Virtua Fighter 5 REVO · v1.10 · Region: Asia
アヒルさんチーム
Characters played — VF5's own record
| Jacky | 44 | 6,779 | 4,186 | 2,593 | 61.8% |
|---|---|---|---|---|---|
| Pai | — | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 78 | 47 | 31 | 60.3% | -1.6 |
|---|---|---|---|---|---|
| Kage | 71 | 41 | 30 | 57.8% | -3.0 |
| Jacky | 55 | 34 | 21 | 61.8% | -2.5 |
| Vanessa | 52 | 32 | 20 | 61.5% | +1.2 |
| Lau | 49 | 32 | 17 | 65.3% | +2.9 |
| Brad | 43 | 26 | 17 | 60.5% | +7.6 |
| Wolf | 35 | 22 | 13 | 62.9% | +1.6 |
| El Blaze | 34 | 19 | 15 | 55.9% | -5.1 |
| Shun | 32 | 21 | 11 | 65.6% | +2.4 |
| Sarah | 29 | 20 | 9 | 69.0% | +6.3 |
| Jeffry | 28 | 19 | 9 | 67.9% | +8.1 |
| Pai | 24 | 15 | 9 | 62.5% | +0.4 |
| Goh | 22 | 13 | 9 | 59.1% | -7.6 |
| Lei Fei | 19 | 12 | 7 | 63.2% | +0.1 |
| Lion | 14 | 8 | 6 | 57.1% | -2.9 |
| Aoi | 13 | 9 | 4 | 69.2% | -14.0 |
| Taka | 7 | 5 | 2 | 71.4% | +6.6 |
| Jean | 6 | 4 | 2 | 66.7% | +1.1 |
| Eileen | 4 | 2 | 2 | 50.0% | -11.3 |
| Dural | 1 | 0 | 1 | 0.0% | -59.5 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 76 | 46 | 30 | 60.5% | -3.0 |
|---|---|---|---|---|---|
| Breakable Half Fence | 68 | 44 | 24 | 64.7% | +2.9 |
| Breakable Full Fence | 64 | 39 | 25 | 60.9% | +0.9 |
| Single Wall | 63 | 41 | 22 | 65.1% | +4.3 |
| Rectangle | 61 | 40 | 21 | 65.6% | +3.7 |
| Low Fence | 59 | 40 | 19 | 67.8% | +4.9 |
| Full Fence | 56 | 35 | 21 | 62.5% | -0.6 |
| Half Fence | 56 | 33 | 23 | 58.9% | -2.4 |
| Octagon | 47 | 23 | 24 | 48.9% | -14.3 |
| Full Fence and Open | 39 | 22 | 17 | 56.4% | -4.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 352 | 60.8% | 61.8% | -1.0 |
| No walls | 198 | 64.1% | 62.6% | +1.5 |
Walls against open: -2.5 points (95% range -10.8 to +5.8), p 0.552 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| STAGEW(ON)@스테이지원 (Rank 41) | 28 | 13 | 15 | 46.4% |
|---|---|---|---|---|
| せろり☆ (Rank 44) | 27 | 13 | 14 | 48.1% |
| あむざん (Rank 42) | 20 | 11 | 9 | 55.0% |
| よどがわ (Rank 41) | 18 | 12 | 6 | 66.7% |
| 鮫島sirzima (Rank 42) | 16 | 7 | 9 | 43.8% |
| めろぴ。 (Rank 41) | 15 | 11 | 4 | 73.3% |
| いくお (Rank 42) | 14 | 6 | 8 | 42.9% |
| こんにちわアキラ (Rank 43) | 14 | 9 | 5 | 64.3% |
| カルティカ (Rank 41) | 13 | 9 | 4 | 69.2% |
| ザンパンマーン (Rank 41) | 12 | 6 | 6 | 50.0% |
| METSURYU (Rank 42) | 11 | 6 | 5 | 54.5% |
| ぱせり☆ (Rank 41) | 11 | 9 | 2 | 81.8% |
| 真夏 (Rank 43) | 11 | 9 | 2 | 81.8% |
| ラーメソマソ (Rank 44) | 11 | 6 | 5 | 54.5% |
| VIPism『稲庭飯』 (Rank 43) | 10 | 5 | 5 | 50.0% |
| shishamo55 (Rank 41) | 10 | 5 | 5 | 50.0% |
| ハマラウ (Rank 42) | 10 | 5 | 5 | 50.0% |
