Virtua Fighter 5 REVO · v1.10 · Region: Asia
よーこー
Characters played — VF5's own record
| Sarah | 36 | 4,984 | 2,543 | 2,441 | 51.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 65 | 38 | 27 | 58.5% | +7.1 |
|---|---|---|---|---|---|
| Jacky | 65 | 34 | 31 | 52.3% | +1.3 |
| Brad | 64 | 29 | 35 | 45.3% | -3.8 |
| Goh | 61 | 34 | 27 | 55.7% | +4.5 |
| Wolf | 54 | 30 | 24 | 55.6% | +0.0 |
| Aoi | 52 | 26 | 26 | 50.0% | -0.9 |
| Jeffry | 47 | 28 | 19 | 59.6% | +8.1 |
| Lion | 47 | 21 | 26 | 44.7% | -7.1 |
| Lau | 45 | 20 | 25 | 44.4% | -1.5 |
| Jean | 39 | 19 | 20 | 48.7% | -11.6 |
| Kage | 33 | 15 | 18 | 45.5% | -2.2 |
| Pai | 28 | 14 | 14 | 50.0% | -0.1 |
| Shun | 22 | 10 | 12 | 45.5% | -6.0 |
| Sarah | 21 | 10 | 11 | 47.6% | +1.3 |
| Vanessa | 19 | 13 | 6 | 68.4% | +18.9 |
| Eileen | 18 | 6 | 12 | 33.3% | -10.8 |
| El Blaze | 14 | 5 | 9 | 35.7% | -21.3 |
| Lei Fei | 14 | 11 | 3 | 78.6% | +19.2 |
| Taka | 7 | 3 | 4 | 42.9% | -7.3 |
| Dural | 4 | 3 | 1 | 75.0% | +14.2 |
0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 89 | 51 | 38 | 57.3% | +7.6 |
|---|---|---|---|---|---|
| Full Fence | 79 | 49 | 30 | 62.0% | +8.6 |
| Breakable Full Fence | 78 | 39 | 39 | 50.0% | -1.6 |
| Low Fence | 69 | 35 | 34 | 50.7% | +0.5 |
| Rectangle | 69 | 32 | 37 | 46.4% | -8.7 |
| Single Wall | 69 | 35 | 34 | 50.7% | +2.0 |
| Half Fence | 68 | 33 | 35 | 48.5% | +1.6 |
| Open | 67 | 32 | 35 | 47.8% | -4.9 |
| Breakable Half Fence | 65 | 36 | 29 | 55.4% | +2.5 |
| Full Fence and Open | 31 | 12 | 19 | 38.7% | -13.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 448 | 53.6% | 51.8% | +1.8 |
| No walls | 205 | 49.8% | 50.4% | -0.7 |
Walls against open: +2.4 points (95% range -6.2 to +11.0), p 0.580 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 会長さん (Rank 34) | 31 | 14 | 17 | 45.2% |
|---|---|---|---|---|
| Sore (Rank 36) | 21 | 12 | 9 | 57.1% |
| expensive-sand (Rank 38) | 15 | 3 | 12 | 20.0% |
| BigBoin (Rank 34) | 14 | 11 | 3 | 78.6% |
| interceptor (Rank 40) | 14 | 5 | 9 | 35.7% |
| VF12360-PC (Rank 38) | 13 | 4 | 9 | 30.8% |
| タマ@鳴潮民 (Rank 38) | 12 | 5 | 7 | 41.7% |
| フェイス (Rank 37) | 11 | 5 | 6 | 45.5% |
| 津古さん (Rank 36) | 10 | 4 | 6 | 40.0% |
| ★闘将拉麵男★ (Rank 38) | 9 | 7 | 2 | 77.8% |
| あをゐ (Rank 33) | 9 | 3 | 6 | 33.3% |
| のみ (Rank 33) | 9 | 5 | 4 | 55.6% |
| マクシミリアン15世 (Rank 33) | 9 | 4 | 5 | 44.4% |
| 寿司眼鉄 (Rank 36) | 9 | 5 | 4 | 55.6% |
| 漂泊の民回線ジプシー (Rank 33) | 9 | 7 | 2 | 77.8% |
| MaBoy (Rank 34) | 8 | 6 | 2 | 75.0% |
| Umemon2026 (Rank 36) | 8 | 1 | 7 | 12.5% |
