Virtua Fighter 5 REVO · v1.10 · Region: South America
otoko-zaka4649
Characters played — VF5's own record
| Goh | 33 | 760 | 445 | 315 | 58.5% |
|---|---|---|---|---|---|
| Jacky | 33 | 491 | 274 | 217 | 55.8% |
| Jean | 32 | 388 | 222 | 166 | 57.2% |
| Jeffry | 33 | 363 | 212 | 151 | 58.4% |
| Shun | 32 | 340 | 197 | 143 | 57.9% |
| El Blaze | 33 | 227 | 145 | 82 | 63.9% |
| Vanessa | 33 | 157 | 108 | 49 | 68.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 32 | 14 | 18 | 43.8% | -8.4 |
|---|---|---|---|---|---|
| Akira | 25 | 15 | 10 | 60.0% | +7.0 |
| Jean | 24 | 13 | 11 | 54.2% | +3.5 |
| Jeffry | 22 | 13 | 9 | 59.1% | +6.1 |
| Wolf | 22 | 10 | 12 | 45.5% | -4.2 |
| Sarah | 20 | 13 | 7 | 65.0% | +9.6 |
| Vanessa | 19 | 12 | 7 | 63.2% | +12.5 |
| Kage | 13 | 6 | 7 | 46.1% | -10.6 |
| Pai | 13 | 4 | 9 | 30.8% | -18.6 |
| Aoi | 12 | 7 | 5 | 58.3% | +9.3 |
| El Blaze | 11 | 7 | 4 | 63.6% | +12.8 |
| Goh | 11 | 4 | 7 | 36.4% | -11.8 |
| Brad | 10 | 6 | 4 | 60.0% | +13.7 |
| Lau | 10 | 5 | 5 | 50.0% | +4.5 |
| Shun | 7 | 2 | 5 | 28.6% | -29.5 |
| Lion | 6 | 2 | 4 | 33.3% | -24.2 |
| Dural | 4 | 2 | 2 | 50.0% | +6.2 |
| Lei Fei | 4 | 1 | 3 | 25.0% | -28.8 |
| Eileen | 2 | 1 | 1 | 50.0% | -8.1 |
| Taka | 2 | 2 | 0 | 100.0% | +39.5 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 35 | 18 | 17 | 51.4% | -1.7 |
|---|---|---|---|---|---|
| Half Fence | 33 | 16 | 17 | 48.5% | +0.3 |
| Low Fence | 30 | 16 | 14 | 53.3% | +2.5 |
| Open | 30 | 9 | 21 | 30.0% | -23.1 |
| Breakable Full Fence | 27 | 17 | 10 | 63.0% | +10.3 |
| Breakable Half Fence | 27 | 13 | 14 | 48.1% | -2.5 |
| Rectangle | 21 | 10 | 11 | 47.6% | -8.8 |
| Single Wall | 21 | 12 | 9 | 57.1% | +4.6 |
| Octagon | 15 | 11 | 4 | 73.3% | +23.0 |
| Full Fence and Open | 10 | 5 | 5 | 50.0% | -1.8 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 158 | 53.8% | 51.9% | +1.9 |
| No walls | 81 | 45.7% | 51.4% | -5.7 |
Walls against open: +7.6 points (95% range -5.5 to +20.8), p 0.256 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| しゅが~nsr (Rank 27) | 8 | 6 | 2 | 75.0% |
|---|---|---|---|---|
| ∈挙動不審∋ (Rank 34) | 7 | 1 | 6 | 14.3% |
| DDaDDai (Rank 28) | 6 | 4 | 2 | 66.7% |
| タピる。 (Rank 30) | 6 | 1 | 5 | 16.7% |
| 玉面雙飛龍 (Rank 29) | 6 | 2 | 4 | 33.3% |
| 방가방가 (Rank 31) | 6 | 5 | 1 | 83.3% |
| jackgnhang (Rank 28) | 5 | 4 | 1 | 80.0% |
| うめおに。 (Rank 33) | 5 | 2 | 3 | 40.0% |
| 관절보궁 (Rank 29) | 5 | 4 | 1 | 80.0% |
| ENGLID (Rank 35) | 4 | 1 | 3 | 25.0% |
| JeanKujo (Rank 31) | 4 | 2 | 2 | 50.0% |
| LEO (Rank 32) | 4 | 3 | 1 | 75.0% |
| sby (Rank 30) | 4 | 3 | 1 | 75.0% |
| おもち (Rank 30) | 4 | 3 | 1 | 75.0% |
