Virtua Fighter 5 REVO · v1.10 · Region: Asia
ただぁ!
Characters played — VF5's own record
| Eileen | 41 | 355 | 301 | 54 | 84.8% |
|---|---|---|---|---|---|
| Jean | 34 | 129 | 106 | 23 | 82.2% |
| Lau | 26 | 4 | 3 | 1 | 75.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 16 | 13 | 3 | 81.2% | +7.9 |
|---|---|---|---|---|---|
| Jacky | 5 | 4 | 1 | 80.0% | -0.3 |
| Aoi | 4 | 2 | 2 | 50.0% | -34.2 |
| Jean | 4 | 3 | 1 | 75.0% | -9.2 |
| Lion | 2 | 2 | 0 | 100.0% | +34.0 |
| Pai | 2 | 2 | 0 | 100.0% | +48.9 |
| Taka | 2 | 2 | 0 | 100.0% | +17.9 |
| Vanessa | 2 | 1 | 1 | 50.0% | -45.6 |
| Eileen | 1 | 1 | 0 | 100.0% | +6.8 |
| Lau | 1 | 1 | 0 | 100.0% | +23.3 |
| Sarah | 1 | 0 | 1 | 0.0% | -72.5 |
| Shun | 1 | 1 | 0 | 100.0% | +18.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 8 | 6 | 2 | 75.0% | -6.7 |
|---|---|---|---|---|---|
| Low Fence | 7 | 5 | 2 | 71.4% | -4.7 |
| Full Fence and Open | 5 | 3 | 2 | 60.0% | -28.9 |
| Open | 5 | 5 | 0 | 100.0% | +26.6 |
| Octagon | 4 | 4 | 0 | 100.0% | +21.8 |
| Breakable Full Fence | 3 | 3 | 0 | 100.0% | +19.8 |
| Breakable Half Fence | 3 | 1 | 2 | 33.3% | -55.0 |
| Single Wall | 3 | 2 | 1 | 66.7% | -4.3 |
| Rectangle | 2 | 2 | 0 | 100.0% | +47.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 20 | 80.0% | 78.7% | +1.3 |
| No walls | 15 | 80.0% | 74.8% | +5.2 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 33) | 12 | 10 | 2 | 83.3% |
|---|---|---|---|---|
| pinturicchio (Rank 32) | 3 | 3 | 0 | 100.0% |
| トーマス軍団残党K (Rank 38) | 3 | 2 | 1 | 66.7% |
| マハリータまるこ (Rank 39) | 3 | 1 | 2 | 33.3% |
| AS (Rank 37) | 2 | 2 | 0 | 100.0% |
| CELIS (Rank 28) | 2 | 2 | 0 | 100.0% |
| game_uver (Rank 32) | 2 | 1 | 1 | 50.0% |
| warukumadorikuma (Rank 31) | 2 | 2 | 0 | 100.0% |
| テクノモデル (Rank 35) | 2 | 2 | 0 | 100.0% |
| MikuMartineau (Rank 30) | 1 | 0 | 1 | 0.0% |
| danimura (Rank 32) | 1 | 1 | 0 | 100.0% |
| mikichan_213 (Rank 27) | 1 | 1 | 0 | 100.0% |
| satoru5110 (Rank 27) | 1 | 0 | 1 | 0.0% |
| さみぃ_ANTARES (Rank 32) | 1 | 1 | 0 | 100.0% |
| フォアグラ (Rank 25) | 1 | 1 | 0 | 100.0% |
| 太尉 (Rank 32) | 1 | 1 | 0 | 100.0% |
| 昆虫ちゃん (Rank 41) | 1 | 1 | 0 | 100.0% |
| 津古さん (Rank 35) | 1 | 1 | 0 | 100.0% |
| 白澤 (Rank 36) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| テクノモデル (Rank 35) | 2026/07/25 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| 津古さん (Rank 35) | 2026/07/25 | 1 | 1 | 0 | 100.0% |
| ヘニオ (Rank 33) | 2026/07/25 | 12 | 10 | 2 | 83.3% |
| 白澤 (Rank 36) | 2026/07/25 | 1 | 0 | 1 | 0.0% |
| pinturicchio (Rank 32) | 2026/07/25 | 3 | 3 | 0 | 100.0% |
| AS (Rank 37) | 2026/07/25 | 2 | 2 | 0 | 100.0% |
| warukumadorikuma (Rank 31) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| トーマス軍団残党K (Rank 38) | 2026/06/20 | 3 | 2 | 1 | 66.7% |
| 太尉 (Rank 32) | 2026/06/20 | 1 | 1 | 0 | 100.0% |
| マハリータまるこ (Rank 39) | 2026/06/20 | 3 | 1 | 2 | 33.3% |
| game_uver (Rank 32) | 2026/06/20 | 2 | 1 | 1 | 50.0% |
| さみぃ_ANTARES (Rank 32) | 2026/06/20 | 1 | 1 | 0 | 100.0% |
| danimura (Rank 32) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| MikuMartineau (Rank 30) | 2026/05/10 | 1 | 0 | 1 | 0.0% |
