VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

akira__9633

Career matches11,379
Career win rate51.0%
Round win rate47.8%
Peak rank35
Distinct opponents292
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun353,5641,8071,75750.7%
Jacky333,1501,5891,56150.4%
Pai352,2131,1501,06352.0%
Lau341,68185682550.9%
Lion3269236932353.3%
Goh2679374246.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky167719642.5%-0.3
Akira160699143.1%-0.2
Jeffry128626648.4%+1.0
Wolf120596149.2%+1.1
Jean106574953.8%+9.3
Goh78453357.7%+9.3
Shun74334144.6%-1.6
Lau72284438.9%-2.9
Aoi58213736.2%-12.5
Lion56233341.1%-2.7
El Blaze52252748.1%-1.8
Sarah47182938.3%-7.0
Vanessa46232350.0%-1.2
Kage45192642.2%+0.3
Taka39221756.4%+12.3
Pai38211755.3%+10.5
Brad3172422.6%-22.6
Lei Fei2691734.6%-8.2
Dural134930.8%-15.2
Eileen53260.0%+15.2

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence164768846.3%+2.7
Octagon163857852.1%+8.7
Breakable Half Fence149698046.3%+0.9
Low Fence146628442.5%-4.1
Rectangle132627047.0%+1.3
Single Wall131537840.5%-5.0
Breakable Full Fence129488137.2%-8.5
Half Fence128646450.0%+1.7
Open115516444.4%-1.2
Full Fence and Open51282354.9%+10.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls86546.7%45.4%+1.3
No walls39242.3%45.6%-3.2

Walls against open: +4.5 points (95% range -1.7 to +10.7), p 0.154 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

무파ZeroBlue (Rank 33)2026/09/22128466.7%
delicioso (Rank 33)2026/09/182191242.9%
hikabun (Rank 36)2026/09/15135838.5%
五寸釘くん (Rank 35)2026/09/14169756.2%
猫鼻 (Rank 33)2026/09/1221111052.4%
マクシミリアン15世 (Rank 33)2026/09/1162323051.6%
ぬっき~@ (Rank 36)2026/09/092891932.1%
nanami.madogiwa (Rank 33)2026/09/0822121054.5%
会長さん (Rank 35)2026/09/02136746.1%
ウシジマ (Rank 38)2026/08/271321115.4%
orz (Rank 30)2026/08/272213959.1%
★闘将拉麵男★ (Rank 35)2026/08/21145935.7%
NORESPECT (Rank 33)2026/08/2129141548.3%
MaBoy (Rank 33)2026/08/201971236.8%
鳩男 (Rank 30)2026/08/05136746.1%
カミナリおやじ (Rank 31)2026/08/05128466.7%
うらうちゃん (Rank 34)2026/08/02134930.8%
maripon (Rank 32)2026/07/30149564.3%
のみ (Rank 34)2026/07/28149564.3%
え~る (Rank 31)2026/07/27126650.0%
fwnd1396 (Rank 33)2026/07/181410471.4%
テクノモデル (Rank 34)2026/06/27121118.3%
whitnes (Rank 32)2026/06/181541126.7%
南部の釣れないルアー (Rank 30)2026/06/131611568.8%
MikuMartineau (Rank 31)2026/05/231514193.3%

Round openings

Every character

Souko Sensou66P+K1713.1%
crouch into Haisenchu Kaikakyaku1PK1522.8%
guardG1492.7%
backdash into evade down1092.0%
crouch into Haisenchu1P1051.9%
forward dash into guardG1051.9%
backdash into evade up1031.9%
backdash into Spin Heel Sword4K+G1011.9%
backdash into Gyou'in Haishu3P991.8%
forward dash into throwP+G801.5%
Groin Kick6K+G741.4%
backdash into Spinning Back Knuckle4P701.3%
forward movement into punchP701.3%
Gyou'in Haishu3P681.2%
Dash Hammer Kick66K651.2%

765 further openings account for the other 3,912 rounds.

Counted from 1,347 of the 1,361 matches played. The rest were not pulled for openings.

