Virtua Fighter 5 REVO · v1.10 · Region: Asia
ENGLID
Characters played — VF5's own record
| Jacky | 40 | 7,322 | 3,719 | 3,603 | 50.8% |
|---|---|---|---|---|---|
| Eileen | — | 359 | 188 | 171 | 52.4% |
| Akira | 26 | 12 | 7 | 5 | 58.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 120 | 64 | 56 | 53.3% | -0.7 |
|---|---|---|---|---|---|
| Jacky | 110 | 58 | 52 | 52.7% | +3.0 |
| Lau | 84 | 43 | 41 | 51.2% | -2.1 |
| Goh | 78 | 43 | 35 | 55.1% | +2.3 |
| Jeffry | 76 | 39 | 37 | 51.3% | -1.6 |
| Lei Fei | 72 | 37 | 35 | 51.4% | -2.3 |
| Shun | 70 | 46 | 24 | 65.7% | +20.9 |
| Kage | 67 | 32 | 35 | 47.8% | -4.2 |
| Lion | 59 | 38 | 21 | 64.4% | +14.7 |
| Pai | 59 | 27 | 32 | 45.8% | -6.2 |
| Jean | 58 | 28 | 30 | 48.3% | -6.4 |
| Wolf | 58 | 37 | 21 | 63.8% | +9.7 |
| Vanessa | 56 | 28 | 28 | 50.0% | +3.2 |
| Brad | 45 | 19 | 26 | 42.2% | -9.7 |
| Eileen | 43 | 16 | 27 | 37.2% | -11.7 |
| Sarah | 43 | 19 | 24 | 44.2% | -6.8 |
| Taka | 36 | 17 | 19 | 47.2% | +1.1 |
| Aoi | 34 | 15 | 19 | 44.1% | -9.1 |
| El Blaze | 33 | 14 | 19 | 42.4% | -13.2 |
| Dural | 10 | 6 | 4 | 60.0% | -1.1 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 146 | 57 | 89 | 39.0% | -12.1 |
|---|---|---|---|---|---|
| Open | 137 | 75 | 62 | 54.7% | +3.4 |
| Low Fence | 129 | 80 | 49 | 62.0% | +11.3 |
| Octagon | 129 | 76 | 53 | 58.9% | +6.1 |
| Breakable Half Fence | 117 | 60 | 57 | 51.3% | -0.9 |
| Breakable Full Fence | 114 | 52 | 62 | 45.6% | -7.7 |
| Single Wall | 112 | 60 | 52 | 53.6% | +0.9 |
| Half Fence | 110 | 50 | 60 | 45.5% | -8.5 |
| Rectangle | 99 | 59 | 40 | 59.6% | +10.6 |
| Full Fence and Open | 69 | 32 | 37 | 46.4% | -3.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 715 | 49.5% | 51.8% | -2.3 |
| No walls | 378 | 56.9% | 52.1% | +4.8 |
Walls against open: -7.0 points (95% range -13.8 to -0.3), p 0.041 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| zaduhkj (Rank 34) | 27 | 17 | 10 | 63.0% |
|---|---|---|---|---|
| NORESPECT (Rank 36) | 22 | 12 | 10 | 54.5% |
| (˘д˘)ʃStranger (Rank 37) | 19 | 8 | 11 | 42.1% |
| KAZ-morimorimiso- (Rank 40) | 18 | 8 | 10 | 44.4% |
| danimura (Rank 34) | 17 | 8 | 9 | 47.1% |
| CoCoSyrup (Rank 36) | 14 | 6 | 8 | 42.9% |
| banbal/バンバル (Rank 37) | 14 | 5 | 9 | 35.7% |
| MaBoy (Rank 36) | 13 | 9 | 4 | 69.2% |
| Tokkovanessa_VF (Rank 42) | 13 | 3 | 10 | 23.1% |
| dancho--hs (Rank 36) | 13 | 7 | 6 | 53.9% |
| pesonkun0519 (Rank 39) | 13 | 6 | 7 | 46.1% |
| 漂泊の民回線ジプシー (Rank 38) | 13 | 5 | 8 | 38.5% |
| SUSU_MU__ (Rank 36) | 12 | 7 | 5 | 58.3% |
| jinmenusagi (Rank 41) | 12 | 4 | 8 | 33.3% |
| kansimamoto (Rank 35) | 12 | 8 | 4 | 66.7% |
| シゲオ (Rank 40) | 12 | 1 | 11 | 8.3% |
| ctraum (Rank 39) | 11 | 9 | 2 | 81.8% |
| 寿司眼鉄 (Rank 39) | 11 | 8 | 3 | 72.7% |
| Hi:D (Rank 35) | 10 | 9 | 1 | 90.0% |
| anzenpai (Rank 36) | 10 | 7 | 3 | 70.0% |
| かえる (Rank 38) | 10 | 8 | 2 | 80.0% |
| ゆい (Rank 35) | 10 | 5 | 5 | 50.0% |
| カルティカ (Rank 41) | 10 | 7 | 3 | 70.0% |
| 무파ZeroBlue (Rank 34) | 10 | 6 | 4 | 60.0% |
| 타우끼/taukee (Rank 36) | 10 | 5 | 5 | 50.0% |
Most played opponents, most recent first
| dancho--hs (Rank 36) | 2026/09/18 | 13 | 7 | 6 | 53.9% |
|---|---|---|---|---|---|
| NORESPECT (Rank 36) | 2026/09/17 | 22 | 12 | 10 | 54.5% |
| (˘д˘)ʃStranger (Rank 37) | 2026/09/16 | 19 | 8 | 11 | 42.1% |
| SUSU_MU__ (Rank 36) | 2026/09/15 | 12 | 7 | 5 | 58.3% |
| カルティカ (Rank 41) | 2026/09/15 | 10 | 7 | 3 | 70.0% |
