Virtua Fighter 5 REVO · v1.10 · Region: North America
dark031giant
Characters played — VF5's own record
| Goh | 31 | 3,086 | 1,531 | 1,555 | 49.6% |
|---|---|---|---|---|---|
| Brad | 23 | 54 | 28 | 26 | 51.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 26 | 13 | 13 | 50.0% | +5.4 |
|---|---|---|---|---|---|
| Jacky | 21 | 12 | 9 | 57.1% | +12.9 |
| Aoi | 17 | 9 | 8 | 52.9% | +7.2 |
| Pai | 16 | 10 | 6 | 62.5% | +8.1 |
| Goh | 15 | 5 | 10 | 33.3% | -6.3 |
| Jeffry | 15 | 4 | 11 | 26.7% | -16.2 |
| Akira | 14 | 4 | 10 | 28.6% | -13.7 |
| Lei Fei | 10 | 6 | 4 | 60.0% | +10.9 |
| Sarah | 8 | 3 | 5 | 37.5% | -4.8 |
| Vanessa | 8 | 3 | 5 | 37.5% | -10.0 |
| El Blaze | 7 | 2 | 5 | 28.6% | -15.9 |
| Jean | 7 | 5 | 2 | 71.4% | +33.5 |
| Lau | 7 | 2 | 5 | 28.6% | -23.9 |
| Lion | 7 | 4 | 3 | 57.1% | +18.4 |
| Kage | 6 | 3 | 3 | 50.0% | +13.3 |
| Taka | 4 | 0 | 4 | 0.0% | -44.7 |
| Brad | 3 | 2 | 1 | 66.7% | +12.4 |
| Shun | 3 | 1 | 2 | 33.3% | -12.3 |
| Dural | 1 | 0 | 1 | 0.0% | -48.2 |
| Eileen | 1 | 0 | 1 | 0.0% | -31.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 35 | 12 | 23 | 34.3% | -12.1 |
|---|---|---|---|---|---|
| Half Fence | 32 | 20 | 12 | 62.5% | +16.6 |
| Rectangle | 23 | 11 | 12 | 47.8% | +6.9 |
| Single Wall | 20 | 12 | 8 | 60.0% | +12.9 |
| Breakable Half Fence | 18 | 8 | 10 | 44.4% | +4.5 |
| Open | 17 | 5 | 12 | 29.4% | -11.2 |
| Full Fence | 16 | 5 | 11 | 31.2% | -12.9 |
| Low Fence | 14 | 7 | 7 | 50.0% | -1.1 |
| Octagon | 12 | 4 | 8 | 33.3% | -11.6 |
| Full Fence and Open | 4 | 1 | 3 | 25.0% | -21.2 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 136 | 44.1% | 44.2% | -0.1 |
| No walls | 51 | 47.1% | 46.2% | +0.8 |
Walls against open: -0.9 points (95% range -17.0 to +15.1), p 0.908 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ずーさんZOOWOLF (Rank 28) | 7 | 3 | 4 | 42.9% |
|---|---|---|---|---|
| アオゾラ。aozora (Rank 26) | 7 | 6 | 1 | 85.7% |
| LEO (Rank 31) | 5 | 0 | 5 | 0.0% |
| フンバルト・ヘーデル (Rank 30) | 5 | 1 | 4 | 20.0% |
| 会長さん (Rank 31) | 5 | 1 | 4 | 20.0% |
| CELIS (Rank 28) | 4 | 1 | 3 | 25.0% |
| アメリアンス理恵(FF14 (Rank 26) | 4 | 3 | 1 | 75.0% |
| 亀 (Rank 24) | 4 | 3 | 1 | 75.0% |
| 狛猫【Excalibur】 (Rank 28) | 4 | 1 | 3 | 25.0% |
| 猫鼻 (Rank 29) | 4 | 2 | 2 | 50.0% |
| Go!飯饌GiI (Rank 28) | 3 | 2 | 1 | 66.7% |
| HIROCHILL (Rank 29) | 3 | 1 | 2 | 33.3% |
| Lukas Anderson1990 (Rank 26) | 3 | 2 | 1 | 66.7% |
| ShowAI (Rank 32) | 3 | 2 | 1 | 66.7% |
| Wonda15426 (Rank 27) | 3 | 2 | 1 | 66.7% |
| jiwoonpk (Rank 31) | 3 | 0 | 3 | 0.0% |
| pizaman (Rank 32) | 3 | 1 | 2 | 33.3% |
| tamaneen (Rank 28) | 3 | 2 | 1 | 66.7% |
| μ (Rank 25) | 3 | 2 | 1 | 66.7% |
| こて (Rank 28) | 3 | 0 | 3 | 0.0% |
| しゅが~nsr (Rank 27) | 3 | 2 | 1 | 66.7% |
| ぼるた★ (Rank 27) | 3 | 2 | 1 | 66.7% |
| 楽天アキラ (Rank 29) | 3 | 1 | 2 | 33.3% |
| 浅川サナタ@ようつべ (Rank 30) | 3 | 1 | 2 | 33.3% |
| 肉彦さん☆彡 (Rank 29) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| jiwoonpk (Rank 31) | 2026/09/18 | 3 | 0 | 3 | 0.0% |
|---|---|---|---|---|---|
| こて (Rank 28) | 2026/09/18 | 3 | 0 | 3 | 0.0% |
