VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Aoi

kampfarkz

Career matches4,150
Career win rate57.8%
Round win rate51.7%
Peak rank34
Distinct opponents332
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi331,13561951654.5%
Pai3495054340757.2%
Sarah3466238028257.4%
El Blaze3250730320459.8%
Eileen3433322311067.0%
Vanessa2927316910461.9%
Wolf2926514611955.1%
Goh262516964.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky172878550.6%-4.5
Akira142816157.0%+4.1
Wolf134627246.3%-6.6
Sarah89553461.8%+5.5
Jean78374147.4%-1.8
Kage73393453.4%+8.0
Lau67323547.8%-4.3
Lei Fei58372163.8%+10.4
Vanessa58243441.4%-7.7
Goh55312456.4%+1.2
Pai55292652.7%+0.6
Brad53282552.8%-1.4
Jeffry48282058.3%+1.7
Lion45212446.7%-4.1
Eileen40202050.0%-5.3
Aoi34161847.1%+1.1
Shun25141156.0%-4.0
El Blaze2114766.7%+9.0
Taka98188.9%+38.5

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence147796853.7%+0.5
Breakable Half Fence137716651.8%+0.3
Open128666251.6%-0.6
Octagon125804564.0%+14.1
Rectangle124685654.8%+0.8
Half Fence116655156.0%+2.1
Single Wall116526444.8%-10.0
Low Fence110624856.4%+3.1
Full Fence105525349.5%-3.3
Full Fence and Open88454351.1%-2.4

1 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls75455.0%52.8%+2.2
No walls35450.8%53.2%-2.3

Walls against open: +4.5 points (95% range -2.1 to +11.2), p 0.181 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

フルレバ (Rank 36)2026/09/18145935.7%
ごちももも (Rank 32)2026/09/182011955.0%
ヘニオ (Rank 35)2026/09/182271531.8%
ジャキる。 (Rank 31)2026/09/182314960.9%
あいりく (Rank 36)2026/09/18124833.3%
ラオゥ (Rank 32)2026/09/18178947.1%
伍の人 (Rank 33)2026/09/1525151060.0%
monky-d-taku (Rank 30)2026/09/15116554.5%
feeling-frame (Rank 31)2026/09/151410471.4%
Uecchi-Ver53 (Rank 31)2026/09/152012860.0%
Reezent_Sousui (Rank 36)2026/09/15125741.7%
abcdkazu1986 (Rank 35)2026/09/14114736.4%
ジークリオン (Rank 36)2026/09/141331023.1%
クロサギ@はなちゃん (Rank 32)2026/09/14128466.7%
けいすけ新宿 (Rank 32)2026/08/2124101441.7%
Akishin-0313 (Rank 31)2026/08/1926131350.0%
akimaru7 (Rank 32)2026/08/191811761.1%
fixed-star_61 (Rank 34)2026/08/19115645.5%
なめ (Rank 36)2026/08/18113827.3%
MARUKO922 (Rank 31)2026/08/05125741.7%
gin-chaman (Rank 30)2026/08/052018290.0%
金子です (Rank 28)2026/08/04112918.2%
SUTEKI-_-san (Rank 29)2026/08/041310376.9%
HiHo-HiHo_daho (Rank 35)2026/08/041321115.4%
elpopo_3378 (Rank 36)2026/08/03128466.7%

Round openings

Every character

guardG2685.3%
evade up into crouch dash forward1392.7%
Senchuken6P1382.7%
guardG into punchP991.9%
Hi'en Tankyaku9K into guardG941.9%
Chudan Hiji'ate6P921.8%
forward movement into punchP871.7%
Tenshin Oushoushou46P+K into forward movement781.5%
crouch into Honshin Soukyaku1K+G731.4%
backdash into evade up671.3%
punchP671.3%
evade up into evade down621.2%
Ouda6P+K into Oushu Hiji'ate6P+KP541.1%
guardG into Maegeri3K501.0%
evade up into Souanshou3P+K491.0%

895 further openings account for the other 3,654 rounds.

Counted from 1,255 of the 1,256 matches played. The rest were not pulled for openings.

Pai

Senchuken6P1388.0%
Hi'en Tankyaku9K into guardG945.4%
Tenshin Oushoushou46P+K into forward movement784.5%
crouch into Honshin Soukyaku1K+G734.2%
guardG553.2%
guardG into punchP502.9%
evade up into Souanshou3P+K492.8%
Hi'en Tankyaku9K482.8%
Hi'en Tankyaku9K into evade up452.6%
Meishouho4P+K+G into punchP422.4%
punchP382.2%
guardG into Senchuken6P342.0%
backward movement into Ryoushou6P+K301.7%
evade down into Souanshou3P+K291.7%
evade up into crouch dash forward291.7%

238 further openings account for the other 902 rounds.

