VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

【月獅舞纏】柴田舜

Career matches699
Career win rate63.4%
Round win rate52.3%
Peak rank32
Distinct opponents72
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun3247030017063.8%
Pai282291438662.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky156940.0%-16.4
Wolf159660.0%+5.0
Sarah1411378.6%+21.7
Akira138561.5%+5.2
Aoi74357.1%-1.0
Brad73442.9%-22.0
Jean61516.7%-33.7
Pai64266.7%+10.8
Lau550100.0%+49.3
Lei Fei54180.0%+23.5
Eileen42250.0%-13.9
Goh31233.3%-22.1
Lion32166.7%+12.0
Vanessa32166.7%+2.2
El Blaze220100.0%+33.0
Jeffry2020.0%-59.4
Shun21150.0%-8.7
Taka21150.0%-16.5
Kage1010.0%-68.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence178947.1%-13.2
Open1712570.6%+20.1
Half Fence117463.6%+3.7
Breakable Half Fence106460.0%+1.8
Low Fence107370.0%+10.1
Octagon94544.4%-9.8
Rectangle94544.4%-15.3
Breakable Full Fence84450.0%-7.3
Single Wall75271.4%+15.2
Full Fence and Open53260.0%+4.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6451.6%57.8%-6.2
No walls3470.6%56.4%+14.2

Walls against open: -20.4 points (95% range -41.4 to +0.6), p 0.057 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

temp002 (Rank 30)2026/06/3054180.0%
ドクダミふぇーい// (Rank 28)2026/06/30220100.0%
ER_higante (Rank 29)2026/06/2621150.0%
れもん@のびしろF (Rank 30)2026/06/262020.0%
三輪ですが@SRGM (Rank 25)2026/06/26220100.0%
momonchamu (Rank 31)2026/06/2542250.0%
nuku2pai428 (Rank 30)2026/06/2432166.7%
nyu_necoginjo (Rank 26)2026/06/2321150.0%
りてりん (Rank 26)2026/06/23220100.0%
わんたれん (Rank 28)2026/06/2132166.7%
∈挙動不審∋ (Rank 30)2026/06/2031233.3%
SUTEKI-_-san (Rank 30)2026/06/19220100.0%
fazz00r (Rank 29)2026/06/1942250.0%
kuuhaku-zero9 (Rank 30)2026/06/1921150.0%
Teruo_1114 (Rank 30)2026/06/13330100.0%
Wallaby360 (Rank 34)2026/06/1321150.0%
champion-244 (Rank 29)2026/06/11220100.0%
MikuMartineau (Rank 31)2026/05/1541325.0%
ルドルフ (Rank 30)2026/05/1321150.0%
nanami.madogiwa (Rank 35)2026/05/132020.0%
リーウ (Rank 31)2026/05/10220100.0%
Phrazes_For_The_Young (Rank 32)2026/05/08220100.0%
ばねばば (Rank 28)2026/04/2154180.0%
黒シャツ (Rank 31)2026/04/19220100.0%
りゅうのすけ (Rank 28)2026/04/1921150.0%

Round openings

Every character

backdash into evade up378.1%
backdash into Getsuga Gakushu46P316.8%
Soukasui3P into Souka Rensui3PP286.2%
backdash into Rensai Gakushu46PP163.5%
crouch dash back into evade up163.5%
backdash into Gyou'in Haishu3P153.3%
backdash into offensive move143.1%
crouch dash back into Gyou'in Haishu3P143.1%
Rensai Gakushu46PP into Rengeki Gakushu46PPP122.6%
crouch dash back into crouch122.6%
crouch into Haisenchu1P112.4%
Haisenchu1P81.8%
crouch dash back into Souanshou3P+K81.8%
crouch into Souka Rensui3PP81.8%
backdash71.5%

107 further openings account for the other 218 rounds.

Shun

backdash into Getsuga Gakushu46P3110.5%
backdash into evade up289.5%
backdash into Rensai Gakushu46PP165.4%
backdash into Gyou'in Haishu3P155.1%
backdash into offensive move144.8%
crouch dash back into Gyou'in Haishu3P144.8%
Rensai Gakushu46PP into Rengeki Gakushu46PPP124.1%
crouch into Haisenchu1P113.7%
crouch dash back into crouch103.4%
Haisenchu1P82.7%
crouch dash back into evade up82.7%
Getsuga Gakushu46P into Rensai Gakushu46PP62.0%
Haisenchu1P into crouch62.0%
backdash62.0%
backdash into Rengeki Gakushu46PPP62.0%

55 further openings account for the other 104 rounds.

Pai

Soukasui3P into Souka Rensui3PP2817.5%
backdash into evade up95.6%
crouch dash back into Souanshou3P+K85.0%
crouch dash back into evade up85.0%
crouch into Souka Rensui3PP85.0%
Meishouho4P+K+G42.5%
RenshouPP into Renken ToukyakuPPK42.5%
Rikensui1P42.5%
crouch dash back into Ensei KatanhekiP+K42.5%
backdash into Senchutai3K31.9%
crouch dash back into Kochoukyaku4K+G31.9%
evade down into evade up31.9%
punchP31.9%
punchP into RenshouPP31.9%
up-forward kick+guard9K+G31.9%

49 further openings account for the other 65 rounds.