VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

自作マニア@いにしえ

Career matches4,420
Career win rate68.2%
Round win rate61.5%
Peak rank40
Distinct opponents373
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira401,29174954258.0%
Dural4044629315365.7%
Jacky3635923512465.5%
Sarah362331696472.5%
Jeffry372271606770.5%
Kage372201655575.0%
Wolf352091515872.2%
Pai352021485473.3%
Goh362011505174.6%
Brad351941425273.2%
Shun371901533780.5%
Lau351831344973.2%
Jean361761364077.3%
Lion341491143576.5%
El Blaze341401152582.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky89632670.8%+1.2
Akira80552568.8%-1.0
Wolf66462069.7%-1.9
Lion55282750.9%-15.3
Jean53411277.4%+6.4
Jeffry53322160.4%-11.8
Kage47311666.0%-0.3
Brad44301468.2%+0.8
Goh44331175.0%+4.2
Lau41241758.5%-14.2
Pai40281270.0%+0.6
Sarah3829976.3%+5.7
Lei Fei3228487.5%+21.4
Vanessa32221068.8%+0.6
Aoi2922775.9%+3.5
El Blaze2823582.1%+9.7
Shun2719870.4%+2.3
Eileen119281.8%+10.3
Taka87187.5%+13.8
Dural74357.1%-5.9

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence97663168.0%-1.3
Breakable Full Fence89612868.5%-0.2
Half Fence89583165.2%-6.4
Low Fence85602570.6%+1.1
Single Wall79601976.0%+6.4
Rectangle76571975.0%+4.3
Octagon75492665.3%-4.8
Open75522369.3%-0.2
Full Fence70492170.0%-0.2
Full Fence and Open36241266.7%-0.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls49668.5%69.9%-1.4
No walls23972.0%69.8%+2.2

Walls against open: -3.6 points (95% range -10.8 to +3.7), p 0.337 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

DJG10159 (Rank 38)2026/09/1885362.5%
ねこまじん (Rank 34)2026/09/1464266.7%
★闘将拉麵男★ (Rank 36)2026/09/14115645.5%
うぬ (Rank 35)2026/09/1153260.0%
yta_k (Rank 34)2026/09/0964266.7%
Sore (Rank 37)2026/08/2254180.0%
アドリブ使い (Rank 33)2026/08/1985362.5%
ふぇに (Rank 34)2026/08/1998188.9%
vf_akira_love (Rank 33)2026/08/1865183.3%
joechou222 (Rank 36)2026/07/31128466.7%
hsat0310 (Rank 35)2026/07/2784450.0%
mahiro_725 (Rank 37)2026/07/27660100.0%
俺様バーンズ (Rank 37)2026/07/2465183.3%
るりじゃいき (Rank 33)2026/07/1263350.0%
gonta_hawkfield (Rank 31)2026/07/1051420.0%
hihoyoho (Rank 31)2026/07/0952340.0%
浅川サナタ@ようつべ (Rank 31)2026/07/0654180.0%
愛蒔らぶり (Rank 39)2026/07/03550100.0%
ミニマム (Rank 41)2026/07/0251420.0%
nana-ushi (Rank 34)2026/06/30550100.0%
openpen (Rank 29)2026/06/1865183.3%
akira__9633 (Rank 33)2026/06/1574357.1%
kiyohara-j (Rank 34)2026/06/1564266.7%
lon-duo (Rank 33)2026/06/0463350.0%
指無しライダー (Rank 41)2026/04/2083537.5%

Round openings

Every character

backdash into evade down1263.9%
backdash into evade up822.5%
forward movement into punchP672.0%
crouch into Low Knuckle631.9%
backdash into guardG571.8%
crouch into Sit Jab501.5%
crouch into Squat Straight491.5%
punchP481.5%
backdash into throwP+G471.4%
guardG into throwP+G461.4%
crouch dash forward into throwP+G421.3%
crouch into Katousui2P421.3%
crouch dash back into guardG411.3%
throwP+G411.3%
guardG into evade down381.2%

927 further openings account for the other 2,427 rounds.

Jeffry

crouch into Low Knuckle2P4510.1%
Elbow Butt6P194.3%
Low Knuckle2P143.1%
Ducking Low2K+G132.9%
backdash into Tsunami Beat3K+G132.9%
punchP132.9%
backdash into guardG112.5%
backdash into punchP112.5%
forward movement into punchP92.0%
punchP into Double KnucklePP92.0%
Elbow Butt6P into Elbow Hammer6PP81.8%
backdash into Megaton Knuckle43P+K81.8%
backdash into evade down81.8%
backward movement into throwP+G81.8%
backdash into evade up71.6%

135 further openings account for the other 248 rounds.

