Virtua Fighter 5 REVO · v1.10 · Region: Asia
もっこり
Characters played — VF5's own record
| Akira | 36 | 7,673 | 3,761 | 3,912 | 49.0% |
|---|---|---|---|---|---|
| Kage | 26 | 101 | 42 | 59 | 41.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 126 | 56 | 70 | 44.4% | -3.6 |
|---|---|---|---|---|---|
| Akira | 103 | 50 | 53 | 48.5% | +1.9 |
| Lion | 86 | 35 | 51 | 40.7% | -3.4 |
| Brad | 80 | 42 | 38 | 52.5% | +10.0 |
| Lau | 76 | 27 | 49 | 35.5% | -9.6 |
| Kage | 74 | 29 | 45 | 39.2% | -5.8 |
| Pai | 73 | 37 | 36 | 50.7% | +3.3 |
| Wolf | 70 | 35 | 35 | 50.0% | -5.5 |
| Jeffry | 63 | 34 | 29 | 54.0% | +5.3 |
| Shun | 62 | 24 | 38 | 38.7% | -2.8 |
| Lei Fei | 53 | 21 | 32 | 39.6% | -4.5 |
| Sarah | 48 | 27 | 21 | 56.2% | +4.6 |
| Goh | 42 | 21 | 21 | 50.0% | +5.5 |
| Vanessa | 40 | 21 | 19 | 52.5% | +6.4 |
| Jean | 36 | 18 | 18 | 50.0% | +8.1 |
| El Blaze | 34 | 14 | 20 | 41.2% | -5.5 |
| Eileen | 29 | 12 | 17 | 41.4% | +0.3 |
| Aoi | 28 | 13 | 15 | 46.4% | +1.5 |
| Taka | 22 | 13 | 9 | 59.1% | +15.2 |
| Dural | 20 | 9 | 11 | 45.0% | -6.3 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 147 | 69 | 78 | 46.9% | +1.2 |
|---|---|---|---|---|---|
| Half Fence | 143 | 59 | 84 | 41.3% | -6.2 |
| Open | 123 | 51 | 72 | 41.5% | -2.7 |
| Single Wall | 118 | 67 | 51 | 56.8% | +12.5 |
| Rectangle | 115 | 51 | 64 | 44.4% | -1.8 |
| Breakable Half Fence | 111 | 56 | 55 | 50.5% | +2.5 |
| Octagon | 111 | 44 | 67 | 39.6% | -8.9 |
| Full Fence | 107 | 61 | 46 | 57.0% | +11.4 |
| Breakable Full Fence | 93 | 43 | 50 | 46.2% | +0.1 |
| Full Fence and Open | 45 | 15 | 30 | 33.3% | -10.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 680 | 46.2% | 46.9% | -0.7 |
| No walls | 388 | 48.2% | 45.1% | +3.1 |
Walls against open: -3.8 points (95% range -10.0 to +2.4), p 0.233 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マクシミリアン15世 (Rank 33) | 38 | 23 | 15 | 60.5% |
|---|---|---|---|---|
| marchan-87 (Rank 36) | 30 | 14 | 16 | 46.7% |
| JKSTW(SEGAWORLD大亞店) (Rank 34) | 27 | 16 | 11 | 59.3% |
| jikacho-Gigas (Rank 41) | 22 | 8 | 14 | 36.4% |
| umiyama_kai (Rank 37) | 20 | 10 | 10 | 50.0% |
| ★闘将拉麵男★ (Rank 38) | 17 | 7 | 10 | 41.2% |
| 五寸釘くん (Rank 35) | 17 | 7 | 10 | 41.2% |
| ぁ やごろ (Rank 35) | 15 | 11 | 4 | 73.3% |
| atototto1000 (Rank 37) | 14 | 3 | 11 | 21.4% |
| ヒ・ジハー (Rank 36) | 14 | 5 | 9 | 35.7% |
| ayunii216 (Rank 35) | 13 | 7 | 6 | 53.9% |
| タマ@鳴潮民 (Rank 34) | 13 | 7 | 6 | 53.9% |
| REDdog.狂犬 (Rank 33) | 11 | 6 | 5 | 54.5% |
| kzkm92678 (Rank 37) | 11 | 6 | 5 | 54.5% |
| ぱりぱり (Rank 39) | 11 | 2 | 9 | 18.2% |
| 教えたがりおじさん (Rank 35) | 11 | 3 | 8 | 27.3% |
| mudanadoryokuzki (Rank 38) | 10 | 2 | 8 | 20.0% |
| たあぼさん (Rank 34) | 10 | 5 | 5 | 50.0% |
| ふかふか (Rank 36) | 10 | 3 | 7 | 30.0% |
| マハリータまるこ (Rank 39) | 10 | 4 | 6 | 40.0% |
| 漂泊の民回線ジプシー (Rank 35) | 10 | 7 | 3 | 70.0% |
| 躑躅 (Rank 38) | 10 | 4 | 6 | 40.0% |
| SUSU_MU__ (Rank 35) | 9 | 1 | 8 | 11.1% |
| ふぇに (Rank 35) | 9 | 4 | 5 | 44.4% |
| フルレバ (Rank 36) | 8 | 2 | 6 | 25.0% |
Most played opponents, most recent first
| mudanadoryokuzki (Rank 38) | 2026/09/22 | 10 | 2 | 8 | 20.0% |
|---|---|---|---|---|---|
| kzkm92678 (Rank 37) | 2026/09/22 | 11 | 6 | 5 | 54.5% |
| ぁ やごろ (Rank 35) | 2026/09/22 | 15 | 11 | 4 | 73.3% |
| jikacho-Gigas (Rank 41) | 2026/09/18 | 22 | 8 | 14 | 36.4% |
| JKSTW(SEGAWORLD大亞店) (Rank 34) | 2026/09/04 | 27 | 16 | 11 | 59.3% |
| ★闘将拉麵男★ (Rank 38) | 2026/09/04 | 17 | 7 | 10 | 41.2% |
| REDdog.狂犬 (Rank 33) | 2026/08/31 | 11 | 6 | 5 | 54.5% |
