Virtua Fighter 5 REVO · v1.10 · Region: South America
gbh12056
Characters played — VF5's own record
| Sarah | 30 | 2,737 | 1,381 | 1,356 | 50.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 50 | 21 | 29 | 42.0% | -2.1 |
|---|---|---|---|---|---|
| Jacky | 31 | 12 | 19 | 38.7% | -5.8 |
| Sarah | 19 | 12 | 7 | 63.2% | +13.7 |
| Wolf | 18 | 5 | 13 | 27.8% | -20.8 |
| Jeffry | 17 | 8 | 9 | 47.1% | +5.0 |
| Lion | 16 | 7 | 9 | 43.8% | -4.2 |
| Aoi | 15 | 10 | 5 | 66.7% | +15.5 |
| Goh | 15 | 8 | 7 | 53.3% | +13.2 |
| Jean | 12 | 3 | 9 | 25.0% | -14.6 |
| Pai | 11 | 6 | 5 | 54.5% | +6.7 |
| Shun | 11 | 8 | 3 | 72.7% | +34.7 |
| Lau | 9 | 3 | 6 | 33.3% | -19.5 |
| El Blaze | 8 | 2 | 6 | 25.0% | -13.0 |
| Brad | 6 | 4 | 2 | 66.7% | +22.3 |
| Lei Fei | 6 | 1 | 5 | 16.7% | -29.0 |
| Vanessa | 6 | 1 | 5 | 16.7% | -28.0 |
| Kage | 5 | 2 | 3 | 40.0% | +2.3 |
| Dural | 3 | 3 | 0 | 100.0% | +56.1 |
| Taka | 3 | 1 | 2 | 33.3% | +1.1 |
| Eileen | 1 | 0 | 1 | 0.0% | -44.5 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 40 | 18 | 22 | 45.0% | -2.9 |
|---|---|---|---|---|---|
| Half Fence | 37 | 21 | 16 | 56.8% | +14.7 |
| Single Wall | 37 | 18 | 19 | 48.6% | +3.7 |
| Rectangle | 29 | 9 | 20 | 31.0% | -15.4 |
| Breakable Full Fence | 25 | 7 | 18 | 28.0% | -17.6 |
| Breakable Half Fence | 25 | 10 | 15 | 40.0% | -7.1 |
| Open | 18 | 11 | 7 | 61.1% | +16.7 |
| Low Fence | 17 | 4 | 13 | 23.5% | -16.8 |
| Full Fence | 15 | 10 | 5 | 66.7% | +18.8 |
| Full Fence and Open | 8 | 4 | 4 | 50.0% | +17.6 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 171 | 43.9% | 45.7% | -1.9 |
| No walls | 72 | 45.8% | 44.0% | +1.8 |
Walls against open: -3.7 points (95% range -17.6 to +10.3), p 0.605 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 방가방가 (Rank 30) | 7 | 2 | 5 | 28.6% |
|---|---|---|---|---|
| CELIS (Rank 28) | 6 | 3 | 3 | 50.0% |
| こうちゃん(`ー´)SRGM (Rank 29) | 5 | 1 | 4 | 20.0% |
| 鳩男 (Rank 28) | 5 | 3 | 2 | 60.0% |
| MaxMuncy (Rank 25) | 4 | 3 | 1 | 75.0% |
| SBD0121 (Rank 31) | 4 | 2 | 2 | 50.0% |
| イチゲン (Rank 26) | 4 | 2 | 2 | 50.0% |
| クロシロ (Rank 27) | 4 | 2 | 2 | 50.0% |
| 家庭内最弱の剛君 (Rank 27) | 4 | 2 | 2 | 50.0% |
| 青山@はなちゃん (Rank 29) | 4 | 2 | 2 | 50.0% |
| Nox (Rank 27) | 3 | 1 | 2 | 33.3% |
| Sinabro (Rank 27) | 3 | 1 | 2 | 33.3% |
| allgonnaworkout (Rank 25) | 3 | 1 | 2 | 33.3% |
| avr_x2300w (Rank 27) | 3 | 3 | 0 | 100.0% |
| be-shedded (Rank 28) | 3 | 2 | 1 | 66.7% |
| hexa-RAh (Rank 26) | 3 | 2 | 1 | 66.7% |
| okb@j>おーけーびー (Rank 27) | 3 | 1 | 2 | 33.3% |
