Virtua Fighter 5 REVO · v1.10 · Region: Asia
shurato-hidaka98
Characters played — VF5's own record
| Lion | 31 | 3,655 | 1,863 | 1,792 | 51.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 55 | 34 | 21 | 61.8% | +15.8 |
|---|---|---|---|---|---|
| Jacky | 34 | 15 | 19 | 44.1% | -7.4 |
| Shun | 34 | 21 | 13 | 61.8% | +18.0 |
| Wolf | 33 | 10 | 23 | 30.3% | -19.4 |
| Goh | 30 | 16 | 14 | 53.3% | +4.2 |
| Kage | 29 | 13 | 16 | 44.8% | +1.5 |
| Sarah | 28 | 18 | 10 | 64.3% | +20.2 |
| Aoi | 24 | 11 | 13 | 45.8% | -4.7 |
| Brad | 24 | 7 | 17 | 29.2% | -17.4 |
| Jeffry | 24 | 5 | 19 | 20.8% | -23.2 |
| El Blaze | 20 | 10 | 10 | 50.0% | +7.6 |
| Lau | 17 | 8 | 9 | 47.1% | +3.7 |
| Vanessa | 17 | 7 | 10 | 41.2% | -10.4 |
| Jean | 13 | 5 | 8 | 38.5% | -6.3 |
| Pai | 12 | 5 | 7 | 41.7% | -14.2 |
| Lei Fei | 9 | 5 | 4 | 55.6% | +15.6 |
| Eileen | 5 | 3 | 2 | 60.0% | +8.3 |
| Lion | 5 | 2 | 3 | 40.0% | -5.6 |
| Dural | 4 | 1 | 3 | 25.0% | -16.1 |
| Taka | 3 | 1 | 2 | 33.3% | -10.7 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 52 | 16 | 36 | 30.8% | -18.8 |
|---|---|---|---|---|---|
| Octagon | 44 | 22 | 22 | 50.0% | +3.6 |
| Open | 44 | 23 | 21 | 52.3% | +5.1 |
| Rectangle | 44 | 18 | 26 | 40.9% | -4.2 |
| Single Wall | 44 | 29 | 15 | 65.9% | +18.6 |
| Breakable Full Fence | 38 | 17 | 21 | 44.7% | -5.2 |
| Low Fence | 36 | 16 | 20 | 44.4% | -1.2 |
| Half Fence | 34 | 16 | 18 | 47.1% | +0.0 |
| Breakable Half Fence | 33 | 15 | 18 | 45.5% | +0.6 |
| Full Fence and Open | 32 | 14 | 18 | 43.8% | -4.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 245 | 42.4% | 46.7% | -4.2 |
| No walls | 124 | 54.8% | 47.6% | +7.2 |
Walls against open: -11.5 points (95% range -22.4 to -0.5), p 0.040 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| a_h_i_k_o (Rank 29) | 13 | 10 | 3 | 76.9% |
|---|---|---|---|---|
| melty01 (Rank 28) | 12 | 7 | 5 | 58.3% |
| イイダ (Rank 31) | 10 | 7 | 3 | 70.0% |
| しゅが~nsr (Rank 26) | 9 | 5 | 4 | 55.6% |
| manao_0609 (Rank 29) | 8 | 3 | 5 | 37.5% |
| てーらい (Rank 32) | 8 | 7 | 1 | 87.5% |
| クロサギ@はなちゃん (Rank 32) | 8 | 4 | 4 | 50.0% |
| 鳩男 (Rank 32) | 8 | 3 | 5 | 37.5% |
| Hi:D (Rank 33) | 7 | 3 | 4 | 42.9% |
| windowkhs (Rank 27) | 7 | 3 | 4 | 42.9% |
| 壱色淸淨 (Rank 26) | 7 | 4 | 3 | 57.1% |
| BANANA (Rank 31) | 6 | 2 | 4 | 33.3% |
| 終焉を謳うもの (Rank 25) | 6 | 5 | 1 | 83.3% |
| 要你命3000 (Rank 26) | 6 | 3 | 3 | 50.0% |
| OgreAunt (Rank 29) | 5 | 1 | 4 | 20.0% |
| ジャキる。 (Rank 32) | 5 | 0 | 5 | 0.0% |
| GreenJacky (Rank 30) | 4 | 1 | 3 | 25.0% |
| HAM (Rank 30) | 4 | 1 | 3 | 25.0% |
