VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Wolf

ボストロール

Career matches322
Career win rate69.6%
Round win rate59.0%
Peak rank33
Distinct opponents29
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf332861959168.2%
Lei Fei3629780.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean98188.9%+24.5
Sarah93633.3%-52.0
Pai87187.5%+24.2
Shun550100.0%+34.6
Wolf53260.0%-16.6
Goh41325.0%-46.0
Kage440100.0%+26.9
Akira220100.0%+45.9
Jacky220100.0%+21.7
Lau21150.0%-18.3
Eileen110100.0%+32.3
El Blaze1010.0%-60.3
Lei Fei110100.0%+24.7
Lion110100.0%+17.6
Taka1010.0%-80.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence95455.6%-18.1
Single Wall95455.6%-14.4
Breakable Full Fence75271.4%-1.7
Full Fence and Open64266.7%-11.3
Rectangle65183.3%+7.2
Open54180.0%+13.0
Breakable Half Fence43175.0%+10.9
Octagon32166.7%-7.7
Full Fence220100.0%+45.9
Half Fence110100.0%+24.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2378.3%71.3%+6.9
No walls2360.9%68.9%-8.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

inoshikatyo1007 (Rank 32)2026/09/14220100.0%
simusimu500 (Rank 31)2026/09/14110100.0%
fdjskjfsdls (Rank 29)2026/09/14220100.0%
slarin™ (Rank 34)2026/09/1432166.7%
suga__chan (Rank 30)2026/09/142020.0%
Hi:D (Rank 30)2026/09/1472528.6%
ワッパ (Rank 29)2026/09/14220100.0%
ER_higante (Rank 30)2026/09/1431233.3%
pizaman (Rank 35)2026/09/14220100.0%
babystar0919 (Rank 30)2026/09/14110100.0%
白い妖精 (Rank 33)2026/09/1443175.0%
tamaneen (Rank 30)2026/09/14440100.0%
orz (Rank 28)2026/09/14110100.0%
44884 (Rank 30)2026/09/04110100.0%
orachau (Rank 28)2026/09/04110100.0%
go-to_to2012 (Rank 29)2026/08/30220100.0%
bal-redjasper (Rank 30)2026/08/27110100.0%
hot-milk-www (Rank 31)2026/08/271010.0%
Uecchi-Ver53 (Rank 33)2026/08/05220100.0%
gzwiz53 (Rank 29)2026/08/0521150.0%
temp002 (Rank 30)2026/08/05220100.0%
nyu_necoginjo (Rank 27)2026/08/051010.0%
chocoballnaya2f (Rank 29)2026/07/31220100.0%
イチゲン (Rank 29)2026/07/31110100.0%
雷電 (Rank 28)2026/07/31110100.0%

Round openings

Wolf

Arrow Knuckle3P2611.7%
punchP into Jab StraightPP177.7%
Low Smash2K125.4%
punchP115.0%
Arrow Knuckle3P into guardG104.5%
Savate4K73.1%
Arrow Knuckle3P into evade down62.7%
Low Hammer2P62.7%
Body Blow6P into Rolling Back Elbow6PP+K52.2%
forward movement into punchP52.2%
Heavy Middle Kick3K+G41.8%
Mow Down Chop1P+K41.8%
backdash into punchP41.8%
Face Lift Kick3K31.4%
crouch dash forward into throwP+G31.4%

74 further openings account for the other 99 rounds.