Virtua Fighter 5 REVO · v1.10
GAMEN_MITENAI
Characters played — VF5's own record
| Shun | 28 | 178 | 139 | 39 | 78.1% |
|---|---|---|---|---|---|
| Taka | 30 | 114 | 91 | 23 | 79.8% |
| Dural | 27 | 99 | 75 | 24 | 75.8% |
| Eileen | 29 | 90 | 76 | 14 | 84.4% |
| Jeffry | 27 | 88 | 59 | 29 | 67.0% |
| Lion | 26 | 54 | 43 | 11 | 79.6% |
| Aoi | 25 | 50 | 38 | 12 | 76.0% |
| Brad | 25 | 48 | 36 | 12 | 75.0% |
| Goh | 25 | 43 | 33 | 10 | 76.7% |
| Vanessa | 25 | 38 | 33 | 5 | 86.8% |
| Lei Fei | 25 | 35 | 30 | 5 | 85.7% |
| El Blaze | 25 | 34 | 30 | 4 | 88.2% |
| Jacky | 24 | 34 | 27 | 7 | 79.4% |
| Wolf | 24 | 29 | 21 | 8 | 72.4% |
| Kage | 23 | 16 | 14 | 2 | 87.5% |
| Sarah | 22 | 12 | 9 | 3 | 75.0% |
| Pai | 21 | 3 | 2 | 1 | 66.7% |
| Jean | 21 | 1 | 1 | 0 | 100.0% |
| Lau | 21 | 1 | 1 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 46 | 41 | 5 | 89.1% | +14.6 |
|---|---|---|---|---|---|
| Akira | 42 | 37 | 5 | 88.1% | +10.1 |
| Jean | 36 | 28 | 8 | 77.8% | +2.1 |
| Shun | 32 | 21 | 11 | 65.6% | -0.7 |
| Sarah | 22 | 17 | 5 | 77.3% | +0.3 |
| Jeffry | 21 | 15 | 6 | 71.4% | -6.3 |
| Jacky | 19 | 12 | 7 | 63.2% | -9.6 |
| Lei Fei | 19 | 12 | 7 | 63.2% | -20.6 |
| Lion | 19 | 13 | 6 | 68.4% | +0.2 |
| Vanessa | 19 | 13 | 6 | 68.4% | -9.5 |
| El Blaze | 16 | 13 | 3 | 81.2% | +11.5 |
| Eileen | 13 | 6 | 7 | 46.1% | -37.0 |
| Lau | 13 | 9 | 4 | 69.2% | -2.2 |
| Pai | 13 | 9 | 4 | 69.2% | -10.2 |
| Aoi | 11 | 11 | 0 | 100.0% | +20.5 |
| Taka | 11 | 8 | 3 | 72.7% | +4.7 |
| Dural | 5 | 3 | 2 | 60.0% | -22.7 |
| Goh | 3 | 3 | 0 | 100.0% | +31.7 |
| Kage | 1 | 1 | 0 | 100.0% | +14.3 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 44 | 39 | 5 | 88.6% | +15.2 |
|---|---|---|---|---|---|
| Low Fence | 41 | 34 | 7 | 82.9% | +7.0 |
| Full Fence | 39 | 28 | 11 | 71.8% | -6.9 |
| Rectangle | 38 | 30 | 8 | 79.0% | +4.0 |
| Open | 35 | 30 | 5 | 85.7% | +9.6 |
| Single Wall | 33 | 23 | 10 | 69.7% | -3.1 |
| Breakable Half Fence | 32 | 23 | 9 | 71.9% | -2.8 |
| Breakable Full Fence | 30 | 20 | 10 | 66.7% | -15.2 |
| Full Fence and Open | 30 | 19 | 11 | 63.3% | -8.5 |
| Half Fence | 27 | 18 | 9 | 66.7% | -5.5 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 210 | 75.2% | 76.0% | -0.7 |
| No walls | 109 | 79.8% | 75.6% | +4.3 |
Walls against open: -5.0 points (95% range -18.6 to +8.6), p 0.470 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| μ (Rank 25) | 25 | 21 | 4 | 84.0% |
|---|---|---|---|---|
| horafukitakuoyaji (Rank 24) | 17 | 4 | 13 | 23.5% |
| dalmax72 (Rank 23) | 13 | 11 | 2 | 84.6% |
| M&E (Rank 23) | 11 | 11 | 0 | 100.0% |
| hahaha (Rank 26) | 11 | 9 | 2 | 81.8% |
| しゅうまい (Rank 24) | 11 | 8 | 3 | 72.7% |
| 紫荆一头牛 (Rank 24) | 8 | 8 | 0 | 100.0% |
| HoAssYoAss (Rank 26) | 7 | 4 | 3 | 57.1% |
| potimaru1059 (Rank 21) | 7 | 5 | 2 | 71.4% |
