VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lau

simusimu500

Career matches7,947
Career win rate49.6%
Round win rate49.2%
Peak rank32
Distinct opponents223
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau327,9473,9424,00549.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira86424448.8%+3.5
Goh78413752.6%+4.8
Shun71323945.1%-3.2
Wolf52252748.1%-2.5
Jacky47281959.6%+11.2
Jeffry45212446.7%-0.3
El Blaze41162539.0%-4.4
Sarah40211952.5%+0.8
Vanessa34171750.0%-0.5
Jean32151746.9%+0.7
Brad31171454.8%+6.8
Kage29131644.8%-3.5
Lau26101638.5%-2.7
Pai26111542.3%-4.9
Aoi24131154.2%+2.2
Lei Fei137653.9%+6.4
Lion1321115.4%-31.1
Taka111109.1%-34.2
Dural53260.0%+22.4
Eileen21150.0%-4.9

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open100396139.0%-9.8
Single Wall93484551.6%+6.5
Breakable Half Fence69412859.4%+10.3
Breakable Full Fence68343450.0%+1.6
Low Fence68293942.6%-5.5
Octagon62224035.5%-11.3
Rectangle58342458.6%+10.2
Full Fence57243342.1%-5.5
Half Fence55213438.2%-9.3
Full Fence and Open37181948.6%+2.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls36947.7%48.0%-0.3
No walls26144.4%47.0%-2.5

Walls against open: +2.2 points (95% range -5.6 to +10.0), p 0.580 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

南部の釣れないルアー (Rank 31)2026/09/232081240.0%
KillBill (Rank 29)2026/09/1726131350.0%
にすと ☆能登VF部 (Rank 30)2026/09/1476185.7%
ニトロ (Rank 32)2026/09/1471614.3%
ミッチー (Rank 32)2026/09/1371614.3%
ヘニオ (Rank 33)2026/09/1362433.3%
エルモchYT★プなれ★ (Rank 29)2026/09/1376185.7%
[VirtuAnalytics]SuperGolden (Rank 35)2026/09/1397277.8%
獣王(設定2) (Rank 30)2026/09/1365183.3%
Light (Rank 34)2026/09/13116554.5%
BANANA (Rank 30)2026/09/06157846.7%
CELIS (Rank 29)2026/09/0663350.0%
NORESPECT (Rank 31)2026/09/06113827.3%
orz (Rank 29)2026/09/05114736.4%
パイオツカイデ (Rank 27)2026/09/0575271.4%
windowkhs (Rank 29)2026/08/3183537.5%
무파ZeroBlue (Rank 34)2026/08/3194544.4%
jiwoonpk (Rank 32)2026/08/31105550.0%
鳩男 (Rank 31)2026/08/31137653.9%
REDdog.狂犬 (Rank 33)2026/08/3175271.4%
HIROCHILL (Rank 29)2026/08/1774357.1%
さざび (Rank 29)2026/08/0274357.1%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29)2026/07/26106460.0%
けいすけ新宿 (Rank 33)2026/07/19124833.3%
事務員さん (Rank 31)2026/04/3073442.9%

Round openings

Lau

crouch into down-back kick1K37013.0%
evade down into Kasoutai2K2177.6%
evade down into evade up1806.3%
Souko Sensou66P+K1786.2%
throwP+G1455.1%
backdash into Sako Soushou4P+K1103.9%
evade down into Sako Soushou4P+K1033.6%
backdash into backward movement762.7%
evade down into Saishikkyaku4K632.2%
backdash into evade up582.0%
backdash into Kosoushou46P562.0%
evade down into backdash451.6%
Kosoushou46P into punchP431.5%
crouch into down-back, down-back kick11K431.5%
evade down into throwP+G431.5%

228 further openings account for the other 1,119 rounds.

Counted from 693 of the 706 matches played. The rest were not pulled for openings.