Virtua Fighter 5 REVO · v1.10 · Region: North America
luvvvv
Characters played — VF5's own record
| Jeffry | 37 | 499 | 334 | 165 | 66.9% |
|---|---|---|---|---|---|
| Jacky | 38 | 395 | 257 | 138 | 65.1% |
| Brad | 39 | 371 | 252 | 119 | 67.9% |
| Taka | 34 | 150 | 114 | 36 | 76.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 8 | 4 | 4 | 50.0% | -12.8 |
|---|---|---|---|---|---|
| El Blaze | 7 | 4 | 3 | 57.1% | -3.2 |
| Jeffry | 6 | 5 | 1 | 83.3% | +5.8 |
| Akira | 4 | 2 | 2 | 50.0% | -9.3 |
| Lau | 4 | 1 | 3 | 25.0% | -39.8 |
| Jean | 3 | 2 | 1 | 66.7% | -2.8 |
| Lei Fei | 3 | 2 | 1 | 66.7% | +37.0 |
| Aoi | 2 | 1 | 1 | 50.0% | -12.0 |
| Brad | 2 | 2 | 0 | 100.0% | +36.1 |
| Goh | 2 | 2 | 0 | 100.0% | +31.2 |
| Kage | 2 | 1 | 1 | 50.0% | -11.9 |
| Pai | 2 | 1 | 1 | 50.0% | -12.0 |
| Wolf | 2 | 2 | 0 | 100.0% | +36.7 |
| Sarah | 1 | 1 | 0 | 100.0% | +27.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 8 | 3 | 5 | 37.5% | -31.5 |
|---|---|---|---|---|---|
| Octagon | 8 | 5 | 3 | 62.5% | +14.1 |
| Breakable Half Fence | 6 | 3 | 3 | 50.0% | -16.1 |
| Rectangle | 6 | 5 | 1 | 83.3% | +26.0 |
| Full Fence | 5 | 4 | 1 | 80.0% | +18.9 |
| Single Wall | 5 | 3 | 2 | 60.0% | -17.3 |
| Half Fence | 4 | 3 | 1 | 75.0% | +7.2 |
| Low Fence | 2 | 1 | 1 | 50.0% | -14.3 |
| Full Fence and Open | 1 | 1 | 0 | 100.0% | +55.8 |
| Open | 1 | 0 | 1 | 0.0% | -57.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 37 | 62.2% | 60.9% | +1.3 |
| No walls | 8 | 50.0% | 70.2% | -20.2 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| joechou222 (Rank 35) | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|
| umiyama_kai (Rank 37) | 3 | 1 | 2 | 33.3% |
| ビルちゃん (Rank 39) | 3 | 1 | 2 | 33.3% |
| 堂島様 (Rank 43) | 3 | 2 | 1 | 66.7% |
| LEEGOSEGA (Rank 36) | 2 | 2 | 0 | 100.0% |
| Saibo_season2 (Rank 39) | 2 | 0 | 2 | 0.0% |
| Sleipnir-kzm (Rank 34) | 2 | 2 | 0 | 100.0% |
| Source-chaude-Pa (Rank 38) | 2 | 1 | 1 | 50.0% |
| へっぽこラウ (Rank 33) | 2 | 0 | 2 | 0.0% |
| ももじろう (Rank 38) | 2 | 1 | 1 | 50.0% |
| アイスビィィーーム (Rank 36) | 2 | 2 | 0 | 100.0% |
| サンドイッチ (Rank 40) | 2 | 0 | 2 | 0.0% |
| ドナドナ7 (Rank 37) | 2 | 2 | 0 | 100.0% |
| マーウォ (Rank 36) | 2 | 1 | 1 | 50.0% |
| 爆走夢歌 (Rank 37) | 2 | 2 | 0 | 100.0% |
| 豆次郎 (Rank 21) | 2 | 2 | 0 | 100.0% |
| DJG10159 (Rank 36) | 1 | 1 | 0 | 100.0% |
| Jason-m0822 (Rank 33) | 1 | 1 | 0 | 100.0% |
| aona (Rank 34) | 1 | 0 | 1 | 0.0% |
| kido852 (Rank 35) | 1 | 1 | 0 | 100.0% |
| kiyohara-j (Rank 35) | 1 | 1 | 0 | 100.0% |
| みっちー (Rank 41) | 1 | 1 | 0 | 100.0% |
| フルレバ (Rank 35) | 1 | 1 | 0 | 100.0% |
| ブッキーマウス (Rank 42) | 1 | 0 | 1 | 0.0% |
| マリステ (Rank 38) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| へっぽこラウ (Rank 33) | 2026/06/28 | 2 | 0 | 2 | 0.0% |
|---|---|---|---|---|---|
| ドナドナ7 (Rank 37) | 2026/06/28 | 2 | 2 | 0 | 100.0% |
| 爆走夢歌 (Rank 37) | 2026/05/19 | 2 | 2 | 0 | 100.0% |
| joechou222 (Rank 35) | 2026/05/19 | 3 | 2 | 1 | 66.7% |
| LEEGOSEGA (Rank 36) | 2026/05/19 | 2 | 2 | 0 | 100.0% |
| kido852 (Rank 35) | 2026/05/19 | 1 | 1 | 0 | 100.0% |
| アイスビィィーーム (Rank 36) | 2026/05/19 | 2 | 2 | 0 | 100.0% |
| フルレバ (Rank 35) | 2026/05/19 | 1 | 1 | 0 | 100.0% |
| Saibo_season2 (Rank 39) | 2026/05/19 | 2 | 0 | 2 | 0.0% |
| ビルちゃん (Rank 39) | 2026/05/10 | 3 | 1 | 2 | 33.3% |
| kiyohara-j (Rank 35) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| DJG10159 (Rank 36) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| aona (Rank 34) | 2026/05/10 | 1 | 0 | 1 | 0.0% |
| Jason-m0822 (Rank 33) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| ブッキーマウス (Rank 42) | 2026/05/10 | 1 | 0 | 1 | 0.0% |