| Datchin1226 (Rank 30) | 6 | 2 | 4 | 33.3% |
| gimoring (Rank 26) | 6 | 3 | 3 | 50.0% |
| orz (Rank 28) | 6 | 4 | 2 | 66.7% |
| サーちゃん (Rank 21) | 6 | 6 | 0 | 100.0% |
| CHASER (Rank 21) | 5 | 4 | 1 | 80.0% |
| headup11 (Rank 26) | 5 | 4 | 1 | 80.0% |
| ぽん (Rank 23) | 5 | 3 | 2 | 60.0% |
| 無槪念野獸/무개념야수 (Rank 27) | 5 | 2 | 3 | 40.0% |
| Mon3tr (Rank 24) | 4 | 3 | 1 | 75.0% |
| NEKOz (Rank 25) | 4 | 4 | 0 | 100.0% |
| Penoco (Rank 24) | 4 | 3 | 1 | 75.0% |
| くろなぎ (Rank 30) | 4 | 4 | 0 | 100.0% |
| ちょいそる (Rank 26) | 4 | 2 | 2 | 50.0% |
| ねこ吉 (Rank 22) | 4 | 4 | 0 | 100.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 4 | 3 | 1 | 75.0% |
| 胃弱 (Rank 25) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| くろなぎ (Rank 30) | 2026/08/06 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| gimoring (Rank 26) | 2026/08/05 | 6 | 3 | 3 | 50.0% |
| HoAssYoAss (Rank 26) | 2026/08/05 | 7 | 4 | 3 | 57.1% |
| orz (Rank 28) | 2026/08/05 | 6 | 4 | 2 | 66.7% |
| headup11 (Rank 26) | 2026/08/04 | 5 | 4 | 1 | 80.0% |
| μ (Rank 25) | 2026/08/04 | 25 | 21 | 4 | 84.0% |
| M&E (Rank 23) | 2026/08/02 | 11 | 11 | 0 | 100.0% |
| horafukitakuoyaji (Rank 24) | 2026/07/31 | 17 | 4 | 13 | 23.5% |
| サーちゃん (Rank 21) | 2026/07/31 | 6 | 6 | 0 | 100.0% |
| potimaru1059 (Rank 21) | 2026/07/31 | 7 | 5 | 2 | 71.4% |
| dalmax72 (Rank 23) | 2026/07/31 | 13 | 11 | 2 | 84.6% |
| ぽん (Rank 23) | 2026/07/30 | 5 | 3 | 2 | 60.0% |
| 紫荆一头牛 (Rank 24) | 2026/07/30 | 8 | 8 | 0 | 100.0% |
| hahaha (Rank 26) | 2026/07/30 | 11 | 9 | 2 | 81.8% |
| Datchin1226 (Rank 30) | 2026/07/30 | 6 | 2 | 4 | 33.3% |
| しゅうまい (Rank 24) | 2026/07/30 | 11 | 8 | 3 | 72.7% |
| 失礼!スマッシュ☆彡 (Rank 26) | 2026/07/29 | 4 | 3 | 1 | 75.0% |
| NEKOz (Rank 25) | 2026/07/29 | 4 | 4 | 0 | 100.0% |
| ちょいそる (Rank 26) | 2026/07/28 | 4 | 2 | 2 | 50.0% |
| 胃弱 (Rank 25) | 2026/07/28 | 4 | 3 | 1 | 75.0% |
| Mon3tr (Rank 24) | 2026/07/27 | 4 | 3 | 1 | 75.0% |
| 無槪念野獸/무개념야수 (Rank 27) | 2026/07/27 | 5 | 2 | 3 | 40.0% |
| ねこ吉 (Rank 22) | 2026/07/26 | 4 | 4 | 0 | 100.0% |
| Penoco (Rank 24) | 2026/07/24 | 4 | 3 | 1 | 75.0% |
| CHASER (Rank 21) | 2026/07/24 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| backdash into evade down | 189 | 13.4% |
|---|---|---|
| guardG into throwP+G | 59 | 4.2% |
| backdash into evade up | 52 | 3.7% |
| forward movement into punchP | 49 | 3.5% |
| backdash into punchP | 46 | 3.3% |
| kickK | 34 | 2.4% |
| crouch dash forward into throwP+G | 30 | 2.1% |
| Morotezuki66P into Morote Tsuppari66PP | 25 | 1.8% |
| throwP+G | 25 | 1.8% |
| backward movement into evade down | 19 | 1.4% |
| backdash into backward movement | 16 | 1.1% |
| backdash into guardG | 16 | 1.1% |
| Defensive Style: backdash into evade down | 13 | 0.9% |
| Juchou Senshou8P+K | 12 | 0.8% |
| backdash into throwP+G | 12 | 0.8% |
416 further openings account for the other 815 rounds.