| syounai (Rank 29) | 3 | 0 | 3 | 0.0% |
| ちょいそる (Rank 27) | 3 | 2 | 1 | 66.7% |
| ぽん (Rank 29) | 3 | 2 | 1 | 66.7% |
| ガリバー (Rank 29) | 3 | 0 | 3 | 0.0% |
| ルドルフ (Rank 31) | 3 | 1 | 2 | 33.3% |
| 挨拶3 (Rank 28) | 3 | 1 | 2 | 33.3% |
| 改悪 (Rank 29) | 3 | 1 | 2 | 33.3% |
| 無槪念野獸/무개념야수 (Rank 23) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ちょいそる (Rank 27) | 2026/09/17 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| こうちゃん(`ー´)SRGM (Rank 29) | 2026/09/13 | 5 | 1 | 4 | 20.0% |
| ぽん (Rank 29) | 2026/09/12 | 3 | 2 | 1 | 66.7% |
| 鳩男 (Rank 28) | 2026/09/09 | 5 | 3 | 2 | 60.0% |
| SBD0121 (Rank 31) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| 青山@はなちゃん (Rank 29) | 2026/08/31 | 4 | 2 | 2 | 50.0% |
| be-shedded (Rank 28) | 2026/08/29 | 3 | 2 | 1 | 66.7% |
| MaxMuncy (Rank 25) | 2026/08/19 | 4 | 3 | 1 | 75.0% |
| ガリバー (Rank 29) | 2026/07/29 | 3 | 0 | 3 | 0.0% |
| 改悪 (Rank 29) | 2026/07/22 | 3 | 1 | 2 | 33.3% |
| 방가방가 (Rank 30) | 2026/07/20 | 7 | 2 | 5 | 28.6% |
| allgonnaworkout (Rank 25) | 2026/07/05 | 3 | 1 | 2 | 33.3% |
| CELIS (Rank 28) | 2026/07/03 | 6 | 3 | 3 | 50.0% |
| ルドルフ (Rank 31) | 2026/07/03 | 3 | 1 | 2 | 33.3% |
| Sinabro (Rank 27) | 2026/06/30 | 3 | 1 | 2 | 33.3% |
| hexa-RAh (Rank 26) | 2026/06/27 | 3 | 2 | 1 | 66.7% |
| syounai (Rank 29) | 2026/06/26 | 3 | 0 | 3 | 0.0% |
| avr_x2300w (Rank 27) | 2026/06/20 | 3 | 3 | 0 | 100.0% |
| 家庭内最弱の剛君 (Rank 27) | 2026/06/19 | 4 | 2 | 2 | 50.0% |
| okb@j>おーけーびー (Rank 27) | 2026/06/18 | 3 | 1 | 2 | 33.3% |
| 挨拶3 (Rank 28) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
| クロシロ (Rank 27) | 2026/06/06 | 4 | 2 | 2 | 50.0% |
| イチゲン (Rank 26) | 2026/05/16 | 4 | 2 | 2 | 50.0% |
| Nox (Rank 27) | 2026/05/12 | 3 | 1 | 2 | 33.3% |
| 無槪念野獸/무개념야수 (Rank 23) | 2026/05/11 | 3 | 2 | 1 | 66.7% |
Round openings
Sarah
| evade down into guardG | 156 | 14.6% |
|---|---|---|
| backdash into Crescent Heel4K+G | 143 | 13.4% |
| evade up into guardG | 114 | 10.7% |
| Quick Knee6K into Quick Knee Straight6KP | 74 | 6.9% |
| Sharpsword44K | 64 | 6.0% |
| Leg Slicer2K+G | 42 | 3.9% |
| forward movement into punchP | 41 | 3.9% |
| backdash into Switch Kick4K | 37 | 3.5% |
| Back Knuckle Turn44P | 35 | 3.3% |
| backdash into Full Spin Heel Kick9K | 35 | 3.3% |
| guardG | 31 | 2.9% |
| offensive move into guardG | 21 | 2.0% |
| Sword Slash9K+GK into Sword Rush Combo9K+GKK | 17 | 1.6% |
| guardG into evade down | 16 | 1.5% |
| forward movement into High Kick StraightKP | 15 | 1.4% |
91 further openings account for the other 225 rounds.
