VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Brad

OG_Gmr85

Career matches538
Career win rate67.1%
Round win rate56.0%
Peak rank32
Distinct opponents40
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad3232422410069.1%
Jeffry28114763866.7%
Pai2739231659.0%
Taka2629181162.1%
Lau262113861.9%
Vanessa21107370.0%
Goh261010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Pai35171848.6%-21.7
Jacky33221166.7%+6.2
Lau2013765.0%+19.2
Akira1910952.6%-17.1
Shun1911857.9%-14.0
Lei Fei1714382.3%+23.6
Aoi147750.0%+7.2
Sarah1413192.9%+26.2
Wolf1311284.6%+33.2
Dural115645.5%-13.2
Taka117463.6%+11.5
Brad103730.0%-19.5
Kage73442.9%-19.6
Goh52340.0%+6.2
Lion51420.0%-43.1
El Blaze32166.7%-7.7
Jean32166.7%-6.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence2921872.4%+9.1
Full Fence2921872.4%+23.1
Open29141548.3%-10.2
Rectangle2920969.0%+14.6
Half Fence26151157.7%-1.6
Single Wall2516964.0%+3.0
Octagon22111150.0%-6.8
Low Fence2012860.0%-6.9
Breakable Half Fence158753.3%-19.9
Full Fence and Open104640.0%-21.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls15064.0%59.1%+4.9
No walls7456.8%61.1%-4.3

Walls against open: +9.2 points (95% range -6.0 to +24.5), p 0.234 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

seedash (Rank 31)33171651.5%
Da-Goat-Pawn (Rank 31)159660.0%
B34TD0WN (Rank 28)139469.2%
Twonny (Rank 25)137653.9%
BLACKSTAR (Rank 33)115645.5%
VF31998 (Rank 29)117463.6%
blackula1981 (Rank 33)103730.0%
A.o.G (Rank 23)86275.0%
CallejeroStripFaytel (Rank 30)84450.0%
STOPMOTION (Rank 27)87187.5%
mamaluigi145 (Rank 26)86275.0%
FissionMailed (Rank 12)770100.0%
Ramenion (Rank 22)76185.7%
johncha (Rank 22)76185.7%
Johnnybwai (Rank 27)64266.7%
bread333 (Rank 9)660100.0%
Blackmore2323 (Rank 21)51420.0%
JINXHAND (Rank 34)52340.0%
BFGC|McMoney (Rank 35)4040.0%
Based_Ganja (Rank 29)42250.0%
leefung._ (Rank 30)42250.0%
DDRMONKEY (Rank 27)330100.0%
Mx.Up! (Rank 25)32166.7%
evoyd (Rank 33)32166.7%
illa_NoiZe (Rank 25)32166.7%

Most played opponents, most recent first

Based_Ganja (Rank 29)2026/07/3042250.0%
seedash (Rank 31)2026/07/3033171651.5%
BLACKSTAR (Rank 33)2026/07/30115645.5%
evoyd (Rank 33)2026/07/3032166.7%
leefung._ (Rank 30)2026/07/2842250.0%
VF31998 (Rank 29)2026/07/27117463.6%
CallejeroStripFaytel (Rank 30)2026/07/2784450.0%
illa_NoiZe (Rank 25)2026/07/2732166.7%
Mx.Up! (Rank 25)2026/07/2732166.7%
Da-Goat-Pawn (Rank 31)2026/07/24159660.0%
blackula1981 (Rank 33)2026/07/24103730.0%
Twonny (Rank 25)2026/07/24137653.9%
JINXHAND (Rank 34)2026/07/2452340.0%
B34TD0WN (Rank 28)2026/07/23139469.2%
Ramenion (Rank 22)2026/07/2376185.7%
Johnnybwai (Rank 27)2026/07/2364266.7%
johncha (Rank 22)2026/07/2176185.7%
A.o.G (Rank 23)2026/07/2186275.0%
mamaluigi145 (Rank 26)2026/07/2186275.0%
Blackmore2323 (Rank 21)2026/07/2151420.0%
STOPMOTION (Rank 27)2026/07/2087187.5%
DDRMONKEY (Rank 27)2026/07/20330100.0%
bread333 (Rank 9)2026/07/17660100.0%
FissionMailed (Rank 12)2026/07/17770100.0%
BFGC|McMoney (Rank 35)2026/07/174040.0%

Round openings

Every character

Middle Spin Kick66K778.1%
backdash into Jackal Straight46P+K616.4%
Sway Back4P+K+G into Mighty Knee UpperK444.6%
backward movement into Sawk Klab6P+K333.5%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK272.8%
Sharp Shoot1P272.8%
Jolt Upper3P into Jolt Upper~Spin Kick3PK262.7%
Sharp Shoot1P into backdash192.0%
backdash into Megaton Knuckle43P+K192.0%
Ao'oni Midaremage214P+K141.5%
Jackal Straight46P+K141.5%
evade up into Shovel Hook Double2P+KP131.4%
guardG131.4%
backdash121.3%
backdash into Full Swing Double Hammer41236P+K121.3%

241 further openings account for the other 542 rounds.