Taka
| kickK | 33 | 16.8% |
|---|---|---|
| Morotezuki66P into Morote Tsuppari66PP | 25 | 12.7% |
| backdash into evade down | 14 | 7.1% |
| crouch dash forward into throwP+G | 9 | 4.6% |
| crouch dash back into Hiji'ate6P | 7 | 3.5% |
| guardG into throwP+G | 7 | 3.5% |
| Zangeki33P | 6 | 3.0% |
| evade up into throwP+G | 6 | 3.0% |
| Zangeki33P into guardG | 4 | 2.0% |
| backdash into Aka'oni MidaremageP+K | 4 | 2.0% |
| evade up into forward dash | 4 | 2.0% |
| forward movement into punchP | 4 | 2.0% |
| Shita Harite2P | 3 | 1.5% |
| Sokubi Otoshi41236P into forward movement | 3 | 1.5% |
| Tsuppari 2PP into Tsuppari 3PPP | 3 | 1.5% |
45 further openings account for the other 65 rounds.
Shun
| backdash into evade down | 26 | 14.9% |
|---|---|---|
| guardG into throwP+G | 10 | 5.8% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 8 | 4.6% |
| crouch into Haisenchu Kaikakyaku1PK | 8 | 4.6% |
| backdash into Ryubikyaku8K+G | 7 | 4.0% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 6 | 3.5% |
| backdash into Rensai Gakushu46PP | 6 | 3.5% |
| backdash into evade up | 6 | 3.5% |
| Haisenchu1P | 5 | 2.9% |
| backdash into Getsuga Gakushu46P | 5 | 2.9% |
| backdash into Koushinhi4P+K+G | 5 | 2.9% |
| backdash into punchP | 4 | 2.3% |
| Toukyaku6K+G | 3 | 1.7% |
| backdash into Kasen Chugeki6P | 3 | 1.7% |
| backdash into offensive move | 3 | 1.7% |
51 further openings account for the other 69 rounds.
Jeffry
| backdash into evade down | 25 | 15.4% |
|---|---|---|
| forward movement into punchP | 11 | 6.8% |
| backdash into Megaton Knuckle43P+K | 8 | 4.9% |
| crouch dash forward into throwP+G | 7 | 4.3% |
| forward movement into Double KnucklePP | 7 | 4.3% |
| backdash into evade up | 6 | 3.7% |
| backdash into Full Swing Double Hammer41236P+K | 5 | 3.1% |
| throwP+G | 5 | 3.1% |
| backdash into punchP | 4 | 2.5% |
| backward movement into evade down | 4 | 2.5% |
| Low Knuckle2P | 3 | 1.9% |
| backdash | 3 | 1.9% |
| backdash into Body CrushP+K | 3 | 1.9% |
| backdash into Elbow Butt6P | 3 | 1.9% |
| backdash into guardG | 3 | 1.9% |
47 further openings account for the other 65 rounds.
Eileen
| backdash into evade down | 22 | 18.5% |
|---|---|---|
| guardG into throwP+G | 11 | 9.2% |
| backdash into punchP | 10 | 8.4% |
| forward movement into punchP | 9 | 7.6% |
| throwP+G | 6 | 5.0% |
| crouch dash forward into throwP+G | 5 | 4.2% |
| backdash into Douchu6P | 4 | 3.4% |
| backdash into Enkou Kenka46P | 4 | 3.4% |
| backdash into Jouho Chu'un6PP | 3 | 2.5% |
| guardG into crouch | 3 | 2.5% |
| Enkou Kenka46P into forward movement | 2 | 1.7% |
| backdash into evade up | 2 | 1.7% |
| evade up into throwP+G | 2 | 1.7% |
| guardG into Fukushinshou2P | 2 | 1.7% |
| Enkou Chousou3P into Enkou Santen3PP | 1 | 0.8% |
33 further openings account for the other 33 rounds.
