VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

aomaro-IX

Career matches5,177
Career win rate50.7%
Round win rate49.1%
Peak rank31
Distinct opponents183
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira314,1262,0532,07349.8%
Brad2854629724954.4%
Lau2949026722354.5%
Jacky21158753.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky66313547.0%-1.9
Wolf39251464.1%+19.1
Akira38191950.0%+0.3
Jeffry35132237.1%-11.6
Shun35142140.0%-11.9
Aoi33191457.6%+5.3
El Blaze32181456.2%+9.3
Pai32191359.4%+7.8
Jean31102132.3%-12.7
Goh29141548.3%-6.3
Sarah29161355.2%+9.9
Vanessa1910952.6%+6.6
Dural1661037.5%-5.5
Lau167943.8%+1.5
Lei Fei135838.5%-14.4
Lion124833.3%-17.9
Kage115645.5%-3.1
Brad83537.5%-8.5
Eileen74357.1%+11.9
Taka54180.0%+25.6

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence63352855.6%+5.1
Open60233738.3%-10.1
Breakable Full Fence54302455.6%+9.1
Rectangle47192840.4%-7.9
Full Fence46133328.3%-19.4
Breakable Half Fence44251956.8%+9.6
Single Wall44222250.0%+4.2
Low Fence39251464.1%+12.8
Octagon38211755.3%+4.9
Full Fence and Open32161650.0%+2.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls29249.0%48.5%+0.5
No walls14349.0%48.3%+0.7

Walls against open: -0.2 points (95% range -10.6 to +10.2), p 0.968 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

orz (Rank 29)2314960.9%
BANANA (Rank 30)94544.4%
windowkhs (Rank 27)94544.4%
てーらい (Rank 28)94544.4%
TaKaArAsHi573 (Rank 29)82625.0%
don'tthink,feel. (Rank 29)83537.5%
りてりん (Rank 29)84450.0%
AGジャッキー (Rank 25)72528.6%
KAISER (Rank 27)74357.1%
SHUSHUSHU (Rank 30)75271.4%
cokeshi (Rank 29)73442.9%
dalmax72 (Rank 26)76185.7%
nasumiso (Rank 29)73442.9%
h3cube.esports (Rank 30)63350.0%
maripon (Rank 31)62433.3%
pallmtree (Rank 29)62433.3%
seobin_papa (Rank 29)63350.0%
漂泊の民回線ジプシー (Rank 30)6060.0%
B.S.R-JP (Rank 29)53260.0%
GreenJacky (Rank 29)51420.0%
☆プなれ☆ (Rank 29)550100.0%
カミナリおやじ (Rank 29)54180.0%
ガリバー (Rank 31)51420.0%
ペケ壱 (Rank 28)53260.0%
弱者 (Rank 32)53260.0%

Most played opponents, most recent first

seobin_papa (Rank 29)2026/09/1763350.0%
弱者 (Rank 32)2026/09/0853260.0%
orz (Rank 29)2026/09/082314960.9%
BANANA (Rank 30)2026/09/0294544.4%
ペケ壱 (Rank 28)2026/09/0253260.0%
☆プなれ☆ (Rank 29)2026/08/23550100.0%
windowkhs (Rank 27)2026/08/1894544.4%
pallmtree (Rank 29)2026/08/1862433.3%
SHUSHUSHU (Rank 30)2026/08/1875271.4%
nasumiso (Rank 29)2026/08/1873442.9%
カミナリおやじ (Rank 29)2026/08/0354180.0%
TaKaArAsHi573 (Rank 29)2026/08/0382625.0%
dalmax72 (Rank 26)2026/07/2976185.7%
GreenJacky (Rank 29)2026/07/2951420.0%
KAISER (Rank 27)2026/07/2974357.1%
りてりん (Rank 29)2026/07/2984450.0%
maripon (Rank 31)2026/07/2962433.3%
ガリバー (Rank 31)2026/07/2351420.0%
cokeshi (Rank 29)2026/07/1473442.9%
てーらい (Rank 28)2026/07/1094544.4%
don'tthink,feel. (Rank 29)2026/07/0983537.5%
h3cube.esports (Rank 30)2026/06/0463350.0%
漂泊の民回線ジプシー (Rank 30)2026/05/256060.0%
B.S.R-JP (Rank 29)2026/05/2053260.0%
AGジャッキー (Rank 25)2026/05/1072528.6%

Round openings

Every character

guardG22611.1%
Rimon Chouchu66P1326.5%
crouch dash forward into evade down1205.9%
guardG into Souka Housui3P+K844.1%
forward dash into Jouho Touken6P713.5%
backdash into guardG613.0%
backdash into backward movement562.8%
forward dash into forward punch+kick6P+K482.4%
forward dash into Souka Housui3P+K442.2%
crouch dash forward into guardG412.0%
Senzankou66P+K into throwP+G381.9%
evade down into guardG371.8%
crouch dash forward into punchP361.8%
Senzankou66P+K321.6%
forward dash into throwP+G291.4%

282 further openings account for the other 980 rounds.

Akira

guardG20311.8%
Rimon Chouchu66P1327.7%
crouch dash forward into evade down925.4%
guardG into Souka Housui3P+K844.9%
forward dash into Jouho Touken6P714.1%
backdash into guardG583.4%
backdash into backward movement563.3%
forward dash into forward punch+kick6P+K482.8%
forward dash into Souka Housui3P+K442.6%
Senzankou66P+K into throwP+G382.2%
crouch dash forward into punchP352.0%
Senzankou66P+K321.9%
evade down into guardG291.7%
crouch dash forward into guardG281.6%
forward dash into throwP+G271.6%

177 further openings account for the other 736 rounds.

Lau

crouch dash forward into evade down179.1%
crouch dash forward into Chisoutai2K+G126.5%
crouch dash forward into guardG126.5%
guardG126.5%
RenshouPP into Renkanshou3PPP105.4%
Chugeki6P63.2%
backdash into Souko Reppa3P+K63.2%
crouch dash forward into Chugeki6P63.2%
guardG into Chisoutai2K+G52.7%
crouch dash forward into Fukko Kensou1P42.1%
crouch into Chisoutai2K+G42.1%
Chisoutai2K+G31.6%
backdash into Kosoushou46P31.6%
crouch dash forward into throwP+G31.6%
evade down into guardG31.6%

60 further openings account for the other 80 rounds.

Brad

backdash into Stop Kick4K1410.5%
crouch dash forward into evade down118.3%
guardG107.5%
Middle Spin Kick66K64.5%
evade down into guardG53.8%
Jackal Straight46P+K43.0%
Ducking6P+K+G into Crush Knee KickK+G32.3%
backdash into Destruction Body3P+K32.3%
backdash into Sway Back4P+K+G32.3%
crouch dash forward into throwP+G32.3%
guardG into crouch32.3%
throwP+G32.3%
Dtee Sawk Dtrohng4P+K21.5%
Further Low1K+G21.5%
Further Low1K+G into guardG21.5%

50 further openings account for the other 59 rounds.

Jacky

backdash into Long Stride Back Knuckle4P+K266.7%
guardG133.3%