| タイヨウ (Rank 31) | 4 | 2 | 2 | 50.0% |
| 무파ZeroBlue (Rank 33) | 4 | 2 | 2 | 50.0% |
| Hi:D (Rank 34) | 3 | 1 | 2 | 33.3% |
| KAZ-morimorimiso- (Rank 31) | 3 | 2 | 1 | 66.7% |
| starszhouuu (Rank 26) | 3 | 2 | 1 | 66.7% |
| こて (Rank 28) | 3 | 2 | 1 | 66.7% |
| ガリバー (Rank 31) | 3 | 1 | 2 | 33.3% |
| ダイナマイト門前仲町 (Rank 27) | 3 | 1 | 2 | 33.3% |
| リーウ (Rank 30) | 3 | 1 | 2 | 33.3% |
| 伍の人 (Rank 32) | 3 | 2 | 1 | 66.7% |
| 鳩男 (Rank 30) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ∈挙動不審∋ (Rank 34) | 2026/09/18 | 7 | 1 | 6 | 14.3% |
|---|---|---|---|---|---|
| うめおに。 (Rank 33) | 2026/09/16 | 5 | 2 | 3 | 40.0% |
| 방가방가 (Rank 31) | 2026/09/16 | 6 | 5 | 1 | 83.3% |
| KAZ-morimorimiso- (Rank 31) | 2026/09/09 | 3 | 2 | 1 | 66.7% |
| DDaDDai (Rank 28) | 2026/09/09 | 6 | 4 | 2 | 66.7% |
| Hi:D (Rank 34) | 2026/09/05 | 3 | 1 | 2 | 33.3% |
| リーウ (Rank 30) | 2026/09/03 | 3 | 1 | 2 | 33.3% |
| 무파ZeroBlue (Rank 33) | 2026/09/02 | 4 | 2 | 2 | 50.0% |
| ガリバー (Rank 31) | 2026/08/31 | 3 | 1 | 2 | 33.3% |
| タイヨウ (Rank 31) | 2026/08/24 | 4 | 2 | 2 | 50.0% |
| しゅが~nsr (Rank 27) | 2026/08/24 | 8 | 6 | 2 | 75.0% |
| おもち (Rank 30) | 2026/08/24 | 4 | 3 | 1 | 75.0% |
| 관절보궁 (Rank 29) | 2026/08/24 | 5 | 4 | 1 | 80.0% |
| starszhouuu (Rank 26) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| ダイナマイト門前仲町 (Rank 27) | 2026/08/20 | 3 | 1 | 2 | 33.3% |
| タピる。 (Rank 30) | 2026/08/17 | 6 | 1 | 5 | 16.7% |
| 玉面雙飛龍 (Rank 29) | 2026/08/17 | 6 | 2 | 4 | 33.3% |
| こて (Rank 28) | 2026/08/17 | 3 | 2 | 1 | 66.7% |
| JeanKujo (Rank 31) | 2026/08/17 | 4 | 2 | 2 | 50.0% |
| sby (Rank 30) | 2026/06/26 | 4 | 3 | 1 | 75.0% |
| 伍の人 (Rank 32) | 2026/06/26 | 3 | 2 | 1 | 66.7% |
| LEO (Rank 32) | 2026/06/19 | 4 | 3 | 1 | 75.0% |
| jackgnhang (Rank 28) | 2026/06/18 | 5 | 4 | 1 | 80.0% |
| ENGLID (Rank 35) | 2026/06/06 | 4 | 1 | 3 | 25.0% |
| 鳩男 (Rank 30) | 2026/06/04 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade up | 145 | 13.4% |
|---|---|---|
| forward movement into punchP | 45 | 4.2% |
| guardG into evade down | 37 | 3.4% |
| guardG into evade up | 29 | 2.7% |
| crouch into Gyou'in Haishu3P | 25 | 2.3% |
| backdash into Darkness Sword43K+G | 20 | 1.9% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 17 | 1.6% |
| backdash into Karura4P+K | 17 | 1.6% |
| guardG into punchP | 16 | 1.5% |
| backward movement into evade up | 15 | 1.4% |
| offensive move | 14 | 1.3% |
| guardG into backdash | 13 | 1.2% |
| Ni'oudaoshi3K+G | 11 | 1.0% |
| backdash into Kake'uchi46P | 11 | 1.0% |
| backdash into Spin Heel Sword4K+G | 11 | 1.0% |
300 further openings account for the other 654 rounds.
