Virtua Fighter 5 REVO · v1.10 · Region: North America
aomaro-IX
Characters played — VF5's own record
| Akira | 31 | 4,126 | 2,053 | 2,073 | 49.8% |
|---|---|---|---|---|---|
| Brad | 28 | 546 | 297 | 249 | 54.4% |
| Lau | 29 | 490 | 267 | 223 | 54.5% |
| Jacky | 21 | 15 | 8 | 7 | 53.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 66 | 31 | 35 | 47.0% | -1.9 |
|---|---|---|---|---|---|
| Wolf | 39 | 25 | 14 | 64.1% | +19.1 |
| Akira | 38 | 19 | 19 | 50.0% | +0.3 |
| Jeffry | 35 | 13 | 22 | 37.1% | -11.6 |
| Shun | 35 | 14 | 21 | 40.0% | -11.9 |
| Aoi | 33 | 19 | 14 | 57.6% | +5.3 |
| El Blaze | 32 | 18 | 14 | 56.2% | +9.3 |
| Pai | 32 | 19 | 13 | 59.4% | +7.8 |
| Jean | 31 | 10 | 21 | 32.3% | -12.7 |
| Goh | 29 | 14 | 15 | 48.3% | -6.3 |
| Sarah | 29 | 16 | 13 | 55.2% | +9.9 |
| Vanessa | 19 | 10 | 9 | 52.6% | +6.6 |
| Dural | 16 | 6 | 10 | 37.5% | -5.5 |
| Lau | 16 | 7 | 9 | 43.8% | +1.5 |
| Lei Fei | 13 | 5 | 8 | 38.5% | -14.4 |
| Lion | 12 | 4 | 8 | 33.3% | -17.9 |
| Kage | 11 | 5 | 6 | 45.5% | -3.1 |
| Brad | 8 | 3 | 5 | 37.5% | -8.5 |
| Eileen | 7 | 4 | 3 | 57.1% | +11.9 |
| Taka | 5 | 4 | 1 | 80.0% | +25.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 63 | 35 | 28 | 55.6% | +5.1 |
|---|---|---|---|---|---|
| Open | 60 | 23 | 37 | 38.3% | -10.1 |
| Breakable Full Fence | 54 | 30 | 24 | 55.6% | +9.1 |
| Rectangle | 47 | 19 | 28 | 40.4% | -7.9 |
| Full Fence | 46 | 13 | 33 | 28.3% | -19.4 |
| Breakable Half Fence | 44 | 25 | 19 | 56.8% | +9.6 |
| Single Wall | 44 | 22 | 22 | 50.0% | +4.2 |
| Low Fence | 39 | 25 | 14 | 64.1% | +12.8 |
| Octagon | 38 | 21 | 17 | 55.3% | +4.9 |
| Full Fence and Open | 32 | 16 | 16 | 50.0% | +2.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 292 | 49.0% | 48.5% | +0.5 |
| No walls | 143 | 49.0% | 48.3% | +0.7 |
Walls against open: -0.2 points (95% range -10.6 to +10.2), p 0.968 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orz (Rank 29) | 23 | 14 | 9 | 60.9% |
|---|---|---|---|---|
| BANANA (Rank 30) | 9 | 4 | 5 | 44.4% |
| windowkhs (Rank 27) | 9 | 4 | 5 | 44.4% |
| てーらい (Rank 28) | 9 | 4 | 5 | 44.4% |
| TaKaArAsHi573 (Rank 29) | 8 | 2 | 6 | 25.0% |
| don'tthink,feel. (Rank 29) | 8 | 3 | 5 | 37.5% |
| りてりん (Rank 29) | 8 | 4 | 4 | 50.0% |
| AGジャッキー (Rank 25) | 7 | 2 | 5 | 28.6% |
| KAISER (Rank 27) | 7 | 4 | 3 | 57.1% |
| SHUSHUSHU (Rank 30) | 7 | 5 | 2 | 71.4% |
| cokeshi (Rank 29) | 7 | 3 | 4 | 42.9% |
| dalmax72 (Rank 26) | 7 | 6 | 1 | 85.7% |
| nasumiso (Rank 29) | 7 | 3 | 4 | 42.9% |
| h3cube.esports (Rank 30) | 6 | 3 | 3 | 50.0% |
| maripon (Rank 31) | 6 | 2 | 4 | 33.3% |
| pallmtree (Rank 29) | 6 | 2 | 4 | 33.3% |
