VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Pai

GeneXDemon

Career matches580
Career win rate60.3%
Round win rate51.1%
Peak rank31
Distinct opponents18
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai3158035023060.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun2481633.3%-12.1
Aoi148657.1%+11.0
Eileen75271.4%+18.6
Pai52340.0%-3.7
Brad4040.0%-27.2
Lei Fei440100.0%+12.9
Goh32166.7%+18.3
Lau31233.3%-32.7
El Blaze2020.0%-50.6
Jeffry110100.0%+42.6
Lion110100.0%+52.0
Vanessa110100.0%+69.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open103730.0%-19.1
Breakable Half Fence93633.3%-8.6
Low Fence97277.8%+20.0
Single Wall95455.6%+5.3
Half Fence82625.0%-15.8
Rectangle74357.1%+11.8
Full Fence64266.7%+25.2
Breakable Full Fence4040.0%-45.0
Octagon440100.0%+28.8
Full Fence and Open1010.0%-36.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3844.7%45.5%-0.7
No walls2853.6%52.3%+1.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

無謀 (Rank 32)111109.1%
rich.tapestry (Rank 30)106460.0%
Lukeee (Rank 26)64266.7%
H.P.Starcraft (Rank 27)53260.0%
StayRealChill (Rank 35)4040.0%
Wodin (Rank 27)42250.0%
robots (Rank 21)440100.0%
ChilePiquín (Rank 29)32166.7%
ClefairyinBoots (Rank 34)32166.7%
Lightwing (Rank 32)32166.7%
agprincess (Rank 26)31233.3%
suna19 (Rank 32)3030.0%
GamesoftRobo (Rank 28)220100.0%
Scorcho (Rank 29)2020.0%
quakehollow (Rank 28)220100.0%
seedash (Rank 31)2020.0%
GK (Rank 28)110100.0%
HuBBsGVN (Rank 27)110100.0%

Most played opponents, most recent first

quakehollow (Rank 28)2026/09/05220100.0%
rich.tapestry (Rank 30)2026/09/05106460.0%
agprincess (Rank 26)2026/09/0531233.3%
ChilePiquín (Rank 29)2026/09/0532166.7%
Scorcho (Rank 29)2026/09/052020.0%
StayRealChill (Rank 35)2026/09/044040.0%
robots (Rank 21)2026/09/04440100.0%
Lightwing (Rank 32)2026/09/0432166.7%
suna19 (Rank 32)2026/09/043030.0%
GamesoftRobo (Rank 28)2026/08/30220100.0%
ClefairyinBoots (Rank 34)2026/08/3032166.7%
GK (Rank 28)2026/08/30110100.0%
Lukeee (Rank 26)2026/08/3064266.7%
H.P.Starcraft (Rank 27)2026/08/3053260.0%
無謀 (Rank 32)2026/08/29111109.1%
Wodin (Rank 27)2026/08/2542250.0%
seedash (Rank 31)2026/08/252020.0%
HuBBsGVN (Rank 27)2026/08/25110100.0%

Round openings

Pai

guardG into evade down228.2%
crouch dash back into guardG207.4%
evade down into guardG155.6%
crouch dash forward into Souanshou3P+K124.4%
crouch into Renka Sentai2KK124.4%
evade up into crouch dash back124.4%
evade up into punchP103.7%
backdash into guardG93.3%
punchP into crouch83.0%
guardG72.6%
punchP62.2%
backdash into Ensei Toukyaku46K51.9%
crouch dash back into Ensei Toukyaku46K51.9%
crouch dash back into evade down51.9%
guardG into throwP+G51.9%

73 further openings account for the other 117 rounds.