Counted from 268 of the 269 matches played. The rest were not pulled for openings.
Jean
| backdash into evade up | 38 | 13.3% |
|---|---|---|
| forward movement into punchP | 29 | 10.2% |
| guardG into evade down | 17 | 6.0% |
| backdash into Kake'uchi46P | 11 | 3.9% |
| backward movement into evade up | 10 | 3.5% |
| guardG into evade up | 10 | 3.5% |
| backdash into Kake'uchi~Maekeri'age46PK | 9 | 3.2% |
| guardG into punchP | 9 | 3.2% |
| guardG into Gyaku Seikenzuki66P | 8 | 2.8% |
| backdash into Hou'ou Kourui Otoshi4K+G | 7 | 2.5% |
| guardG into Ryoutezuki66P+K | 7 | 2.5% |
| Shitanagi Shutou1P into guardG | 6 | 2.1% |
| forward movement into KounirenPP | 6 | 2.1% |
| punchP into kickK | 6 | 2.1% |
| crouch dash back into evade down | 5 | 1.8% |
72 further openings account for the other 107 rounds.
Counted from 72 of the 73 matches played. The rest were not pulled for openings.
Shun
| backdash into evade up | 29 | 14.0% |
|---|---|---|
| crouch into Gyou'in Haishu3P | 25 | 12.1% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 17 | 8.2% |
| offensive move | 12 | 5.8% |
| backdash into Gyou'in Haishu3P | 8 | 3.9% |
| crouch dash back into Gyou'in Haishu3P | 8 | 3.9% |
| crouch into Haisenchu1P | 7 | 3.4% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 4 | 1.9% |
| guardG into backdash | 4 | 1.9% |
| guardG into evade down | 4 | 1.9% |
| guardG into evade up | 4 | 1.9% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 3 | 1.4% |
| Getsuga Gakushu46P into forward dash | 3 | 1.4% |
| Tenshin Souchushou6P+K | 3 | 1.4% |
| backdash into punchP | 3 | 1.4% |
56 further openings account for the other 73 rounds.
Jacky
| backdash into evade up | 30 | 16.5% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 11 | 6.0% |
| forward movement into Jab StraightPP | 10 | 5.5% |
| guardG into Smash Straight3P | 10 | 5.5% |
| Jab StraightPP into Jab Double StraightPPP | 7 | 3.9% |
| punchP into Jab StraightPP | 7 | 3.9% |
| Slant Back Knuckle1P into backward movement | 6 | 3.3% |
| guardG into Middle Kick3K | 6 | 3.3% |
| guardG into evade down | 5 | 2.8% |
| Slant Back Knuckle1P | 4 | 2.2% |
| Middle Smash6P | 3 | 1.6% |
| Slant Back Knuckle1P into kickK | 3 | 1.6% |
| backdash into Long Stride Back Knuckle4P+K | 3 | 1.6% |
| guardG into evade up | 3 | 1.6% |
| Bil Jee6P+K into forward movement | 2 | 1.1% |
60 further openings account for the other 72 rounds.