Dural
| backdash into evade down | 14 | 12.1% |
|---|---|---|
| backdash into evade up | 12 | 10.3% |
| backdash into punchP | 9 | 7.8% |
| forward movement into punchP | 8 | 6.9% |
| backdash into back kick+guard4K+G | 6 | 5.2% |
| forward movement into One TwoPP | 5 | 4.3% |
| crouch dash forward into throwP+G | 4 | 3.5% |
| guardG into throwP+G | 3 | 2.6% |
| punchP into One TwoPP | 3 | 2.6% |
| backdash into Dragon Smash Cannon1K | 2 | 1.7% |
| backdash into One TwoPP | 2 | 1.7% |
| backdash into Punch High KickPK | 2 | 1.7% |
| backdash into Rising Elbow6P | 2 | 1.7% |
| backdash into Soukyu46P | 2 | 1.7% |
| backdash into Stop Kick4K | 2 | 1.7% |
31 further openings account for the other 40 rounds.
Wolf
| backdash into evade down | 7 | 8.6% |
|---|---|---|
| Rolling Savate6K+G | 4 | 4.9% |
| Screw Hook63214P into Screw Lariat63214PP | 4 | 4.9% |
| forward movement into punchP | 4 | 4.9% |
| throwP+G | 4 | 4.9% |
| Heavy Middle Kick3K+G into guardG | 3 | 3.7% |
| backdash into Dragonfish Blow6PP | 3 | 3.7% |
| backdash into evade up | 3 | 3.7% |
| backdash into throwP+G | 3 | 3.7% |
| crouch dash forward into throwP+G | 3 | 3.7% |
| Low Drop Kick62K | 2 | 2.5% |
| Quick Shoulder66P+K | 2 | 2.5% |
| backdash into Body Blow6P | 2 | 2.5% |
| backward movement into evade down | 2 | 2.5% |
| backward movement into throwP+G | 2 | 2.5% |
31 further openings account for the other 33 rounds.
Brad
| backdash into evade down | 9 | 11.8% |
|---|---|---|
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 7 | 9.2% |
| throwP+G into High Spin KickK+G | 7 | 9.2% |
| forward movement into punchP | 6 | 7.9% |
| Middle Spin Kick66K into Ten Kao6K | 3 | 4.0% |
| backdash into guardG | 3 | 4.0% |
| Dtee Sawk Dtrohng4P+K into crouch | 2 | 2.6% |
| Ducking6P+K+G into Crush Knee KickK+G | 2 | 2.6% |
| backdash into Elbow Hook6P | 2 | 2.6% |
| backdash into backward movement | 2 | 2.6% |
| evade down into guardG | 2 | 2.6% |
| guardG into throwP+G | 2 | 2.6% |
| throwP+G | 2 | 2.6% |
| Dtee Sawk Dtrohng4P+K into evade down | 1 | 1.3% |
| Elbow Hook6P into Elbow Hook~Screw High Kick6PK | 1 | 1.3% |
25 further openings account for the other 25 rounds.
Lion
| Juchou Senshou8P+K | 12 | 15.8% |
|---|---|---|
| backdash into evade down | 9 | 11.8% |
| backdash into evade up | 5 | 6.6% |
| crouch into Katousui2P | 4 | 5.3% |
| Katousui2P | 3 | 4.0% |
| backdash into Banchu6P | 3 | 4.0% |
| backdash into punchP | 3 | 4.0% |
| forward movement into punchP | 3 | 4.0% |
| throwP+G | 3 | 4.0% |
| backdash | 2 | 2.6% |
| backdash into Juchou Senshou8P+K | 2 | 2.6% |
| backdash into Senkyutai1K | 2 | 2.6% |
| backdash into Sentai4K | 2 | 2.6% |
| backdash into Souji SenpuP+K | 2 | 2.6% |
| backdash into kickK | 2 | 2.6% |
18 further openings account for the other 19 rounds.
