Virtua Fighter 5 REVO · v1.10 · Region: South America
外神田
Characters played — VF5's own record
| Shun | 38 | 1,176 | 642 | 534 | 54.6% |
|---|---|---|---|---|---|
| Jeffry | — | 154 | 92 | 62 | 59.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 12 | 6 | 6 | 50.0% | +7.2 |
|---|---|---|---|---|---|
| Jacky | 10 | 4 | 6 | 40.0% | -2.6 |
| Jean | 10 | 4 | 6 | 40.0% | -4.4 |
| Brad | 9 | 2 | 7 | 22.2% | -28.9 |
| El Blaze | 9 | 4 | 5 | 44.4% | -3.1 |
| Kage | 9 | 5 | 4 | 55.6% | +9.1 |
| Goh | 8 | 4 | 4 | 50.0% | +3.4 |
| Lion | 8 | 4 | 4 | 50.0% | -4.5 |
| Pai | 8 | 3 | 5 | 37.5% | -2.2 |
| Shun | 8 | 4 | 4 | 50.0% | +11.1 |
| Akira | 7 | 5 | 2 | 71.4% | +36.1 |
| Lau | 7 | 4 | 3 | 57.1% | +7.4 |
| Vanessa | 7 | 3 | 4 | 42.9% | +1.8 |
| Lei Fei | 6 | 2 | 4 | 33.3% | -9.0 |
| Eileen | 5 | 2 | 3 | 40.0% | +0.2 |
| Sarah | 5 | 2 | 3 | 40.0% | -8.3 |
| Wolf | 3 | 1 | 2 | 33.3% | -11.6 |
| Jeffry | 2 | 1 | 1 | 50.0% | -9.7 |
| Taka | 1 | 0 | 1 | 0.0% | -37.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 24 | 11 | 13 | 45.8% | +1.9 |
|---|---|---|---|---|---|
| Open | 21 | 15 | 6 | 71.4% | +31.5 |
| Low Fence | 17 | 4 | 13 | 23.5% | -24.4 |
| Breakable Half Fence | 16 | 6 | 10 | 37.5% | -12.5 |
| Breakable Full Fence | 14 | 6 | 8 | 42.9% | +0.7 |
| Full Fence | 11 | 6 | 5 | 54.5% | +8.6 |
| Half Fence | 8 | 3 | 5 | 37.5% | -5.1 |
| Octagon | 7 | 3 | 4 | 42.9% | +3.8 |
| Rectangle | 7 | 2 | 5 | 28.6% | -15.7 |
| Full Fence and Open | 4 | 2 | 2 | 50.0% | -2.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 63 | 41.3% | 44.4% | -3.1 |
| No walls | 62 | 48.4% | 44.6% | +3.8 |
Walls against open: -6.9 points (95% range -24.0 to +10.2), p 0.431 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 吉良吉カゲ (Rank 36) | 7 | 3 | 4 | 42.9% |
|---|---|---|---|---|
| jinmenusagi (Rank 40) | 5 | 3 | 2 | 60.0% |
| ピーエス (Rank 38) | 5 | 2 | 3 | 40.0% |
| Sore (Rank 34) | 4 | 2 | 2 | 50.0% |
| aopai (Rank 39) | 4 | 2 | 2 | 50.0% |
| ★闘将拉麵男★ (Rank 36) | 4 | 2 | 2 | 50.0% |
| こまち (Rank 36) | 4 | 2 | 2 | 50.0% |
| つがさん (Rank 41) | 4 | 1 | 3 | 25.0% |
| 愛蒔らぶりVT (Rank 40) | 4 | 1 | 3 | 25.0% |
| 酔竜功久米仙 (Rank 38) | 4 | 2 | 2 | 50.0% |
| CRY-xxBABYxx (Rank 35) | 3 | 2 | 1 | 66.7% |
| Ka2 (Rank 36) | 3 | 1 | 2 | 33.3% |
| Pyro (Rank 36) | 3 | 2 | 1 | 66.7% |
| lapislazuli (Rank 35) | 3 | 1 | 2 | 33.3% |
| のびもあ (Rank 37) | 3 | 2 | 1 | 66.7% |
| みんなのたらみ (Rank 39) | 3 | 1 | 2 | 33.3% |
| グレウル (Rank 40) | 3 | 1 | 2 | 33.3% |
| 班 長 (Rank 39) | 3 | 2 | 1 | 66.7% |
| 貧乏リオン/binboulion (Rank 35) | 3 | 2 | 1 | 66.7% |