| Light (Rank 30) | 4 | 3 | 1 | 75.0% |
| REDdog.狂犬 (Rank 32) | 4 | 1 | 3 | 25.0% |
| REFAUZ (Rank 32) | 4 | 2 | 2 | 50.0% |
| なつ (Rank 31) | 4 | 2 | 2 | 50.0% |
| カミナリおやじ (Rank 29) | 4 | 1 | 3 | 25.0% |
| ヘニオ (Rank 32) | 4 | 2 | 2 | 50.0% |
| 龍仙人【鬼手仏心】 (Rank 27) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| REDdog.狂犬 (Rank 32) | 2026/09/22 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| クロサギ@はなちゃん (Rank 32) | 2026/09/22 | 8 | 4 | 4 | 50.0% |
| REFAUZ (Rank 32) | 2026/09/22 | 4 | 2 | 2 | 50.0% |
| windowkhs (Rank 27) | 2026/09/18 | 7 | 3 | 4 | 42.9% |
| 終焉を謳うもの (Rank 25) | 2026/09/18 | 6 | 5 | 1 | 83.3% |
| ジャキる。 (Rank 32) | 2026/09/16 | 5 | 0 | 5 | 0.0% |
| GreenJacky (Rank 30) | 2026/09/15 | 4 | 1 | 3 | 25.0% |
| しゅが~nsr (Rank 26) | 2026/09/14 | 9 | 5 | 4 | 55.6% |
| a_h_i_k_o (Rank 29) | 2026/09/12 | 13 | 10 | 3 | 76.9% |
| イイダ (Rank 31) | 2026/09/12 | 10 | 7 | 3 | 70.0% |
| BANANA (Rank 31) | 2026/09/10 | 6 | 2 | 4 | 33.3% |
| カミナリおやじ (Rank 29) | 2026/09/07 | 4 | 1 | 3 | 25.0% |
| Light (Rank 30) | 2026/09/07 | 4 | 3 | 1 | 75.0% |
| 鳩男 (Rank 32) | 2026/09/06 | 8 | 3 | 5 | 37.5% |
| なつ (Rank 31) | 2026/09/05 | 4 | 2 | 2 | 50.0% |
| 要你命3000 (Rank 26) | 2026/08/25 | 6 | 3 | 3 | 50.0% |
| HAM (Rank 30) | 2026/08/19 | 4 | 1 | 3 | 25.0% |
| ヘニオ (Rank 32) | 2026/07/31 | 4 | 2 | 2 | 50.0% |
| manao_0609 (Rank 29) | 2026/07/22 | 8 | 3 | 5 | 37.5% |
| てーらい (Rank 32) | 2026/07/04 | 8 | 7 | 1 | 87.5% |
| melty01 (Rank 28) | 2026/06/18 | 12 | 7 | 5 | 58.3% |
| OgreAunt (Rank 29) | 2026/05/25 | 5 | 1 | 4 | 20.0% |
| 壱色淸淨 (Rank 26) | 2026/05/25 | 7 | 4 | 3 | 57.1% |
| 龍仙人【鬼手仏心】 (Rank 27) | 2026/05/21 | 4 | 2 | 2 | 50.0% |
| Hi:D (Rank 33) | 2026/05/11 | 7 | 3 | 4 | 42.9% |
Round openings
Lion
| forward movement into punchP | 172 | 10.6% |
|---|---|---|
| crouch into Katousui2P | 171 | 10.5% |
| Taizan Soukoushu4P+K | 118 | 7.3% |
| Juchou Senshou8P+K | 93 | 5.7% |
| guardG into Senkyutai1K | 55 | 3.4% |
| backward movement into forward punch+kick6P+K | 46 | 2.8% |
| backdash into back kick+guard4K+G | 43 | 2.6% |
| guardG into Juchou Senshou8P+K | 36 | 2.2% |
| Attai2K into Tousentai2KK+G | 34 | 2.1% |
| guardG | 34 | 2.1% |
| Koushutai44K into Taizan Soukoushu4P+K | 32 | 2.0% |
| backdash into Senshippo66P | 30 | 1.9% |
| guardG into evade down | 30 | 1.9% |
| backdash | 28 | 1.7% |
| punchP into crouch | 28 | 1.7% |
206 further openings account for the other 676 rounds.
Counted from 406 of the 420 matches played. The rest were not pulled for openings.
