VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Brad

iKillYouXChicken

Career matches8,313
Career win rate71.4%
Round win rate62.0%
Peak rank39
Distinct opponents164
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad3883653430263.9%
Lau3869246522767.2%
Goh3867947220769.5%
Akira3867044023065.7%
Jacky3962943319668.8%
Lei Fei3854137216968.8%
Wolf3753438814672.7%
Jean3950136713473.2%
Shun3849134914271.1%
Kage3947733514270.2%
El Blaze3844833111773.9%
Lion393342597577.5%
Taka383342647079.0%
Sarah373312636879.5%
Vanessa362622065678.6%
Dural382482034581.8%
Jeffry1671343380.2%
Aoi2875621382.7%
Eileen286456887.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira83552866.3%-0.5
Brad81562569.1%+2.7
Lion78384048.7%-5.5
Pai76621481.6%+12.1
El Blaze71541776.1%+9.8
Lau51292256.9%-6.9
Aoi47301763.8%-4.5
Kage47311666.0%+1.5
Wolf46361078.3%+4.5
Sarah4438686.4%+7.2
Shun4335881.4%+3.0
Vanessa41311075.6%+5.5
Lei Fei38271171.0%-12.7
Goh37271073.0%-6.2
Jean32201262.5%-5.1
Eileen31112035.5%-30.4
Jacky3127487.1%+0.9
Jeffry2924582.8%+4.0
Taka127558.3%-14.1
Dural119281.8%+13.4

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle117902776.9%+6.3
Breakable Half Fence100762476.0%+2.6
Full Fence94672771.3%+3.5
Breakable Full Fence92583463.0%-5.4
Open92613166.3%-1.1
Half Fence91583363.7%-1.2
Low Fence91613067.0%-3.5
Single Wall76492764.5%-4.8
Octagon71521973.2%+1.8
Full Fence and Open51351668.6%-0.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls56571.0%69.7%+1.3
No walls25966.0%68.8%-2.8

Walls against open: +4.1 points (95% range -2.6 to +10.7), p 0.229 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Dhezz (Rank 36)2026/08/221915479.0%
Jason_Elbow (Rank 41)2026/08/2124121250.0%
interceptor (Rank 41)2026/08/051441028.6%
BLACKSTAR (Rank 36)2026/08/051411378.6%
Nate__theRipper (Rank 39)2026/08/042013765.0%
DEExTHAxGEE (Rank 40)2026/08/0429151451.7%
HARLEMKNIGHT116 (Rank 35)2026/08/021310376.9%
brucelabestia (Rank 36)2026/08/02129375.0%
seedash (Rank 31)2026/07/292321291.3%
SC1_Signia (Rank 37)2026/07/2932161650.0%
kungfusmurf (Rank 35)2026/07/271913668.4%
JustFRAMEshawty (Rank 42)2026/07/272271531.8%
Sevensided253 (Rank 32)2026/07/26119281.8%
n.fang (Rank 39)2026/07/2623111247.8%
likeyeahh77 (Rank 30)2026/07/261514193.3%
own1jef123 (Rank 38)2026/07/262451920.8%
SFPunker (Rank 37)2026/07/25128466.7%
Chris (Rank 35)2026/07/20124833.3%
UltraSeBassツ (Rank 35)2026/07/182624292.3%
LeverlessisHard|Ant0 (Rank 36)2026/07/051813572.2%
RentalAnimator (Rank 41)2026/07/052081240.0%
SugarBear (Rank 36)2026/07/041510566.7%
GenesisFrenzy (Rank 39)2026/06/2443241955.8%
Akai (Rank 39)2026/04/121610662.5%
BLACKALERT!!! (Rank 42)2026/04/06124833.3%

Round openings

Every character

crouch dash forward into throwP+G41311.4%
throwP+G2898.0%
backdash into evade up1073.0%
forward movement into punchP872.4%
forward dash into throwP+G802.2%
punchP621.7%
crouch dash back into crouch611.7%
forward dash into evade up581.6%
backdash into Karura4P+K541.5%
forward movement into throwP+G531.5%
backdash into evade down481.3%
guardG into throwP+G451.2%
guardG441.2%
crouch into Sune'uchi2P431.2%
kickK431.2%

715 further openings account for the other 2,128 rounds.

Counted from 928 of the 929 matches played. The rest were not pulled for openings.

Goh

crouch dash forward into throwP+G9110.6%
backdash into Karura4P+K546.3%
throwP+G445.1%
crouch into Sune'uchi2P435.0%
backdash into evade up323.7%
forward movement into punchP323.7%
crouch into Denkou3PP283.3%
punchP202.3%
forward dash into throwP+G192.2%
backdash into evade down172.0%
guardG172.0%
guardG into throwP+G161.9%
backdash into Batousatsu3KP141.6%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G101.2%
crouch dash back into Ni'oudaoshi3K+G101.2%

173 further openings account for the other 412 rounds.

