Virtua Fighter 5 REVO · v1.10 · Region: South America
tamaneen
Characters played — VF5's own record
| Jean | 33 | 7,538 | 3,694 | 3,844 | 49.0% |
|---|---|---|---|---|---|
| Goh | 32 | 3,657 | 1,836 | 1,821 | 50.2% |
| Akira | 29 | 3,073 | 1,495 | 1,578 | 48.6% |
| Wolf | 30 | 2,988 | 1,478 | 1,510 | 49.5% |
| Jeffry | 33 | 2,508 | 1,272 | 1,236 | 50.7% |
| Lau | 30 | 799 | 430 | 369 | 53.8% |
| Taka | 29 | 520 | 277 | 243 | 53.3% |
| Jacky | 26 | 212 | 109 | 103 | 51.4% |
| Aoi | 26 | 196 | 92 | 104 | 46.9% |
| Lion | 26 | 11 | 10 | 1 | 90.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 254 | 120 | 134 | 47.2% | -1.0 |
|---|---|---|---|---|---|
| Akira | 244 | 134 | 110 | 54.9% | +6.2 |
| Wolf | 194 | 97 | 97 | 50.0% | +0.1 |
| Jeffry | 164 | 77 | 87 | 47.0% | -1.6 |
| Goh | 141 | 62 | 79 | 44.0% | -4.4 |
| Sarah | 125 | 83 | 42 | 66.4% | +16.0 |
| Lau | 123 | 57 | 66 | 46.3% | -2.2 |
| Pai | 113 | 60 | 53 | 53.1% | +3.3 |
| Brad | 111 | 40 | 71 | 36.0% | -11.2 |
| Lion | 103 | 45 | 58 | 43.7% | -5.3 |
| Jean | 96 | 47 | 49 | 49.0% | -1.9 |
| Shun | 96 | 63 | 33 | 65.6% | +19.1 |
| El Blaze | 90 | 43 | 47 | 47.8% | +1.9 |
| Aoi | 87 | 46 | 41 | 52.9% | +3.5 |
| Lei Fei | 81 | 30 | 51 | 37.0% | -12.6 |
| Kage | 70 | 29 | 41 | 41.4% | -11.1 |
| Dural | 65 | 30 | 35 | 46.1% | -2.8 |
| Vanessa | 52 | 18 | 34 | 34.6% | -11.0 |
| Taka | 35 | 17 | 18 | 48.6% | -0.4 |
| Eileen | 26 | 11 | 15 | 42.3% | -6.1 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 258 | 139 | 119 | 53.9% | +5.2 |
|---|---|---|---|---|---|
| Single Wall | 251 | 111 | 140 | 44.2% | -4.8 |
| Open | 243 | 112 | 131 | 46.1% | -4.0 |
| Rectangle | 242 | 113 | 129 | 46.7% | -1.4 |
| Breakable Half Fence | 229 | 113 | 116 | 49.3% | +2.4 |
| Full Fence | 227 | 106 | 121 | 46.7% | -4.3 |
| Octagon | 224 | 117 | 107 | 52.2% | +3.4 |
| Breakable Full Fence | 216 | 104 | 112 | 48.1% | -0.6 |
| Low Fence | 197 | 101 | 96 | 51.3% | +2.1 |
| Full Fence and Open | 89 | 46 | 43 | 51.7% | +3.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,396 | 49.6% | 48.8% | +0.8 |
| No walls | 691 | 46.9% | 49.2% | -2.3 |
Walls against open: +3.0 points (95% range -1.7 to +7.8), p 0.212 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| midori6127 (Rank 28) | 26 | 11 | 15 | 42.3% |
|---|---|---|---|---|
| Koutei (Rank 33) | 23 | 10 | 13 | 43.5% |
| bh_iflg (Rank 31) | 20 | 7 | 13 | 35.0% |
| zephyr_dural (Rank 32) | 20 | 9 | 11 | 45.0% |
| ヘニオ (Rank 33) | 20 | 12 | 8 | 60.0% |
| 肉彦さん☆彡 (Rank 32) | 20 | 8 | 12 | 40.0% |
| run-run52 (Rank 30) | 18 | 13 | 5 | 72.2% |
| REDdog.狂犬 (Rank 32) | 17 | 9 | 8 | 52.9% |
| わばし (Rank 32) | 17 | 7 | 10 | 41.2% |
| hot-milk-www (Rank 30) | 16 | 9 | 7 | 56.2% |
| openpen (Rank 30) | 16 | 6 | 10 | 37.5% |
| ER_higante (Rank 29) | 15 | 9 | 6 | 60.0% |