Brad

Middle Spin Kick66K7712.7%
backdash into Jackal Straight46P+K6110.1%
Sway Back4P+K+G into Mighty Knee UpperK447.3%
backward movement into Sawk Klab6P+K335.5%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK274.5%
Sharp Shoot1P274.5%
Jolt Upper3P into Jolt Upper~Spin Kick3PK264.3%
Sharp Shoot1P into backdash193.1%
Jackal Straight46P+K142.3%
evade up into Shovel Hook Double2P+KP132.1%
backdash into Sawk Klab6P+K122.0%
backdash into Shovel Hook Double2P+KP111.8%
Stop Kick4K91.5%
backdash91.5%
guardG91.5%

90 further openings account for the other 214 rounds.

Jeffry

backdash into Megaton Knuckle43P+K1916.1%
backdash into Full Swing Double Hammer41236P+K1210.2%
backdash into Kenka Hook46P119.3%
Hell Dunk Elbow2P+K32.5%
backdash into Head Attack46P+K32.5%
crouch dash forward into Sunlit Body Upper3P+K32.5%
evade up into crouch32.5%
guardG32.5%
Megaton Knuckle43P+K21.7%
Megaton Knuckle43P+K into forward dash21.7%
Middle Hell Stab6P+K21.7%
Tornado Punch44P21.7%
backdash into Side Kick3K21.7%
crouch into Double Upper3PP21.7%
crouch into Grizzly Hammer1PP21.7%

41 further openings account for the other 47 rounds.

Pai

crouch into Souka Rensui3PP1216.2%
backdash into Tenshin Oushoushou46P+K79.5%
evade up into Ensei Soushouheki4P68.1%
Meishouho4P+K+G56.8%
Meishouho4P+K+G into punchP45.4%
Henshin Engeki44P22.7%
Sensaitai2K into Renka Sentai2KK22.7%
crouch dash back into Ensei Haikyaku4K22.7%
crouch dash back into Ensei Soushouheki4P22.7%
crouch dash forward into Souanshou3P+K22.7%
crouch into Souka Raigekishou3PPP22.7%
crouch into down-back kick1K22.7%
evade up into Honrakukyaku46K+G22.7%
evade up into Senchutai3K22.7%
Haitenkyaku7K11.4%

21 further openings account for the other 21 rounds.

Taka

Ao'oni Midaremage214P+K1419.7%
crouch into Kachi'age33P+K811.3%
Agyou4P+K+G79.9%
evade up into Mageryu46P68.4%
backdash into Enmamidashi41236P+K34.2%
evade up into Ten'yaburi4P+KP34.2%
Kumoyaburi4P+K22.8%
Mawashi Harite44P22.8%
backdash into Dohyouwari43P22.8%
evade up into backward movement22.8%
Yoko Harite4P into Honda Harite4PP11.4%
Yoko Harite4P into Tachi'aiP+K+G11.4%
Zangeki33P11.4%
backdash11.4%
backdash into Ao'oni Midaremage214P+K11.4%

17 further openings account for the other 17 rounds.

Lau

backdash into Risensou46P+K611.1%
backdash into Kosoushou46P59.3%
crouch into Saishikkyaku4K47.4%
evade up into Risensou46P+K47.4%
crouch into Renshou Senputai3PPK35.6%
Koryu Tenshinkyaku6K+G23.7%
Touku Shashou897P+K23.7%
backdash into Touku Kosenkyaku9K23.7%
crouch into Kasoutai2K23.7%
crouch into Shakashou3P23.7%
evade up into Tenshin EngekishouP+K23.7%
kickK into Ko'en TenshinkyakuKK23.7%
Chugeki6P into Hou'ou Soushou6PP11.9%
Honshin Hekiken1P+K into backdash11.9%
Touku Kosenkyaku9K11.9%

15 further openings account for the other 15 rounds.

Vanessa

Offensive Style: backdash into Russian Hook43P+K419.1%
Defensive Style: Leopard Strike (Deflect)314.3%
Offensive Style: evade up into Spinning Savate66K+G29.5%
Offensive Style: evade up into Stopping Toe3K29.5%
Defensive Style: Parrying High Kick (Deflect)14.8%
Defensive Style: backdash into Boomerang Hook3P+K14.8%
Defensive Style: evade down into backdash14.8%
Offensive Style: One Two into Combo UpperPPP14.8%
Offensive Style: backdash into Leg Bomber1K+G14.8%
Offensive Style: crouch dash forward into evade down14.8%
Offensive Style: crouch into Stopping Toe3K14.8%
Offensive Style: forward dash into punchP14.8%
Offensive Style: punch into Short Upper3P14.8%
Offensive Style: punch into evade down14.8%

Goh

backdash into Soukyu46P440.0%
Gohou Yuriori (Deflect)236P+K110.0%
Kyousengeri46K110.0%
Ni'oudaoshi3K+G110.0%
crouch into Kirin33P110.0%
evade up into guardG110.0%
guardG into punchP110.0%