Shun

throwP+G6114.2%
Haisenchu1P into Haisenchu Kaikakyaku1PK378.6%
crouch dash forward into throwP+G317.2%
Rensai Gakushu46PP into Rengeki Gakushu46PPP235.3%
crouch into Haisenchu Kaikakyaku1PK174.0%
backward movement into Kasen Zenbokushou6PP163.7%
forward dash into throwP+G153.5%
Haisenchu1P133.0%
Tenshin Souchushou6P+K112.6%
backdash into evade up102.3%
crouch dash back into crouch102.3%
Gyou'in Haishu3P into Chougeki RigoutaiPK92.1%
crouch dash back into Tenshin Souchushou6P+K81.9%
crouch into Fukuchougeki2P81.9%
Tenshin Benshu4P+K into throwP+G71.6%

79 further openings account for the other 154 rounds.

Jean

crouch into Shitamaeken2P339.0%
Oiseikenzuki (Deflect)236P+K318.5%
throwP+G287.7%
crouch dash forward into throwP+G277.4%
Hangetsu NirenzukiP+K184.9%
backdash into Nozuchi1P+K102.7%
forward dash into evade up102.7%
forward movement into throwP+G92.5%
backdash into evade up82.2%
crouch dash forward into Agezuki3P+K82.2%
punchP82.2%
Hizageri4K into Kousenshu4KP71.9%
Tate'enpi33P61.6%
backdash into evade down61.6%
crouch dash back into crouch61.6%

80 further openings account for the other 151 rounds.

Taka

throwP+G329.5%
crouch dash forward into throwP+G288.3%
crouch into Shita Harite2P288.3%
kickK278.0%
forward movement into punchP236.8%
forward movement into throwP+G144.2%
backdash into evade up103.0%
forward dash into evade up103.0%
crouch into Kachi'age33P+K92.7%
Sokubi Otoshi41236P82.4%
evade down into Kachi'age33P+K82.4%
Hiji'ate6P72.1%
crouch into Tsuyubarai 22P+KP72.1%
crouch dash back into crouch61.8%
guardG61.8%

73 further openings account for the other 113 rounds.

Akira

crouch dash forward into throwP+G4715.8%
Chouyoushu1P196.4%
Souka Housui3P+K196.4%
Rimon Chouchu66P155.0%
backdash into evade down103.4%
evade down into crouch dash forward103.4%
backdash into evade up93.0%
crouch into Housui2P82.7%
throwP+G82.7%
Jouho Senshou46P into forward movement72.4%
evade down into forward dash72.4%
evade down into Souka Housui3P+K62.0%
forward dash into Souka Housui3P+K62.0%
punchP62.0%
guardG into throwP+G51.7%

72 further openings account for the other 115 rounds.

Sarah

crouch dash forward into throwP+G4819.4%
throwP+G218.5%
kickK into forward movement124.9%
crouch into Squat Straight2P104.0%
forward dash into throwP+G104.0%
forward movement into punchP104.0%
forward dash into evade up93.6%
backdash into evade up72.8%
evade down into throwP+G72.8%
evade down into crouch dash forward62.4%
Rising Elbow6P into Double Joint Butt6PK52.0%
crouch dash back into crouch52.0%
Hide Side Kick (Deflect)P+K41.6%
crouch dash forward into Dragon Smash Cannon1K41.6%
crouch into Leg Slicer2K+G41.6%

65 further openings account for the other 85 rounds.

El Blaze

crouch dash forward into throwP+G2812.5%
throwP+G146.2%
forward movement into throwP+G104.5%
crouch into Sit Jab2P94.0%
forward dash into throwP+G83.6%
forward movement73.1%
Fade Roll Kick7K into forward dash62.7%
backdash into Demon's Tail9P+KK62.7%
backdash into evade up62.7%
High-Speed Jab46P52.2%
crouch dash back into evade down52.2%
crouch dash forward into guardG52.2%
forward dash into evade up52.2%
backdash into evade down41.8%
crouch dash back into Demon's Tail9P+KK41.8%

74 further openings account for the other 102 rounds.

Lau

throwP+G2814.8%
crouch dash forward into throwP+G147.4%
Shakashou3P into RenshouPP136.9%
crouch into down-back kick1K94.8%
backdash into evade up84.2%
backdash into Sako Soushou4P+K73.7%
crouch dash back into crouch63.2%
Chugeki6P into Hou'ou Soushou6PP52.6%
Koryu Tenshinkyaku6K+G52.6%
Senchutai3K52.6%
Touku Shashou897P+K52.6%
crouch into Souchuken2P52.6%
Senchutai3K into Senkyaku Chushou3KP42.1%
forward dash into throwP+G42.1%
guardG42.1%

46 further openings account for the other 67 rounds.

Counted from 47 of the 48 matches played. The rest were not pulled for openings.

Brad

crouch dash forward into throwP+G2514.3%
Dtee Sawk Dtrohng4P+K2313.1%
Ducking6P+K+G into Crush Knee KickK+G116.3%
throwP+G95.1%
Middle Spin Kick66K52.9%
crouch dash back into Sawk Klab6P+K52.9%
crouch into Sit Jab2P52.9%
Sharp Shoot1P42.3%
backdash into Sway Back4P+K+G42.3%
guardG into throwP+G42.3%
crouch dash back31.7%
crouch dash back into Destruction Body3P+K31.7%
crouch dash back into crouch31.7%
crouch dash back into guardG21.1%
crouch dash forward into Dtee Sawk Dtrohng4P+K21.1%

59 further openings account for the other 67 rounds.

