Virtua Fighter 5 REVO · v1.10
おろち ぽっぽ
Characters played — VF5's own record
| Jacky | 44 | 1,862 | 1,249 | 613 | 67.1% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 187 | 121 | 66 | 64.7% | -2.7 |
|---|---|---|---|---|---|
| Kage | 109 | 62 | 47 | 56.9% | +0.4 |
| Akira | 97 | 59 | 38 | 60.8% | -4.8 |
| Lion | 89 | 77 | 12 | 86.5% | +19.7 |
| Jacky | 84 | 60 | 24 | 71.4% | +2.0 |
| Shun | 71 | 46 | 25 | 64.8% | -3.2 |
| Lei Fei | 51 | 37 | 14 | 72.5% | -0.7 |
| Wolf | 41 | 33 | 8 | 80.5% | +7.2 |
| Brad | 39 | 23 | 16 | 59.0% | -6.9 |
| Jeffry | 29 | 21 | 8 | 72.4% | +2.8 |
| Aoi | 26 | 19 | 7 | 73.1% | -3.0 |
| Sarah | 25 | 13 | 12 | 52.0% | -23.8 |
| Pai | 23 | 13 | 10 | 56.5% | -10.5 |
| El Blaze | 22 | 19 | 3 | 86.4% | +13.4 |
| Jean | 21 | 16 | 5 | 76.2% | +6.7 |
| Goh | 19 | 14 | 5 | 73.7% | +16.3 |
| Eileen | 13 | 9 | 4 | 69.2% | +0.1 |
| Vanessa | 12 | 4 | 8 | 33.3% | -33.4 |
| Taka | 6 | 2 | 4 | 33.3% | -32.5 |
| Dural | 1 | 0 | 1 | 0.0% | -60.0 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 123 | 82 | 41 | 66.7% | -1.4 |
|---|---|---|---|---|---|
| Octagon | 113 | 81 | 32 | 71.7% | +5.0 |
| Breakable Full Fence | 104 | 72 | 32 | 69.2% | +3.0 |
| Low Fence | 103 | 67 | 36 | 65.0% | +2.4 |
| Half Fence | 101 | 73 | 28 | 72.3% | +3.8 |
| Breakable Half Fence | 91 | 57 | 34 | 62.6% | -2.3 |
| Rectangle | 81 | 54 | 27 | 66.7% | -1.5 |
| Full Fence | 79 | 47 | 32 | 59.5% | -7.0 |
| Open | 66 | 42 | 24 | 63.6% | -6.5 |
| Full Fence and Open | 55 | 36 | 19 | 65.5% | -3.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 569 | 67.5% | 66.9% | +0.5 |
| No walls | 292 | 65.4% | 66.5% | -1.1 |
Walls against open: +1.7 points (95% range -6.0 to +9.4), p 0.672 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ハマラウ (Rank 43) | 109 | 70 | 39 | 64.2% |
|---|---|---|---|---|
| ラーメソマソ (Rank 46) | 45 | 13 | 32 | 28.9% |
| シズラヒモビッチ (Rank 41) | 32 | 20 | 12 | 62.5% |
| tu-kun0223 (Rank 40) | 25 | 14 | 11 | 56.0% |
| ★闘将拉麵男★ (Rank 41) | 21 | 20 | 1 | 95.2% |
| かっこいいらう (Rank 44) | 21 | 7 | 14 | 33.3% |
| ちび太★らふぁ~る (Rank 42) | 19 | 15 | 4 | 79.0% |
| かめやま (Rank 42) | 18 | 8 | 10 | 44.4% |
| CLEARCARE (Rank 42) | 16 | 13 | 3 | 81.2% |
| hikabun (Rank 36) | 15 | 13 | 2 | 86.7% |
| jinmenusagi (Rank 42) | 15 | 11 | 4 | 73.3% |
| P式截拳道こくとう (Rank 40) | 14 | 11 | 3 | 78.6% |
| hatarakedo_tagayasedo... (Rank 42) | 14 | 6 | 8 | 42.9% |
| カルティカ (Rank 41) | 13 | 5 | 8 | 38.5% |
| かんしゅ (Rank 41) | 12 | 9 | 3 | 75.0% |
| KA-GO (Rank 41) | 11 | 8 | 3 | 72.7% |
| momotaiga (Rank 42) | 11 | 6 | 5 | 54.5% |
| rocku (Rank 41) | 11 | 6 | 5 | 54.5% |
| poncho (Rank 41) | 10 | 3 | 7 | 30.0% |