| 躑躅 (Rank 38) | 2026/08/31 | 10 | 4 | 6 | 40.0% |
| marchan-87 (Rank 36) | 2026/08/31 | 30 | 14 | 16 | 46.7% |
| たあぼさん (Rank 34) | 2026/08/27 | 10 | 5 | 5 | 50.0% |
| atototto1000 (Rank 37) | 2026/08/26 | 14 | 3 | 11 | 21.4% |
| 五寸釘くん (Rank 35) | 2026/08/25 | 17 | 7 | 10 | 41.2% |
| ふぇに (Rank 35) | 2026/08/24 | 9 | 4 | 5 | 44.4% |
| 漂泊の民回線ジプシー (Rank 35) | 2026/08/24 | 10 | 7 | 3 | 70.0% |
| マクシミリアン15世 (Rank 33) | 2026/08/05 | 38 | 23 | 15 | 60.5% |
| フルレバ (Rank 36) | 2026/07/27 | 8 | 2 | 6 | 25.0% |
| umiyama_kai (Rank 37) | 2026/07/25 | 20 | 10 | 10 | 50.0% |
| タマ@鳴潮民 (Rank 34) | 2026/07/24 | 13 | 7 | 6 | 53.9% |
| SUSU_MU__ (Rank 35) | 2026/07/22 | 9 | 1 | 8 | 11.1% |
| マハリータまるこ (Rank 39) | 2026/07/18 | 10 | 4 | 6 | 40.0% |
| ぱりぱり (Rank 39) | 2026/07/17 | 11 | 2 | 9 | 18.2% |
| ayunii216 (Rank 35) | 2026/07/17 | 13 | 7 | 6 | 53.9% |
| ヒ・ジハー (Rank 36) | 2026/06/20 | 14 | 5 | 9 | 35.7% |
| ふかふか (Rank 36) | 2026/06/20 | 10 | 3 | 7 | 30.0% |
| 教えたがりおじさん (Rank 35) | 2026/06/14 | 11 | 3 | 8 | 27.3% |
Round openings
Every character
| backdash into evade up | 534 | 11.6% |
|---|---|---|
| backdash into evade down | 418 | 9.1% |
| crouch dash back into Jouho Touken6P | 330 | 7.2% |
| backdash into Sokutai3K | 222 | 4.8% |
| Rimon Chouchu66P into forward dash | 214 | 4.7% |
| backdash into Jouho Senshou46P | 203 | 4.4% |
| backdash into Koboku214P | 199 | 4.3% |
| forward dash into Jouho Touken6P | 168 | 3.7% |
| Jouho Touken6P into forward dash | 116 | 2.5% |
| backdash into Satei3K+G | 88 | 1.9% |
| backdash into throwP+G | 87 | 1.9% |
| backdash into punchP | 73 | 1.6% |
| backdash into Goko Shutsudou3K+GP | 65 | 1.4% |
| Rimon Chouchu66P | 59 | 1.3% |
| forward dash into forward punch+kick6P+K | 59 | 1.3% |
270 further openings account for the other 1,755 rounds.
Counted from 1,130 of the 1,165 matches played. The rest were not pulled for openings.
Akira
| backdash into evade up | 525 | 12.0% |
|---|---|---|
| backdash into evade down | 417 | 9.5% |
| crouch dash back into Jouho Touken6P | 330 | 7.5% |
| backdash into Sokutai3K | 222 | 5.1% |
| Rimon Chouchu66P into forward dash | 214 | 4.9% |
| backdash into Jouho Senshou46P | 203 | 4.6% |
| backdash into Koboku214P | 199 | 4.5% |
| forward dash into Jouho Touken6P | 168 | 3.8% |
| Jouho Touken6P into forward dash | 116 | 2.6% |
| backdash into Satei3K+G | 88 | 2.0% |
| backdash into throwP+G | 87 | 2.0% |
| backdash into punchP | 70 | 1.6% |
| backdash into Goko Shutsudou3K+GP | 65 | 1.5% |
| Rimon Chouchu66P | 59 | 1.4% |
| forward dash into forward punch+kick6P+K | 59 | 1.4% |
211 further openings account for the other 1,561 rounds.
Counted from 1,077 of the 1,112 matches played. The rest were not pulled for openings.
Kage
| Hiji'uchi6P | 28 | 13.5% |
|---|---|---|
| backward movement into Nagiharai6P+K | 13 | 6.3% |
| Hagakure-ryu In Raijingeki46P+K | 10 | 4.8% |
| backdash into evade up | 9 | 4.3% |
| crouch dash forward into Fusenjin3P | 8 | 3.9% |
| backdash into Nakageri3K | 7 | 3.4% |
| Rasen4P into Rasen Urageri4PK | 5 | 2.4% |
| crouch dash forward into evade down | 5 | 2.4% |
| punchP | 5 | 2.4% |
| backdash into Rasen Fujin3KP | 4 | 1.9% |
| backdash into Tsumujigeri2K+G | 4 | 1.9% |
| crouch dash back into evade down | 4 | 1.9% |
| evade down into punchP | 4 | 1.9% |
| Hiji'uchi6P into crouch dash forward | 3 | 1.4% |
| Hiji'uchi6P into evade down | 3 | 1.4% |
66 further openings account for the other 95 rounds.
