VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jean

nana-ushi

Career matches7,184
Career win rate51.5%
Round win rate49.1%
Peak rank35
Distinct opponents248
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean353,9282,0081,92051.1%
Akira332,0081,04396551.9%
Pai2963732231550.5%
Jacky2830815615250.6%
Kage3024713810955.9%
Lau2735211460.0%
Goh262191242.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky85404547.1%-1.4
Akira75423356.0%+9.3
Wolf73413256.2%+5.0
Sarah55253045.5%-4.6
Kage51213041.2%-9.0
Aoi41251661.0%+7.4
Brad41162539.0%-10.1
Lion41241758.5%+5.7
Lau38142436.8%-9.2
Pai37162143.2%-6.5
Vanessa34191555.9%+9.6
Goh30161453.3%+2.6
Shun3092130.0%-13.2
El Blaze2314960.9%+11.4
Jean21101147.6%-1.7
Jeffry1991047.4%-2.5
Dural116554.5%+0.2
Eileen84450.0%+4.8
Lei Fei52340.0%-4.8
Taka32166.7%+20.3

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence98494950.0%-0.2
Breakable Half Fence79532667.1%+17.7
Breakable Full Fence76373948.7%+2.6
Rectangle74413355.4%+5.5
Single Wall69323746.4%-6.0
Full Fence67313646.3%-1.5
Half Fence65333250.8%+1.1
Octagon57233440.4%-4.8
Open55173830.9%-16.1
Full Fence and Open38152339.5%-14.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls41852.2%48.5%+3.6
No walls22244.1%49.6%-5.4

Walls against open: +9.1 points (95% range +0.8 to +17.4), p 0.033 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ふぇに (Rank 32)2026/09/1874357.1%
Laphroaig10 (Rank 37)2026/09/1761516.7%
BANANA (Rank 30)2026/09/14138561.5%
ジャキる。 (Rank 31)2026/09/1172528.6%
ATSHSHI (Rank 31)2026/09/1163350.0%
CLEARCARE (Rank 40)2026/09/116060.0%
ooosugi1202 (Rank 29)2026/09/1086275.0%
AlicerLandeel (Rank 33)2026/09/1062433.3%
ヘニオ (Rank 34)2026/09/091814477.8%
フェイス (Rank 35)2026/09/0684450.0%
abcdkazu1986 (Rank 35)2026/09/0364266.7%
hahaha (Rank 27)2026/08/2884450.0%
OgreAunt (Rank 30)2026/08/2761516.7%
ちょいそる (Rank 27)2026/08/2393633.3%
たあぼさん (Rank 36)2026/08/21157846.7%
龍仙人【鬼手仏心】 (Rank 26)2026/08/0575271.4%
けいすけ新宿 (Rank 33)2026/07/3186275.0%
どろパイ (Rank 36)2026/07/31105550.0%
poco/ぽこ (Rank 34)2026/07/24112918.2%
くろなぎ (Rank 30)2026/07/241110190.9%
orz (Rank 31)2026/07/2293633.3%
村長~災禍の中心~ (Rank 38)2026/07/14123925.0%
ふかふか (Rank 38)2026/07/0883537.5%
interceptor (Rank 39)2026/06/1971614.3%
ダンシングまるこ (Rank 31)2026/05/2776185.7%

Round openings

Every character

Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK40013.6%
Rimon Chouchu66P2378.1%
Gyaku Seikenzuki66P1966.7%
backdash into Oihiji4P+K1575.3%
Chudan Mawashigeri3K into guardG973.3%
Chudan Mawashigeri3K933.2%
forward dash into Jouho Senshou46P812.8%
forward dash into Souka Housui3P+K812.8%
guardG742.5%
crouch into Agezuki3P+K732.5%
evade down into Gyaku Seikenzuki66P652.2%
evade down into Shitazuki3P561.9%
forward dash into Jouho Touken6P481.6%
guardG into throwP+G471.6%
Senzankou66P+K431.5%

271 further openings account for the other 1,184 rounds.