Jacky

crouch into Squat Straight2P319.4%
Dash Hammer Kick66K into High Angle Upper Kick6K123.6%
backward movement into backdash103.0%
backdash into Middle Smash6P92.7%
forward dash into Slant Back Knuckle1P92.7%
backward movement82.4%
backdash into Dash Hammer Kick66K72.1%
backward movement into throwP+G72.1%
Squat Straight2P61.8%
backdash into evade down61.8%
backdash into evade up61.8%
backdash into guardG61.8%
forward movement into Jab Double StraightPPP61.8%
forward movement into Jab StraightPP61.8%
Low Spin Kick1K+G into punchP51.5%

109 further openings account for the other 197 rounds.

Brad

crouch into Sit Jab2P3912.8%
backdash into evade down206.5%
Sharp Shoot1P into punchP123.9%
forward movement into punchP113.6%
backdash into throwP+G82.6%
crouch dash forward into throwP+G82.6%
Middle Spin Kick66K into Ten Kao6K72.3%
backdash into Stop Kick4K72.3%
backdash into Sway Back4P+K+G72.3%
backdash into evade up72.3%
forward dash into throwP+G72.3%
forward dash into Sharp Shoot1P62.0%
throwP+G62.0%
Elbow Hook6P51.6%
backdash into Jackal Straight46P+K51.6%

97 further openings account for the other 151 rounds.

Lion

crouch into Katousui2P4217.2%
backdash into evade down135.3%
forward movement into Koushu RensuiPP124.9%
Banchu6P104.1%
backdash into evade up93.7%
Banchu6P into Banchu Renkanshu6PP72.9%
backdash into Senshippo66P62.5%
backdash into Kishitsu Kasensou43P52.0%
backward movement into throwP+G52.0%
backdash into throwP+G41.6%
Katousui2P31.2%
backdash into Banchu6P31.2%
backdash into crouch31.2%
crouch into Dantai3K31.2%
guardG into throwP+G31.2%

95 further openings account for the other 116 rounds.

Pai

backdash into evade down145.8%
Senchuken6P125.0%
evade up into Hi'en Tankyaku9K125.0%
forward movement into punchP125.0%
crouch into Souchuken2P114.6%
Honshin Soukyaku1K+G into punchP104.2%
backdash into evade up104.2%
backdash into Koutankyaku66K93.8%
backdash into Ensei Toukyaku46K62.5%
backdash into guardG62.5%
Honshin Soukyaku1K+G into Rikensui1P52.1%
backdash into Senchutai3K52.1%
backdash into throwP+G52.1%
guardG into throwP+G52.1%
Hi'en Tankyaku9K41.7%

79 further openings account for the other 114 rounds.

Wolf

crouch into Low Hammer2P3616.6%
crouch into Arrow Knuckle3P177.8%
forward movement into Jab StraightPP104.6%
punchP into Jab StraightPP83.7%
forward dash into Low Drop Kick62K73.2%
forward movement into punchP73.2%
backdash into Heavy Middle Kick3K+G62.8%
Rolling Savate6K+G41.8%
backdash into Elbow Butt4P41.8%
backdash into evade up41.8%
crouch dash forward into guardG41.8%
throwP+G41.8%
Low Hammer2P31.4%
Screw Hook63214P31.4%
backdash into evade down31.4%

72 further openings account for the other 97 rounds.

Dural

crouch into Low Knuckle2P188.8%
backdash into evade down104.9%
forward movement into One Two UpperPPP94.4%
backdash into Nakageri3K73.4%
backdash into Soukyu46P73.4%
Low Knuckle2P62.9%
backdash into guardG62.9%
Soukyu46P into forward movement52.4%
backdash into back, back kick+guard44K+G52.4%
guardG into throwP+G52.4%
guardG into evade down41.9%
Rising Elbow6P31.5%
backdash into evade up31.5%
crouch dash back into guardG31.5%
crouch dash forward into guardG31.5%

81 further openings account for the other 111 rounds.

El Blaze

backdash into evade down178.5%
crouch into Sit Jab2P115.5%
Shadow Strike6P84.0%
backdash into guardG84.0%
crouch dash back into guardG63.0%
crouch dash forward into Volcano Upper4P+K63.0%
throwP+G63.0%
High Spin KickK+G52.5%
backdash into Darkness Sword43K+G52.5%
crouch dash back into Demon's Tail9P+KK52.5%
guardG into evade down52.5%
Shouda46PP into Rising Back Spin Kick46PPK42.0%
Volcano Upper4P+K42.0%
backward movement into throwP+G42.0%
crouch dash forward into throwP+G42.0%

73 further openings account for the other 102 rounds.

