VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jean

tamaneen

Career matches21,502
Career win rate49.7%
Round win rate49.6%
Peak rank33
Distinct opponents622
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean337,5383,6943,84449.0%
Goh323,6571,8361,82150.2%
Akira293,0731,4951,57848.6%
Wolf302,9881,4781,51049.5%
Jeffry332,5081,2721,23650.7%
Lau3079943036953.8%
Taka2952027724353.3%
Jacky2621210910351.4%
Aoi261969210446.9%
Lion261110190.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky25412013447.2%-1.0
Akira24413411054.9%+6.2
Wolf194979750.0%+0.1
Jeffry164778747.0%-1.6
Goh141627944.0%-4.4
Sarah125834266.4%+16.0
Lau123576646.3%-2.2
Pai113605353.1%+3.3
Brad111407136.0%-11.2
Lion103455843.7%-5.3
Jean96474949.0%-1.9
Shun96633365.6%+19.1
El Blaze90434747.8%+1.9
Aoi87464152.9%+3.5
Lei Fei81305137.0%-12.6
Kage70294141.4%-11.1
Dural65303546.1%-2.8
Vanessa52183434.6%-11.0
Taka35171848.6%-0.4
Eileen26111542.3%-6.1

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence25813911953.9%+5.2
Single Wall25111114044.2%-4.8
Open24311213146.1%-4.0
Rectangle24211312946.7%-1.4
Breakable Half Fence22911311649.3%+2.4
Full Fence22710612146.7%-4.3
Octagon22411710752.2%+3.4
Breakable Full Fence21610411248.1%-0.6
Low Fence1971019651.3%+2.1
Full Fence and Open89464351.7%+3.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,39649.6%48.8%+0.8
No walls69146.9%49.2%-2.3

Walls against open: +3.0 points (95% range -1.7 to +7.8), p 0.212 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

クロサギ@はなちゃん (Rank 30)2026/09/23128466.7%
orz (Rank 29)2026/09/231412285.7%
hot-milk-www (Rank 30)2026/09/23169756.2%
BigBoin (Rank 35)2026/09/231321115.4%
ji-ru_11 (Rank 31)2026/09/22145935.7%
REDdog.狂犬 (Rank 32)2026/09/22179852.9%
zephyr_dural (Rank 32)2026/09/182091145.0%
run-run52 (Rank 30)2026/09/171813572.2%
ER_higante (Rank 29)2026/09/16159660.0%
mikurena (Rank 30)2026/09/16137653.9%
Koutei (Rank 33)2026/09/1423101343.5%
肉彦さん☆彡 (Rank 32)2026/09/132081240.0%
ヘニオ (Rank 33)2026/09/132012860.0%
midori6127 (Rank 28)2026/09/1326111542.3%
무파ZeroBlue (Rank 33)2026/09/12141137.1%
maniaki (Rank 29)2026/09/121310376.9%
openpen (Rank 30)2026/09/111661037.5%
JOHNFLOE (Rank 28)2026/09/06157846.7%
影虎 (Rank 33)2026/09/05146842.9%
鳩男 (Rank 31)2026/09/041410471.4%
bh_iflg (Rank 31)2026/08/232071335.0%
soul-to-denchi (Rank 32)2026/07/27125741.7%
Hi-VisionZERO (Rank 31)2026/06/26146842.9%
わばし (Rank 32)2026/06/221771041.2%
kim_ten69 (Rank 30)2026/06/13149564.3%

Round openings

Every character

backdash into evade up5426.4%
guardG into throwP+G2943.5%
guardG into evade down2192.6%
throwP+G1291.5%
backward movement into evade up1251.5%
backdash into backward movement1241.4%
forward movement into punchP1231.4%
backdash into punchP1131.3%
Gyaku Seikenzuki66P1111.3%
punchP1101.3%
guardG into punchP1081.3%
backdash into throwP+G1071.2%
forward dash into Yoko'enpi6P921.1%
Yoko'enpi6P871.0%
evade down into evade up861.0%

1,411 further openings account for the other 6,157 rounds.

Counted from 2,102 of the 2,266 matches played. The rest were not pulled for openings.

Jean

backdash into evade up1965.6%
guardG into throwP+G1384.0%
Gyaku Seikenzuki66P1113.2%
forward dash into Yoko'enpi6P922.6%
guardG into evade down912.6%
Yoko'enpi6P872.5%
backdash into Kake'uchi~Maekeri'age46PK671.9%
backdash into Kake'uchi46P601.7%
backdash into backward movement551.6%
backdash into punchP551.6%
punchP541.6%
forward movement into punchP531.5%
guardG into punchP531.5%
throwP+G521.5%
backdash into throwP+G481.4%

434 further openings account for the other 2,283 rounds.

Counted from 852 of the 903 matches played. The rest were not pulled for openings.

Jeffry

backdash into evade up1328.1%
guardG into throwP+G563.4%
backdash into Kenka Hook46P372.3%
guardG into evade down372.3%
backdash into Double Hammer Down43P362.2%
throwP+G352.1%
forward movement into punchP332.0%
backdash into backward movement281.7%
backdash into punchP281.7%
backward movement into evade up281.7%
backdash into Rising Hammer43PP241.5%
punchP231.4%
backdash into throwP+G221.4%
Knee Push4K into Knee Push Wild Hook4KP211.3%
backdash into Head Attack46P+K211.3%

323 further openings account for the other 1,066 rounds.