| モブ太郎 (Rank 42) | 10 | 8 | 2 | 80.0% |
| がっちゃん (Rank 42) | 9 | 7 | 2 | 77.8% |
| アルチャチャ (Rank 40) | 9 | 5 | 4 | 55.6% |
| エンたん (Rank 43) | 9 | 4 | 5 | 44.4% |
| 藪からBOY (Rank 42) | 9 | 5 | 4 | 55.6% |
| spacex_falcon_heavy (Rank 40) | 8 | 5 | 3 | 62.5% |
| ふじふじくん (Rank 41) | 8 | 7 | 1 | 87.5% |
| めがじぇね (Rank 42) | 8 | 4 | 4 | 50.0% |
Most played opponents, most recent first
| がっちゃん (Rank 42) | 2026/09/16 | 9 | 7 | 2 | 77.8% |
|---|---|---|---|---|---|
| shishamo55 (Rank 41) | 2026/09/16 | 10 | 5 | 5 | 50.0% |
| エンたん (Rank 43) | 2026/09/16 | 9 | 4 | 5 | 44.4% |
| 藪からBOY (Rank 42) | 2026/09/16 | 9 | 5 | 4 | 55.6% |
| モブ太郎 (Rank 42) | 2026/09/09 | 10 | 8 | 2 | 80.0% |
| STAGEW(ON)@스테이지원 (Rank 41) | 2026/09/09 | 28 | 13 | 15 | 46.4% |
| せろり☆ (Rank 44) | 2026/09/09 | 27 | 13 | 14 | 48.1% |
| あむざん (Rank 42) | 2026/08/05 | 20 | 11 | 9 | 55.0% |
| ぱせり☆ (Rank 41) | 2026/07/29 | 11 | 9 | 2 | 81.8% |
| めがじぇね (Rank 42) | 2026/07/29 | 8 | 4 | 4 | 50.0% |
| METSURYU (Rank 42) | 2026/07/25 | 11 | 6 | 5 | 54.5% |
| ラーメソマソ (Rank 44) | 2026/07/22 | 11 | 6 | 5 | 54.5% |
| いくお (Rank 42) | 2026/07/22 | 14 | 6 | 8 | 42.9% |
| カルティカ (Rank 41) | 2026/06/24 | 13 | 9 | 4 | 69.2% |
| VIPism『稲庭飯』 (Rank 43) | 2026/06/17 | 10 | 5 | 5 | 50.0% |
| ハマラウ (Rank 42) | 2026/06/10 | 10 | 5 | 5 | 50.0% |
| めろぴ。 (Rank 41) | 2026/06/07 | 15 | 11 | 4 | 73.3% |
| 真夏 (Rank 43) | 2026/06/07 | 11 | 9 | 2 | 81.8% |
| ザンパンマーン (Rank 41) | 2026/06/07 | 12 | 6 | 6 | 50.0% |
| ふじふじくん (Rank 41) | 2026/06/03 | 8 | 7 | 1 | 87.5% |
| よどがわ (Rank 41) | 2026/05/23 | 18 | 12 | 6 | 66.7% |
| spacex_falcon_heavy (Rank 40) | 2026/05/23 | 8 | 5 | 3 | 62.5% |
| こんにちわアキラ (Rank 43) | 2026/05/23 | 14 | 9 | 5 | 64.3% |
| アルチャチャ (Rank 40) | 2026/05/20 | 9 | 5 | 4 | 55.6% |
| 鮫島sirzima (Rank 42) | 2026/05/05 | 16 | 7 | 9 | 43.8% |
Round openings
Jacky
| forward movement into throwP+G | 289 | 11.5% |
|---|---|---|
| forward movement into punchP | 284 | 11.3% |
| throwP+G | 251 | 10.0% |
| crouch dash forward into throwP+G | 193 | 7.7% |
| forward dash into throwP+G | 48 | 1.9% |
| forward movement into Slant Back Knuckle1P | 47 | 1.9% |
| Dash Hammer Kick66K into forward movement | 41 | 1.6% |
| Slant Back Knuckle1P | 38 | 1.5% |
| backward movement into throwP+G | 34 | 1.4% |
| forward movement into Low Spin Kick1K+G | 34 | 1.4% |
| Bil Jee6P+K into forward movement | 33 | 1.3% |
| crouch dash forward into Smash Straight3P | 31 | 1.2% |
| crouch dash back into guardG | 29 | 1.2% |
| evade down into throwP+G | 29 | 1.2% |
| punchP | 26 | 1.0% |
239 further openings account for the other 1,101 rounds.
