Virtua Fighter 5 REVO · v1.10 · Region: Asia
Re:Biz
Characters played — VF5's own record
| Pai | 42 | 4,054 | 2,120 | 1,934 | 52.3% |
|---|---|---|---|---|---|
| Jean | 36 | 2,037 | 1,034 | 1,003 | 50.8% |
| Lei Fei | 37 | 816 | 468 | 348 | 57.4% |
| Jeffry | 36 | 588 | 327 | 261 | 55.6% |
| Lau | 26 | 2 | 1 | 1 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 123 | 68 | 55 | 55.3% | +5.3 |
|---|---|---|---|---|---|
| Pai | 107 | 40 | 67 | 37.4% | -11.2 |
| Kage | 97 | 48 | 49 | 49.5% | +2.4 |
| Wolf | 95 | 46 | 49 | 48.4% | -3.0 |
| Lion | 86 | 47 | 39 | 54.6% | +6.1 |
| Jacky | 82 | 48 | 34 | 58.5% | +5.3 |
| Lau | 78 | 37 | 41 | 47.4% | -0.8 |
| Jean | 64 | 29 | 35 | 45.3% | +0.5 |
| Shun | 62 | 32 | 30 | 51.6% | +0.7 |
| Sarah | 58 | 30 | 28 | 51.7% | +1.9 |
| Brad | 57 | 20 | 37 | 35.1% | -11.5 |
| Goh | 53 | 30 | 23 | 56.6% | +6.5 |
| El Blaze | 51 | 21 | 30 | 41.2% | -4.0 |
| Lei Fei | 51 | 25 | 26 | 49.0% | -0.2 |
| Aoi | 47 | 22 | 25 | 46.8% | -2.2 |
| Eileen | 32 | 13 | 19 | 40.6% | -4.7 |
| Jeffry | 32 | 17 | 15 | 53.1% | +5.2 |
| Vanessa | 31 | 14 | 17 | 45.2% | -2.5 |
| Taka | 27 | 15 | 12 | 55.6% | +8.5 |
| Dural | 1 | 0 | 1 | 0.0% | -35.2 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 151 | 72 | 79 | 47.7% | -2.1 |
|---|---|---|---|---|---|
| Breakable Full Fence | 137 | 67 | 70 | 48.9% | +0.7 |
| Open | 128 | 58 | 70 | 45.3% | -5.3 |
| Low Fence | 127 | 67 | 60 | 52.8% | +4.2 |
| Breakable Half Fence | 126 | 66 | 60 | 52.4% | +4.9 |
| Single Wall | 125 | 56 | 69 | 44.8% | -4.2 |
| Half Fence | 116 | 60 | 56 | 51.7% | +3.1 |
| Rectangle | 115 | 53 | 62 | 46.1% | -3.5 |
| Octagon | 94 | 52 | 42 | 55.3% | +5.7 |
| Full Fence and Open | 61 | 20 | 41 | 32.8% | -11.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 739 | 50.1% | 49.0% | +1.1 |
| No walls | 380 | 47.6% | 49.2% | -1.6 |
Walls against open: +2.7 points (95% range -3.6 to +9.0), p 0.400 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| vintage-channel9 (Rank 38) | 20 | 14 | 6 | 70.0% |
|---|---|---|---|---|
| ハマラウ (Rank 43) | 18 | 7 | 11 | 38.9% |
| デネ (Rank 41) | 17 | 8 | 9 | 47.1% |
| ゲッパー (Rank 38) | 16 | 7 | 9 | 43.8% |
| うるヲ参拾 (Rank 39) | 15 | 8 | 7 | 53.3% |
| lesser-pram7 (Rank 41) | 14 | 7 | 7 | 50.0% |
| shishamo55 (Rank 39) | 13 | 5 | 8 | 38.5% |
| manatsu_7 (Rank 43) | 10 | 0 | 10 | 0.0% |
| お~ちゃん (Rank 35) | 10 | 6 | 4 | 60.0% |
| せろり☆ (Rank 44) | 10 | 4 | 6 | 40.0% |
| lapislazuli (Rank 37) | 9 | 6 | 3 | 66.7% |
| lost-growth6050 (Rank 43) | 9 | 2 | 7 | 22.2% |
| stepan_BVFA (Rank 39) | 9 | 4 | 5 | 44.4% |
| zakiyamaBR (Rank 37) | 9 | 4 | 5 | 44.4% |
| でんでんでん123X (Rank 38) | 9 | 5 | 4 | 55.6% |
| GORIchu (Rank 37) | 8 | 2 | 6 | 25.0% |
