Virtua Fighter 5 REVO · v1.10 · Region: Asia
n3
Characters played — VF5's own record
| Aoi | 41 | 4,323 | 2,099 | 2,224 | 48.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 43 | 19 | 24 | 44.2% | -6.1 |
|---|---|---|---|---|---|
| Sarah | 40 | 18 | 22 | 45.0% | -9.2 |
| Jeffry | 35 | 18 | 17 | 51.4% | -2.0 |
| Jacky | 33 | 18 | 15 | 54.5% | +4.3 |
| Brad | 27 | 11 | 16 | 40.7% | -8.4 |
| Shun | 27 | 13 | 14 | 48.1% | +6.0 |
| Lei Fei | 26 | 11 | 15 | 42.3% | +4.3 |
| Kage | 24 | 16 | 8 | 66.7% | +16.5 |
| Aoi | 22 | 15 | 7 | 68.2% | +23.0 |
| Lau | 22 | 11 | 11 | 50.0% | +4.3 |
| Lion | 22 | 11 | 11 | 50.0% | +3.2 |
| Pai | 21 | 8 | 13 | 38.1% | -17.0 |
| Wolf | 21 | 9 | 12 | 42.9% | -11.2 |
| Goh | 16 | 10 | 6 | 62.5% | +7.4 |
| Vanessa | 14 | 7 | 7 | 50.0% | +1.3 |
| El Blaze | 13 | 6 | 7 | 46.1% | -8.4 |
| Jean | 7 | 4 | 3 | 57.1% | +4.3 |
| Eileen | 5 | 3 | 2 | 60.0% | +22.5 |
| Taka | 5 | 2 | 3 | 40.0% | -9.1 |
| Dural | 3 | 1 | 2 | 33.3% | -38.0 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 58 | 25 | 33 | 43.1% | -8.7 |
|---|---|---|---|---|---|
| Rectangle | 52 | 27 | 25 | 51.9% | -3.8 |
| Open | 48 | 29 | 19 | 60.4% | +8.7 |
| Octagon | 44 | 20 | 24 | 45.5% | -0.9 |
| Single Wall | 42 | 17 | 25 | 40.5% | -6.7 |
| Breakable Full Fence | 41 | 20 | 21 | 48.8% | +1.1 |
| Low Fence | 41 | 22 | 19 | 53.7% | +5.3 |
| Breakable Half Fence | 33 | 20 | 13 | 60.6% | +10.5 |
| Half Fence | 31 | 17 | 14 | 54.8% | +9.8 |
| Full Fence and Open | 16 | 7 | 9 | 43.8% | -5.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 259 | 49.8% | 49.8% | -0.0 |
| No walls | 131 | 51.9% | 49.5% | +2.4 |
Walls against open: -2.4 points (95% range -12.7 to +7.9), p 0.647 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| RUSH (Rank 38) | 16 | 8 | 8 | 50.0% |
|---|---|---|---|---|
| Aki (Rank 40) | 12 | 8 | 4 | 66.7% |
| ManEater (Rank 38) | 8 | 4 | 4 | 50.0% |
| マハリータまるこ (Rank 40) | 8 | 6 | 2 | 75.0% |
| NEWTYPE (Rank 40) | 7 | 2 | 5 | 28.6% |
| O-llO-l乙lO-lJ (Rank 38) | 7 | 2 | 5 | 28.6% |
| 堂島様 (Rank 42) | 7 | 3 | 4 | 42.9% |
| Umemon2026 (Rank 36) | 6 | 4 | 2 | 66.7% |
| bonbon (Rank 39) | 6 | 3 | 3 | 50.0% |
| gear8570 (Rank 37) | 6 | 4 | 2 | 66.7% |
| ミラージュキック (Rank 37) | 6 | 1 | 5 | 16.7% |
| Lightwing (Rank 41) | 5 | 2 | 3 | 40.0% |
| ankocat2 (Rank 38) | 5 | 3 | 2 | 60.0% |
| swhy2008 (Rank 10) | 5 | 4 | 1 | 80.0% |
| ★闘将拉麵男★ (Rank 35) | 5 | 3 | 2 | 60.0% |
| うるヲ参拾 (Rank 39) | 5 | 4 | 1 | 80.0% |
| ゲッパー (Rank 37) | 5 | 3 | 2 | 60.0% |
| マックボンボン (Rank 37) | 5 | 2 | 3 | 40.0% |
| 究極無敵 (Rank 38) | 5 | 4 | 1 | 80.0% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 4 | 1 | 3 | 25.0% |