| seobin_papa (Rank 29) | 6 | 3 | 3 | 50.0% |
| 漂泊の民回線ジプシー (Rank 30) | 6 | 0 | 6 | 0.0% |
| B.S.R-JP (Rank 29) | 5 | 3 | 2 | 60.0% |
| GreenJacky (Rank 29) | 5 | 1 | 4 | 20.0% |
| ☆プなれ☆ (Rank 29) | 5 | 5 | 0 | 100.0% |
| カミナリおやじ (Rank 29) | 5 | 4 | 1 | 80.0% |
| ガリバー (Rank 31) | 5 | 1 | 4 | 20.0% |
| ペケ壱 (Rank 28) | 5 | 3 | 2 | 60.0% |
| 弱者 (Rank 32) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| seobin_papa (Rank 29) | 2026/09/17 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| 弱者 (Rank 32) | 2026/09/08 | 5 | 3 | 2 | 60.0% |
| orz (Rank 29) | 2026/09/08 | 23 | 14 | 9 | 60.9% |
| BANANA (Rank 30) | 2026/09/02 | 9 | 4 | 5 | 44.4% |
| ペケ壱 (Rank 28) | 2026/09/02 | 5 | 3 | 2 | 60.0% |
| ☆プなれ☆ (Rank 29) | 2026/08/23 | 5 | 5 | 0 | 100.0% |
| windowkhs (Rank 27) | 2026/08/18 | 9 | 4 | 5 | 44.4% |
| pallmtree (Rank 29) | 2026/08/18 | 6 | 2 | 4 | 33.3% |
| SHUSHUSHU (Rank 30) | 2026/08/18 | 7 | 5 | 2 | 71.4% |
| nasumiso (Rank 29) | 2026/08/18 | 7 | 3 | 4 | 42.9% |
| カミナリおやじ (Rank 29) | 2026/08/03 | 5 | 4 | 1 | 80.0% |
| TaKaArAsHi573 (Rank 29) | 2026/08/03 | 8 | 2 | 6 | 25.0% |
| dalmax72 (Rank 26) | 2026/07/29 | 7 | 6 | 1 | 85.7% |
| GreenJacky (Rank 29) | 2026/07/29 | 5 | 1 | 4 | 20.0% |
| KAISER (Rank 27) | 2026/07/29 | 7 | 4 | 3 | 57.1% |
| りてりん (Rank 29) | 2026/07/29 | 8 | 4 | 4 | 50.0% |
| maripon (Rank 31) | 2026/07/29 | 6 | 2 | 4 | 33.3% |
| ガリバー (Rank 31) | 2026/07/23 | 5 | 1 | 4 | 20.0% |
| cokeshi (Rank 29) | 2026/07/14 | 7 | 3 | 4 | 42.9% |
| てーらい (Rank 28) | 2026/07/10 | 9 | 4 | 5 | 44.4% |
| don'tthink,feel. (Rank 29) | 2026/07/09 | 8 | 3 | 5 | 37.5% |
| h3cube.esports (Rank 30) | 2026/06/04 | 6 | 3 | 3 | 50.0% |
| 漂泊の民回線ジプシー (Rank 30) | 2026/05/25 | 6 | 0 | 6 | 0.0% |
| B.S.R-JP (Rank 29) | 2026/05/20 | 5 | 3 | 2 | 60.0% |
| AGジャッキー (Rank 25) | 2026/05/10 | 7 | 2 | 5 | 28.6% |
Round openings
Every character
| guardG | 226 | 11.1% |
|---|---|---|
| Rimon Chouchu66P | 132 | 6.5% |
| crouch dash forward into evade down | 120 | 5.9% |
| guardG into Souka Housui3P+K | 84 | 4.1% |
| forward dash into Jouho Touken6P | 71 | 3.5% |
| backdash into guardG | 61 | 3.0% |
| backdash into backward movement | 56 | 2.8% |
| forward dash into forward punch+kick6P+K | 48 | 2.4% |
| forward dash into Souka Housui3P+K | 44 | 2.2% |
| crouch dash forward into guardG | 41 | 2.0% |
| Senzankou66P+K into throwP+G | 38 | 1.9% |
| evade down into guardG | 37 | 1.8% |
| crouch dash forward into punchP | 36 | 1.8% |
| Senzankou66P+K | 32 | 1.6% |
| forward dash into throwP+G | 29 | 1.4% |
282 further openings account for the other 980 rounds.