Shun

crouch into Haisenchu Kaikakyaku1PK1529.0%
crouch into Haisenchu1P1056.2%
backdash into Gyou'in Haishu3P995.9%
Gyou'in Haishu3P684.0%
Haisenchu1P643.8%
backdash into offensive move593.5%
Haisenchu1P into Haisenchu Kaikakyaku1PK462.7%
backdash into Getsuga Gakushu46P432.5%
Honshin Rensenkyaku4K+G412.4%
Koushinhi4P+K+G into Koushinhi Fusshu4P+K+GP372.2%
Getsuga Gakushu46P311.8%
backdash into evade up311.8%
backdash into evade down281.7%
guardG261.5%
Tenshin Souchushou6P+K241.4%

222 further openings account for the other 832 rounds.

Jacky

backdash into Spin Heel Sword4K+G1017.1%
Groin Kick6K+G745.2%
backdash into Spinning Back Knuckle4P704.9%
Dash Hammer Kick66K654.6%
guardG543.8%
Slant Back Knuckle1P into Rage Kick1PK533.7%
forward dash into guardG493.4%
Step-in Middle Kick66K+G483.4%
forward dash into throwP+G453.2%
forward movement into Jab Double StraightPPP412.9%
Low Spin Kick1K+G402.8%
forward dash into Rage Kick1PK382.7%
forward dash into Low Spin Kick1K+G362.5%
backdash into evade up332.3%
backdash into evade down271.9%

174 further openings account for the other 651 rounds.

Lau

Souko Sensou66P+K17114.0%
Fukko Kensou1P645.2%
backdash into Senkyaku Chushou3KP494.0%
backdash into Kosoushou46P433.5%
forward dash into Fukko Kensou1P433.5%
backdash into evade down352.9%
guardG322.6%
crouch dash back into Kosoushou46P312.5%
backdash into Fukko Kensou1P302.5%
backdash into evade up242.0%
backdash into Touku Kosenkyaku9K221.8%
forward dash into guardG211.7%
crouch into Senkyaku Chushou3KP181.5%
guardG into Honshin Hekiken1P+K181.5%
backdash into Kensou4P171.4%

186 further openings account for the other 602 rounds.

Pai

backdash into Tenshin Oushoushou46P+K539.7%
forward movement into punchP376.8%
backdash into Honrakukyaku46K+G254.6%
Meishouho4P+K+G234.2%
Ensei Haijinkyaku7K+G203.6%
backdash into Soukasui3P183.3%
Hi'en Tankyaku9K173.1%
forward dash into guardG162.9%
Tenshin Oushoushou46P+K into forward movement142.5%
guardG142.5%
Meishouho4P+K+G into Ensei SenpukyakuK+G122.2%
backdash into Senkyaku Chushou3KP122.2%
backdash into Souka Senpukyaku3PK112.0%
forward dash into Honshin Soukyaku1K+G112.0%
Honshin Soukyaku1K+G101.8%

119 further openings account for the other 255 rounds.

Counted from 135 of the 149 matches played. The rest were not pulled for openings.

Lion

Taizan Soukoushu4P+K5110.4%
backdash into Kishitsu Kasensou43P397.9%
backdash into Touku Rigou Bantaitetsu46K+G357.1%
Juchou Senshou8P+K265.3%
guardG204.1%
Fujinkyaku66K163.2%
backdash into evade down122.4%
Banchu6P into Banchu Renkanshu6PP112.2%
crouch into Kousoutai2K+G112.2%
backdash into Taizan Soukoushu4P+K91.8%
backdash into evade up91.8%
backdash into Sentai4K81.6%
Fujinkyaku66K into Fujin Rentankyaku66KK71.4%
Fujinkyaku66K into kickK71.4%
backdash into Shicchi Soutai3K+G71.4%

116 further openings account for the other 224 rounds.

Goh

Karura4P+K46.5%
Sune Kudaki43P46.5%
Soukyu46P into forward movement34.8%
backdash into Batousatsu3KP34.8%
backdash into Soukyu46P34.8%
backdash into Sune Kudaki43P34.8%
guardG34.8%
throwP+G34.8%
Hiji'ate6P23.2%
Soukyu46P23.2%
backdash into Jibishou3P+K23.2%
backdash into Maegeri3K23.2%
backdash into crouch23.2%
forward movement into punchP23.2%
guardG into backdash23.2%

22 further openings account for the other 22 rounds.