| aona (Rank 36) | 2 | 2 | 0 | 100.0% |
| fwnd1396 (Rank 34) | 2 | 0 | 2 | 0.0% |
| おかし (Rank 41) | 2 | 2 | 0 | 100.0% |
| じゃんぬ兄(公認) (Rank 36) | 2 | 2 | 0 | 100.0% |
| ザ・サーペンターズ (Rank 40) | 2 | 0 | 2 | 0.0% |
| 노주노교자사대곡고정봉주8년 (Rank 39) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| 酔竜功久米仙 (Rank 38) | 2026/06/15 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| グレウル (Rank 40) | 2026/06/15 | 3 | 1 | 2 | 33.3% |
| 愛蒔らぶりVT (Rank 40) | 2026/06/15 | 4 | 1 | 3 | 25.0% |
| ★闘将拉麵男★ (Rank 36) | 2026/06/15 | 4 | 2 | 2 | 50.0% |
| 吉良吉カゲ (Rank 36) | 2026/06/15 | 7 | 3 | 4 | 42.9% |
| Sore (Rank 34) | 2026/06/15 | 4 | 2 | 2 | 50.0% |
| jinmenusagi (Rank 40) | 2026/06/15 | 5 | 3 | 2 | 60.0% |
| Ka2 (Rank 36) | 2026/06/15 | 3 | 1 | 2 | 33.3% |
| じゃんぬ兄(公認) (Rank 36) | 2026/06/15 | 2 | 2 | 0 | 100.0% |
| lapislazuli (Rank 35) | 2026/06/15 | 3 | 1 | 2 | 33.3% |
| 班 長 (Rank 39) | 2026/06/15 | 3 | 2 | 1 | 66.7% |
| つがさん (Rank 41) | 2026/06/15 | 4 | 1 | 3 | 25.0% |
| 貧乏リオン/binboulion (Rank 35) | 2026/06/15 | 3 | 2 | 1 | 66.7% |
| のびもあ (Rank 37) | 2026/06/07 | 3 | 2 | 1 | 66.7% |
| ピーエス (Rank 38) | 2026/06/06 | 5 | 2 | 3 | 40.0% |
| Pyro (Rank 36) | 2026/06/06 | 3 | 2 | 1 | 66.7% |
| 노주노교자사대곡고정봉주8년 (Rank 39) | 2026/06/06 | 2 | 0 | 2 | 0.0% |
| ザ・サーペンターズ (Rank 40) | 2026/06/06 | 2 | 0 | 2 | 0.0% |
| おかし (Rank 41) | 2026/06/06 | 2 | 2 | 0 | 100.0% |
| CRY-xxBABYxx (Rank 35) | 2026/06/06 | 3 | 2 | 1 | 66.7% |
| aopai (Rank 39) | 2026/06/06 | 4 | 2 | 2 | 50.0% |
| こまち (Rank 36) | 2026/06/06 | 4 | 2 | 2 | 50.0% |
| みんなのたらみ (Rank 39) | 2026/06/06 | 3 | 1 | 2 | 33.3% |
| fwnd1396 (Rank 34) | 2026/06/06 | 2 | 0 | 2 | 0.0% |
| aona (Rank 36) | 2026/05/31 | 2 | 2 | 0 | 100.0% |
Round openings
Shun
| guardG | 21 | 4.0% |
|---|---|---|
| backward movement into Gyou'in Haishu3P | 19 | 3.7% |
| Shinho Suikoushu43P+K | 16 | 3.1% |
| crouch into Haisenchu1P | 14 | 2.7% |
| forward movement into punchP | 14 | 2.7% |
| backdash into Tenshin Benshu4P+K | 13 | 2.5% |
| forward movement into crouch | 13 | 2.5% |
| Tanhi ChougekiK+G into Gyousentai2K | 12 | 2.3% |
| forward movement into Gyou'in Haishu3P | 12 | 2.3% |
| forward movement into backdash | 12 | 2.3% |
| backward movement into Kasen Zenbokushou6PP | 11 | 2.1% |
| forward movement into forward dash | 11 | 2.1% |
| Getsuga Gakushu46P into Honshin TankaP+K | 10 | 1.9% |
| backdash into offensive move | 10 | 1.9% |
| backward movement into Getsuga Gakushu46P | 9 | 1.7% |
141 further openings account for the other 322 rounds.