Kage

crouch dash forward into throwP+G2212.8%
crouch into Shippuzan3PP1911.1%
throwP+G116.4%
forward movement into punchP95.2%
Rasen4P into Rasen Urageri4PK74.1%
backdash into evade up74.1%
crouch into Jizuridan2P74.1%
backdash into Hagakure-ryu In Raijingeki46P+K63.5%
Ryubisen44K+G52.9%
backdash into Hagakure-ryu In Fujingeki46P+KP52.9%
Engetsugeri9K+G42.3%
Rasen4P42.3%
backdash into guardG42.3%
crouch dash back into crouch31.7%
Fusenjin3P into Shippuzan3PP21.2%

44 further openings account for the other 57 rounds.

Lion

crouch dash forward into throwP+G1012.1%
throwP+G1012.1%
crouch into Katousui2P910.8%
In'you4P into Ni In'you4PP89.6%
forward dash into throwP+G44.8%
guardG44.8%
punchP44.8%
Banchu6P into Banchu Renkanshu6PP33.6%
backdash into Sen'inshou3P22.4%
backdash into evade up22.4%
crouch dash back into Ryusei Koushugeki (Deflect)214P22.4%
crouch dash forward into In'you4P22.4%
crouch into Dantai3K22.4%
Katousui2P11.2%
Sentai4K into Sentai Shumen4KP11.2%

19 further openings account for the other 19 rounds.

Jacky

throwP+G912.7%
crouch dash back into crouch68.4%
forward dash into evade up57.0%
punchP57.0%
backdash into evade up34.2%
crouch dash back into Chopping Blow2P+K34.2%
crouch into Squat Straight2P34.2%
evade down into crouch dash forward34.2%
Bil Jee6P+K22.8%
Slant Back Knuckle1P22.8%
backdash into Spin Heel Sword4K+G22.8%
backdash into evade down22.8%
guardG into throwP+G22.8%
Lightning Kick 12K+G11.4%
Low Spin Kick1K+G11.4%

22 further openings account for the other 22 rounds.

Lei Fei

crouch dash forward into throwP+G1318.6%
crouch into Fukusoushou2P912.9%
Kochouheki (Deflect)236P+K57.1%
backdash into Kaisei Tento1P+K57.1%
throwP+G57.1%
backdash into throwP+G34.3%
backdash into Dokuritsu Shiki8P+K+G22.9%
backdash into evade up22.9%
kickK22.9%
offensive move22.9%
offensive move into Kinkei DokuritsuP+K22.9%
Fukusoushou2P into evade up11.4%
Rigoutai6K11.4%
backdash into Fukusoushou2P11.4%
backdash into kickK11.4%

16 further openings account for the other 16 rounds.

Wolf

crouch dash forward into throwP+G2244.9%
throwP+G918.4%
forward movement into throwP+G48.2%
backdash into Kenka Kick1K+G24.1%
forward movement into punchP24.1%
Low Hammer2P into forward dash12.0%
Quick Shoulder66P+K12.0%
backdash into Heavy Toe Kick4K+G12.0%
backdash into Neck Cut Kick8K+G12.0%
backdash into Short Shoulder46P+K12.0%
backdash into backward movement12.0%
crouch into Low Drop Kick62K12.0%
crouch into Low Hammer2P12.0%
forward movement into Jab StraightPP12.0%
guardG into throwP+G12.0%

Dural

crouch dash forward into throwP+G622.2%
punchP311.1%
down, down-forward, forward punch+kick236P+K27.4%
Attai2K into kick+guardK+G13.7%
Low Knuckle2P into backdash13.7%
Nakageri3K into Nagiharai3KP13.7%
backdash into Stop Kick4K13.7%
backdash into back kick+guard4K+G13.7%
backdash into evade up13.7%
backdash into up-back, up, back, forward kick+guard7846K+G13.7%
crouch dash back into Cut Upper3P13.7%
crouch dash back into crouch13.7%
crouch dash back into evade down13.7%
crouch dash forward into guardG13.7%
evade down into down, forward, down-forward punch+kick263P+K13.7%

4 further openings account for the other 4 rounds.

Eileen

Jouho Chu'un6PP into Geimen Senpu6PPK225.0%
Douchu6P into Jouho Chu'un6PP112.5%
crouch dash back into Goku Shicchi (Interrupt Moves)6P+K+G112.5%
crouch dash back into Tanhikyaku9K112.5%
crouch dash forward into Ribyou Hoso43P+K112.5%
guardG into Goku Hekitai9P+K+GK112.5%
offensive move112.5%

Aoi

backdash into evade up116.7%
crouch dash forward into throwP+G116.7%
forward dash into evade up116.7%
forward dash into throwP+G116.7%
guardG into Maegeri3K116.7%
offensive move into punchP116.7%

Vanessa

Defensive Style: crouch dash forward into throwP+G233.3%
Defensive Style: forward dash into throwP+G233.3%
Defensive Style: throw233.3%