Akira
| guardG | 203 | 11.8% |
|---|---|---|
| Rimon Chouchu66P | 132 | 7.7% |
| crouch dash forward into evade down | 92 | 5.4% |
| guardG into Souka Housui3P+K | 84 | 4.9% |
| forward dash into Jouho Touken6P | 71 | 4.1% |
| backdash into guardG | 58 | 3.4% |
| backdash into backward movement | 56 | 3.3% |
| forward dash into forward punch+kick6P+K | 48 | 2.8% |
| forward dash into Souka Housui3P+K | 44 | 2.6% |
| Senzankou66P+K into throwP+G | 38 | 2.2% |
| crouch dash forward into punchP | 35 | 2.0% |
| Senzankou66P+K | 32 | 1.9% |
| evade down into guardG | 29 | 1.7% |
| crouch dash forward into guardG | 28 | 1.6% |
| forward dash into throwP+G | 27 | 1.6% |
177 further openings account for the other 736 rounds.
Lau
| crouch dash forward into evade down | 17 | 9.1% |
|---|---|---|
| crouch dash forward into Chisoutai2K+G | 12 | 6.5% |
| crouch dash forward into guardG | 12 | 6.5% |
| guardG | 12 | 6.5% |
| RenshouPP into Renkanshou3PPP | 10 | 5.4% |
| Chugeki6P | 6 | 3.2% |
| backdash into Souko Reppa3P+K | 6 | 3.2% |
| crouch dash forward into Chugeki6P | 6 | 3.2% |
| guardG into Chisoutai2K+G | 5 | 2.7% |
| crouch dash forward into Fukko Kensou1P | 4 | 2.1% |
| crouch into Chisoutai2K+G | 4 | 2.1% |
| Chisoutai2K+G | 3 | 1.6% |
| backdash into Kosoushou46P | 3 | 1.6% |
| crouch dash forward into throwP+G | 3 | 1.6% |
| evade down into guardG | 3 | 1.6% |
60 further openings account for the other 80 rounds.
Brad
| backdash into Stop Kick4K | 14 | 10.5% |
|---|---|---|
| crouch dash forward into evade down | 11 | 8.3% |
| guardG | 10 | 7.5% |
| Middle Spin Kick66K | 6 | 4.5% |
| evade down into guardG | 5 | 3.8% |
| Jackal Straight46P+K | 4 | 3.0% |
| Ducking6P+K+G into Crush Knee KickK+G | 3 | 2.3% |
| backdash into Destruction Body3P+K | 3 | 2.3% |
| backdash into Sway Back4P+K+G | 3 | 2.3% |
| crouch dash forward into throwP+G | 3 | 2.3% |
| guardG into crouch | 3 | 2.3% |
| throwP+G | 3 | 2.3% |
| Dtee Sawk Dtrohng4P+K | 2 | 1.5% |
| Further Low1K+G | 2 | 1.5% |
| Further Low1K+G into guardG | 2 | 1.5% |
50 further openings account for the other 59 rounds.
Jacky
| backdash into Long Stride Back Knuckle4P+K | 2 | 66.7% |
|---|---|---|
| guardG | 1 | 33.3% |
