Virtua Fighter 5 REVO · v1.10
ダイナマイト門前仲町
Characters played — VF5's own record
| El Blaze | 36 | 248 | 174 | 74 | 70.2% |
|---|---|---|---|---|---|
| Brad | 30 | 131 | 88 | 43 | 67.2% |
| Eileen | 21 | 66 | 56 | 10 | 84.8% |
| Pai | 26 | 1 | 1 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 41 | 26 | 15 | 63.4% | -8.6 |
|---|---|---|---|---|---|
| Jacky | 25 | 17 | 8 | 68.0% | -3.9 |
| Aoi | 24 | 18 | 6 | 75.0% | +4.5 |
| Shun | 24 | 20 | 4 | 83.3% | +11.9 |
| Jeffry | 22 | 13 | 9 | 59.1% | -10.7 |
| Wolf | 21 | 18 | 3 | 85.7% | +11.7 |
| Sarah | 19 | 14 | 5 | 73.7% | +14.8 |
| Jean | 18 | 11 | 7 | 61.1% | -9.8 |
| Kage | 16 | 12 | 4 | 75.0% | +4.0 |
| El Blaze | 15 | 11 | 4 | 73.3% | +12.1 |
| Lau | 15 | 10 | 5 | 66.7% | -7.7 |
| Vanessa | 15 | 13 | 2 | 86.7% | +11.5 |
| Brad | 13 | 7 | 6 | 53.9% | -16.3 |
| Pai | 13 | 6 | 7 | 46.1% | -30.7 |
| Goh | 11 | 8 | 3 | 72.7% | +9.3 |
| Lion | 10 | 8 | 2 | 80.0% | +9.1 |
| Lei Fei | 6 | 4 | 2 | 66.7% | -5.1 |
| Taka | 5 | 3 | 2 | 60.0% | -12.1 |
| Eileen | 3 | 3 | 0 | 100.0% | +21.2 |
| Dural | 2 | 2 | 0 | 100.0% | +31.8 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 46 | 29 | 17 | 63.0% | -6.1 |
|---|---|---|---|---|---|
| Open | 42 | 27 | 15 | 64.3% | -4.8 |
| Breakable Full Fence | 38 | 27 | 11 | 71.0% | -1.5 |
| Half Fence | 38 | 25 | 13 | 65.8% | -5.4 |
| Breakable Half Fence | 33 | 23 | 10 | 69.7% | -1.9 |
| Low Fence | 30 | 19 | 11 | 63.3% | -7.1 |
| Single Wall | 24 | 19 | 5 | 79.2% | +18.4 |
| Octagon | 22 | 17 | 5 | 77.3% | +5.5 |
| Rectangle | 20 | 18 | 2 | 90.0% | +13.4 |
| Full Fence and Open | 18 | 15 | 3 | 83.3% | +8.9 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 197 | 70.6% | 71.4% | -0.8 |
| No walls | 96 | 67.7% | 67.3% | +0.4 |
Walls against open: -1.2 points (95% range -12.9 to +10.4), p 0.834 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 8 | 2 | 6 | 25.0% |
|---|---|---|---|---|
| yamaneko (Rank 32) | 8 | 5 | 3 | 62.5% |
| ヘニオ (Rank 34) | 7 | 5 | 2 | 71.4% |
| Kenji_Niinuma (Rank 31) | 5 | 1 | 4 | 20.0% |
| REDdog.狂犬 (Rank 33) | 5 | 2 | 3 | 40.0% |
| ZRX-1100 (Rank 37) | 5 | 3 | 2 | 60.0% |
| bh_iflg (Rank 33) | 5 | 4 | 1 | 80.0% |
| ji-ru_11 (Rank 32) | 5 | 1 | 4 | 20.0% |
| あをゐ (Rank 33) | 5 | 4 | 1 | 80.0% |
| うんちブリブリ (Rank 31) | 5 | 3 | 2 | 60.0% |
| ドランクン//Konpay (Rank 38) | 5 | 3 | 2 | 60.0% |
| 김코난 (Rank 26) | 5 | 4 | 1 | 80.0% |
| Amor_y_Paz_0921 (Rank 29) | 4 | 4 | 0 | 100.0% |
| FreddieKing (Rank 39) | 4 | 2 | 2 | 50.0% |
| LAG-mi-gt (Rank 16) | 4 | 4 | 0 | 100.0% |
| Nimunimusan08 (Rank 31) | 4 | 4 | 0 | 100.0% |