Goh
| backdash into evade down | 11 | 15.5% |
|---|---|---|
| backdash into Karura4P+K | 5 | 7.0% |
| backdash into Hiji'ate6P | 3 | 4.2% |
| backdash into evade up | 3 | 4.2% |
| backdash into forward dash | 3 | 4.2% |
| backward movement into evade down | 3 | 4.2% |
| guardG into throwP+G | 3 | 4.2% |
| Gohou Yuriori (Deflect)236P+K | 2 | 2.8% |
| Raikou3P into Denkou3PP | 2 | 2.8% |
| crouch | 2 | 2.8% |
| guardG into Hiji'ate6P | 2 | 2.8% |
| no input | 2 | 2.8% |
| Hiji'ate6P | 1 | 1.4% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 1 | 1.4% |
| Maegeri3K into Batousatsu3KP | 1 | 1.4% |
27 further openings account for the other 27 rounds.
Vanessa
| Defensive Style: backdash into evade down | 13 | 18.3% |
|---|---|---|
| Defensive Style: backdash into Stinger Low Blow1P+K | 7 | 9.9% |
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 3 | 4.2% |
| Defensive Style: backdash into punchP | 3 | 4.2% |
| Defensive Style: kick | 3 | 4.2% |
| Offensive Style: backdash into evade down | 3 | 4.2% |
| Defensive Style: Sit Jab | 2 | 2.8% |
| Defensive Style: Stinger Low Blow | 2 | 2.8% |
| Defensive Style: backdash | 2 | 2.8% |
| Defensive Style: backdash into Back Knuckle6P | 2 | 2.8% |
| Defensive Style: backdash into throwP+G | 2 | 2.8% |
| Defensive Style: crouch dash forward into throwP+G | 2 | 2.8% |
| Defensive Style: forward movement into punchP | 2 | 2.8% |
| Offensive Style: crouch dash forward into throwP+G | 2 | 2.8% |
| Defensive Style: Shadow Slicer | 1 | 1.4% |
22 further openings account for the other 22 rounds.
Jacky
| Slant Back Knuckle1P into Rage Kick1PK | 9 | 13.4% |
|---|---|---|
| guardG into throwP+G | 8 | 11.9% |
| backdash into evade down | 6 | 9.0% |
| backdash into evade up | 6 | 9.0% |
| backdash into Low Spin Kick1K+G | 4 | 6.0% |
| guardG | 3 | 4.5% |
| Low Spin Kick1K+G | 2 | 3.0% |
| backdash into forward dash | 2 | 3.0% |
| backdash into guardG | 2 | 3.0% |
| guardG into evade up | 2 | 3.0% |
| Low Spin Kick1K+G into backdash | 1 | 1.5% |
| Middle Smash6P into Middle Smash Sword6PK | 1 | 1.5% |
| Squat Straight2P | 1 | 1.5% |
| backdash into Beat & Back KnuckleP+KP | 1 | 1.5% |
| backdash into Bil Jee6P+K | 1 | 1.5% |
18 further openings account for the other 18 rounds.
El Blaze
| backdash into evade down | 6 | 13.6% |
|---|---|---|
| backdash into evade up | 6 | 13.6% |
| guardG into throwP+G | 4 | 9.1% |
| backdash into backward movement | 3 | 6.8% |
| backdash into punchP | 3 | 6.8% |
| backward movement into evade down | 3 | 6.8% |
| backdash into Demon's Tail9P+KK | 2 | 4.5% |
| Quick HookPP into Outrage ComboPPK | 1 | 2.3% |
| Sit Jab2P | 1 | 2.3% |
| Volcano Upper4P+K | 1 | 2.3% |
| back, up-back kick+guard47K+G | 1 | 2.3% |
| backdash into Fake Roll41236P | 1 | 2.3% |
| backdash into Midday HeatKK | 1 | 2.3% |
| backdash into Shadow Strike6P | 1 | 2.3% |
| backdash into Volcano Upper4P+K | 1 | 2.3% |
9 further openings account for the other 9 rounds.
Lei Fei
| backdash into Kaisei Tento1P+K | 9 | 21.4% |
|---|---|---|
| backdash into evade down | 6 | 14.3% |
| offensive move into crouch | 4 | 9.5% |
| Souryu Shukkai43P+K | 3 | 7.1% |
| offensive move | 3 | 7.1% |
| Dokuritsu Shiki8P+K+G | 1 | 2.4% |
| Kaisei Tento1P+K | 1 | 2.4% |
| backdash | 1 | 2.4% |
| backdash into Kakushu Suigeki6P | 1 | 2.4% |
| backdash into Sayu ShoukenPP | 1 | 2.4% |
| backdash into backward movement | 1 | 2.4% |
| backdash into guardG | 1 | 2.4% |
| backdash into offensive move | 1 | 2.4% |
| backdash into punchP | 1 | 2.4% |
| crouch dash back into Kakushu Suigeki6P | 1 | 2.4% |
7 further openings account for the other 7 rounds.
