat Straight2P into forward movement | 1 | 5.0% |
| backdash into Spin Heel Sword4K+G | 1 | 5.0% |
| backdash into Step-in Middle Kick66K+G | 1 | 5.0% |
| forward movement into punchP | 1 | 5.0% |
Pai
| backdash into evade up | 4 | 36.4% |
|---|---|---|
| backdash into Renkan Tanheki66KP | 1 | 9.1% |
| backdash into Shashinkou466P+K | 1 | 9.1% |
| backdash into Souchuken2P | 1 | 9.1% |
| evade up into punchP | 1 | 9.1% |
| forward movement into punchP | 1 | 9.1% |
| guardG | 1 | 9.1% |
| punchP into Senchuken6P | 1 | 9.1% |
