VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

アヒルさんチーム

Career matches6,779
Career win rate61.8%
Round win rate57.2%
Peak rank44
Distinct opponents138
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky446,7794,1862,59361.8%
Pai000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira78473160.3%-1.6
Kage71413057.8%-3.0
Jacky55342161.8%-2.5
Vanessa52322061.5%+1.2
Lau49321765.3%+2.9
Brad43261760.5%+7.6
Wolf35221362.9%+1.6
El Blaze34191555.9%-5.1
Shun32211165.6%+2.4
Sarah2920969.0%+6.3
Jeffry2819967.9%+8.1
Pai2415962.5%+0.4
Goh2213959.1%-7.6
Lei Fei1912763.2%+0.1
Lion148657.1%-2.9
Aoi139469.2%-14.0
Taka75271.4%+6.6
Jean64266.7%+1.1
Eileen42250.0%-11.3
Dural1010.0%-59.5

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open76463060.5%-3.0
Breakable Half Fence68442464.7%+2.9
Breakable Full Fence64392560.9%+0.9
Single Wall63412265.1%+4.3
Rectangle61402165.6%+3.7
Low Fence59401967.8%+4.9
Full Fence56352162.5%-0.6
Half Fence56332358.9%-2.4
Octagon47232448.9%-14.3
Full Fence and Open39221756.4%-4.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls35260.8%61.8%-1.0
No walls19864.1%62.6%+1.5

Walls against open: -2.5 points (95% range -10.8 to +5.8), p 0.552 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

がっちゃん (Rank 42)2026/09/1697277.8%
shishamo55 (Rank 41)2026/09/16105550.0%
エンたん (Rank 43)2026/09/1694544.4%
藪からBOY (Rank 42)2026/09/1695455.6%
モブ太郎 (Rank 42)2026/09/09108280.0%
STAGEW(ON)@스테이지원 (Rank 41)2026/09/0928131546.4%
せろり☆ (Rank 44)2026/09/0927131448.1%
あむざん (Rank 42)2026/08/052011955.0%
ぱせり☆ (Rank 41)2026/07/29119281.8%
めがじぇね (Rank 42)2026/07/2984450.0%
METSURYU (Rank 42)2026/07/25116554.5%
ラーメソマソ (Rank 44)2026/07/22116554.5%
いくお (Rank 42)2026/07/22146842.9%
カルティカ (Rank 41)2026/06/24139469.2%
VIPism『稲庭飯』 (Rank 43)2026/06/17105550.0%
ハマラウ (Rank 42)2026/06/10105550.0%
めろぴ。 (Rank 41)2026/06/071511473.3%
真夏 (Rank 43)2026/06/07119281.8%
ザンパンマーン (Rank 41)2026/06/07126650.0%
ふじふじくん (Rank 41)2026/06/0387187.5%
よどがわ (Rank 41)2026/05/231812666.7%
spacex_falcon_heavy (Rank 40)2026/05/2385362.5%
こんにちわアキラ (Rank 43)2026/05/23149564.3%
アルチャチャ (Rank 40)2026/05/2095455.6%
鮫島sirzima (Rank 42)2026/05/05167943.8%

Round openings

Jacky

forward movement into throwP+G28911.5%
forward movement into punchP28411.3%
throwP+G25110.0%
crouch dash forward into throwP+G1937.7%
forward dash into throwP+G481.9%
forward movement into Slant Back Knuckle1P471.9%
Dash Hammer Kick66K into forward movement411.6%
Slant Back Knuckle1P381.5%
backward movement into throwP+G341.4%
forward movement into Low Spin Kick1K+G341.4%
Bil Jee6P+K into forward movement331.3%
crouch dash forward into Smash Straight3P311.2%
crouch dash back into guardG291.2%
evade down into throwP+G291.2%
punchP261.0%

239 further openings account for the other 1,101 rounds.