Counted from 398 of the 444 matches played. The rest were not pulled for openings.

Goh

backdash into evade up1017.3%
backdash into Soukyu46P513.7%
guardG into throwP+G473.4%
guardG into evade down443.2%
Soukyu46P292.1%
backdash into Kyousengeri46K292.1%
backdash into Karura4P+K241.7%
forward dash into Hiji'ate6P231.6%
Karura4P+K221.6%
Kyousengeri46K211.5%
backdash into Sune Kudaki43P211.5%
throwP+G201.4%
punchP191.4%
backdash into throwP+G181.3%
forward dash into guardG181.3%

273 further openings account for the other 905 rounds.

Counted from 350 of the 378 matches played. The rest were not pulled for openings.

Akira

backdash into Jouho Senshou46P425.4%
backdash into evade up415.2%
Jouho Senshou46P314.0%
guardG into throwP+G263.3%
guardG into evade down232.9%
backdash into Souka Housui3P+K162.0%
guardG into evade up162.0%
crouch dash back into Koboku214P151.9%
crouch into Housui2P131.7%
forward dash into Jouho Touken6P131.7%
Rimon Chouchu66P121.5%
Rimon Chouchu66P into forward dash121.5%
Chouyoushu1P101.3%
Jouho Touken6P101.3%
backdash into backward movement101.3%

227 further openings account for the other 492 rounds.

Wolf

backdash into evade up295.2%
guardG into throwP+G224.0%
backdash into Short Shoulder46P+K173.0%
backward movement into evade up162.9%
guardG into evade down142.5%
backdash into Elbow Butt4P122.1%
backdash into throwP+G112.0%
crouch into Low Hammer2P101.8%
Low Drop Kick62K91.6%
Savate4K91.6%
Quick Shoulder66P+K81.4%
crouch into throwP+G81.4%
backdash into Heavy Toe Kick4K+G71.3%
backdash into Mow Down Chop1P+K71.3%
forward movement into punchP71.3%

196 further openings account for the other 371 rounds.

Counted from 140 of the 169 matches played. The rest were not pulled for openings.

Lau

backdash into evade up245.4%
Chugeki6P153.4%
Fukko Kensou1P153.4%
crouch into Senchutai3K153.4%
backdash into Kosoushou46P112.5%
guardG into evade down92.0%
Souchuken2P81.8%
crouch dash back into Kasoutai2K81.8%
crouch into guardG81.8%
Kosoushou46P71.6%
backdash into backward movement71.6%
backward movement into Chugeki6P71.6%
evade down into evade up71.6%
throwP+G71.6%
Chugeki6P into Hou'ou Soushou6PP51.1%

175 further openings account for the other 295 rounds.

Aoi

backdash into evade up117.8%
backdash into Kamageri4K53.5%
backdash into Ougimai4P53.5%
backdash into Soushouda46P+K53.5%
forward movement into punchP53.5%
backdash into Tsukiashibarai1P42.8%
Ouda6P+K32.1%
backdash into Inshou43P+K32.1%
backdash into punchP32.1%
crouch into Nami'okoshi3K+G32.1%
forward movement into NirentotsuPP32.1%
Chudan Hiji'ate6P21.4%
Hou'oushu3P21.4%
Sou'unha66K21.4%
backdash into Jousei Ryusenshou214P+K21.4%

69 further openings account for the other 83 rounds.

Taka

forward movement into Tsuppari 2PP49.1%
forward movement into punchP49.1%
kickK49.1%
backdash into evade up36.8%
backdash into punchP36.8%
Hiji'ate6P24.5%
backdash into Tsuyubarai2P+K24.5%
backdash into Yoko Harite4P24.5%
backward movement into evade up24.5%
guardG into backdash24.5%
Aka'oni MidaremageP+K12.3%
Shita Harite2P12.3%
Tachi'aiP+K+G12.3%
backdash into Dohyouwari43P12.3%
backdash into KaminaridaikoK+G12.3%

11 further openings account for the other 11 rounds.

Jacky

backdash into evade up512.2%
backdash into Middle Spin Kick46K+G49.8%
Middle Spin Kick46K+G24.9%
evade up into Dash Hammer Kick66K24.9%
forward movement into Jab StraightPP24.9%
guardG into Slant Back Knuckle1P24.9%
punchP into Jab StraightPP24.9%
High Angle Upper Kick6K12.4%
Middle Smash6P into backward movement12.4%
Spin Heel Sword4K+G into evade up12.4%
backdash into Head Hook Kick3K+G12.4%
backdash into Jab StraightPP12.4%
backdash into Low Spin Kick1K+G12.4%
backdash into Middle Kick~Jab3KP12.4%
backdash into Side Hook Turn44P12.4%

14 further openings account for the other 14 rounds.

Counted from 10 of the 20 matches played. The rest were not pulled for openings.

Not counted here: Lion. Their matches were not pulled for openings.