| Source-chaude-Pa (Rank 38) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| ももじろう (Rank 38) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| サンドイッチ (Rank 40) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| マーウォ (Rank 36) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| みっちー (Rank 41) | 2026/03/29 | 1 | 1 | 0 | 100.0% |
| umiyama_kai (Rank 37) | 2026/03/29 | 3 | 1 | 2 | 33.3% |
| 堂島様 (Rank 43) | 2026/03/29 | 3 | 2 | 1 | 66.7% |
| 豆次郎 (Rank 21) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| Sleipnir-kzm (Rank 34) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| マリステ (Rank 38) | 2026/03/27 | 1 | 0 | 1 | 0.0% |
Round openings
Every character
| backdash into evade up | 38 | 18.9% |
|---|---|---|
| backdash into evade down | 16 | 8.0% |
| Middle Smash6P | 10 | 5.0% |
| Elbow Butt6P | 9 | 4.5% |
| backward movement into evade up | 9 | 4.5% |
| backdash into crouch dash forward | 7 | 3.5% |
| crouch into Low Knuckle2P | 7 | 3.5% |
| backward movement into Groin Kick6K+G | 6 | 3.0% |
| Middle Spin Kick46K+G into throwP+G | 5 | 2.5% |
| evade down into Middle Smash6P | 5 | 2.5% |
| Middle Spin Kick46K+G into Spinning KickK+G | 4 | 2.0% |
| Overblow Shoulder66P+K | 4 | 2.0% |
| backdash into throwP+G | 4 | 2.0% |
| backward movement into evade down | 4 | 2.0% |
| Groin Kick6K+G | 3 | 1.5% |
49 further openings account for the other 70 rounds.
Jacky
| backdash into evade up | 15 | 15.8% |
|---|---|---|
| Middle Smash6P | 10 | 10.5% |
| backward movement into Groin Kick6K+G | 6 | 6.3% |
| backward movement into evade up | 6 | 6.3% |
| Middle Spin Kick46K+G into throwP+G | 5 | 5.3% |
| evade down into Middle Smash6P | 5 | 5.3% |
| Middle Spin Kick46K+G into Spinning KickK+G | 4 | 4.2% |
| Groin Kick6K+G | 3 | 3.2% |
| Somersault Kick7K into Double Spinning KickKK | 3 | 3.2% |
| backdash into Spin Heel Sword4K+G | 3 | 3.2% |
| crouch into Low Spin Kick1K+G | 3 | 3.2% |
| crouch into Squat Straight2P | 3 | 3.2% |
| Middle Spin Kick46K+G | 2 | 2.1% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 2 | 2.1% |
| backdash into evade down | 2 | 2.1% |
20 further openings account for the other 23 rounds.
Jeffry
| backdash into evade up | 21 | 24.7% |
|---|---|---|
| backdash into evade down | 10 | 11.8% |
| Elbow Butt6P | 9 | 10.6% |
| crouch into Low Knuckle2P | 7 | 8.2% |
| backdash into crouch dash forward | 5 | 5.9% |
| Overblow Shoulder66P+K | 4 | 4.7% |
| backward movement into evade up | 3 | 3.5% |
| backward movement into throwP+G | 3 | 3.5% |
| Elbow Butt6P into evade down | 2 | 2.4% |
| Elbow Butt6P into evade up | 2 | 2.4% |
| backdash into throwP+G | 2 | 2.4% |
| backward movement into Side Kick3K | 2 | 2.4% |
| backward movement into evade down | 2 | 2.4% |
| forward dash into Overblow Shoulder66P+K | 2 | 2.4% |
| Kenka Kick66K+G | 1 | 1.2% |
10 further openings account for the other 10 rounds.
Taka
| backdash into evade down | 4 | 33.3% |
|---|---|---|
| Hiji'ate6P | 2 | 16.7% |
| forward movement into Tsuppari 3PPP | 2 | 16.7% |
| backdash into Nakageri3K | 1 | 8.3% |
| backdash into crouch dash forward | 1 | 8.3% |
| crouch dash forward into Kachi'age33P+K | 1 | 8.3% |
| evade down into Hiji'ate6P | 1 | 8.3% |
Brad
| backdash into evade up | 2 | 22.2% |
|---|---|---|
| backdash into Elbow Hook6P | 1 | 11.1% |
| backdash into Middle Kick3K | 1 | 11.1% |
| backdash into Stop Kick4K | 1 | 11.1% |
| backdash into Ten Kao6K | 1 | 11.1% |
| backdash into crouch dash forward | 1 | 11.1% |
| backdash into throwP+G | 1 | 11.1% |
| crouch into Sharp Shoot1P | 1 | 11.1% |