| anzenpai (Rank 35) | 8 | 3 | 5 | 37.5% |
| chima0818turi (Rank 42) | 8 | 3 | 5 | 37.5% |
| hattori1357 (Rank 38) | 8 | 4 | 4 | 50.0% |
| ken3000wo (Rank 34) | 8 | 3 | 5 | 37.5% |
| kenzan1955 (Rank 38) | 8 | 2 | 6 | 25.0% |
| montanmo (Rank 37) | 8 | 4 | 4 | 50.0% |
| めっちゃセコいラウ (Rank 39) | 8 | 7 | 1 | 87.5% |
| サンドイッチです (Rank 41) | 8 | 3 | 5 | 37.5% |
| 指無しライダー (Rank 42) | 8 | 1 | 7 | 12.5% |
Most played opponents, most recent first
| お~ちゃん (Rank 35) | 2026/09/17 | 10 | 6 | 4 | 60.0% |
|---|---|---|---|---|---|
| めっちゃセコいラウ (Rank 39) | 2026/09/17 | 8 | 7 | 1 | 87.5% |
| ゲッパー (Rank 38) | 2026/09/17 | 16 | 7 | 9 | 43.8% |
| ハマラウ (Rank 43) | 2026/09/17 | 18 | 7 | 11 | 38.9% |
| zakiyamaBR (Rank 37) | 2026/09/13 | 9 | 4 | 5 | 44.4% |
| でんでんでん123X (Rank 38) | 2026/09/13 | 9 | 5 | 4 | 55.6% |
| stepan_BVFA (Rank 39) | 2026/09/13 | 9 | 4 | 5 | 44.4% |
| 指無しライダー (Rank 42) | 2026/09/10 | 8 | 1 | 7 | 12.5% |
| vintage-channel9 (Rank 38) | 2026/09/08 | 20 | 14 | 6 | 70.0% |
| せろり☆ (Rank 44) | 2026/09/08 | 10 | 4 | 6 | 40.0% |
| manatsu_7 (Rank 43) | 2026/09/08 | 10 | 0 | 10 | 0.0% |
| ken3000wo (Rank 34) | 2026/09/06 | 8 | 3 | 5 | 37.5% |
| shishamo55 (Rank 39) | 2026/09/06 | 13 | 5 | 8 | 38.5% |
| サンドイッチです (Rank 41) | 2026/09/06 | 8 | 3 | 5 | 37.5% |
| デネ (Rank 41) | 2026/09/03 | 17 | 8 | 9 | 47.1% |
| lesser-pram7 (Rank 41) | 2026/09/03 | 14 | 7 | 7 | 50.0% |
| うるヲ参拾 (Rank 39) | 2026/09/03 | 15 | 8 | 7 | 53.3% |
| lapislazuli (Rank 37) | 2026/09/02 | 9 | 6 | 3 | 66.7% |
| kenzan1955 (Rank 38) | 2026/09/02 | 8 | 2 | 6 | 25.0% |
| montanmo (Rank 37) | 2026/08/30 | 8 | 4 | 4 | 50.0% |
| hattori1357 (Rank 38) | 2026/08/30 | 8 | 4 | 4 | 50.0% |
| chima0818turi (Rank 42) | 2026/08/28 | 8 | 3 | 5 | 37.5% |
| GORIchu (Rank 37) | 2026/08/28 | 8 | 2 | 6 | 25.0% |
| anzenpai (Rank 35) | 2026/08/28 | 8 | 3 | 5 | 37.5% |
| lost-growth6050 (Rank 43) | 2026/08/24 | 9 | 2 | 7 | 22.2% |
Round openings
Every character
| forward movement into punchP | 393 | 7.9% |
|---|---|---|
| no input | 190 | 3.8% |
| forward movement into backdash | 187 | 3.7% |
| forward movement into crouch | 169 | 3.4% |
| backdash into evade down | 166 | 3.3% |
| backdash into evade up | 134 | 2.7% |
| forward movement into throwP+G | 105 | 2.1% |
| forward movement into Hi'en Tankyaku9K | 99 | 2.0% |
| forward movement into Senchuken6P | 80 | 1.6% |
| backward movement into crouch | 74 | 1.5% |
| backdash into throwP+G | 62 | 1.2% |
| Gyaku Seikenzuki66P | 59 | 1.2% |
| backdash into Souka Senpukyaku3PK | 53 | 1.1% |
| forward movement into Soukasui3P | 53 | 1.1% |
| backward movement into backdash | 52 | 1.0% |
761 further openings account for the other 3,127 rounds.
