VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

danimura

Career matches14,020
Career win rate49.2%
Round win rate48.9%
Peak rank36
Distinct opponents250
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3614,0206,9047,11649.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky163857852.1%+3.1
Pai141855660.3%+10.7
Akira139667347.5%-1.6
Goh102406239.2%-9.6
Wolf102525051.0%+1.8
Jeffry73403354.8%+8.0
Kage73314242.5%-0.7
Vanessa60243640.0%-4.3
Jean55253045.5%-3.6
Brad49222744.9%-5.0
Sarah49202940.8%-6.8
Lion45182740.0%-9.1
El Blaze41261563.4%+14.2
Shun37181948.6%-1.0
Lau33161748.5%+1.7
Aoi31161551.6%+1.3
Lei Fei2051525.0%-19.5
Dural157846.7%-1.2
Taka156940.0%-10.7
Eileen42250.0%-6.8

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon139716851.1%+2.6
Open135647147.4%-2.6
Breakable Half Fence133617245.9%-0.6
Half Fence132745856.1%+8.9
Full Fence127626548.8%+0.1
Rectangle126586846.0%-1.5
Breakable Full Fence121566546.3%-3.8
Low Fence115565948.7%-0.3
Single Wall100455545.0%-6.8
Full Fence and Open66313547.0%+1.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls77849.1%48.2%+0.9
No walls35047.1%49.9%-2.8

Walls against open: +3.7 points (95% range -3.1 to +10.5), p 0.285 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

JoonJoon (Rank 36)2026/09/1741251661.0%
MaBoy (Rank 35)2026/09/172114766.7%
JAYABOX (Rank 36)2026/09/1625121348.0%
jinjin (Rank 32)2026/09/162518772.0%
ジャキる。 (Rank 32)2026/09/16147750.0%
gear8570 (Rank 38)2026/09/163873118.4%
jiwoonpk (Rank 32)2026/09/1128151353.6%
寿司眼鉄 (Rank 37)2026/09/102011955.0%
chileung18 (Rank 32)2026/09/101412285.7%
ガリバー (Rank 32)2026/09/071312192.3%
구닥스트렌져 (Rank 37)2026/09/0240132732.5%
vivid_dot4 (Rank 35)2026/08/312011955.0%
무파ZeroBlue (Rank 34)2026/08/301861233.3%
究極無敵 (Rank 38)2026/08/29127558.3%
banpal/バンパル (Rank 37)2026/08/2921101147.6%
Hi:D (Rank 36)2026/08/2733122136.4%
ENGLID (Rank 37)2026/08/18179852.9%
elf4sale (Rank 34)2026/07/282091145.0%
ncub5030 (Rank 32)2026/07/271941521.1%
zaduhkj (Rank 35)2026/07/20123925.0%
apashun (Rank 36)2026/07/191331023.1%
fwnd1396 (Rank 31)2026/07/141513286.7%
ManEater (Rank 36)2026/07/111641225.0%
pizaman (Rank 32)2026/07/061771041.2%
BokmyeonDaro (Rank 31)2026/04/211812666.7%

Round openings

Akira

forward movement into punchP3967.9%
backdash into evade down3957.8%
forward movement into backdash2605.2%
crouch dash forward into Jouho Touken6P1372.7%
evade up into Youhou33P1212.4%
backdash into Jouho Touken6P1182.3%
crouch dash back into Koboku214P1152.3%
crouch dash forward into throwP+G1102.2%
backdash into forward dash1042.1%
backdash into Jouho Senshou46P1032.0%
crouch dash forward into Jouho Senshou46P981.9%
backdash into Chouzan Housui46P+K931.9%
evade up into Rimon Chouchu66P881.8%
crouch dash forward into forward dash831.6%
evade up into crouch dash forward781.6%

246 further openings account for the other 2,741 rounds.

Counted from 1,239 of the 1,247 matches played. The rest were not pulled for openings.