| 昆虫ちゃん (Rank 41) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| フォアグラ (Rank 25) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| mikichan_213 (Rank 27) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| CELIS (Rank 28) | 2026/05/10 | 2 | 2 | 0 | 100.0% |
| satoru5110 (Rank 27) | 2026/05/10 | 1 | 0 | 1 | 0.0% |
Round openings
Every character
| backdash into evade up | 33 | 20.6% |
|---|---|---|
| Douchu6P | 6 | 3.8% |
| backdash into Yamakuzushi6K | 5 | 3.1% |
| forward movement into punchP | 5 | 3.1% |
| Gyaku Seikenzuki66P | 4 | 2.5% |
| backdash into Gyaku Seikenzuki66P | 4 | 2.5% |
| backdash into throwP+G | 4 | 2.5% |
| crouch into Shitamaeken2P | 4 | 2.5% |
| evade down into Gyaku Seikenzuki66P | 4 | 2.5% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 3 | 1.9% |
| backdash into guardG | 3 | 1.9% |
| forward dash into evade up | 3 | 1.9% |
| forward movement into Enkou RensouPP | 3 | 1.9% |
| guardG | 3 | 1.9% |
| guardG into evade up | 3 | 1.9% |
59 further openings account for the other 73 rounds.
Jean
| backdash into evade up | 20 | 19.6% |
|---|---|---|
| backdash into Yamakuzushi6K | 5 | 4.9% |
| Gyaku Seikenzuki66P | 4 | 3.9% |
| backdash into Gyaku Seikenzuki66P | 4 | 3.9% |
| backdash into throwP+G | 4 | 3.9% |
| crouch into Shitamaeken2P | 4 | 3.9% |
| evade down into Gyaku Seikenzuki66P | 4 | 3.9% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 3 | 2.9% |
| backdash into guardG | 3 | 2.9% |
| forward dash into evade up | 3 | 2.9% |
| Gyaku Seikenzuki66P into punchP | 2 | 2.0% |
| backdash into Hou'ou Kourui Otoshi4K+G | 2 | 2.0% |
| backdash into Kake'uchi~Maekeri'age46PK | 2 | 2.0% |
| backdash into Oihiji4P+K | 2 | 2.0% |
| backdash into Shutoukiri~Ushirogeri4PK | 2 | 2.0% |
33 further openings account for the other 38 rounds.
Eileen
| Douchu6P | 6 | 17.6% |
|---|---|---|
| backdash into evade up | 4 | 11.8% |
| forward movement into Enkou RensouPP | 3 | 8.8% |
| forward movement into punchP | 3 | 8.8% |
| crouch dash forward into Enkou Toutou3P+K | 2 | 5.9% |
| guardG | 2 | 5.9% |
| guardG into Enkou Toutou3P+K | 2 | 5.9% |
| Hikou Bokushoku9P | 1 | 2.9% |
| Hikou Senshi66K | 1 | 2.9% |
| Hikou Senshi66K into Hikou Niki6K | 1 | 2.9% |
| Jinraishou6P+K into Sayu Gekishou6P+KP | 1 | 2.9% |
| backdash into Hikou Hagetsu33P | 1 | 2.9% |
| backdash into backward movement | 1 | 2.9% |
| backdash into evade down | 1 | 2.9% |
| evade down into crouch dash forward | 1 | 2.9% |
4 further openings account for the other 4 rounds.
Lau
| backdash into evade up | 9 | 37.5% |
|---|---|---|
| Fukko Kensou1P into guardG | 2 | 8.3% |
| Kosoushou46P into forward movement | 2 | 8.3% |
| guardG into evade up | 2 | 8.3% |
| Chugeki6P | 1 | 4.2% |
| Fukko Kensou1P | 1 | 4.2% |
| Kosoushou46P into forward dash | 1 | 4.2% |
| Sako Soushou4P+K | 1 | 4.2% |
| Souchuken2P | 1 | 4.2% |
| backward movement into evade up | 1 | 4.2% |
| evade down into Senchutai3K | 1 | 4.2% |
| evade down into crouch dash forward | 1 | 4.2% |
| guardG into offensive move | 1 | 4.2% |
