VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

jokey_awe94

Career matches5,724
Career win rate51.7%
Round win rate48.5%
Peak rank41
Distinct opponents230
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean415,7242,9582,76651.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky118645454.2%+6.3
Kage93553859.1%+9.7
Lion92306232.6%-12.9
Akira90414945.6%+0.3
Lau69333647.8%-4.6
Sarah58322655.2%+2.0
Shun55322358.2%+10.5
Vanessa55342161.8%+10.8
Aoi54292553.7%+3.0
Wolf38132534.2%-14.1
Goh35152042.9%-9.2
Jean34181652.9%+0.6
Jeffry33161748.5%-5.6
Brad32161650.0%+3.5
Taka31141745.2%+3.7
Pai24131154.2%-2.0
El Blaze2041620.0%-27.6
Lei Fei1861233.3%-9.0
Dural124833.3%-12.8
Eileen85362.5%+21.4

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence118526644.1%-7.4
Single Wall112565650.0%+2.3
Rectangle100435743.0%-6.9
Full Fence99504950.5%+0.5
Half Fence96514553.1%+6.1
Octagon93474650.5%+2.7
Breakable Half Fence88454351.1%+2.9
Open85444151.8%+1.7
Breakable Full Fence83414249.4%+1.6
Full Fence and Open48252352.1%+3.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls55949.6%48.6%+0.9
No walls31548.3%49.5%-1.3

Walls against open: +2.2 points (95% range -5.1 to +9.6), p 0.550 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

aona (Rank 36)2026/09/22116554.5%
かんしゅ (Rank 42)2026/09/181331023.1%
ゲッパー (Rank 39)2026/09/17169756.2%
ちび太☆らふぁ~る (Rank 41)2026/09/101641225.0%
expensive-sand (Rank 40)2026/09/10104640.0%
デネ (Rank 41)2026/09/0625131252.0%
たまつばき (Rank 42)2026/09/061441028.6%
天狗から逃げるな (Rank 41)2026/09/05117463.6%
寿司眼鉄 (Rank 36)2026/08/31126650.0%
ビルちゃん (Rank 41)2026/08/30146842.9%
マハリータまるこ (Rank 39)2026/08/30189950.0%
ひらがなであおき (Rank 40)2026/08/301431121.4%
manatsu_7 (Rank 42)2026/08/28126650.0%
中四国ウルフ (Rank 42)2026/08/27111109.1%
CoCoSyrup (Rank 42)2026/08/272112957.1%
村長~災禍の中心~ (Rank 40)2026/08/21128466.7%
★闘将拉麵男★ (Rank 39)2026/08/182719870.4%
漂泊の民回線ジプシー (Rank 37)2026/08/18127558.3%
トーマス軍団残党K (Rank 40)2026/07/29156940.0%
つがさん (Rank 37)2026/07/27104640.0%
jinmenusagi (Rank 41)2026/07/231841422.2%
ふかふか (Rank 38)2026/07/201910952.6%
おかし (Rank 41)2026/06/261651131.2%
junkman (Rank 36)2026/05/22147750.0%
龍太 (Rank 42)2026/05/161321115.4%

Round openings

Jean

backdash into Oihiji4P+K58315.2%
backdash into evade up3298.6%
Gyaku Seikenzuki66P2947.7%
forward dash into Yoko'enpi6P2065.4%
crouch into Tate'enpi33P1744.5%
Yoko'enpi6P1674.4%
Shitamaeken2P1644.3%
guardG1614.2%
crouch into Tate'enpi~Tenkai Hizageri33PK1403.7%
crouch into Shitanagi Shutou1P1243.2%
forward dash into Harai'uke (Deflect)4P+K+G1032.7%
forward movement into punchP892.3%
guardG into Yamakuzushi6K721.9%
Gyaku Seikenzuki66P into forward dash621.6%
crouch into Shitazuki3P591.5%

206 further openings account for the other 1,095 rounds.

Counted from 955 of the 969 matches played. The rest were not pulled for openings.