Virtua Fighter 5 REVO · v1.10 · Region: South America
nana-ushi
Characters played — VF5's own record
| Jean | 35 | 3,928 | 2,008 | 1,920 | 51.1% |
|---|---|---|---|---|---|
| Akira | 33 | 2,008 | 1,043 | 965 | 51.9% |
| Pai | 29 | 637 | 322 | 315 | 50.5% |
| Jacky | 28 | 308 | 156 | 152 | 50.6% |
| Kage | 30 | 247 | 138 | 109 | 55.9% |
| Lau | 27 | 35 | 21 | 14 | 60.0% |
| Goh | 26 | 21 | 9 | 12 | 42.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 85 | 40 | 45 | 47.1% | -1.4 |
|---|---|---|---|---|---|
| Akira | 75 | 42 | 33 | 56.0% | +9.3 |
| Wolf | 73 | 41 | 32 | 56.2% | +5.0 |
| Sarah | 55 | 25 | 30 | 45.5% | -4.6 |
| Kage | 51 | 21 | 30 | 41.2% | -9.0 |
| Aoi | 41 | 25 | 16 | 61.0% | +7.4 |
| Brad | 41 | 16 | 25 | 39.0% | -10.1 |
| Lion | 41 | 24 | 17 | 58.5% | +5.7 |
| Lau | 38 | 14 | 24 | 36.8% | -9.2 |
| Pai | 37 | 16 | 21 | 43.2% | -6.5 |
| Vanessa | 34 | 19 | 15 | 55.9% | +9.6 |
| Goh | 30 | 16 | 14 | 53.3% | +2.6 |
| Shun | 30 | 9 | 21 | 30.0% | -13.2 |
| El Blaze | 23 | 14 | 9 | 60.9% | +11.4 |
| Jean | 21 | 10 | 11 | 47.6% | -1.7 |
| Jeffry | 19 | 9 | 10 | 47.4% | -2.5 |
| Dural | 11 | 6 | 5 | 54.5% | +0.2 |
| Eileen | 8 | 4 | 4 | 50.0% | +4.8 |
| Lei Fei | 5 | 2 | 3 | 40.0% | -4.8 |
| Taka | 3 | 2 | 1 | 66.7% | +20.3 |
0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 98 | 49 | 49 | 50.0% | -0.2 |
|---|---|---|---|---|---|
| Breakable Half Fence | 79 | 53 | 26 | 67.1% | +17.7 |
| Breakable Full Fence | 76 | 37 | 39 | 48.7% | +2.6 |
| Rectangle | 74 | 41 | 33 | 55.4% | +5.5 |
| Single Wall | 69 | 32 | 37 | 46.4% | -6.0 |
| Full Fence | 67 | 31 | 36 | 46.3% | -1.5 |
| Half Fence | 65 | 33 | 32 | 50.8% | +1.1 |
| Octagon | 57 | 23 | 34 | 40.4% | -4.8 |
| Open | 55 | 17 | 38 | 30.9% | -16.1 |
| Full Fence and Open | 38 | 15 | 23 | 39.5% | -14.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 418 | 52.2% | 48.5% | +3.6 |
| No walls | 222 | 44.1% | 49.6% | -5.4 |
Walls against open: +9.1 points (95% range +0.8 to +17.4), p 0.033 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 18 | 14 | 4 | 77.8% |
|---|---|---|---|---|
| たあぼさん (Rank 36) | 15 | 7 | 8 | 46.7% |
| BANANA (Rank 30) | 13 | 8 | 5 | 61.5% |
| 村長~災禍の中心~ (Rank 38) | 12 | 3 | 9 | 25.0% |
| poco/ぽこ (Rank 34) | 11 | 2 | 9 | 18.2% |