| JOHNFLOE (Rank 28) | 15 | 7 | 8 | 46.7% |
| Hi-VisionZERO (Rank 31) | 14 | 6 | 8 | 42.9% |
| ji-ru_11 (Rank 31) | 14 | 5 | 9 | 35.7% |
| kim_ten69 (Rank 30) | 14 | 9 | 5 | 64.3% |
| orz (Rank 29) | 14 | 12 | 2 | 85.7% |
| 影虎 (Rank 33) | 14 | 6 | 8 | 42.9% |
| 鳩男 (Rank 31) | 14 | 10 | 4 | 71.4% |
| 무파ZeroBlue (Rank 33) | 14 | 1 | 13 | 7.1% |
| BigBoin (Rank 35) | 13 | 2 | 11 | 15.4% |
| maniaki (Rank 29) | 13 | 10 | 3 | 76.9% |
| mikurena (Rank 30) | 13 | 7 | 6 | 53.9% |
| soul-to-denchi (Rank 32) | 12 | 5 | 7 | 41.7% |
| クロサギ@はなちゃん (Rank 30) | 12 | 8 | 4 | 66.7% |
Most played opponents, most recent first
| クロサギ@はなちゃん (Rank 30) | 2026/09/23 | 12 | 8 | 4 | 66.7% |
|---|---|---|---|---|---|
| orz (Rank 29) | 2026/09/23 | 14 | 12 | 2 | 85.7% |
| hot-milk-www (Rank 30) | 2026/09/23 | 16 | 9 | 7 | 56.2% |
| BigBoin (Rank 35) | 2026/09/23 | 13 | 2 | 11 | 15.4% |
| ji-ru_11 (Rank 31) | 2026/09/22 | 14 | 5 | 9 | 35.7% |
| REDdog.狂犬 (Rank 32) | 2026/09/22 | 17 | 9 | 8 | 52.9% |
| zephyr_dural (Rank 32) | 2026/09/18 | 20 | 9 | 11 | 45.0% |
| run-run52 (Rank 30) | 2026/09/17 | 18 | 13 | 5 | 72.2% |
| ER_higante (Rank 29) | 2026/09/16 | 15 | 9 | 6 | 60.0% |
| mikurena (Rank 30) | 2026/09/16 | 13 | 7 | 6 | 53.9% |
| Koutei (Rank 33) | 2026/09/14 | 23 | 10 | 13 | 43.5% |
| 肉彦さん☆彡 (Rank 32) | 2026/09/13 | 20 | 8 | 12 | 40.0% |
| ヘニオ (Rank 33) | 2026/09/13 | 20 | 12 | 8 | 60.0% |
| midori6127 (Rank 28) | 2026/09/13 | 26 | 11 | 15 | 42.3% |
| 무파ZeroBlue (Rank 33) | 2026/09/12 | 14 | 1 | 13 | 7.1% |
| maniaki (Rank 29) | 2026/09/12 | 13 | 10 | 3 | 76.9% |
| openpen (Rank 30) | 2026/09/11 | 16 | 6 | 10 | 37.5% |
| JOHNFLOE (Rank 28) | 2026/09/06 | 15 | 7 | 8 | 46.7% |
| 影虎 (Rank 33) | 2026/09/05 | 14 | 6 | 8 | 42.9% |
| 鳩男 (Rank 31) | 2026/09/04 | 14 | 10 | 4 | 71.4% |
| bh_iflg (Rank 31) | 2026/08/23 | 20 | 7 | 13 | 35.0% |
| soul-to-denchi (Rank 32) | 2026/07/27 | 12 | 5 | 7 | 41.7% |
| Hi-VisionZERO (Rank 31) | 2026/06/26 | 14 | 6 | 8 | 42.9% |
| わばし (Rank 32) | 2026/06/22 | 17 | 7 | 10 | 41.2% |
| kim_ten69 (Rank 30) | 2026/06/13 | 14 | 9 | 5 | 64.3% |
Round openings
Every character
| backdash into evade up | 542 | 6.4% |
|---|---|---|
| guardG into throwP+G | 294 | 3.5% |
| guardG into evade down | 219 | 2.6% |
| throwP+G | 129 | 1.5% |
| backward movement into evade up | 125 | 1.5% |
| backdash into backward movement | 124 | 1.4% |
| forward movement into punchP | 123 | 1.4% |
| backdash into punchP | 113 | 1.3% |
| Gyaku Seikenzuki66P | 111 | 1.3% |
| punchP | 110 | 1.3% |
| guardG into punchP | 108 | 1.3% |
| backdash into throwP+G | 107 | 1.2% |
| forward dash into Yoko'enpi6P | 92 | 1.1% |
| Yoko'enpi6P | 87 | 1.0% |
| evade down into evade up | 86 | 1.0% |
1,411 further openings account for the other 6,157 rounds.
