VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

Re:Biz

Career matches7,497
Career win rate52.7%
Round win rate49.3%
Peak rank42
Distinct opponents398
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai424,0542,1201,93452.3%
Jean362,0371,0341,00350.8%
Lei Fei3781646834857.4%
Jeffry3658832726155.6%
Lau2621150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira123685555.3%+5.3
Pai107406737.4%-11.2
Kage97484949.5%+2.4
Wolf95464948.4%-3.0
Lion86473954.6%+6.1
Jacky82483458.5%+5.3
Lau78374147.4%-0.8
Jean64293545.3%+0.5
Shun62323051.6%+0.7
Sarah58302851.7%+1.9
Brad57203735.1%-11.5
Goh53302356.6%+6.5
El Blaze51213041.2%-4.0
Lei Fei51252649.0%-0.2
Aoi47222546.8%-2.2
Eileen32131940.6%-4.7
Jeffry32171553.1%+5.2
Vanessa31141745.2%-2.5
Taka27151255.6%+8.5
Dural1010.0%-35.2

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence151727947.7%-2.1
Breakable Full Fence137677048.9%+0.7
Open128587045.3%-5.3
Low Fence127676052.8%+4.2
Breakable Half Fence126666052.4%+4.9
Single Wall125566944.8%-4.2
Half Fence116605651.7%+3.1
Rectangle115536246.1%-3.5
Octagon94524255.3%+5.7
Full Fence and Open61204132.8%-11.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls73950.1%49.0%+1.1
No walls38047.6%49.2%-1.6

Walls against open: +2.7 points (95% range -3.6 to +9.0), p 0.400 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

お~ちゃん (Rank 35)2026/09/17106460.0%
めっちゃセコいラウ (Rank 39)2026/09/1787187.5%
ゲッパー (Rank 38)2026/09/17167943.8%
ハマラウ (Rank 43)2026/09/171871138.9%
zakiyamaBR (Rank 37)2026/09/1394544.4%
でんでんでん123X (Rank 38)2026/09/1395455.6%
stepan_BVFA (Rank 39)2026/09/1394544.4%
指無しライダー (Rank 42)2026/09/1081712.5%
vintage-channel9 (Rank 38)2026/09/082014670.0%
せろり☆ (Rank 44)2026/09/08104640.0%
manatsu_7 (Rank 43)2026/09/08100100.0%
ken3000wo (Rank 34)2026/09/0683537.5%
shishamo55 (Rank 39)2026/09/06135838.5%
サンドイッチです (Rank 41)2026/09/0683537.5%
デネ (Rank 41)2026/09/03178947.1%
lesser-pram7 (Rank 41)2026/09/03147750.0%
うるヲ参拾 (Rank 39)2026/09/03158753.3%
lapislazuli (Rank 37)2026/09/0296366.7%
kenzan1955 (Rank 38)2026/09/0282625.0%
montanmo (Rank 37)2026/08/3084450.0%
hattori1357 (Rank 38)2026/08/3084450.0%
chima0818turi (Rank 42)2026/08/2883537.5%
GORIchu (Rank 37)2026/08/2882625.0%
anzenpai (Rank 35)2026/08/2883537.5%
lost-growth6050 (Rank 43)2026/08/2492722.2%

Round openings

Every character

forward movement into punchP3937.9%
no input1903.8%
forward movement into backdash1873.7%
forward movement into crouch1693.4%
backdash into evade down1663.3%
backdash into evade up1342.7%
forward movement into throwP+G1052.1%
forward movement into Hi'en Tankyaku9K992.0%
forward movement into Senchuken6P801.6%
backward movement into crouch741.5%
backdash into throwP+G621.2%
Gyaku Seikenzuki66P591.2%
backdash into Souka Senpukyaku3PK531.1%
forward movement into Soukasui3P531.1%
backward movement into backdash521.0%

761 further openings account for the other 3,127 rounds.

Pai

forward movement into punchP24411.7%
forward movement into Hi'en Tankyaku9K994.8%
forward movement into backdash964.6%
forward movement into Senchuken6P803.8%
backdash into evade down673.2%
backdash into Souka Senpukyaku3PK532.5%
forward movement into Soukasui3P532.5%
forward movement into crouch522.5%
forward movement into throwP+G492.4%
backdash into Soukasui3P462.2%
backdash into evade up452.2%
no input452.2%
forward movement into Honshin Soukyaku1K+G391.9%
Enshi Soushou66P331.6%
backward movement into Honshin Soukyaku1K+G331.6%

249 further openings account for the other 1,051 rounds.

Lei Fei

no input574.7%
forward movement into backdash473.9%
backdash into evade down393.2%
forward movement into offensive move373.0%
Toushou66P352.9%
forward movement into Gaiken6P+K352.9%
backdash into Hai Shiki2P+K+G342.8%
backdash into evade up342.8%
backward movement into offensive move342.8%
backdash into offensive move322.6%
forward movement into Kakushu Suirengeki6PP312.5%
forward movement into crouch302.5%
forward movement into throwP+G302.5%
forward movement into punchP252.0%
forward movement into Renkan MahosuiPPP221.8%

242 further openings account for the other 700 rounds.

Jean

forward movement into punchP809.4%
Gyaku Seikenzuki66P596.9%
no input465.4%
backdash into evade down404.7%
forward movement into crouch313.6%
forward movement into backdash252.9%
backdash into evade up242.8%
backward movement into crouch232.7%
backward movement into punchP212.5%
forward movement into Yoko'enpi6P212.5%
backward movement into Shutoukiri4P182.1%
backdash into Doumawashi Kaitengeri46K+G151.8%
backdash into throwP+G151.8%
backward movement into Kousenshu4KP141.6%
forward movement into throwP+G131.5%

165 further openings account for the other 407 rounds.

Jeffry

forward movement into crouch566.7%
forward movement into punchP435.1%
no input425.0%
forward movement into Middle Hell Stab6P+K364.3%
backward movement into crouch323.8%
backdash into evade up313.7%
forward movement into Double KnucklePP212.5%
backdash into evade down202.4%
forward movement into backdash192.3%
forward movement into Elbow Hammer6PP182.1%
forward movement into Knee Push4K172.0%
backward movement into Tsunami Beat3K+G161.9%
forward movement into Elbow Butt6P161.9%
backward movement into Knee Push4K151.8%
backward movement into Heavy Back Knuckle4P141.7%

179 further openings account for the other 443 rounds.

Lau

Chugeki6P into Hou'ou Soushou6PP120.0%
crouch into RenshouPP120.0%
forward movement into Koryu Tenshinkyaku6K+G120.0%
forward movement into Renshou Senputai3PPK120.0%
forward movement into punchP120.0%