VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

El Blaze

ダイナマイト門前仲町

Career matches446
Career win rate71.5%
Round win rate62.2%
Peak rank36
Distinct opponents133
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze362481747470.2%
Brad30131884367.2%
Eileen2166561084.8%
Pai26110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira41261563.4%-8.6
Jacky2517868.0%-3.9
Aoi2418675.0%+4.5
Shun2420483.3%+11.9
Jeffry2213959.1%-10.7
Wolf2118385.7%+11.7
Sarah1914573.7%+14.8
Jean1811761.1%-9.8
Kage1612475.0%+4.0
El Blaze1511473.3%+12.1
Lau1510566.7%-7.7
Vanessa1513286.7%+11.5
Brad137653.9%-16.3
Pai136746.1%-30.7
Goh118372.7%+9.3
Lion108280.0%+9.1
Lei Fei64266.7%-5.1
Taka53260.0%-12.1
Eileen330100.0%+21.2
Dural220100.0%+31.8

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence46291763.0%-6.1
Open42271564.3%-4.8
Breakable Full Fence38271171.0%-1.5
Half Fence38251365.8%-5.4
Breakable Half Fence33231069.7%-1.9
Low Fence30191163.3%-7.1
Single Wall2419579.2%+18.4
Octagon2217577.3%+5.5
Rectangle2018290.0%+13.4
Full Fence and Open1815383.3%+8.9

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls19770.6%71.4%-0.8
No walls9667.7%67.3%+0.4

Walls against open: -1.2 points (95% range -12.9 to +10.4), p 0.834 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

JKSTW(SEGAWORLD大亞店) (Rank 33)82625.0%
yamaneko (Rank 32)85362.5%
ヘニオ (Rank 34)75271.4%
Kenji_Niinuma (Rank 31)51420.0%
REDdog.狂犬 (Rank 33)52340.0%
ZRX-1100 (Rank 37)53260.0%
bh_iflg (Rank 33)54180.0%
ji-ru_11 (Rank 32)51420.0%
あをゐ (Rank 33)54180.0%
うんちブリブリ (Rank 31)53260.0%
ドランクン//Konpay (Rank 38)53260.0%
김코난 (Rank 26)54180.0%
Amor_y_Paz_0921 (Rank 29)440100.0%
FreddieKing (Rank 39)42250.0%
LAG-mi-gt (Rank 16)440100.0%
Nimunimusan08 (Rank 31)440100.0%
manao_0609 (Rank 31)440100.0%
orz (Rank 30)440100.0%
たかティン (Rank 21)440100.0%
エルモchYT★プなれ★ (Rank 27)42250.0%
aona (Rank 35)31233.3%
gimoring (Rank 27)32166.7%
nidaimebannai (Rank 39)31233.3%
zaduhkj (Rank 35)32166.7%
タイヨウ (Rank 32)31233.3%

Most played opponents, most recent first

orz (Rank 30)2026/09/18440100.0%
REDdog.狂犬 (Rank 33)2026/09/1852340.0%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/09/1882625.0%
FreddieKing (Rank 39)2026/09/1442250.0%
김코난 (Rank 26)2026/09/1454180.0%
タイヨウ (Rank 32)2026/09/1431233.3%
ZRX-1100 (Rank 37)2026/09/1453260.0%
Kenji_Niinuma (Rank 31)2026/09/1051420.0%
Nimunimusan08 (Rank 31)2026/09/10440100.0%
エルモchYT★プなれ★ (Rank 27)2026/09/0942250.0%
ドランクン//Konpay (Rank 38)2026/09/0753260.0%
ヘニオ (Rank 34)2026/09/0475271.4%
yamaneko (Rank 32)2026/08/2985362.5%
aona (Rank 35)2026/08/2931233.3%
うんちブリブリ (Rank 31)2026/08/2953260.0%
bh_iflg (Rank 33)2026/08/2954180.0%
zaduhkj (Rank 35)2026/08/2832166.7%
manao_0609 (Rank 31)2026/08/28440100.0%
あをゐ (Rank 33)2026/08/2754180.0%
ji-ru_11 (Rank 32)2026/08/2751420.0%
Amor_y_Paz_0921 (Rank 29)2026/08/25440100.0%
gimoring (Rank 27)2026/08/2032166.7%
たかティン (Rank 21)2026/08/03440100.0%
LAG-mi-gt (Rank 16)2026/08/03440100.0%
nidaimebannai (Rank 39)2026/08/0231233.3%

Round openings

Every character

guardG into throwP+G1088.6%
backdash into evade down846.7%
crouch dash forward into throwP+G826.6%
Volcano Upper4P+K725.8%
Shadow Strike6P675.4%
crouch dash back into throwP+G584.6%
evade up into throwP+G524.2%
backdash into throwP+G483.8%
crouch dash back into guardG352.8%
backdash into punchP322.6%
punchP292.3%
High-Speed Jab46P241.9%
Jolt Upper3P into Jolt Upper~Spin Kick3PK241.9%
evade down into throwP+G241.9%
throwP+G241.9%

190 further openings account for the other 487 rounds.

El Blaze

guardG into throwP+G749.5%
Volcano Upper4P+K729.2%
Shadow Strike6P678.6%
crouch dash forward into throwP+G597.6%
backdash into evade down476.0%
backdash into throwP+G354.5%
crouch dash back into throwP+G314.0%
High-Speed Jab46P243.1%
crouch dash back into guardG243.1%
evade up into throwP+G243.1%
backward movement into Shadow Strike6P233.0%
Shadow Strike6P into Shadow Fang6PK192.4%
backdash into punchP162.1%
evade down into throwP+G162.1%
throwP+G162.1%

90 further openings account for the other 231 rounds.

Brad

guardG into throwP+G278.4%
backdash into evade down268.1%
Jolt Upper3P into Jolt Upper~Spin Kick3PK247.4%
crouch dash back into throwP+G237.1%
crouch dash forward into throwP+G185.6%
Middle Spin Kick66K165.0%
evade up into throwP+G165.0%
backdash into punchP144.3%
Dtee Sawk Dtrohng4P+K134.0%
punchP134.0%
backdash into throwP+G113.4%
Sway Back4P+K+G into punchP72.2%
crouch dash back into guardG72.2%
Sway Back4P+K+G into Jab StraightPP61.9%
throwP+G61.9%

58 further openings account for the other 96 rounds.

Eileen

evade up into throwP+G128.6%
backdash into evade down107.1%
Dokuritsu SouganP+K85.7%
evade up into crouch dash forward75.0%
guardG into throwP+G75.0%
backdash into Enkou Kenka46P64.3%
punchP64.3%
Douchu6P53.6%
crouch dash forward into throwP+G53.6%
evade down into throwP+G53.6%
Enkou Nyudou214P+K into Enkou ShutsudouP42.9%
crouch dash back into guardG42.9%
crouch dash back into throwP+G42.9%
crouch dash back into evade down32.1%
evade down into crouch dash back32.1%

45 further openings account for the other 51 rounds.

Pai

backdash into Senchutai3K222.2%
RenshouPP into RaigekishouPPP111.1%
Senchutai3K111.1%
backdash into Ryoushou6P+K111.1%
backdash into Tenshin Oushoushou46P+K111.1%
backdash into evade down111.1%
crouch dash back into evade down111.1%
punchP111.1%