| manao_0609 (Rank 31) | 4 | 4 | 0 | 100.0% |
| orz (Rank 30) | 4 | 4 | 0 | 100.0% |
| たかティン (Rank 21) | 4 | 4 | 0 | 100.0% |
| エルモchYT★プなれ★ (Rank 27) | 4 | 2 | 2 | 50.0% |
| aona (Rank 35) | 3 | 1 | 2 | 33.3% |
| gimoring (Rank 27) | 3 | 2 | 1 | 66.7% |
| nidaimebannai (Rank 39) | 3 | 1 | 2 | 33.3% |
| zaduhkj (Rank 35) | 3 | 2 | 1 | 66.7% |
| タイヨウ (Rank 32) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| orz (Rank 30) | 2026/09/18 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| REDdog.狂犬 (Rank 33) | 2026/09/18 | 5 | 2 | 3 | 40.0% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 2026/09/18 | 8 | 2 | 6 | 25.0% |
| FreddieKing (Rank 39) | 2026/09/14 | 4 | 2 | 2 | 50.0% |
| 김코난 (Rank 26) | 2026/09/14 | 5 | 4 | 1 | 80.0% |
| タイヨウ (Rank 32) | 2026/09/14 | 3 | 1 | 2 | 33.3% |
| ZRX-1100 (Rank 37) | 2026/09/14 | 5 | 3 | 2 | 60.0% |
| Kenji_Niinuma (Rank 31) | 2026/09/10 | 5 | 1 | 4 | 20.0% |
| Nimunimusan08 (Rank 31) | 2026/09/10 | 4 | 4 | 0 | 100.0% |
| エルモchYT★プなれ★ (Rank 27) | 2026/09/09 | 4 | 2 | 2 | 50.0% |
| ドランクン//Konpay (Rank 38) | 2026/09/07 | 5 | 3 | 2 | 60.0% |
| ヘニオ (Rank 34) | 2026/09/04 | 7 | 5 | 2 | 71.4% |
| yamaneko (Rank 32) | 2026/08/29 | 8 | 5 | 3 | 62.5% |
| aona (Rank 35) | 2026/08/29 | 3 | 1 | 2 | 33.3% |
| うんちブリブリ (Rank 31) | 2026/08/29 | 5 | 3 | 2 | 60.0% |
| bh_iflg (Rank 33) | 2026/08/29 | 5 | 4 | 1 | 80.0% |
| zaduhkj (Rank 35) | 2026/08/28 | 3 | 2 | 1 | 66.7% |
| manao_0609 (Rank 31) | 2026/08/28 | 4 | 4 | 0 | 100.0% |
| あをゐ (Rank 33) | 2026/08/27 | 5 | 4 | 1 | 80.0% |
| ji-ru_11 (Rank 32) | 2026/08/27 | 5 | 1 | 4 | 20.0% |
| Amor_y_Paz_0921 (Rank 29) | 2026/08/25 | 4 | 4 | 0 | 100.0% |
| gimoring (Rank 27) | 2026/08/20 | 3 | 2 | 1 | 66.7% |
| たかティン (Rank 21) | 2026/08/03 | 4 | 4 | 0 | 100.0% |
| LAG-mi-gt (Rank 16) | 2026/08/03 | 4 | 4 | 0 | 100.0% |
| nidaimebannai (Rank 39) | 2026/08/02 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| guardG into throwP+G | 108 | 8.6% |
|---|---|---|
| backdash into evade down | 84 | 6.7% |
| crouch dash forward into throwP+G | 82 | 6.6% |
| Volcano Upper4P+K | 72 | 5.8% |
| Shadow Strike6P | 67 | 5.4% |
| crouch dash back into throwP+G | 58 | 4.6% |
| evade up into throwP+G | 52 | 4.2% |
| backdash into throwP+G | 48 | 3.8% |
| crouch dash back into guardG | 35 | 2.8% |
| backdash into punchP | 32 | 2.6% |
| punchP | 29 | 2.3% |
| High-Speed Jab46P | 24 | 1.9% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 24 | 1.9% |
| evade down into throwP+G | 24 | 1.9% |
| throwP+G | 24 | 1.9% |
190 further openings account for the other 487 rounds.