Counted from 2,102 of the 2,266 matches played. The rest were not pulled for openings.
Jean
| backdash into evade up | 196 | 5.6% |
|---|---|---|
| guardG into throwP+G | 138 | 4.0% |
| Gyaku Seikenzuki66P | 111 | 3.2% |
| forward dash into Yoko'enpi6P | 92 | 2.6% |
| guardG into evade down | 91 | 2.6% |
| Yoko'enpi6P | 87 | 2.5% |
| backdash into Kake'uchi~Maekeri'age46PK | 67 | 1.9% |
| backdash into Kake'uchi46P | 60 | 1.7% |
| backdash into backward movement | 55 | 1.6% |
| backdash into punchP | 55 | 1.6% |
| punchP | 54 | 1.6% |
| forward movement into punchP | 53 | 1.5% |
| guardG into punchP | 53 | 1.5% |
| throwP+G | 52 | 1.5% |
| backdash into throwP+G | 48 | 1.4% |
434 further openings account for the other 2,283 rounds.
Counted from 852 of the 903 matches played. The rest were not pulled for openings.
Jeffry
| backdash into evade up | 132 | 8.1% |
|---|---|---|
| guardG into throwP+G | 56 | 3.4% |
| backdash into Kenka Hook46P | 37 | 2.3% |
| guardG into evade down | 37 | 2.3% |
| backdash into Double Hammer Down43P | 36 | 2.2% |
| throwP+G | 35 | 2.1% |
| forward movement into punchP | 33 | 2.0% |
| backdash into backward movement | 28 | 1.7% |
| backdash into punchP | 28 | 1.7% |
| backward movement into evade up | 28 | 1.7% |
| backdash into Rising Hammer43PP | 24 | 1.5% |
| punchP | 23 | 1.4% |
| backdash into throwP+G | 22 | 1.4% |
| Knee Push4K into Knee Push Wild Hook4KP | 21 | 1.3% |
| backdash into Head Attack46P+K | 21 | 1.3% |
323 further openings account for the other 1,066 rounds.
Counted from 398 of the 444 matches played. The rest were not pulled for openings.
Goh
| backdash into evade up | 101 | 7.3% |
|---|---|---|
| backdash into Soukyu46P | 51 | 3.7% |
| guardG into throwP+G | 47 | 3.4% |
| guardG into evade down | 44 | 3.2% |
| Soukyu46P | 29 | 2.1% |
| backdash into Kyousengeri46K | 29 | 2.1% |
| backdash into Karura4P+K | 24 | 1.7% |
| forward dash into Hiji'ate6P | 23 | 1.6% |
| Karura4P+K | 22 | 1.6% |
| Kyousengeri46K | 21 | 1.5% |
| backdash into Sune Kudaki43P | 21 | 1.5% |
| throwP+G | 20 | 1.4% |
| punchP | 19 | 1.4% |
| backdash into throwP+G | 18 | 1.3% |
| forward dash into guardG | 18 | 1.3% |
273 further openings account for the other 905 rounds.
Counted from 350 of the 378 matches played. The rest were not pulled for openings.
Akira
| backdash into Jouho Senshou46P | 42 | 5.4% |
|---|---|---|
| backdash into evade up | 41 | 5.2% |
| Jouho Senshou46P | 31 | 4.0% |
| guardG into throwP+G | 26 | 3.3% |
| guardG into evade down | 23 | 2.9% |
| backdash into Souka Housui3P+K | 16 | 2.0% |
| guardG into evade up | 16 | 2.0% |
| crouch dash back into Koboku214P | 15 | 1.9% |
| crouch into Housui2P | 13 | 1.7% |
| forward dash into Jouho Touken6P | 13 | 1.7% |
| Rimon Chouchu66P | 12 | 1.5% |
| Rimon Chouchu66P into forward dash | 12 | 1.5% |
| Chouyoushu1P | 10 | 1.3% |
| Jouho Touken6P | 10 | 1.3% |
| backdash into backward movement | 10 | 1.3% |
227 further openings account for the other 492 rounds.