| くろなぎ (Rank 30) | 11 | 10 | 1 | 90.9% |
| どろパイ (Rank 36) | 10 | 5 | 5 | 50.0% |
| orz (Rank 31) | 9 | 3 | 6 | 33.3% |
| ちょいそる (Rank 27) | 9 | 3 | 6 | 33.3% |
| hahaha (Rank 27) | 8 | 4 | 4 | 50.0% |
| ooosugi1202 (Rank 29) | 8 | 6 | 2 | 75.0% |
| けいすけ新宿 (Rank 33) | 8 | 6 | 2 | 75.0% |
| ふかふか (Rank 38) | 8 | 3 | 5 | 37.5% |
| フェイス (Rank 35) | 8 | 4 | 4 | 50.0% |
| interceptor (Rank 39) | 7 | 1 | 6 | 14.3% |
| ふぇに (Rank 32) | 7 | 4 | 3 | 57.1% |
| ジャキる。 (Rank 31) | 7 | 2 | 5 | 28.6% |
| ダンシングまるこ (Rank 31) | 7 | 6 | 1 | 85.7% |
| 龍仙人【鬼手仏心】 (Rank 26) | 7 | 5 | 2 | 71.4% |
| ATSHSHI (Rank 31) | 6 | 3 | 3 | 50.0% |
| AlicerLandeel (Rank 33) | 6 | 2 | 4 | 33.3% |
| CLEARCARE (Rank 40) | 6 | 0 | 6 | 0.0% |
| Laphroaig10 (Rank 37) | 6 | 1 | 5 | 16.7% |
| OgreAunt (Rank 30) | 6 | 1 | 5 | 16.7% |
| abcdkazu1986 (Rank 35) | 6 | 4 | 2 | 66.7% |
Most played opponents, most recent first
| ふぇに (Rank 32) | 2026/09/18 | 7 | 4 | 3 | 57.1% |
|---|---|---|---|---|---|
| Laphroaig10 (Rank 37) | 2026/09/17 | 6 | 1 | 5 | 16.7% |
| BANANA (Rank 30) | 2026/09/14 | 13 | 8 | 5 | 61.5% |
| ジャキる。 (Rank 31) | 2026/09/11 | 7 | 2 | 5 | 28.6% |
| ATSHSHI (Rank 31) | 2026/09/11 | 6 | 3 | 3 | 50.0% |
| CLEARCARE (Rank 40) | 2026/09/11 | 6 | 0 | 6 | 0.0% |
| ooosugi1202 (Rank 29) | 2026/09/10 | 8 | 6 | 2 | 75.0% |
| AlicerLandeel (Rank 33) | 2026/09/10 | 6 | 2 | 4 | 33.3% |
| ヘニオ (Rank 34) | 2026/09/09 | 18 | 14 | 4 | 77.8% |
| フェイス (Rank 35) | 2026/09/06 | 8 | 4 | 4 | 50.0% |
| abcdkazu1986 (Rank 35) | 2026/09/03 | 6 | 4 | 2 | 66.7% |
| hahaha (Rank 27) | 2026/08/28 | 8 | 4 | 4 | 50.0% |
| OgreAunt (Rank 30) | 2026/08/27 | 6 | 1 | 5 | 16.7% |
| ちょいそる (Rank 27) | 2026/08/23 | 9 | 3 | 6 | 33.3% |
| たあぼさん (Rank 36) | 2026/08/21 | 15 | 7 | 8 | 46.7% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/08/05 | 7 | 5 | 2 | 71.4% |
| けいすけ新宿 (Rank 33) | 2026/07/31 | 8 | 6 | 2 | 75.0% |
| どろパイ (Rank 36) | 2026/07/31 | 10 | 5 | 5 | 50.0% |
| poco/ぽこ (Rank 34) | 2026/07/24 | 11 | 2 | 9 | 18.2% |
| くろなぎ (Rank 30) | 2026/07/24 | 11 | 10 | 1 | 90.9% |
| orz (Rank 31) | 2026/07/22 | 9 | 3 | 6 | 33.3% |
| 村長~災禍の中心~ (Rank 38) | 2026/07/14 | 12 | 3 | 9 | 25.0% |
| ふかふか (Rank 38) | 2026/07/08 | 8 | 3 | 5 | 37.5% |
| interceptor (Rank 39) | 2026/06/19 | 7 | 1 | 6 | 14.3% |