Aoi
| backdash into evade down | 11 | 28.9% |
|---|---|---|
| backdash into Soushouda46P+K | 2 | 5.3% |
| backdash into forward dash | 2 | 5.3% |
| backdash into punchP | 2 | 5.3% |
| forward movement into punchP | 2 | 5.3% |
| guardG into throwP+G | 2 | 5.3% |
| Ryoushi43P | 1 | 2.6% |
| Sou'unha66K into Raijinha6K | 1 | 2.6% |
| backdash | 1 | 2.6% |
| backdash into Chudan Hiji'ate6P | 1 | 2.6% |
| backdash into Hou'oushu3P | 1 | 2.6% |
| backdash into NirentotsuPP | 1 | 2.6% |
| backdash into Raijinha6K | 1 | 2.6% |
| backdash into Sou'unha66K | 1 | 2.6% |
| backdash into Tsumujisakura6PP | 1 | 2.6% |
8 further openings account for the other 8 rounds.
Kage
| backdash into evade down | 7 | 26.9% |
|---|---|---|
| backdash into Rasen4P | 2 | 7.7% |
| guardG into throwP+G | 2 | 7.7% |
| Engetsugeri9K+G into forward dash | 1 | 3.9% |
| Engetsugeri9K+G into forward movement | 1 | 3.9% |
| backdash into Hiji'uchi6P | 1 | 3.9% |
| backdash into ResshouPP | 1 | 3.9% |
| backdash into evade up | 1 | 3.9% |
| backdash into punchP | 1 | 3.9% |
| backward movement into guardG | 1 | 3.9% |
| crouch dash forward into Shippuzan3PP | 1 | 3.9% |
| crouch dash forward into evade down | 1 | 3.9% |
| crouch dash forward into throwP+G | 1 | 3.9% |
| evade up into forward dash | 1 | 3.9% |
| guardG | 1 | 3.9% |
3 further openings account for the other 3 rounds.
Sarah
| backdash into evade down | 5 | 27.8% |
|---|---|---|
| backdash into Full Spin Heel Kick9K | 2 | 11.1% |
| backdash into punchP | 2 | 11.1% |
| evade up into forward dash | 2 | 11.1% |
| backdash into Sword Rush Combo9K+GKK | 1 | 5.6% |
| crouch dash back into throwP+G | 1 | 5.6% |
| evade down into throwP+G | 1 | 5.6% |
| forward movement into Flash Piston PunchPPP | 1 | 5.6% |
| guardG into Squat Straight2P | 1 | 5.6% |
| guardG into crouch | 1 | 5.6% |
| guardG into evade up | 1 | 5.6% |
Pai
| backdash into evade down | 3 | 17.6% |
|---|---|---|
| Souanshou3P+K | 2 | 11.8% |
| crouch into down-back kick1K | 2 | 11.8% |
| guardG | 2 | 11.8% |
| Kochoukyaku4K+G | 1 | 5.9% |
| backdash into Renka Sentai2KK | 1 | 5.9% |
| backdash into Senchuken6P | 1 | 5.9% |
| backdash into evade up | 1 | 5.9% |
| backdash into punchP | 1 | 5.9% |
| guardG into RenshouPP | 1 | 5.9% |
| guardG into backdash | 1 | 5.9% |
| guardG into throwP+G | 1 | 5.9% |
Jean
| backdash into evade down | 5 | 50.0% |
|---|---|---|
| Yamakuzushi6K into forward dash | 1 | 10.0% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 10.0% |
| backdash into Hangetsu NirenzukiP+K | 1 | 10.0% |
| backdash into Yoko'enpi6P | 1 | 10.0% |
| throwP+G | 1 | 10.0% |
Lau
| backdash into evade down | 3 | 42.9% |
|---|---|---|
| backdash into Senchutai3K | 1 | 14.3% |
| backward movement into evade down | 1 | 14.3% |
| evade down into down-back kick+guard1K+G | 1 | 14.3% |
| guardG into Fukko Kensou1P | 1 | 14.3% |