Akira

crouch into Housui2P137.1%
backdash into Jouho Senshou46P84.3%
Rimon Chouchu66P52.7%
Rimon Chouchu66P into forward dash52.7%
backdash into evade down52.7%
backdash into punchP52.7%
forward dash into Jouho Senshou46P52.7%
forward dash into forward punch+kick6P+K52.7%
guardG into throwP+G52.7%
Rimon Chouchu66P into Jouho Touken6P42.2%
punchP into forward dash42.2%
crouch dash forward into Jouho Touken6P31.6%
forward dash into Souka Housui3P+K31.6%
forward dash into throwP+G31.6%
guardG into evade down31.6%

81 further openings account for the other 108 rounds.

Kage

Senpujin2P+K106.1%
backdash into evade up106.1%
Hiji'uchi6P53.0%
backdash into Gen'you4K+G53.0%
backdash into Hagakure-ryu In Raijingeki46P+K53.0%
backdash into backward movement53.0%
Rasen4P42.4%
backdash into Rasen4P42.4%
backdash into evade down42.4%
crouch dash back into guardG42.4%
crouch into Jizuridan2P42.4%
punchP42.4%
backdash into Doukudaki46K31.8%
backdash into Kodachinuki4K31.8%
backdash into guardG31.8%

73 further openings account for the other 91 rounds.

Lau

crouch into Souchuken2P148.7%
Fukko Kensou1P into punchP116.8%
backdash into throwP+G106.2%
backdash into Kosoushou46P95.6%
Chugeki6P85.0%
backdash into evade down74.3%
guardG into throwP+G53.1%
crouch dash back into guardG42.5%
Chugeki6P into Hou'ou Soushou6PP31.9%
Ko'en Senshi66K+G31.9%
backdash into guardG31.9%
forward movement into RenshouPP31.9%
guardG into evade down31.9%
punchP into RenshouPP31.9%
throwP+G31.9%

59 further openings account for the other 72 rounds.

Sarah

crouch into Squat Straight2P1811.6%
backdash into evade up95.8%
backdash into Switch Kick4K85.2%
backdash into evade down85.2%
forward movement into punchP85.2%
Rising Elbow6P74.5%
crouch into Long Snap Side Chop3P+K63.9%
backdash into Stiletto66K42.6%
backdash into guardG42.6%
backdash into Back Knuckle Turn44P31.9%
backdash into throwP+G31.9%
forward movement into Punch High KickPK31.9%
backdash into Jackknife Kick3K21.3%
backdash into Squat Straight2P21.3%
backdash into crouch dash back21.3%

57 further openings account for the other 68 rounds.

Shun

crouch into Haisenchu1P2113.6%
crouch into Fukuchougeki2P149.0%
forward movement into Gyou'in Haishu3P63.9%
backdash into evade up53.2%
crouch dash forward into throwP+G53.2%
Haisenchu1P42.6%
backdash into offensive move42.6%
backdash into Gyou'in Haishu3P31.9%
backdash into Koushinhi4P+K+G31.9%
backdash into Kousoku Kouhi17P+K+G31.9%
backdash into evade down31.9%
crouch dash back into Tenshin Haishu4P31.9%
crouch into Gyou'in Haishu3P31.9%
guardG into Tenshin Benshu4P+K31.9%
throwP+G31.9%

62 further openings account for the other 72 rounds.

Jean

crouch into Shitamaeken2P106.6%
Yoko'enpi6P96.0%
backdash into Kake'uchi46P64.0%
Shitamaeken2P53.3%
Yoko'enpi6P into forward dash53.3%
backdash into Gyaku Seikenzuki66P53.3%
punchP into throwP+G53.3%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP42.6%
Gyaku Seikenzuki66P into Yoko'enpi6P32.0%
backdash into Kake'uchi~Maekeri'age46PK32.0%
backdash into Tate'enpi33P32.0%
backdash into evade down32.0%
backdash into evade up32.0%
backdash into throwP+G32.0%
crouch dash back into Gyaku Seikenzuki66P32.0%

57 further openings account for the other 81 rounds.

Goh

Hiji'ate6P109.2%
crouch into Sune'uchi2P98.3%
Soukyu46P into forward movement54.6%
backdash into Soukyu46P54.6%
backdash into evade down54.6%
Karura4P+K into forward movement32.8%
backdash into evade up32.8%
forward movement into punchP32.8%
guardG into throwP+G32.8%
backdash into Karura4P+K21.8%
backdash into crouch dash back21.8%
backdash into guardG21.8%
backward movement into backdash21.8%
backward movement into kickK21.8%
crouch dash back into Karura4P+K21.8%

44 further openings account for the other 51 rounds.