| ダンシングまるこ (Rank 31) | 2026/05/27 | 7 | 6 | 1 | 85.7% |
Round openings
Every character
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 400 | 13.6% |
|---|---|---|
| Rimon Chouchu66P | 237 | 8.1% |
| Gyaku Seikenzuki66P | 196 | 6.7% |
| backdash into Oihiji4P+K | 157 | 5.3% |
| Chudan Mawashigeri3K into guardG | 97 | 3.3% |
| Chudan Mawashigeri3K | 93 | 3.2% |
| forward dash into Jouho Senshou46P | 81 | 2.8% |
| forward dash into Souka Housui3P+K | 81 | 2.8% |
| guardG | 74 | 2.5% |
| crouch into Agezuki3P+K | 73 | 2.5% |
| evade down into Gyaku Seikenzuki66P | 65 | 2.2% |
| evade down into Shitazuki3P | 56 | 1.9% |
| forward dash into Jouho Touken6P | 48 | 1.6% |
| guardG into throwP+G | 47 | 1.6% |
| Senzankou66P+K | 43 | 1.5% |
271 further openings account for the other 1,184 rounds.
Jean
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 400 | 24.6% |
|---|---|---|
| Gyaku Seikenzuki66P | 196 | 12.1% |
| backdash into Oihiji4P+K | 157 | 9.7% |
| Chudan Mawashigeri3K into guardG | 97 | 6.0% |
| Chudan Mawashigeri3K | 93 | 5.7% |
| crouch into Agezuki3P+K | 73 | 4.5% |
| evade down into Gyaku Seikenzuki66P | 65 | 4.0% |
| evade down into Shitazuki3P | 56 | 3.4% |
| evade up into Gyaku Seikenzuki66P | 42 | 2.6% |
| guardG | 29 | 1.8% |
| guardG into Gyaku Seikenzuki66P | 26 | 1.6% |
| guardG into throwP+G | 21 | 1.3% |
| Chudan Mawashigeri3K into forward dash | 19 | 1.2% |
| guardG into Oihiji4P+K | 17 | 1.0% |
| Agezuki3P+K | 16 | 1.0% |
102 further openings account for the other 320 rounds.
Akira
| Rimon Chouchu66P | 237 | 28.2% |
|---|---|---|
| forward dash into Jouho Senshou46P | 81 | 9.7% |
| forward dash into Souka Housui3P+K | 81 | 9.7% |
| forward dash into Jouho Touken6P | 48 | 5.7% |
| Senzankou66P+K | 43 | 5.1% |
| Rimon Chouchu66P into forward dash | 41 | 4.9% |
| Senzankou66P+K into throwP+G | 30 | 3.6% |
| guardG | 30 | 3.6% |
| forward dash into throwP+G | 28 | 3.3% |
| forward dash into forward punch+kick6P+K | 24 | 2.9% |
| guardG into forward dash | 22 | 2.6% |
| Rimon Chouchu66P into crouch dash forward | 15 | 1.8% |
| guardG into Jouho Touken6P | 14 | 1.7% |
| guardG into Souka Housui3P+K | 12 | 1.4% |
| guardG into throwP+G | 11 | 1.3% |
55 further openings account for the other 122 rounds.