| P式截拳道こくとう (Rank 41) | 4 | 3 | 1 | 75.0% |
| ikkyusaaan (Rank 40) | 4 | 1 | 3 | 25.0% |
| jikacho-Gigas (Rank 39) | 4 | 3 | 1 | 75.0% |
| マーウォ (Rank 39) | 4 | 3 | 1 | 75.0% |
| ロドリゴサンチェス (Rank 41) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| RUSH (Rank 38) | 2026/09/23 | 16 | 8 | 8 | 50.0% |
|---|---|---|---|---|---|
| マハリータまるこ (Rank 40) | 2026/09/23 | 8 | 6 | 2 | 75.0% |
| bonbon (Rank 39) | 2026/09/18 | 6 | 3 | 3 | 50.0% |
| Umemon2026 (Rank 36) | 2026/09/18 | 6 | 4 | 2 | 66.7% |
| うるヲ参拾 (Rank 39) | 2026/09/13 | 5 | 4 | 1 | 80.0% |
| NEWTYPE (Rank 40) | 2026/09/08 | 7 | 2 | 5 | 28.6% |
| Aki (Rank 40) | 2026/09/06 | 12 | 8 | 4 | 66.7% |
| ikkyusaaan (Rank 40) | 2026/09/05 | 4 | 1 | 3 | 25.0% |
| ManEater (Rank 38) | 2026/09/03 | 8 | 4 | 4 | 50.0% |
| ロドリゴサンチェス (Rank 41) | 2026/08/27 | 4 | 2 | 2 | 50.0% |
| ankocat2 (Rank 38) | 2026/08/25 | 5 | 3 | 2 | 60.0% |
| ★闘将拉麵男★ (Rank 35) | 2026/08/17 | 5 | 3 | 2 | 60.0% |
| P式截拳道こくとう (Rank 41) | 2026/08/04 | 4 | 3 | 1 | 75.0% |
| 究極無敵 (Rank 38) | 2026/08/04 | 5 | 4 | 1 | 80.0% |
| マーウォ (Rank 39) | 2026/08/03 | 4 | 3 | 1 | 75.0% |
| 堂島様 (Rank 42) | 2026/07/27 | 7 | 3 | 4 | 42.9% |
| swhy2008 (Rank 10) | 2026/07/26 | 5 | 4 | 1 | 80.0% |
| gear8570 (Rank 37) | 2026/07/22 | 6 | 4 | 2 | 66.7% |
| ゲッパー (Rank 37) | 2026/07/20 | 5 | 3 | 2 | 60.0% |
| Lightwing (Rank 41) | 2026/07/19 | 5 | 2 | 3 | 40.0% |
| マックボンボン (Rank 37) | 2026/06/21 | 5 | 2 | 3 | 40.0% |
| O-llO-l乙lO-lJ (Rank 38) | 2026/06/13 | 7 | 2 | 5 | 28.6% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 2026/06/11 | 4 | 1 | 3 | 25.0% |
| jikacho-Gigas (Rank 39) | 2026/05/25 | 4 | 3 | 1 | 75.0% |
| ミラージュキック (Rank 37) | 2026/05/13 | 6 | 1 | 5 | 16.7% |
Round openings
Aoi
| crouch dash forward into throwP+G | 143 | 8.7% |
|---|---|---|
| crouch dash forward into punchP | 111 | 6.7% |
| crouch dash forward into evade down | 102 | 6.2% |
| crouch dash forward into guardG | 90 | 5.5% |
| backdash into evade down | 72 | 4.4% |
| Sou'unha66K | 68 | 4.1% |
| crouch dash forward into Nirentotsu OuchuPPP | 58 | 3.5% |
| Kusanagi2K+G into down, back punch+kick+guard24P+K+G | 56 | 3.4% |
| crouch dash forward into kickK | 54 | 3.3% |
| forward movement into punchP | 52 | 3.1% |
| Kusanagi2K+G into back punch+kick+guard4P+K+G | 49 | 3.0% |
| backdash into backward movement | 49 | 3.0% |
| backdash into crouch dash back | 46 | 2.8% |
| crouch dash forward into ShigureK+G | 44 | 2.7% |
| Kusanagi2K+G into offensive move | 35 | 2.1% |
150 further openings account for the other 623 rounds.
Counted from 414 of the 426 matches played. The rest were not pulled for openings.
