VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

あぽろん

Career matches10,938
Career win rate50.9%
Round win rate50.8%
Peak rank38
Distinct opponents360
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi387,0583,5843,47450.8%
Lau341,86998088952.4%
Jean2878538340248.8%
Jacky3066434731752.3%
Jeffry2723712611153.2%
Kage140687248.6%
Akira25129577244.2%
Pai46232350.0%
Wolf2683537.5%
Taka2020.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf128735557.0%+3.0
Lau119635652.9%+4.5
Akira117566147.9%-4.2
Jacky111624955.9%+3.3
Kage94534156.4%+5.1
Lion83374644.6%-7.0
Jeffry80483260.0%+12.0
Jean71323945.1%-3.6
Pai71383353.5%+3.0
Shun70294141.4%-8.1
Sarah66343251.5%-1.0
Aoi65392660.0%+11.7
Goh64442068.8%+18.6
Lei Fei61233837.7%-11.3
Vanessa59184130.5%-18.9
Brad42182442.9%-9.0
El Blaze27141351.9%-5.7
Taka1541126.7%-25.2
Eileen127558.3%+2.6
Dural5050.0%-33.4

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence167848350.3%-0.1
Rectangle154748048.0%-3.3
Half Fence153837054.2%+2.8
Single Wall135686750.4%-0.2
Open130646649.2%+2.5
Full Fence128666251.6%+0.1
Octagon125665952.8%-0.9
Breakable Full Fence118645454.2%+3.5
Low Fence117536445.3%-5.5
Full Fence and Open70333747.1%-4.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls84551.7%51.5%+0.2
No walls38248.4%49.3%-0.8

Walls against open: +1.1 points (95% range -5.1 to +7.3), p 0.734 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

AOEアオイ (Rank 33)2026/09/18126650.0%
shuri_nero (Rank 35)2026/09/182217577.3%
ケツバッターA (Rank 39)2026/09/18102820.0%
ken3000wo (Rank 36)2026/09/18105550.0%
PuzzG/ぱず爺 (Rank 36)2026/09/1732131940.6%
Gz-KYO (Rank 32)2026/09/17108280.0%
ヘニオ (Rank 33)2026/09/13178947.1%
mossan_opa2 (Rank 34)2026/09/13158753.3%
アセスルファムK (Rank 31)2026/09/131961331.6%
sueokisonomama (Rank 31)2026/09/13139469.2%
mahiro_725 (Rank 35)2026/09/131741323.5%
okb@j>おーけーびー (Rank 30)2026/09/08106460.0%
igyoken55 (Rank 31)2026/09/02115645.5%
T_munetora (Rank 27)2026/08/21115645.5%
イイクルーン (Rank 37)2026/07/0321111052.4%
しゅが~nsr (Rank 27)2026/07/03104640.0%
fixed-star_61 (Rank 33)2026/07/02105550.0%
a_h_i_k_o (Rank 26)2026/06/24117463.6%
saw121 (Rank 30)2026/06/20118372.7%
龍仙人【鬼手仏心】 (Rank 26)2026/06/20108280.0%
KumadaP (Rank 35)2026/06/07116554.5%
Zeno-vfws0111 (Rank 33)2026/05/31116554.5%
tamura999 (Rank 25)2026/05/28135838.5%
銀 (Rank 26)2026/05/271311284.6%
GOGOPEKAaa (Rank 33)2026/03/28118372.7%

Round openings

Every character

Souko Sensou66P+K2634.7%
crouch into Kusanagi2K+G2224.0%
backdash into evade down2214.0%
backdash into evade up2214.0%
Chugeki6P2113.8%
Ouda6P+K1572.8%
Koromoguruma66P1452.6%
guardG into throwP+G1252.2%
Kusanagi2K+G into down punch+kick+guard2P+K+G1202.2%
Sou'unha66K1021.8%
Tenchi In'youP+K+G1021.8%
backdash into Honshin Hekiken1P+K941.7%
Gyaku Seikenzuki66P911.6%
Chudan Hiji'ate6P841.5%
crouch into Chisoutai2K+G841.5%

597 further openings account for the other 3,303 rounds.

Counted from 1,359 of the 1,360 matches played. The rest were not pulled for openings.