Kage
| Nakageri3K | 20 | 12.5% |
|---|---|---|
| Nakageri3K into guardG | 18 | 11.2% |
| Rasen4P | 17 | 10.6% |
| Surigeri2K | 9 | 5.6% |
| Tsumujigeri2K+G | 9 | 5.6% |
| guardG into Nakageri3K | 8 | 5.0% |
| Rasen4P into crouch dash forward | 6 | 3.8% |
| guardG | 6 | 3.8% |
| Nakageri3K into evade down | 5 | 3.1% |
| guardG into throwP+G | 5 | 3.1% |
| Nakageri3K into forward dash | 4 | 2.5% |
| Rasen4P into Rasen Urageri4PK | 4 | 2.5% |
| crouch into Nakageri3K | 4 | 2.5% |
| Rasen4P into kickK | 3 | 1.9% |
| forward movement into punchP | 3 | 1.9% |
32 further openings account for the other 39 rounds.
Jacky
| Dash Hammer Kick66K | 19 | 13.0% |
|---|---|---|
| Middle Kick3K into guardG | 16 | 11.0% |
| Middle Kick3K | 14 | 9.6% |
| forward dash into Rage Kick1PK | 11 | 7.5% |
| forward dash into Low Spin Kick1K+G | 9 | 6.2% |
| guardG into throwP+G | 7 | 4.8% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 6 | 4.1% |
| guardG | 6 | 4.1% |
| guardG into evade down | 5 | 3.4% |
| Middle Kick3K into evade down | 3 | 2.0% |
| forward dash into Slant Back Knuckle1P | 3 | 2.0% |
| Head Hook Kick3K+G | 2 | 1.4% |
| Low Spin Kick1K+G | 2 | 1.4% |
| Low Spin Kick1K+G into guardG | 2 | 1.4% |
| Middle Smash6P | 2 | 1.4% |
36 further openings account for the other 39 rounds.
Pai
| Senchutai3K into guardG | 22 | 19.0% |
|---|---|---|
| Senchutai3K | 19 | 16.4% |
| Senchuken6P | 12 | 10.3% |
| forward dash into Honshin Soukyaku1K+G | 12 | 10.3% |
| forward movement into punchP | 7 | 6.0% |
| guardG into Senchutai3K | 5 | 4.3% |
| Honshin Soukyaku1K+G into guardG | 4 | 3.5% |
| Honshin Soukyaku1K+G | 3 | 2.6% |
| crouch into Souanshou3P+K | 3 | 2.6% |
| evade down into guardG | 3 | 2.6% |
| Senchuken6P into crouch dash forward | 2 | 1.7% |
| Senchutai3K into forward dash | 2 | 1.7% |
| forward movement into Honshin Soukyaku1K+G | 2 | 1.7% |
| guardG | 2 | 1.7% |
| guardG into throwP+G | 2 | 1.7% |
15 further openings account for the other 16 rounds.
Lau
| Senchutai3K into guardG | 5 | 17.9% |
|---|---|---|
| Senchutai3K | 4 | 14.3% |
| Senchutai3K into evade down | 3 | 10.7% |
| Senchutai3K into forward dash | 3 | 10.7% |
| guardG into Senchutai3K | 3 | 10.7% |
| forward dash into Koryu Tenshinkyaku6K+G | 2 | 7.1% |
| Kosoushou46P | 1 | 3.6% |
| crouch into Senchutai3K | 1 | 3.6% |
| evade down into guardG | 1 | 3.6% |
| forward dash into Enjin Senpukyaku4K+G | 1 | 3.6% |
| forward dash into Fukko Kensou1P | 1 | 3.6% |
| guardG into Fukko Kensou1P | 1 | 3.6% |
| guardG into Kosoushou46P | 1 | 3.6% |
| guardG into throwP+G | 1 | 3.6% |
Goh
| kickK | 7 | 43.8% |
|---|---|---|
| Soukyu46P | 3 | 18.8% |
| guardG into kickK | 2 | 12.5% |
| Ni'oudaoshi3K+G | 1 | 6.2% |
| forward dash into Ni'oudaoshi3K+G | 1 | 6.2% |
| guardG | 1 | 6.2% |
| guardG into Soukyu46P | 1 | 6.2% |
