VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

ただぁ!

Career matches488
Career win rate84.0%
Round win rate65.0%
Peak rank41
Distinct opponents19
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen413553015484.8%
Jean341291062382.2%
Lau2643175.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1613381.2%+7.9
Jacky54180.0%-0.3
Aoi42250.0%-34.2
Jean43175.0%-9.2
Lion220100.0%+34.0
Pai220100.0%+48.9
Taka220100.0%+17.9
Vanessa21150.0%-45.6
Eileen110100.0%+6.8
Lau110100.0%+23.3
Sarah1010.0%-72.5
Shun110100.0%+18.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence86275.0%-6.7
Low Fence75271.4%-4.7
Full Fence and Open53260.0%-28.9
Open550100.0%+26.6
Octagon440100.0%+21.8
Breakable Full Fence330100.0%+19.8
Breakable Half Fence31233.3%-55.0
Single Wall32166.7%-4.3
Rectangle220100.0%+47.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2080.0%78.7%+1.3
No walls1580.0%74.8%+5.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ヘニオ (Rank 33)1210283.3%
pinturicchio (Rank 32)330100.0%
トーマス軍団残党K (Rank 38)32166.7%
マハリータまるこ (Rank 39)31233.3%
AS (Rank 37)220100.0%
CELIS (Rank 28)220100.0%
game_uver (Rank 32)21150.0%
warukumadorikuma (Rank 31)220100.0%
テクノモデル (Rank 35)220100.0%
MikuMartineau (Rank 30)1010.0%
danimura (Rank 32)110100.0%
mikichan_213 (Rank 27)110100.0%
satoru5110 (Rank 27)1010.0%
さみぃ_ANTARES (Rank 32)110100.0%
フォアグラ (Rank 25)110100.0%
太尉 (Rank 32)110100.0%
昆虫ちゃん (Rank 41)110100.0%
津古さん (Rank 35)110100.0%
白澤 (Rank 36)1010.0%

Most played opponents, most recent first

テクノモデル (Rank 35)2026/07/25220100.0%
津古さん (Rank 35)2026/07/25110100.0%
ヘニオ (Rank 33)2026/07/251210283.3%
白澤 (Rank 36)2026/07/251010.0%
pinturicchio (Rank 32)2026/07/25330100.0%
AS (Rank 37)2026/07/25220100.0%
warukumadorikuma (Rank 31)2026/06/20220100.0%
トーマス軍団残党K (Rank 38)2026/06/2032166.7%
太尉 (Rank 32)2026/06/20110100.0%
マハリータまるこ (Rank 39)2026/06/2031233.3%
game_uver (Rank 32)2026/06/2021150.0%
さみぃ_ANTARES (Rank 32)2026/06/20110100.0%
danimura (Rank 32)2026/05/10110100.0%
MikuMartineau (Rank 30)2026/05/101010.0%
昆虫ちゃん (Rank 41)2026/05/10110100.0%
フォアグラ (Rank 25)2026/05/10110100.0%
mikichan_213 (Rank 27)2026/05/10110100.0%
CELIS (Rank 28)2026/05/10220100.0%
satoru5110 (Rank 27)2026/05/101010.0%

Round openings

Every character

backdash into evade up3320.6%
Douchu6P63.8%
backdash into Yamakuzushi6K53.1%
forward movement into punchP53.1%
Gyaku Seikenzuki66P42.5%
backdash into Gyaku Seikenzuki66P42.5%
backdash into throwP+G42.5%
crouch into Shitamaeken2P42.5%
evade down into Gyaku Seikenzuki66P42.5%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK31.9%
backdash into guardG31.9%
forward dash into evade up31.9%
forward movement into Enkou RensouPP31.9%
guardG31.9%
guardG into evade up31.9%

59 further openings account for the other 73 rounds.

Jean

backdash into evade up2019.6%
backdash into Yamakuzushi6K54.9%
Gyaku Seikenzuki66P43.9%
backdash into Gyaku Seikenzuki66P43.9%
backdash into throwP+G43.9%
crouch into Shitamaeken2P43.9%
evade down into Gyaku Seikenzuki66P43.9%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK32.9%
backdash into guardG32.9%
forward dash into evade up32.9%
Gyaku Seikenzuki66P into punchP22.0%
backdash into Hou'ou Kourui Otoshi4K+G22.0%
backdash into Kake'uchi~Maekeri'age46PK22.0%
backdash into Oihiji4P+K22.0%
backdash into Shutoukiri~Ushirogeri4PK22.0%

33 further openings account for the other 38 rounds.

Eileen

Douchu6P617.6%
backdash into evade up411.8%
forward movement into Enkou RensouPP38.8%
forward movement into punchP38.8%
crouch dash forward into Enkou Toutou3P+K25.9%
guardG25.9%
guardG into Enkou Toutou3P+K25.9%
Hikou Bokushoku9P12.9%
Hikou Senshi66K12.9%
Hikou Senshi66K into Hikou Niki6K12.9%
Jinraishou6P+K into Sayu Gekishou6P+KP12.9%
backdash into Hikou Hagetsu33P12.9%
backdash into backward movement12.9%
backdash into evade down12.9%
evade down into crouch dash forward12.9%

4 further openings account for the other 4 rounds.

Lau

backdash into evade up937.5%
Fukko Kensou1P into guardG28.3%
Kosoushou46P into forward movement28.3%
guardG into evade up28.3%
Chugeki6P14.2%
Fukko Kensou1P14.2%
Kosoushou46P into forward dash14.2%
Sako Soushou4P+K14.2%
Souchuken2P14.2%
backward movement into evade up14.2%
evade down into Senchutai3K14.2%
evade down into crouch dash forward14.2%
guardG into offensive move14.2%