| しょべるん (Rank 38) | 8 | 3 | 5 | 37.5% |
| 天一 (Rank 33) | 8 | 3 | 5 | 37.5% |
| poteto (Rank 35) | 7 | 5 | 2 | 71.4% |
| ちゃんゆき/takayuki_vf (Rank 36) | 7 | 3 | 4 | 42.9% |
| 俺様バーンズ (Rank 37) | 7 | 1 | 6 | 14.3% |
| セロ (Rank 35) | 6 | 6 | 0 | 100.0% |
| 道明寺司 (Rank 35) | 6 | 3 | 3 | 50.0% |
| 黒シャツ (Rank 32) | 6 | 4 | 2 | 66.7% |
Most played opponents, most recent first
| MaBoy (Rank 34) | 2026/09/23 | 8 | 6 | 2 | 75.0% |
|---|---|---|---|---|---|
| BigBoin (Rank 34) | 2026/09/18 | 14 | 11 | 3 | 78.6% |
| expensive-sand (Rank 38) | 2026/09/03 | 15 | 3 | 12 | 20.0% |
| 寿司眼鉄 (Rank 36) | 2026/09/02 | 9 | 5 | 4 | 55.6% |
| 津古さん (Rank 36) | 2026/08/26 | 10 | 4 | 6 | 40.0% |
| 会長さん (Rank 34) | 2026/08/25 | 31 | 14 | 17 | 45.2% |
| ★闘将拉麵男★ (Rank 38) | 2026/08/25 | 9 | 7 | 2 | 77.8% |
| Sore (Rank 36) | 2026/08/05 | 21 | 12 | 9 | 57.1% |
| マクシミリアン15世 (Rank 33) | 2026/08/04 | 9 | 4 | 5 | 44.4% |
| 道明寺司 (Rank 35) | 2026/07/25 | 6 | 3 | 3 | 50.0% |
| タマ@鳴潮民 (Rank 38) | 2026/07/24 | 12 | 5 | 7 | 41.7% |
| 天一 (Rank 33) | 2026/07/23 | 8 | 3 | 5 | 37.5% |
| poteto (Rank 35) | 2026/07/21 | 7 | 5 | 2 | 71.4% |
| ちゃんゆき/takayuki_vf (Rank 36) | 2026/07/19 | 7 | 3 | 4 | 42.9% |
| 俺様バーンズ (Rank 37) | 2026/07/19 | 7 | 1 | 6 | 14.3% |
| VF12360-PC (Rank 38) | 2026/07/16 | 13 | 4 | 9 | 30.8% |
| のみ (Rank 33) | 2026/07/15 | 9 | 5 | 4 | 55.6% |
| interceptor (Rank 40) | 2026/07/09 | 14 | 5 | 9 | 35.7% |
| しょべるん (Rank 38) | 2026/07/09 | 8 | 3 | 5 | 37.5% |
| セロ (Rank 35) | 2026/07/02 | 6 | 6 | 0 | 100.0% |
| Umemon2026 (Rank 36) | 2026/06/07 | 8 | 1 | 7 | 12.5% |
| 漂泊の民回線ジプシー (Rank 33) | 2026/06/03 | 9 | 7 | 2 | 77.8% |
| あをゐ (Rank 33) | 2026/05/29 | 9 | 3 | 6 | 33.3% |
| フェイス (Rank 37) | 2026/05/16 | 11 | 5 | 6 | 45.5% |
| 黒シャツ (Rank 32) | 2026/05/13 | 6 | 4 | 2 | 66.7% |
Round openings
Sarah
| Hide Side Kick (Deflect)P+K | 362 | 12.6% |
|---|---|---|
| guardG into evade down | 181 | 6.3% |
| guardG | 159 | 5.5% |
| kickK | 126 | 4.4% |
| Rising Elbow6P | 124 | 4.3% |
| punchP | 106 | 3.7% |
| guardG into throwP+G | 71 | 2.5% |
| Rising Elbow6P into kickK | 64 | 2.2% |
| punchP into Rising Elbow6P | 58 | 2.0% |
| Switch Kick4K | 53 | 1.9% |
| guardG into Jackknife Kick3K | 52 | 1.8% |
| Rising Elbow6P into punchP | 51 | 1.8% |
| backdash into Sharpsword44K | 50 | 1.8% |
| guardG into evade up | 49 | 1.7% |
| backdash into Full Spin Heel Kick9K | 46 | 1.6% |
220 further openings account for the other 1,311 rounds.
Counted from 711 of the 719 matches played. The rest were not pulled for openings.