| LEO (Rank 31) | 2026/09/09 | 5 | 0 | 5 | 0.0% |
| CELIS (Rank 28) | 2026/09/05 | 4 | 1 | 3 | 25.0% |
| pizaman (Rank 32) | 2026/09/05 | 3 | 1 | 2 | 33.3% |
| アオゾラ。aozora (Rank 26) | 2026/09/04 | 7 | 6 | 1 | 85.7% |
| ずーさんZOOWOLF (Rank 28) | 2026/08/24 | 7 | 3 | 4 | 42.9% |
| tamaneen (Rank 28) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| 会長さん (Rank 31) | 2026/08/18 | 5 | 1 | 4 | 20.0% |
| しゅが~nsr (Rank 27) | 2026/08/04 | 3 | 2 | 1 | 66.7% |
| Lukas Anderson1990 (Rank 26) | 2026/08/03 | 3 | 2 | 1 | 66.7% |
| 浅川サナタ@ようつべ (Rank 30) | 2026/08/03 | 3 | 1 | 2 | 33.3% |
| 楽天アキラ (Rank 29) | 2026/08/03 | 3 | 1 | 2 | 33.3% |
| ShowAI (Rank 32) | 2026/08/03 | 3 | 2 | 1 | 66.7% |
| 肉彦さん☆彡 (Rank 29) | 2026/07/27 | 3 | 2 | 1 | 66.7% |
| アメリアンス理恵(FF14 (Rank 26) | 2026/07/27 | 4 | 3 | 1 | 75.0% |
| HIROCHILL (Rank 29) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| フンバルト・ヘーデル (Rank 30) | 2026/07/26 | 5 | 1 | 4 | 20.0% |
| Wonda15426 (Rank 27) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| 亀 (Rank 24) | 2026/07/26 | 4 | 3 | 1 | 75.0% |
| Go!飯饌GiI (Rank 28) | 2026/07/20 | 3 | 2 | 1 | 66.7% |
| μ (Rank 25) | 2026/07/13 | 3 | 2 | 1 | 66.7% |
| ぼるた★ (Rank 27) | 2026/05/08 | 3 | 2 | 1 | 66.7% |
| 狛猫【Excalibur】 (Rank 28) | 2026/05/08 | 4 | 1 | 3 | 25.0% |
| 猫鼻 (Rank 29) | 2026/05/05 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| backdash into evade up | 186 | 23.5% |
|---|---|---|
| forward movement into punchP | 40 | 5.1% |
| backdash into Karura4P+K | 39 | 4.9% |
| forward movement into AgitosogiP+K | 34 | 4.3% |
| Soukyu46P | 32 | 4.0% |
| crouch dash forward into Tsukikage6K | 32 | 4.0% |
| backdash into Kirin33P | 31 | 3.9% |
| crouch into Ni'oudaoshi3K+G | 29 | 3.7% |
| backdash into Maegeri3K | 27 | 3.4% |
| backdash into throwP+G | 26 | 3.3% |
| backdash into Batousatsu3KP | 19 | 2.4% |
| Garyu66K | 13 | 1.6% |
| crouch dash forward into Garyu66K | 13 | 1.6% |
| Hiji'ate6P | 12 | 1.5% |
| Tsukikage6K | 12 | 1.5% |
107 further openings account for the other 246 rounds.
Goh
| backdash into evade up | 184 | 23.5% |
|---|---|---|
| backdash into Karura4P+K | 39 | 5.0% |
| forward movement into punchP | 39 | 5.0% |
| forward movement into AgitosogiP+K | 34 | 4.3% |
| Soukyu46P | 32 | 4.1% |
| crouch dash forward into Tsukikage6K | 32 | 4.1% |
| backdash into Kirin33P | 31 | 4.0% |
| crouch into Ni'oudaoshi3K+G | 29 | 3.7% |
| backdash into Maegeri3K | 27 | 3.4% |
| backdash into throwP+G | 26 | 3.3% |
| backdash into Batousatsu3KP | 19 | 2.4% |
| Garyu66K | 13 | 1.7% |
| crouch dash forward into Garyu66K | 13 | 1.7% |
| Hiji'ate6P | 12 | 1.5% |
| Tsukikage6K | 12 | 1.5% |
103 further openings account for the other 242 rounds.
Brad
| backdash into evade up | 2 | 28.6% |
|---|---|---|
| Middle Spin Kick66K | 1 | 14.3% |
| Spine Whip4P into forward movement | 1 | 14.3% |
| backward movement into Turn Savate44K | 1 | 14.3% |
| forward movement into Combination LowPPK | 1 | 14.3% |
| forward movement into punchP | 1 | 14.3% |
