VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

jefrikko

Career matches5,665
Career win rate51.5%
Round win rate49.3%
Peak rank38
Distinct opponents252
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad385,2132,6262,58750.4%
Taka311901147660.0%
Lei Fei31144954966.0%
El Blaze2876532369.7%
Aoi2742301271.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira84463854.8%+5.6
Vanessa76364047.4%+2.1
Lion59213835.6%-17.5
Sarah57282949.1%-2.8
Jacky54292553.7%+2.6
Kage53302356.6%+4.3
Jeffry46222447.8%-0.4
Goh43222151.2%-0.5
Jean36191752.8%+2.3
Lau35112431.4%-13.9
Wolf35191654.3%+0.6
Aoi34181652.9%+4.8
Shun33161748.5%+4.7
Brad30141646.7%-1.5
El Blaze2821775.0%+28.6
Lei Fei28151353.6%-0.1
Pai26131350.0%-1.5
Dural124833.3%-25.1
Eileen113827.3%-16.7
Taka74357.1%+12.0

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence92454748.9%-1.1
Single Wall92454748.9%-1.9
Low Fence88474153.4%+6.9
Octagon88464252.3%+1.4
Open76433356.6%+9.0
Half Fence74403454.0%+4.7
Full Fence73353848.0%-3.5
Rectangle67323547.8%-3.0
Breakable Half Fence60293148.3%-0.6
Full Fence and Open40152537.5%-12.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls45450.0%50.3%-0.3
No walls25652.7%48.8%+3.9

Walls against open: -4.2 points (95% range -12.5 to +4.2), p 0.328 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Koromo (Rank 32)2026/09/1186275.0%
じゃんぬ兄(公認) (Rank 38)2026/08/3182625.0%
たあぼさん (Rank 34)2026/08/3174357.1%
かべごん (Rank 38)2026/08/20116554.5%
apashun (Rank 37)2026/08/1982625.0%
みんみんさん (Rank 37)2026/08/1984450.0%
どっせ (Rank 36)2026/07/31105550.0%
〔ネ単〕-ZEN- (Rank 38)2026/07/3186275.0%
jijitax4 (Rank 37)2026/07/3195455.6%
タピる。 (Rank 36)2026/07/31107370.0%
ちぃつが (Rank 37)2026/07/3161516.7%
CoCoSyrup (Rank 40)2026/07/26113827.3%
苦道訓|kudoukun_goh (Rank 39)2026/07/26124833.3%
ハナノコルンルン (Rank 40)2026/07/26104640.0%
montanmo (Rank 37)2026/07/2371614.3%
お~ちゃん (Rank 33)2026/06/2673442.9%
xu.simon29 (Rank 34)2026/06/2474357.1%
MikuMartineau (Rank 33)2026/06/121310376.9%
うるヲ参拾 (Rank 38)2026/06/0472528.6%
らうらう (Rank 36)2026/05/22102820.0%
방가방가햄토리 (Rank 29)2026/05/20770100.0%
くろね@のびしろF (Rank 34)2026/05/1791811.1%
黒鵜なぎ@Vtuber (Rank 32)2026/05/11125741.7%
ぽん (Rank 37)2026/05/11114736.4%
RYO (Rank 35)2026/04/19102820.0%

Round openings

Every character

evade down into Elbow Hook6P2217.0%
evade down into backdash1314.2%
Jackal Straight46P+K1304.1%
crouch into Sit Jab2P1274.0%
crouch into Elbow Hook6P993.1%
offensive move983.1%
crouch into backdash963.0%
Middle Spin Kick66K into Ten Kao6K652.1%
Ducking6P+K+G into Sting BlowP+K642.0%
crouch into Ducking6P+K+G601.9%
backdash into Elbow Hook6P531.7%
backdash into Stop Kick4K511.6%
guardG into throwP+G511.6%
backward movement into Sawk Klab6P+K491.6%
crouch into Sway Back4P+K+G461.5%

391 further openings account for the other 1,802 rounds.

Brad

evade down into Elbow Hook6P2218.5%
Jackal Straight46P+K1305.0%
crouch into Sit Jab2P1274.9%
evade down into backdash1054.0%
crouch into Elbow Hook6P993.8%
offensive move963.7%
crouch into backdash833.2%
Middle Spin Kick66K into Ten Kao6K652.5%
Ducking6P+K+G into Sting BlowP+K642.5%
crouch into Ducking6P+K+G602.3%
backdash into Elbow Hook6P532.0%
backdash into Stop Kick4K511.9%
backward movement into Sawk Klab6P+K491.9%
crouch into Sway Back4P+K+G461.8%
evade down into Stop Kick4K461.8%

229 further openings account for the other 1,317 rounds.

Taka

Shita Harite2P249.6%
crouch into Shita Harite2P187.2%
evade down into Hiji'ate6P187.2%
Morotezuki66P into Morote Tsuppari66PP93.6%
Sokubi Otoshi41236P93.6%
forward movement into Tsuppari 2PP93.6%
forward movement into punchP93.6%
Hiji'ate6P72.8%
guardG into throwP+G72.8%
crouch into Hiji'ate6P62.4%
crouch into backdash62.4%
backdash into evade up52.0%
evade down into backdash41.6%
forward movement into Tsuppari 3PPP41.6%
guardG into evade up41.6%

72 further openings account for the other 110 rounds.

Lei Fei

backdash into offensive move2112.9%
evade down into backdash1811.0%
evade down into Hai Shiki2P+K+G159.2%
crouch dash forward into throwP+G106.1%
backdash into throwP+G95.5%
Shatenshou33P into punchP84.9%
crouch into backdash74.3%
evade down into throwP+G74.3%
SokutankyakuK+G into Shishi DaichoukouK+GP63.7%
Fukusoushou2P42.5%
Gaiken6P+K into forward punch+kick+guard6P+K+G42.5%
Senpukyaku66K+G42.5%
backdash into Hai Shiki2P+K+G42.5%
Fukusoushou2P into evade up21.2%
backdash into evade down21.2%

35 further openings account for the other 42 rounds.

El Blaze

crouch into Quick Combo6P+KP67.2%
Demon Dance9P+K into Demon's Tail9P+KK56.0%
crouch dash back into Head Smash Kick46K44.8%
evade down into Quick Combo6P+KP44.8%
Shadow Spear6K into throwP+G33.6%
backdash into High-Speed Jab46P33.6%
backdash into Shadow Spin Kick4PK33.6%
crouch dash back into Shadow Spear6K33.6%
evade down into backdash33.6%
Demon Dance9P+K22.4%
Jumping Savate9K+G into forward dash22.4%
backdash into Flame Toe Kick46PK22.4%
backdash into Head Smash Kick46K22.4%
backdash into Jumping Savate9K+G22.4%
crouch dash forward into Shadow Spear6K22.4%

33 further openings account for the other 37 rounds.

Aoi

backdash into back punch+kick+guard4P+K+G513.9%
crouch dash forward into throwP+G411.1%
forward movement into punchP411.1%
crouch into Kusanagi2K+G38.3%
crouch into Maegeri3K25.6%
evade down into back punch+kick+guard4P+K+G25.6%
Chudan Hiji'ate6P into backdash12.8%
Hou'oushu3P into backdash12.8%
Ryoushi43P into backdash12.8%
Ryoushi43P into evade down12.8%
Sou'unha66K12.8%
Sou'unha66K into Raijinha6K12.8%
backdash into back, back, back punch+kick+guard444P+K+G12.8%
backdash into evade up12.8%
backward movement into Hou'oushu3P12.8%

7 further openings account for the other 7 rounds.