Jean

Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK40024.6%
Gyaku Seikenzuki66P19612.1%
backdash into Oihiji4P+K1579.7%
Chudan Mawashigeri3K into guardG976.0%
Chudan Mawashigeri3K935.7%
crouch into Agezuki3P+K734.5%
evade down into Gyaku Seikenzuki66P654.0%
evade down into Shitazuki3P563.4%
evade up into Gyaku Seikenzuki66P422.6%
guardG291.8%
guardG into Gyaku Seikenzuki66P261.6%
guardG into throwP+G211.3%
Chudan Mawashigeri3K into forward dash191.2%
guardG into Oihiji4P+K171.0%
Agezuki3P+K161.0%

102 further openings account for the other 320 rounds.

Akira

Rimon Chouchu66P23728.2%
forward dash into Jouho Senshou46P819.7%
forward dash into Souka Housui3P+K819.7%
forward dash into Jouho Touken6P485.7%
Senzankou66P+K435.1%
Rimon Chouchu66P into forward dash414.9%
Senzankou66P+K into throwP+G303.6%
guardG303.6%
forward dash into throwP+G283.3%
forward dash into forward punch+kick6P+K242.9%
guardG into forward dash222.6%
Rimon Chouchu66P into crouch dash forward151.8%
guardG into Jouho Touken6P141.7%
guardG into Souka Housui3P+K121.4%
guardG into throwP+G111.3%

55 further openings account for the other 122 rounds.

Kage

Nakageri3K2012.5%
Nakageri3K into guardG1811.2%
Rasen4P1710.6%
Surigeri2K95.6%
Tsumujigeri2K+G95.6%
guardG into Nakageri3K85.0%
Rasen4P into crouch dash forward63.8%
guardG63.8%
Nakageri3K into evade down53.1%
guardG into throwP+G53.1%
Nakageri3K into forward dash42.5%
Rasen4P into Rasen Urageri4PK42.5%
crouch into Nakageri3K42.5%
Rasen4P into kickK31.9%
forward movement into punchP31.9%

32 further openings account for the other 39 rounds.

Jacky

Dash Hammer Kick66K1913.0%
Middle Kick3K into guardG1611.0%
Middle Kick3K149.6%
forward dash into Rage Kick1PK117.5%
forward dash into Low Spin Kick1K+G96.2%
guardG into throwP+G74.8%
Spinning Back Knuckle4P into Double Back Knuckle4PP64.1%
guardG64.1%
guardG into evade down53.4%
Middle Kick3K into evade down32.0%
forward dash into Slant Back Knuckle1P32.0%
Head Hook Kick3K+G21.4%
Low Spin Kick1K+G21.4%
Low Spin Kick1K+G into guardG21.4%
Middle Smash6P21.4%

36 further openings account for the other 39 rounds.

Pai

Senchutai3K into guardG2219.0%
Senchutai3K1916.4%
Senchuken6P1210.3%
forward dash into Honshin Soukyaku1K+G1210.3%
forward movement into punchP76.0%
guardG into Senchutai3K54.3%
Honshin Soukyaku1K+G into guardG43.5%
Honshin Soukyaku1K+G32.6%
crouch into Souanshou3P+K32.6%
evade down into guardG32.6%
Senchuken6P into crouch dash forward21.7%
Senchutai3K into forward dash21.7%
forward movement into Honshin Soukyaku1K+G21.7%
guardG21.7%
guardG into throwP+G21.7%

15 further openings account for the other 16 rounds.

Lau

Senchutai3K into guardG517.9%
Senchutai3K414.3%
Senchutai3K into evade down310.7%
Senchutai3K into forward dash310.7%
guardG into Senchutai3K310.7%
forward dash into Koryu Tenshinkyaku6K+G27.1%
Kosoushou46P13.6%
crouch into Senchutai3K13.6%
evade down into guardG13.6%
forward dash into Enjin Senpukyaku4K+G13.6%
forward dash into Fukko Kensou1P13.6%
guardG into Fukko Kensou1P13.6%
guardG into Kosoushou46P13.6%
guardG into throwP+G13.6%

Goh

kickK743.8%
Soukyu46P318.8%
guardG into kickK212.5%
Ni'oudaoshi3K+G16.2%
forward dash into Ni'oudaoshi3K+G16.2%
guardG16.2%
guardG into Soukyu46P16.2%