Aoi

crouch into Kusanagi2K+G2229.8%
Ouda6P+K1577.0%
Koromoguruma66P1456.4%
Kusanagi2K+G into down punch+kick+guard2P+K+G1205.3%
Sou'unha66K1024.5%
Tenchi In'youP+K+G1024.5%
Chudan Hiji'ate6P843.7%
backdash into evade up813.6%
backdash into back punch+kick+guard4P+K+G783.5%
punchP into NirentotsuPP763.4%
backdash into evade down713.1%
guardG into throwP+G703.1%
Ryoushi43P632.8%
Shinchuzuki (Deflect)236P+K612.7%
backdash into back, back punch+kick+guard44P+K+G492.2%

197 further openings account for the other 779 rounds.

Lau

Souko Sensou66P+K26314.8%
Chugeki6P21111.9%
backdash into Honshin Hekiken1P+K945.3%
backdash into evade down895.0%
backdash into evade up854.8%
crouch into Chisoutai2K+G844.7%
Ko'en Senshi66K+G593.3%
Touku Kosenkyaku9K543.0%
backdash into Kosoushou46P472.6%
backdash into Sako Soushou4P+K422.4%
punchP into RenshouPP392.2%
backdash into Chisoutai2K+G372.1%
backdash into guardG331.9%
backdash into throwP+G261.5%
evade up into throwP+G251.4%

159 further openings account for the other 587 rounds.

Jean

Gyaku Seikenzuki66P9117.5%
Yoko'enpi6P438.3%
Gedan Mawashigeri2K into Gedan~Joudan Mawashigeri2KK265.0%
backdash into evade up265.0%
Hizageri4K into Kousenshu4KP254.8%
backdash into evade down214.0%
crouch into Shitamaeken2P193.7%
Harai'uke (Deflect)4P+K+G into punchP152.9%
backdash into guardG142.7%
Harai'uke (Deflect)4P+K+G into Chinshin Seichuken4PP132.5%
Shitanagi Shutou1P132.5%
punchP into KounirenPP112.1%
backdash into Yoko'enpi6P101.9%
backward movement into evade down101.9%
guardG into throwP+G101.9%

85 further openings account for the other 172 rounds.

Jeffry

backdash into Tsunami Beat3K+G369.1%
Elbow Butt6P266.6%
Hammer Slide1P into Grizzly Hammer1PP215.3%
Dash Elbow66P into Dash Elbow Upper66PP194.8%
crouch into Low Knuckle2P194.8%
backdash into evade down184.6%
Overblow Shoulder66P+K174.3%
backdash into Double Hammer Down43P174.3%
backdash into crouch174.3%
backdash into Toe Kick2K123.0%
Dash Elbow66P into punchP112.8%
crouch into Grizzly Hammer1PP112.8%
Tsunami Beat3K+G102.5%
backdash into evade up102.5%
Knee Push4K into Knee Push Wild Hook4KP92.3%

65 further openings account for the other 141 rounds.

Jacky

Middle Smash6P5614.4%
Dash Hammer Kick66K5514.2%
backdash into Spin Heel Sword4K+G348.8%
Low Spin Kick1K+G215.4%
backdash into evade down184.6%
crouch into Low Spin Kick1K+G153.9%
punchP into Jab StraightPP143.6%
backdash into evade up123.1%
backward movement into Groin Kick6K+G92.3%
crouch into Squat Straight2P92.3%
backdash into guardG82.1%
guardG into throwP+G82.1%
Slant Back Knuckle1P into Rage Kick1PK71.8%
punchP71.8%
Low Spin Kick1K+G into guardG51.3%

68 further openings account for the other 110 rounds.

Counted from 94 of the 95 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P5830.4%
Senzankou66P+K into throwP+G126.3%
Senzankou66P+K84.2%
backdash into evade up73.7%
evade down into Rimon Chouchu66P73.7%
Souka Housui3P+K63.1%
evade up into Rimon Chouchu66P52.6%
Chouzan Housui46P+K42.1%
Rimon Chouchu66P into forward dash42.1%
backdash into Jouho Senshou46P42.1%
backdash into evade down42.1%
backward movement into forward punch+kick6P+K42.1%
guardG into throwP+G42.1%
Rimon Chouchu66P into crouch dash forward31.6%
backdash into Chouzan Housui46P+K31.6%

44 further openings account for the other 58 rounds.

Wolf

crouch into Low Hammer2P316.7%
forward movement into Elbow Butt4P316.7%
Quick Shoulder66P+K211.1%
Screw Hook63214P into Screw Lariat63214PP211.1%
Body Blow6P15.6%
Comet Hook1P15.6%
Deadly Move Back4P+K+G15.6%
Elbow Butt4P15.6%
Low Drop Kick62K15.6%
backdash into Face Lift Kick3K15.6%
backdash into Heavy Middle Kick3K+G15.6%
evade down into Elbow Butt4P15.6%