VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

チンタオ

Career matches4,410
Career win rate58.6%
Round win rate52.1%
Peak rank38
Distinct opponents39
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira1,59989270755.8%
Jacky381,46881165755.2%
Lei Fei59436522961.5%
Lau2691799066.5%
Lion1621045864.2%
Jean331591174273.6%
Sarah321591184174.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry115645.5%-12.0
Akira107370.0%+21.0
Jacky105550.0%+1.7
Brad73442.9%-24.2
Pai62433.3%-14.6
Aoi52340.0%-14.0
Sarah51420.0%-30.7
El Blaze43175.0%+13.3
Shun43175.0%+27.9
Dural330100.0%+31.1
Vanessa32166.7%+31.0
Lau21150.0%-14.2
Lei Fei21150.0%-12.4
Lion110100.0%+34.0
Wolf110100.0%+42.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence125741.7%-11.8
Rectangle123925.0%-33.1
Octagon86275.0%+30.3
Low Fence76185.7%+29.7
Breakable Half Fence64266.7%+12.5
Open62433.3%-13.0
Full Fence42250.0%-14.4
Full Fence and Open42250.0%-4.3
Half Fence440100.0%+39.4
Single Wall42250.0%-0.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4652.2%53.7%-1.6
No walls1758.8%52.1%+6.8

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Bird-Tat (Rank 31)2026/07/2121150.0%
NAO-Fei (Rank 30)2026/07/1421150.0%
shogun-iwaki (Rank 34)2026/06/3021150.0%
Gravastar (Rank 30)2026/06/3032166.7%
浅川サナタ@ようつべ (Rank 30)2026/06/29220100.0%
perori (Rank 29)2026/06/2521150.0%
めかざわ (Rank 28)2026/06/2432166.7%
JeanKujo (Rank 31)2026/06/24220100.0%
syounai (Rank 28)2026/06/23220100.0%
jikacho-Gigas (Rank 38)2026/06/08220100.0%
保育園中退 (Rank 39)2026/05/2351420.0%
kido852 (Rank 35)2026/05/212020.0%
エル・シエロ (Rank 41)2026/05/212020.0%
shenron0321 (Rank 38)2026/05/1921150.0%
warukumadorikuma (Rank 31)2026/05/18220100.0%
Tokkovanessa_VF (Rank 41)2026/05/1232166.7%
漂泊の民回線ジプシー (Rank 35)2026/05/1242250.0%
lesser-pram7 (Rank 40)2026/05/114040.0%
かめやま (Rank 41)2026/05/082020.0%
muumuu (Rank 39)2026/05/063030.0%
ゲッパー (Rank 36)2026/05/0632166.7%
boult (Rank 36)2026/05/061010.0%
무파ZeroBlue (Rank 33)2026/04/20110100.0%
BONZE (Rank 33)2026/04/18330100.0%
hsat0310 (Rank 32)2026/04/18110100.0%

Round openings

Every character

forward movement into kickK237.6%
forward movement into punchP186.0%
crouch into Low Spin Kick1K+G155.0%
Middle Spin Kick46K+G103.3%
punchP103.3%
Crescent Heel4K+G into forward movement93.0%
Rising Elbow6P72.3%
crouch into Leg Slicer2K+G72.3%
evade down into crouch dash forward72.3%
evade up into evade down72.3%
Dash Hammer Kick66K into forward dash51.7%
Low Spin Kick1K+G51.7%
Middle Smash6P51.7%
Spin Heel Sword4K+G into forward movement51.7%
crouch into Squat Straight2P51.7%

95 further openings account for the other 163 rounds.

Counted from 72 of the 74 matches played. The rest were not pulled for openings.

Jacky

crouch into Low Spin Kick1K+G159.2%
forward movement into punchP137.9%
Middle Spin Kick46K+G106.1%
punchP95.5%
Dash Hammer Kick66K into forward dash53.0%
Low Spin Kick1K+G53.0%
Middle Smash6P53.0%
Spin Heel Sword4K+G into forward movement53.0%
crouch into Squat Straight2P53.0%
evade down into crouch dash forward53.0%
forward movement into Jab Double StraightPPP53.0%
crouch into Middle Kick3K42.4%
guardG42.4%
Bil Jee6P+K into forward dash31.8%
Spin Heel Sword4K+G into forward dash31.8%

55 further openings account for the other 68 rounds.

Sarah

forward movement into kickK2219.5%
Crescent Heel4K+G into forward movement98.0%
Rising Elbow6P76.2%
crouch into Leg Slicer2K+G76.2%
evade up into evade down65.3%
crouch into Jackknife Kick3K43.5%
crouch into Setup Combination3PK43.5%
forward dash into Leg Slicer2K+G43.5%
Back Knuckle4P into Serpent Rage4PK32.6%
Rising Elbow6P into Double Joint Butt6PK32.6%
crouch into Serpent Toe Kick2P+K32.6%
evade up into crouch dash forward32.6%
forward dash into guardG32.6%
forward movement into Hide Side Kick (Deflect)P+K32.6%
Sharpsword44K into Sharpsword Combo44KK21.8%

24 further openings account for the other 30 rounds.

Counted from 27 of the 29 matches played. The rest were not pulled for openings.

Jean

crouch into Shitamaeken2P312.5%
forward movement into punchP312.5%
Hangetsu NirenzukiP+K28.3%
kickK28.3%
punchP into kickK28.3%
Gyaku Seikenzuki66P14.2%
Gyaku Seikenzuki66P into forward dash14.2%
Koubougeri6K+G14.2%
Shutoukiri4P into Chinshin Seichuken4PP14.2%
Shutoukiri4P into punchP14.2%
Yoko'enpi6P into Chudan Mawashigeri3K14.2%
backdash into evade down14.2%
crouch into Tate'enpi~Tenkai Hizageri33PK14.2%
evade up into Shitazuki3P14.2%
forward movement into crouch14.2%

2 further openings account for the other 2 rounds.