Wolf
| backdash into evade up | 29 | 5.2% |
|---|---|---|
| guardG into throwP+G | 22 | 4.0% |
| backdash into Short Shoulder46P+K | 17 | 3.0% |
| backward movement into evade up | 16 | 2.9% |
| guardG into evade down | 14 | 2.5% |
| backdash into Elbow Butt4P | 12 | 2.1% |
| backdash into throwP+G | 11 | 2.0% |
| crouch into Low Hammer2P | 10 | 1.8% |
| Low Drop Kick62K | 9 | 1.6% |
| Savate4K | 9 | 1.6% |
| Quick Shoulder66P+K | 8 | 1.4% |
| crouch into throwP+G | 8 | 1.4% |
| backdash into Heavy Toe Kick4K+G | 7 | 1.3% |
| backdash into Mow Down Chop1P+K | 7 | 1.3% |
| forward movement into punchP | 7 | 1.3% |
196 further openings account for the other 371 rounds.
Counted from 140 of the 169 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 24 | 5.4% |
|---|---|---|
| Chugeki6P | 15 | 3.4% |
| Fukko Kensou1P | 15 | 3.4% |
| crouch into Senchutai3K | 15 | 3.4% |
| backdash into Kosoushou46P | 11 | 2.5% |
| guardG into evade down | 9 | 2.0% |
| Souchuken2P | 8 | 1.8% |
| crouch dash back into Kasoutai2K | 8 | 1.8% |
| crouch into guardG | 8 | 1.8% |
| Kosoushou46P | 7 | 1.6% |
| backdash into backward movement | 7 | 1.6% |
| backward movement into Chugeki6P | 7 | 1.6% |
| evade down into evade up | 7 | 1.6% |
| throwP+G | 7 | 1.6% |
| Chugeki6P into Hou'ou Soushou6PP | 5 | 1.1% |
175 further openings account for the other 295 rounds.
Aoi
| backdash into evade up | 11 | 7.8% |
|---|---|---|
| backdash into Kamageri4K | 5 | 3.5% |
| backdash into Ougimai4P | 5 | 3.5% |
| backdash into Soushouda46P+K | 5 | 3.5% |
| forward movement into punchP | 5 | 3.5% |
| backdash into Tsukiashibarai1P | 4 | 2.8% |
| Ouda6P+K | 3 | 2.1% |
| backdash into Inshou43P+K | 3 | 2.1% |
| backdash into punchP | 3 | 2.1% |
| crouch into Nami'okoshi3K+G | 3 | 2.1% |
| forward movement into NirentotsuPP | 3 | 2.1% |
| Chudan Hiji'ate6P | 2 | 1.4% |
| Hou'oushu3P | 2 | 1.4% |
| Sou'unha66K | 2 | 1.4% |
| backdash into Jousei Ryusenshou214P+K | 2 | 1.4% |
69 further openings account for the other 83 rounds.
Taka
| forward movement into Tsuppari 2PP | 4 | 9.1% |
|---|---|---|
| forward movement into punchP | 4 | 9.1% |
| kickK | 4 | 9.1% |
| backdash into evade up | 3 | 6.8% |
| backdash into punchP | 3 | 6.8% |
| Hiji'ate6P | 2 | 4.5% |
| backdash into Tsuyubarai2P+K | 2 | 4.5% |
| backdash into Yoko Harite4P | 2 | 4.5% |
| backward movement into evade up | 2 | 4.5% |
| guardG into backdash | 2 | 4.5% |
| Aka'oni MidaremageP+K | 1 | 2.3% |
| Shita Harite2P | 1 | 2.3% |
| Tachi'aiP+K+G | 1 | 2.3% |
| backdash into Dohyouwari43P | 1 | 2.3% |
| backdash into KaminaridaikoK+G | 1 | 2.3% |
11 further openings account for the other 11 rounds.
Jacky
| backdash into evade up | 5 | 12.2% |
|---|---|---|
| backdash into Middle Spin Kick46K+G | 4 | 9.8% |
| Middle Spin Kick46K+G | 2 | 4.9% |
| evade up into Dash Hammer Kick66K | 2 | 4.9% |
| forward movement into Jab StraightPP | 2 | 4.9% |
| guardG into Slant Back Knuckle1P | 2 | 4.9% |
| punchP into Jab StraightPP | 2 | 4.9% |
| High Angle Upper Kick6K | 1 | 2.4% |
| Middle Smash6P into backward movement | 1 | 2.4% |
| Spin Heel Sword4K+G into evade up | 1 | 2.4% |
| backdash into Head Hook Kick3K+G | 1 | 2.4% |
| backdash into Jab StraightPP | 1 | 2.4% |
| backdash into Low Spin Kick1K+G | 1 | 2.4% |
| backdash into Middle Kick~Jab3KP | 1 | 2.4% |
| backdash into Side Hook Turn44P | 1 | 2.4% |
14 further openings account for the other 14 rounds.
Counted from 10 of the 20 matches played. The rest were not pulled for openings.
Not counted here: Lion. Their matches were not pulled for openings.