Aoi

guardG1056.8%
Chudan Hiji'ate6P926.0%
Ouda6P+K into Oushu Hiji'ate6P+KP543.5%
guardG into Maegeri3K503.2%
guardG into Sou'unha66K442.9%
guardG into Oushu Hiji'ate6P+KP382.5%
evade up into crouch dash forward332.1%
backdash into evade up322.1%
forward movement into Nirentotsu OuchuPPP322.1%
Ryoushi43P into guardG301.9%
backdash into Raijinha6K301.9%
forward movement into punchP291.9%
guardG into punchP281.8%
guardG into Chudan Hiji'ate6P271.8%
Ryoushi43P261.7%

220 further openings account for the other 892 rounds.

Sarah

Rising Elbow6P487.5%
evade up into crouch dash forward325.0%
guardG294.5%
Hide Side Kick (Deflect)P+K203.1%
evade down into Queen Bee Needle66K+G203.1%
backdash into Crescent Heel4K+G193.0%
crouch dash forward into Leg Slicer2K+G193.0%
evade up into Long Snap Side Chop3P+K182.8%
forward movement into punchP162.5%
Crescent Heel4K+G152.3%
evade up into evade down132.0%
guardG into Rising Elbow6P132.0%
evade up into Switch Kick4K121.9%
Rising Elbow6P into Switch Kick4K111.7%
forward movement into Jab StraightPP111.7%

143 further openings account for the other 347 rounds.

Wolf

guardG5010.4%
evade up into crouch dash forward255.2%
punchP into Jab StraightPP234.8%
backdash into evade up193.9%
evade up into Arrow Knuckle3P193.9%
guardG into Arrow Knuckle3P183.7%
punchP173.5%
evade down into Arrow Knuckle3P142.9%
backdash into Rolling Elbow43P91.9%
Arrow Knuckle3P into guardG81.7%
Comet Hook1P into guardG81.7%
Low Drop Kick62K81.7%
evade down into crouch dash forward71.4%
guardG into Quick Shoulder66P+K71.4%
Arrow Knuckle3P61.2%

118 further openings account for the other 244 rounds.

Counted from 118 of the 119 matches played. The rest were not pulled for openings.

El Blaze

backward movement into Shadow Strike6P246.6%
guardG246.6%
forward movement into Quick HookPP236.3%
forward movement into punchP215.8%
Fake Roll41236P into VenusP205.5%
evade up into crouch dash forward164.4%
Demon Dance9P+K into Demon's Tail9P+KK154.1%
evade up into evade down102.7%
Hammer Smash46P+K82.2%
Middle Kick3K82.2%
forward movement into Jab~High KickPK82.2%
evade up into Shadow Spin Kick4PK61.6%
guardG into Hammer Smash46P+K61.6%
High-Speed Jab46P into Shouda46PP51.4%
Shadow Strike6P51.4%

91 further openings account for the other 166 rounds.

Eileen

forward movement into Enkou RensouPP2113.7%
Douchu6P106.5%
Enkou Kenka46P95.9%
Enkou Nyudou214P+K into Enkou ShutsudouP74.6%
Enkou Nyudou214P+K63.9%
guardG53.3%
evade down into forward dash42.6%
evade up into crouch dash forward42.6%
guardG into Enkou Kenka46P42.6%
guardG into Sokutantai3K42.6%
crouch into Honshin Kousoutai3K+G32.0%
evade up into Kasettai2K32.0%
forward dash into Douchu6P32.0%
forward movement into Rensou HekizanPPP32.0%
guardG into Honshin Kousoutai3K+G32.0%

54 further openings account for the other 64 rounds.

Vanessa

Defensive Style: guard64.2%
Defensive Style: evade up into punchP53.5%
Offensive Style: guard53.5%
Defensive Style: Back Charge Kick42.8%
Offensive Style: Body Blow42.8%
Offensive Style: backdash into back kick+guard4K+G42.8%
Offensive Style: forward movement into One TwoPP42.8%
Defensive Style: backdash into back kick+guard4K+G32.1%
Defensive Style: evade up into Sliding Low Kick1K+G32.1%
Defensive Style: forward movement into punchP32.1%
Defensive Style: guard into kickK32.1%
Defensive Style: guard into punchP32.1%
Defensive Style: kick32.1%
Offensive Style: backdash into Back Charge Kick44K+G32.1%
Offensive Style: backdash into evade up32.1%

71 further openings account for the other 88 rounds.

Goh

Hiji'ate6P112.5%
backdash into Aragami4K112.5%
evade up into offensive move112.5%
evade up into punchP112.5%
forward movement into punchP112.5%
guardG into Kokuryusatsu Ni46P+KP112.5%
punchP112.5%
punchP into forward movement112.5%