VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

textural-giant7

Career matches2,326
Career win rate51.5%
Round win rate47.0%
Peak rank33
Distinct opponents87
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira332,3201,1941,12651.5%
Aoi2665183.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky27161159.3%+17.9
Jeffry2391439.1%-6.7
Akira1710758.8%+11.1
El Blaze1651131.2%-12.5
Kage158753.3%+6.5
Wolf146842.9%-9.1
Dural135838.5%-8.9
Lau136746.1%-3.3
Shun1221016.7%-34.5
Jean116554.5%+13.2
Sarah104640.0%-9.7
Pai83537.5%-14.0
Goh440100.0%+51.7
Lion43175.0%+29.0
Aoi330100.0%+45.0
Eileen330100.0%+39.1
Lei Fei31233.3%-22.2
Taka31233.3%-10.4
Vanessa3030.0%-38.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence29161355.2%+10.1
Octagon2517868.0%+19.3
Half Fence2491537.5%-11.0
Breakable Half Fence2371630.4%-22.9
Low Fence2091145.0%-1.2
Single Wall1861233.3%-12.6
Rectangle178947.1%+7.7
Full Fence and Open167943.8%-4.4
Open146842.9%-5.1
Breakable Full Fence96366.7%+22.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12749.6%47.3%+2.3
No walls5240.4%46.0%-5.7

Walls against open: +7.9 points (95% range -10.9 to +26.8), p 0.408 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

えなお (Rank 34)2026/09/2352340.0%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/09/2332166.7%
Tissue (Rank 29)2026/09/1432166.7%
ミッチー (Rank 34)2026/09/1331233.3%
SHUSHUSHU (Rank 30)2026/09/133030.0%
[VirtuAnalytics]SuperGolden (Rank 35)2026/09/0652340.0%
ニトロ (Rank 34)2026/09/06440100.0%
猫鼻 (Rank 32)2026/09/063030.0%
れもん@のびしろF (Rank 32)2026/09/03220100.0%
カミナリおやじ (Rank 30)2026/08/2532166.7%
マクシミリアン15世 (Rank 32)2026/08/0464266.7%
Gun-Interceptor (Rank 28)2026/08/0276185.7%
maripon (Rank 32)2026/08/0284450.0%
fwnd1396 (Rank 33)2026/08/02104640.0%
BANANA (Rank 30)2026/07/2732166.7%
orz (Rank 31)2026/07/2273442.9%
無銘 (Rank 31)2026/07/223030.0%
うをん (Rank 31)2026/07/2262433.3%
カリス★まっくすさん (Rank 30)2026/07/0831233.3%
おりがみたーや (Rank 32)2026/07/0731233.3%
躑躅 (Rank 34)2026/06/2231233.3%
セロニアス (Rank 29)2026/04/1241325.0%
syounai (Rank 27)2026/04/1231233.3%
かくるる (Rank 27)2026/04/12330100.0%
漂泊の民回線ジプシー (Rank 32)2026/03/3131233.3%

Round openings

Every character

crouch dash forward into Jouho Touken6P577.3%
Rimon Chouchu66P into forward dash567.2%
Rimon Chouchu66P435.5%
Senzankou66P+K into throwP+G435.5%
crouch dash forward into forward dash364.6%
crouch dash back into Jouho Touken6P354.5%
evade down into Jouho Touken6P334.2%
forward dash into guardG293.7%
crouch dash back into guardG273.5%
evade down into guardG263.3%
forward dash into Jouho Touken6P263.3%
forward dash202.6%
forward dash into Souka Housui3P+K192.4%
evade up into Souka Housui3P+K182.3%
evade down into Rimon Chouchu66P172.2%

70 further openings account for the other 295 rounds.

Counted from 192 of the 202 matches played. The rest were not pulled for openings.

Akira

crouch dash forward into Jouho Touken6P577.3%
Rimon Chouchu66P into forward dash567.2%
Rimon Chouchu66P435.5%
Senzankou66P+K into throwP+G435.5%
crouch dash forward into forward dash364.7%
crouch dash back into Jouho Touken6P354.5%
evade down into Jouho Touken6P334.3%
crouch dash back into guardG273.5%
forward dash into guardG273.5%
evade down into guardG263.4%
forward dash into Jouho Touken6P263.4%
forward dash202.6%
forward dash into Souka Housui3P+K192.5%
evade up into Souka Housui3P+K182.3%
evade down into Rimon Chouchu66P172.2%

68 further openings account for the other 292 rounds.

Counted from 191 of the 201 matches played. The rest were not pulled for openings.

Aoi

forward dash into guardG240.0%
backward movement into Sayo'arashiP+K120.0%
guardG120.0%
punchP into NirentotsuPP120.0%