VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lion

stereo_burrow60

Career matches930
Career win rate68.7%
Round win rate57.9%
Peak rank31
Distinct opponents2
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion2211398262.9%
Kage311601194174.4%
Akira143915263.6%
Goh135944169.6%
Jean118912777.1%
El Blaze77562172.7%
Vanessa76492764.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean21150.0%-55.3
Lion220100.0%+55.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence21150.0%-55.3
Rectangle220100.0%+55.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2100.0%72.4%+27.6
No walls250.0%77.6%-27.6

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

みんみんさん (Rank 33)220100.0%
小名浜DC (Rank 32)21150.0%

Most played opponents, most recent first

小名浜DC (Rank 32)2026/04/2221150.0%
みんみんさん (Rank 33)2026/04/19220100.0%

Round openings

Kage

backward movement into Nagiharai6P+K421.1%
crouch dash forward into forward dash315.8%
backdash into Gen'you4K+G210.5%
backdash into Hagakure-ryu In Raijingeki46P+K210.5%
guardG into Nirenkyaku3KK210.5%
Ryu'eikyaku66K15.3%
evade down into Nirenkyaku3KK15.3%
evade down into backdash15.3%
evade down into forward dash15.3%
evade up into Nirenkyaku3KK15.3%
evade up into forward dash15.3%