| jinmenusagi (Rank 41) | 2026/09/14 | 12 | 4 | 8 | 33.3% |
| 寿司眼鉄 (Rank 39) | 2026/09/14 | 11 | 8 | 3 | 72.7% |
| ctraum (Rank 39) | 2026/09/11 | 11 | 9 | 2 | 81.8% |
| CoCoSyrup (Rank 36) | 2026/09/10 | 14 | 6 | 8 | 42.9% |
| 타우끼/taukee (Rank 36) | 2026/09/09 | 10 | 5 | 5 | 50.0% |
| KAZ-morimorimiso- (Rank 40) | 2026/09/09 | 18 | 8 | 10 | 44.4% |
| MaBoy (Rank 36) | 2026/09/09 | 13 | 9 | 4 | 69.2% |
| 漂泊の民回線ジプシー (Rank 38) | 2026/09/08 | 13 | 5 | 8 | 38.5% |
| シゲオ (Rank 40) | 2026/09/06 | 12 | 1 | 11 | 8.3% |
| かえる (Rank 38) | 2026/09/06 | 10 | 8 | 2 | 80.0% |
| Hi:D (Rank 35) | 2026/09/06 | 10 | 9 | 1 | 90.0% |
| zaduhkj (Rank 34) | 2026/09/06 | 27 | 17 | 10 | 63.0% |
| pesonkun0519 (Rank 39) | 2026/09/06 | 13 | 6 | 7 | 46.1% |
| kansimamoto (Rank 35) | 2026/09/06 | 12 | 8 | 4 | 66.7% |
| Tokkovanessa_VF (Rank 42) | 2026/09/02 | 13 | 3 | 10 | 23.1% |
| banbal/バンバル (Rank 37) | 2026/08/31 | 14 | 5 | 9 | 35.7% |
| 무파ZeroBlue (Rank 34) | 2026/08/31 | 10 | 6 | 4 | 60.0% |
| ゆい (Rank 35) | 2026/08/31 | 10 | 5 | 5 | 50.0% |
| anzenpai (Rank 36) | 2026/08/24 | 10 | 7 | 3 | 70.0% |
| danimura (Rank 34) | 2026/08/18 | 17 | 8 | 9 | 47.1% |
Round openings
Every character
| backdash into evade down | 616 | 12.5% |
|---|---|---|
| backdash into evade up | 387 | 7.8% |
| forward movement into punchP | 292 | 5.9% |
| backdash into Step-in Middle Kick66K+G | 263 | 5.3% |
| backdash into Spin Heel Sword4K+G | 232 | 4.7% |
| Dash Hammer Kick66K | 225 | 4.6% |
| Squat Straight2P | 224 | 4.5% |
| backdash into Dash Hammer Kick66K | 208 | 4.2% |
| Low Spin Kick1K+G | 139 | 2.8% |
| forward movement into Jab Double StraightPPP | 102 | 2.1% |
| punchP | 95 | 1.9% |
| backdash into Beat & Back KnuckleP+KP | 84 | 1.7% |
| Middle Smash6P | 78 | 1.6% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 69 | 1.4% |
| backdash into High Angle Upper Kick6K | 66 | 1.3% |
254 further openings account for the other 1,849 rounds.
Jacky
| backdash into evade down | 613 | 12.5% |
|---|---|---|
| backdash into evade up | 385 | 7.9% |
| forward movement into punchP | 291 | 5.9% |
| backdash into Step-in Middle Kick66K+G | 263 | 5.4% |
| backdash into Spin Heel Sword4K+G | 232 | 4.7% |
| Dash Hammer Kick66K | 225 | 4.6% |
| Squat Straight2P | 224 | 4.6% |
| backdash into Dash Hammer Kick66K | 208 | 4.2% |
| Low Spin Kick1K+G | 139 | 2.8% |
| forward movement into Jab Double StraightPPP | 102 | 2.1% |
| punchP | 95 | 1.9% |
| backdash into Beat & Back KnuckleP+KP | 84 | 1.7% |
| Middle Smash6P | 78 | 1.6% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 69 | 1.4% |
| backdash into High Angle Upper Kick6K | 66 | 1.4% |
239 further openings account for the other 1,825 rounds.
Akira
| Rimon Chouchu66P | 4 | 13.3% |
|---|---|---|
| backdash into evade down | 3 | 10.0% |
| Souka Housui3P+K | 2 | 6.7% |
| backdash into Sokutai3K | 2 | 6.7% |
| backdash into evade up | 2 | 6.7% |
| Housui2P | 1 | 3.3% |
| backdash into Chouyoushu1P | 1 | 3.3% |
| backdash into Chouzan Housui46P+K | 1 | 3.3% |
| backdash into Hekishou43P | 1 | 3.3% |
| backdash into Jouho Senshou46P | 1 | 3.3% |
| backdash into Kaikyusei4P | 1 | 3.3% |
| backdash into Rimon Chouchu66P | 1 | 3.3% |
| backdash into Youhou33P | 1 | 3.3% |
| backdash into Youteitou6K | 1 | 3.3% |
| backward movement into evade down | 1 | 3.3% |
7 further openings account for the other 7 rounds.
