VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

村長~災禍の中心~

Career matches13,463
Career win rate50.5%
Round win rate47.8%
Peak rank40
Distinct opponents357
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun4013,4636,8016,66250.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau1999210746.2%+2.7
Jacky134676750.0%+1.1
Lion126537342.1%-10.0
Shun112595352.7%+0.6
Pai107575053.3%+8.2
Akira101475446.5%-0.8
Kage99425742.4%-7.3
Vanessa99613861.6%+13.1
Brad96356136.5%-9.4
Jean96514553.1%+0.7
Lei Fei90405044.4%-6.7
Jeffry80433753.8%+3.0
El Blaze74403454.0%+7.2
Sarah66392759.1%+7.4
Wolf60362460.0%+4.9
Goh56332358.9%+12.8
Aoi50252550.0%-4.3
Eileen47163134.0%-18.9
Taka40182245.0%+0.0
Dural2171433.3%-26.0

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence20810310549.5%+0.8
Single Wall1989410447.5%-1.0
Rectangle181988354.1%+5.8
Half Fence176928452.3%+3.0
Full Fence174938153.5%+4.8
Breakable Half Fence171888351.5%+2.6
Low Fence167838449.7%-0.9
Open164798548.2%-1.2
Octagon152658742.8%-6.0
Full Fence and Open89355439.3%-9.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,06250.8%49.0%+1.8
No walls52948.4%49.3%-0.9

Walls against open: +2.7 points (95% range -2.4 to +7.8), p 0.299 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Mochi/かしわもち (Rank 38)2026/09/221981142.1%
umiyama_kai (Rank 38)2026/09/2274334144.6%
空き缶。 (Rank 40)2026/09/141661037.5%
ドナドナ7 (Rank 40)2026/09/1322101245.5%
cyomiko (Rank 41)2026/09/13168850.0%
ス~パ~オヤツマ~ン (Rank 41)2026/09/13147750.0%
ATTIME (Rank 39)2026/09/132091145.0%
★闘将拉麵男★ (Rank 37)2026/09/122213959.1%
かっこいいらう (Rank 44)2026/09/121961331.6%
lesser-pram7 (Rank 41)2026/09/1228121642.9%
yossystanp-ussa (Rank 35)2026/09/1225121348.0%
jinmenusagi (Rank 41)2026/09/123592625.7%
ねこむーと (Rank 38)2026/09/0927121544.4%
jikacho-Gigas (Rank 39)2026/09/043692725.0%
Source-chaude-Pa (Rank 42)2026/09/03168850.0%
ピロオ3 (Rank 40)2026/09/021610662.5%
hatarakedo_tagayasedo... (Rank 42)2026/08/222071335.0%
太尉 (Rank 39)2026/07/14189950.0%
PuzzG/ぱず爺 (Rank 35)2026/07/141410471.4%
ikkyusaaan (Rank 39)2026/06/281711664.7%
イイクルーン (Rank 37)2026/06/2824111345.8%
L_arc_en_SIGERU (Rank 35)2026/05/231810855.6%
じゃんぬ兄(公認) (Rank 35)2026/05/172115671.4%
pesonkun0519 (Rank 40)2026/05/172316769.6%
rikojjang (Rank 38)2026/03/3021101147.6%

Round openings

Shun

crouch into Haisenchu1P4115.9%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K3344.8%
backdash into Kasen Gyou'in6P+K+G1932.8%
backward movement into Kasen Chugeki6P1812.6%
evade up into forward dash1792.6%
punchP into kickK1662.4%
evade down into forward dash1502.2%
guardG into Kasen Chugeki6P1382.0%
crouch dash back into Tenshin Souchushou6P+K1251.8%
Tanhi ChougekiK+G into OusoushuK+GP1231.8%
Tenshin Souchushou6P+K1211.8%
Kasen Gyou'in6P+K+G into Kasen Gyou'in TeishitsugekiKGP1201.7%
Gyou'in Haishu3P into forward dash1181.7%
forward dash into throwP+G1051.5%
guardG into Kasen Zenbokushou6PP1031.5%

493 further openings account for the other 4,355 rounds.

Counted from 1,736 of the 1,753 matches played. The rest were not pulled for openings.