Virtua Fighter 5 REVO · v1.10 · Region: Asia
Dilute
Characters played — VF5's own record
| Jacky | 40 | 3,317 | 1,791 | 1,526 | 54.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lei Fei | 7 | 3 | 4 | 42.9% | -10.0 |
|---|---|---|---|---|---|
| El Blaze | 5 | 1 | 4 | 20.0% | -24.3 |
| Brad | 3 | 1 | 2 | 33.3% | -19.0 |
| Jean | 3 | 2 | 1 | 66.7% | +9.3 |
| Jeffry | 3 | 2 | 1 | 66.7% | +9.3 |
| Pai | 2 | 2 | 0 | 100.0% | +7.6 |
| Akira | 1 | 1 | 0 | 100.0% | +51.8 |
| Lau | 1 | 1 | 0 | 100.0% | +43.2 |
| Vanessa | 1 | 1 | 0 | 100.0% | +46.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 8 | 4 | 4 | 50.0% | +4.6 |
|---|---|---|---|---|---|
| Breakable Full Fence | 5 | 3 | 2 | 60.0% | -9.0 |
| Rectangle | 4 | 2 | 2 | 50.0% | -2.6 |
| Open | 2 | 0 | 2 | 0.0% | -42.9 |
| Low Fence | 1 | 1 | 0 | 100.0% | +51.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 17 | 52.9% | 54.1% | -1.2 |
| No walls | 3 | 33.3% | 43.1% | -9.8 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| hanabilei (Rank 39) | 6 | 2 | 4 | 33.3% |
|---|---|---|---|---|
| いくお (Rank 41) | 5 | 1 | 4 | 20.0% |
| SGS (Rank 37) | 3 | 2 | 1 | 66.7% |
| k-wofs (Rank 39) | 3 | 1 | 2 | 33.3% |
| muumuu (Rank 37) | 3 | 2 | 1 | 66.7% |
| たか (Rank 14) | 2 | 2 | 0 | 100.0% |
| Lightwing (Rank 39) | 1 | 1 | 0 | 100.0% |
| coco_papasan (Rank 39) | 1 | 1 | 0 | 100.0% |
| ワロタ (Rank 38) | 1 | 1 | 0 | 100.0% |
| 超아재맨 (Rank 37) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| いくお (Rank 41) | 2026/04/18 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| hanabilei (Rank 39) | 2026/04/18 | 6 | 2 | 4 | 33.3% |
| muumuu (Rank 37) | 2026/04/18 | 3 | 2 | 1 | 66.7% |
| k-wofs (Rank 39) | 2026/04/18 | 3 | 1 | 2 | 33.3% |
| SGS (Rank 37) | 2026/04/18 | 3 | 2 | 1 | 66.7% |
| たか (Rank 14) | 2026/04/18 | 2 | 2 | 0 | 100.0% |
| Lightwing (Rank 39) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
| ワロタ (Rank 38) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
| coco_papasan (Rank 39) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
| 超아재맨 (Rank 37) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
Round openings
Jacky
| backdash into evade down | 14 | 13.5% |
|---|---|---|
| forward dash into Slant Back Knuckle1P | 9 | 8.7% |
| backdash into Middle Kick3K | 6 | 5.8% |
| Middle Spin Kick46K+G | 5 | 4.8% |
| backdash into Slant Back Knuckle1P | 5 | 4.8% |
| crouch dash back into High Angle Upper Kick6K | 5 | 4.8% |
| forward dash into Low Spin Kick1K+G | 5 | 4.8% |
| crouch into Squat Straight2P | 4 | 3.9% |
| Low Spin Kick1K+G | 3 | 2.9% |
| Side Hook Turn44P | 3 | 2.9% |
| crouch dash forward into Bil Jee6P+K | 3 | 2.9% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 2 | 1.9% |
| Squat Straight2P | 2 | 1.9% |
| Squat Straight2P into forward movement | 2 | 1.9% |
| backdash into Middle Spin Kick46K+G | 2 | 1.9% |
30 further openings account for the other 34 rounds.