El Blaze
| backdash into Darkness Sword43K+G | 20 | 13.0% |
|---|---|---|
| backdash into evade up | 13 | 8.4% |
| Volcano Upper4P+K | 10 | 6.5% |
| forward movement into punchP | 8 | 5.2% |
| Shadow Lance66K into forward movement | 6 | 3.9% |
| Shouda46PP into Rising Back Spin Kick46PPK | 6 | 3.9% |
| guardG into evade down | 6 | 3.9% |
| Demon Dance9P+K into Demon's Tail9P+KK | 5 | 3.2% |
| forward movement into Keen Edge ComboPPP | 5 | 3.2% |
| guardG into evade up | 5 | 3.2% |
| guardG into Volcano Upper4P+K | 4 | 2.6% |
| High-Speed Jab46P into Shouda46PP | 3 | 1.9% |
| Rolling Low Knuckle1P | 3 | 1.9% |
| forward dash into Shadow Spear6K | 3 | 1.9% |
| forward dash into evade up | 3 | 1.9% |
43 further openings account for the other 54 rounds.
Goh
| backdash into evade up | 18 | 13.5% |
|---|---|---|
| backdash into Karura4P+K | 17 | 12.8% |
| Ni'oudaoshi3K+G | 11 | 8.3% |
| forward dash into Ropputsubushi6P+K | 7 | 5.3% |
| guardG into evade up | 4 | 3.0% |
| Soukyu46P into forward movement | 3 | 2.3% |
| Urahiji44P | 3 | 2.3% |
| backdash into Maegeri3K | 3 | 2.3% |
| backdash into punchP | 3 | 2.3% |
| guardG into evade down | 3 | 2.3% |
| punchP | 3 | 2.3% |
| Hiji'ate6P | 2 | 1.5% |
| backdash into Gohou Yuriori (Deflect)236P+K | 2 | 1.5% |
| backdash into Kirin33P | 2 | 1.5% |
| backward movement into evade up | 2 | 1.5% |
42 further openings account for the other 50 rounds.
Jeffry
| backdash into evade up | 17 | 17.4% |
|---|---|---|
| backdash into Double Hammer Down43P | 8 | 8.2% |
| forward movement into punchP | 6 | 6.1% |
| Overblow Shoulder66P+K | 5 | 5.1% |
| Middle Hell Stab6P+K | 4 | 4.1% |
| Hammer Slide1P | 3 | 3.1% |
| guardG into Overblow Shoulder66P+K | 3 | 3.1% |
| guardG into evade up | 3 | 3.1% |
| backdash into Megaton Knuckle43P+K | 2 | 2.0% |
| backdash into punchP | 2 | 2.0% |
| crouch dash back into Scoop Kick4K+G | 2 | 2.0% |
| evade down into crouch dash forward | 2 | 2.0% |
| evade down into forward dash | 2 | 2.0% |
| guardG into evade down | 2 | 2.0% |
| Ducking Low2K+G | 1 | 1.0% |
36 further openings account for the other 36 rounds.
Vanessa
| Defensive Style: Wind Elbow | 8 | 38.1% |
|---|---|---|
| Defensive Style: backdash into evade up | 3 | 14.3% |
| Defensive Style: guard into evade up | 2 | 9.5% |
| Defensive Style: guard into punchP | 2 | 9.5% |
| Defensive Style: Heel Kick into forward movement | 1 | 4.8% |
| Defensive Style: backdash into Sit Jab2P | 1 | 4.8% |
| Defensive Style: evade down into throwP+G | 1 | 4.8% |
| Defensive Style: guard into backdash | 1 | 4.8% |
| Defensive Style: guard into evade down | 1 | 4.8% |
| Offensive Style: guard | 1 | 4.8% |