El Blaze
| guardG into throwP+G | 74 | 9.5% |
|---|---|---|
| Volcano Upper4P+K | 72 | 9.2% |
| Shadow Strike6P | 67 | 8.6% |
| crouch dash forward into throwP+G | 59 | 7.6% |
| backdash into evade down | 47 | 6.0% |
| backdash into throwP+G | 35 | 4.5% |
| crouch dash back into throwP+G | 31 | 4.0% |
| High-Speed Jab46P | 24 | 3.1% |
| crouch dash back into guardG | 24 | 3.1% |
| evade up into throwP+G | 24 | 3.1% |
| backward movement into Shadow Strike6P | 23 | 3.0% |
| Shadow Strike6P into Shadow Fang6PK | 19 | 2.4% |
| backdash into punchP | 16 | 2.1% |
| evade down into throwP+G | 16 | 2.1% |
| throwP+G | 16 | 2.1% |
90 further openings account for the other 231 rounds.
Brad
| guardG into throwP+G | 27 | 8.4% |
|---|---|---|
| backdash into evade down | 26 | 8.1% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 24 | 7.4% |
| crouch dash back into throwP+G | 23 | 7.1% |
| crouch dash forward into throwP+G | 18 | 5.6% |
| Middle Spin Kick66K | 16 | 5.0% |
| evade up into throwP+G | 16 | 5.0% |
| backdash into punchP | 14 | 4.3% |
| Dtee Sawk Dtrohng4P+K | 13 | 4.0% |
| punchP | 13 | 4.0% |
| backdash into throwP+G | 11 | 3.4% |
| Sway Back4P+K+G into punchP | 7 | 2.2% |
| crouch dash back into guardG | 7 | 2.2% |
| Sway Back4P+K+G into Jab StraightPP | 6 | 1.9% |
| throwP+G | 6 | 1.9% |
58 further openings account for the other 96 rounds.
Eileen
| evade up into throwP+G | 12 | 8.6% |
|---|---|---|
| backdash into evade down | 10 | 7.1% |
| Dokuritsu SouganP+K | 8 | 5.7% |
| evade up into crouch dash forward | 7 | 5.0% |
| guardG into throwP+G | 7 | 5.0% |
| backdash into Enkou Kenka46P | 6 | 4.3% |
| punchP | 6 | 4.3% |
| Douchu6P | 5 | 3.6% |
| crouch dash forward into throwP+G | 5 | 3.6% |
| evade down into throwP+G | 5 | 3.6% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 4 | 2.9% |
| crouch dash back into guardG | 4 | 2.9% |
| crouch dash back into throwP+G | 4 | 2.9% |
| crouch dash back into evade down | 3 | 2.1% |
| evade down into crouch dash back | 3 | 2.1% |
45 further openings account for the other 51 rounds.
Pai
| backdash into Senchutai3K | 2 | 22.2% |
|---|---|---|
| RenshouPP into RaigekishouPPP | 1 | 11.1% |
| Senchutai3K | 1 | 11.1% |
| backdash into Ryoushou6P+K | 1 | 11.1% |
| backdash into Tenshin Oushoushou46P+K | 1 | 11.1% |
| backdash into evade down | 1 | 11.1% |
| crouch dash back into evade down | 1 | 11.1% |
| punchP | 1 | 11.1% |
