VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

まか

Career matches1,394
Career win rate57.6%
Round win rate52.8%
Peak rank36
Distinct opponents104
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen361,03259643657.8%
Lion311971207760.9%
Jean2877443357.1%
Kage2753302356.6%
Akira262291340.9%
Goh26134930.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry31161551.6%-4.3
Shun2112957.1%-1.2
Akira2013765.0%+8.8
Sarah1910952.6%+0.9
Aoi149564.3%+6.2
Jacky139469.2%+12.4
Jean124833.3%-19.8
Wolf127558.3%-0.5
Brad114736.4%-21.7
Goh115645.5%-5.5
Lau107370.0%+12.8
Eileen73442.9%-7.3
Pai74357.1%+2.7
Vanessa660100.0%+53.0
Lei Fei41325.0%-19.4
Dural2020.0%-42.8
El Blaze21150.0%-11.4
Lion220100.0%+42.2
Kage1010.0%-55.5

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence28151353.6%-1.7
Breakable Half Fence27141351.9%-0.7
Octagon25141156.0%+1.4
Half Fence1811761.1%+6.2
Low Fence179852.9%-7.0
Rectangle1713476.5%+23.4
Single Wall1761135.3%-15.7
Open157846.7%-11.2
Full Fence and Open138561.5%+9.4
Full Fence127558.3%+1.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12758.3%54.7%+3.6
No walls4944.9%55.3%-10.4

Walls against open: +14.0 points (95% range -2.1 to +30.1), p 0.088 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jijitax4 (Rank 36)2026/09/1842250.0%
究極無敵 (Rank 32)2026/09/1831233.3%
ゲッパー (Rank 37)2026/08/294040.0%
インド人を右に (Rank 33)2026/08/2942250.0%
たあぼさん (Rank 34)2026/08/2432166.7%
荒川ひかり (Rank 32)2026/08/2443175.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 28)2026/08/243030.0%
ちょいそる (Rank 27)2026/08/2442250.0%
사비타 (Rank 29)2026/06/042020.0%
SAMCHAY® (Rank 29)2026/05/1432166.7%
muumuu (Rank 36)2026/04/1742250.0%
BANANA (Rank 28)2026/04/1742250.0%
紺若 (Rank 35)2026/04/1652340.0%
借酒中 (Rank 36)2026/04/1475271.4%
途中で遮ってくる男。 (Rank 33)2026/04/0931233.3%
ゼータ(MSZ-006) (Rank 32)2026/04/0353260.0%
PON (Rank 35)2026/04/0353260.0%
モルト (Rank 30)2026/04/0332166.7%
ゆ~やん3 (Rank 32)2026/04/0331233.3%
ハマラウ (Rank 33)2026/04/0232166.7%
ミルクボーイ (Rank 31)2026/04/0231233.3%
龍仙人【鬼手仏心】 (Rank 25)2026/03/29220100.0%
ぼっちエンジェル (Rank 26)2026/03/2943175.0%
rosenkim (Rank 29)2026/03/2932166.7%
FUGA (Rank 22)2026/03/2721150.0%

Round openings

Every character

backdash into evade down14718.4%
Hikou Senshi66K9311.6%
backdash into Enkou Kenka46P739.1%
backdash into evade up678.4%
forward movement into Enkou RensouPP587.3%
guardG into throwP+G253.1%
backdash into throwP+G243.0%
forward movement into punchP202.5%
backdash into Sokutantai3K172.1%
Juchou Senshou8P+K151.9%
Enkou Kenka46P into forward movement131.6%
backdash into Koushi Choukan236P91.1%
backward movement into evade down91.1%
crouch into Honshin Kousoutai3K+G91.1%
Hikou Senshi66K into kickK81.0%

126 further openings account for the other 212 rounds.

Eileen

backdash into evade down12019.4%
Hikou Senshi66K9315.1%
backdash into Enkou Kenka46P7311.8%
forward movement into Enkou RensouPP589.4%
backdash into evade up569.1%
backdash into throwP+G223.6%
forward movement into punchP203.2%
backdash into Sokutantai3K172.8%
Enkou Kenka46P into forward movement132.1%
guardG into throwP+G132.1%
backdash into Koushi Choukan236P91.5%
crouch into Honshin Kousoutai3K+G91.5%
Hikou Senshi66K into kickK81.3%
backdash into guardG81.3%
backdash into punchP71.1%

55 further openings account for the other 91 rounds.

Lion

Juchou Senshou8P+K1516.1%
backdash into evade down1516.1%
backdash into Kishitsu Kasensou43P66.5%
backdash into evade up66.5%
backdash into Souji SenpuP+K44.3%
guardG into throwP+G44.3%
backdash into Senkyutai1K33.2%
Tenshin Ryou'inkyaku6K+G22.1%
crouch into Shicchi Soutai3K+G22.1%
evade down into Senkyutai1K22.1%
evade down into crouch dash forward22.1%
guardG into Katousui2P22.1%
guardG into Senkyutai1K22.1%
guardG into evade down22.1%
Fujinkyaku66K11.1%

25 further openings account for the other 25 rounds.

Kage

backdash into evade down513.9%
crouch into Shippuzan3PP411.1%
Ryu'eikyaku66K38.3%
backdash into Ryu'eikyaku66K25.6%
backdash into evade up25.6%
Fusenjin3P into Shippuzan3PP12.8%
Hagakure-ryu In Raijingeki46P+K12.8%
Rakujin Gaeri44P12.8%
Rasen4P12.8%
backdash into Furikakato OtoshiK+G12.8%
backdash into Fusen Renkyaku6K+G12.8%
backdash into Fusenjin3P12.8%
backdash into Hagakure-ryu In Fujingeki46P+KP12.8%
backdash into Hagakure-ryu In Raijingeki46P+K12.8%
backdash into Nagiharai6P+K12.8%

10 further openings account for the other 10 rounds.

Jean

guardG into throwP+G417.4%
backdash into Tate'enpi~Tenkai Hizageri33PK313.0%
crouch into Nozuchi1P+K313.0%
backdash into Oihiji4P+K28.7%
backdash into evade down28.7%
throwP+G28.7%
Nozuchi1P+K14.3%
backdash14.3%
backdash into Kake'uchi~Maekeri'age46PK14.3%
backdash into Konohana Sakuya43P+K14.3%
crouch into Shitamaeken2P14.3%
guardG into Shitamaeken2P14.3%
punchP14.3%

Akira

backdash into evade down318.8%
backdash into Koboku214P212.5%
backdash into Youhou33P212.5%
guardG into throwP+G212.5%
Jouho Senshou46P into forward movement16.2%
Youteitou6K16.2%
backdash into Jouho Senshou46P16.2%
backdash into evade up16.2%
backward movement into Hekishou43P16.2%
throwP+G16.2%
up-forward kick9K16.2%

Goh

backdash into Karura4P+K428.6%
backdash into evade down214.3%
backdash into evade up214.3%
guardG into throwP+G214.3%
Karura4P+K17.1%
backdash into Batousatsu3KP17.1%
backdash into Soukyu46P17.1%
no input17.1%