| Fibonacci (Rank 42) | 9 | 6 | 3 | 66.7% |
| moto__666 (Rank 37) | 9 | 4 | 5 | 44.4% |
| ついで (Rank 40) | 9 | 8 | 1 | 88.9% |
| 中四国ウルフ (Rank 42) | 9 | 6 | 3 | 66.7% |
| 毎度♪ (Rank 42) | 9 | 4 | 5 | 44.4% |
| 硬め濃いめ少なめお米 (Rank 41) | 8 | 4 | 4 | 50.0% |
Most played opponents, most recent first
| jinmenusagi (Rank 42) | 2026/09/18 | 15 | 11 | 4 | 73.3% |
|---|---|---|---|---|---|
| momotaiga (Rank 42) | 2026/09/15 | 11 | 6 | 5 | 54.5% |
| ★闘将拉麵男★ (Rank 41) | 2026/09/15 | 21 | 20 | 1 | 95.2% |
| Fibonacci (Rank 42) | 2026/09/13 | 9 | 6 | 3 | 66.7% |
| ハマラウ (Rank 43) | 2026/09/12 | 109 | 70 | 39 | 64.2% |
| hikabun (Rank 36) | 2026/09/09 | 15 | 13 | 2 | 86.7% |
| poncho (Rank 41) | 2026/09/09 | 10 | 3 | 7 | 30.0% |
| CLEARCARE (Rank 42) | 2026/09/02 | 16 | 13 | 3 | 81.2% |
| かんしゅ (Rank 41) | 2026/08/26 | 12 | 9 | 3 | 75.0% |
| ちび太★らふぁ~る (Rank 42) | 2026/08/26 | 19 | 15 | 4 | 79.0% |
| 中四国ウルフ (Rank 42) | 2026/08/25 | 9 | 6 | 3 | 66.7% |
| 毎度♪ (Rank 42) | 2026/08/25 | 9 | 4 | 5 | 44.4% |
| かめやま (Rank 42) | 2026/08/18 | 18 | 8 | 10 | 44.4% |
| P式截拳道こくとう (Rank 40) | 2026/08/18 | 14 | 11 | 3 | 78.6% |
| ついで (Rank 40) | 2026/08/05 | 9 | 8 | 1 | 88.9% |
| hatarakedo_tagayasedo... (Rank 42) | 2026/08/05 | 14 | 6 | 8 | 42.9% |
| rocku (Rank 41) | 2026/07/25 | 11 | 6 | 5 | 54.5% |
| シズラヒモビッチ (Rank 41) | 2026/07/25 | 32 | 20 | 12 | 62.5% |
| カルティカ (Rank 41) | 2026/07/24 | 13 | 5 | 8 | 38.5% |
| tu-kun0223 (Rank 40) | 2026/07/22 | 25 | 14 | 11 | 56.0% |
| かっこいいらう (Rank 44) | 2026/07/14 | 21 | 7 | 14 | 33.3% |
| 硬め濃いめ少なめお米 (Rank 41) | 2026/07/11 | 8 | 4 | 4 | 50.0% |
| ラーメソマソ (Rank 46) | 2026/07/03 | 45 | 13 | 32 | 28.9% |
| KA-GO (Rank 41) | 2026/06/26 | 11 | 8 | 3 | 72.7% |
| moto__666 (Rank 37) | 2026/06/05 | 9 | 4 | 5 | 44.4% |
Round openings
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 577 | 14.9% |
|---|---|---|
| backdash into evade down | 330 | 8.5% |
| backdash into evade up | 267 | 6.9% |
| backdash into Long Stride Back Knuckle4P+K | 171 | 4.4% |
| backdash into High Angle Upper Kick6K | 145 | 3.8% |
| forward dash into Low Spin Kick1K+G | 107 | 2.8% |
| Squat Straight2P | 104 | 2.7% |
| backdash into Middle Smash6P | 88 | 2.3% |
| forward dash into Slant Back Knuckle1P | 86 | 2.2% |
| forward movement into kickK | 72 | 1.9% |
| backdash into Smash Straight Jab3PP | 65 | 1.7% |
| crouch dash forward into Lightning Back Knuckle3PPP | 65 | 1.7% |
| backdash into guardG | 61 | 1.6% |
| forward movement into Jab Double StraightPPP | 61 | 1.6% |
| forward movement into punchP | 61 | 1.6% |
257 further openings account for the other 1,608 rounds.