Pai
| forward movement into punchP | 244 | 11.7% |
|---|---|---|
| forward movement into Hi'en Tankyaku9K | 99 | 4.8% |
| forward movement into backdash | 96 | 4.6% |
| forward movement into Senchuken6P | 80 | 3.8% |
| backdash into evade down | 67 | 3.2% |
| backdash into Souka Senpukyaku3PK | 53 | 2.5% |
| forward movement into Soukasui3P | 53 | 2.5% |
| forward movement into crouch | 52 | 2.5% |
| forward movement into throwP+G | 49 | 2.4% |
| backdash into Soukasui3P | 46 | 2.2% |
| backdash into evade up | 45 | 2.2% |
| no input | 45 | 2.2% |
| forward movement into Honshin Soukyaku1K+G | 39 | 1.9% |
| Enshi Soushou66P | 33 | 1.6% |
| backward movement into Honshin Soukyaku1K+G | 33 | 1.6% |
249 further openings account for the other 1,051 rounds.
Lei Fei
| no input | 57 | 4.7% |
|---|---|---|
| forward movement into backdash | 47 | 3.9% |
| backdash into evade down | 39 | 3.2% |
| forward movement into offensive move | 37 | 3.0% |
| Toushou66P | 35 | 2.9% |
| forward movement into Gaiken6P+K | 35 | 2.9% |
| backdash into Hai Shiki2P+K+G | 34 | 2.8% |
| backdash into evade up | 34 | 2.8% |
| backward movement into offensive move | 34 | 2.8% |
| backdash into offensive move | 32 | 2.6% |
| forward movement into Kakushu Suirengeki6PP | 31 | 2.5% |
| forward movement into crouch | 30 | 2.5% |
| forward movement into throwP+G | 30 | 2.5% |
| forward movement into punchP | 25 | 2.0% |
| forward movement into Renkan MahosuiPPP | 22 | 1.8% |
242 further openings account for the other 700 rounds.
Jean
| forward movement into punchP | 80 | 9.4% |
|---|---|---|
| Gyaku Seikenzuki66P | 59 | 6.9% |
| no input | 46 | 5.4% |
| backdash into evade down | 40 | 4.7% |
| forward movement into crouch | 31 | 3.6% |
| forward movement into backdash | 25 | 2.9% |
| backdash into evade up | 24 | 2.8% |
| backward movement into crouch | 23 | 2.7% |
| backward movement into punchP | 21 | 2.5% |
| forward movement into Yoko'enpi6P | 21 | 2.5% |
| backward movement into Shutoukiri4P | 18 | 2.1% |
| backdash into Doumawashi Kaitengeri46K+G | 15 | 1.8% |
| backdash into throwP+G | 15 | 1.8% |
| backward movement into Kousenshu4KP | 14 | 1.6% |
| forward movement into throwP+G | 13 | 1.5% |
165 further openings account for the other 407 rounds.
Jeffry
| forward movement into crouch | 56 | 6.7% |
|---|---|---|
| forward movement into punchP | 43 | 5.1% |
| no input | 42 | 5.0% |
| forward movement into Middle Hell Stab6P+K | 36 | 4.3% |
| backward movement into crouch | 32 | 3.8% |
| backdash into evade up | 31 | 3.7% |
| forward movement into Double KnucklePP | 21 | 2.5% |
| backdash into evade down | 20 | 2.4% |
| forward movement into backdash | 19 | 2.3% |
| forward movement into Elbow Hammer6PP | 18 | 2.1% |
| forward movement into Knee Push4K | 17 | 2.0% |
| backward movement into Tsunami Beat3K+G | 16 | 1.9% |
| forward movement into Elbow Butt6P | 16 | 1.9% |
| backward movement into Knee Push4K | 15 | 1.8% |
| backward movement into Heavy Back Knuckle4P | 14 | 1.7% |
179 further openings account for the other 443 rounds.
Lau
| Chugeki6P into Hou'ou Soushou6PP | 1 | 20.0% |
|---|---|---|
| crouch into RenshouPP | 1 | 20.0% |
| forward movement into Koryu Tenshinkyaku6K+G | 1 | 20.0% |
| forward movement into Renshou Senputai3PPK | 1 | 20.0% |
| forward movement into punchP | 1 | 20.0% |
