Virtua Fighter 5 REVO · v1.10 · Region: Asia
gans.sk602
Characters played — VF5's own record
| Kage | — | 4,072 | 2,049 | 2,023 | 50.3% |
|---|---|---|---|---|---|
| Jacky | 32 | 4,033 | 2,006 | 2,027 | 49.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 167 | 82 | 85 | 49.1% | +1.0 |
|---|---|---|---|---|---|
| Wolf | 142 | 71 | 71 | 50.0% | +2.8 |
| Goh | 106 | 47 | 59 | 44.3% | -3.2 |
| Jacky | 99 | 55 | 44 | 55.6% | +1.9 |
| Jeffry | 86 | 51 | 35 | 59.3% | +12.4 |
| Jean | 79 | 33 | 46 | 41.8% | -8.5 |
| Lau | 75 | 38 | 37 | 50.7% | +2.7 |
| Brad | 68 | 38 | 30 | 55.9% | +6.9 |
| Pai | 68 | 37 | 31 | 54.4% | +2.9 |
| Kage | 61 | 33 | 28 | 54.1% | +0.1 |
| Lion | 60 | 26 | 34 | 43.3% | -6.5 |
| Sarah | 40 | 19 | 21 | 47.5% | -7.1 |
| Aoi | 36 | 19 | 17 | 52.8% | +3.3 |
| Shun | 31 | 16 | 15 | 51.6% | -3.9 |
| El Blaze | 30 | 14 | 16 | 46.7% | -8.0 |
| Eileen | 26 | 9 | 17 | 34.6% | -8.3 |
| Lei Fei | 22 | 10 | 12 | 45.5% | -7.5 |
| Vanessa | 14 | 3 | 11 | 21.4% | -24.0 |
| Dural | 6 | 2 | 4 | 33.3% | -11.4 |
| Taka | 6 | 5 | 1 | 83.3% | +20.3 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 141 | 63 | 78 | 44.7% | -7.2 |
|---|---|---|---|---|---|
| Low Fence | 140 | 59 | 81 | 42.1% | -8.6 |
| Breakable Half Fence | 132 | 69 | 63 | 52.3% | +0.9 |
| Open | 126 | 63 | 63 | 50.0% | +2.4 |
| Breakable Full Fence | 124 | 64 | 60 | 51.6% | +2.6 |
| Octagon | 124 | 70 | 54 | 56.5% | +7.5 |
| Full Fence | 102 | 52 | 50 | 51.0% | -0.5 |
| Half Fence | 100 | 49 | 51 | 49.0% | -1.9 |
| Single Wall | 100 | 51 | 49 | 51.0% | +4.8 |
| Full Fence and Open | 83 | 40 | 43 | 48.2% | -0.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 723 | 50.8% | 50.6% | +0.1 |
| No walls | 366 | 47.3% | 48.2% | -1.0 |
Walls against open: +1.1 points (95% range -5.5 to +7.7), p 0.744 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ぼっさん (Rank 36) | 33 | 9 | 24 | 27.3% |
|---|---|---|---|---|
| elf4sale (Rank 33) | 24 | 7 | 17 | 29.2% |
| JAGAMARU-MIKE (Rank 33) | 23 | 9 | 14 | 39.1% |
| west-muta (Rank 33) | 23 | 12 | 11 | 52.2% |
| ミルク警察 (Rank 31) | 21 | 5 | 16 | 23.8% |
| 伍の人 (Rank 28) | 21 | 14 | 7 | 66.7% |
| interceptor (Rank 35) | 19 | 6 | 13 | 31.6% |
| azn3_ayapin (Rank 35) | 18 | 8 | 10 | 44.4% |
| たっちい (Rank 30) | 16 | 8 | 8 | 50.0% |
| Hi-VisionZERO (Rank 31) | 15 | 11 | 4 | 73.3% |
| Melt (Rank 33) | 15 | 3 | 12 | 20.0% |
| SGEcho4649 (Rank 30) | 14 | 7 | 7 | 50.0% |
| fuuchanakira (Rank 30) | 13 | 9 | 4 | 69.2% |
| mossan_opa2 (Rank 35) | 13 | 8 | 5 | 61.5% |
| AcidNine-JPN (Rank 28) | 12 | 8 | 4 | 66.7% |
| DDaDDai (Rank 29) | 12 | 7 | 5 | 58.3% |
| gyoujyun (Rank 30) | 12 | 6 | 6 | 50.0% |
| マクシミリアン15世 (Rank 31) | 12 | 5 | 7 | 41.7% |
| hami077 (Rank 28) | 11 | 6 | 5 | 54.5% |
| suzu-shiro88 (Rank 30) | 11 | 7 | 4 | 63.6% |
| kojop-oyabin (Rank 28) | 10 | 6 | 4 | 60.0% |
| ほーげつ (Rank 29) | 10 | 5 | 5 | 50.0% |
| めかざわ (Rank 28) | 10 | 6 | 4 | 60.0% |
| フルメタル (Rank 27) | 10 | 6 | 4 | 60.0% |
| kagemaru1 (Rank 32) | 9 | 4 | 5 | 44.4% |
Most played opponents, most recent first
| ぼっさん (Rank 36) | 2026/09/18 | 33 | 9 | 24 | 27.3% |
|---|---|---|---|---|---|
| DDaDDai (Rank 29) | 2026/09/16 | 12 | 7 | 5 | 58.3% |
| elf4sale (Rank 33) | 2026/09/16 | 24 | 7 | 17 | 29.2% |
| マクシミリアン15世 (Rank 31) | 2026/09/11 | 12 | 5 | 7 | 41.7% |
| Melt (Rank 33) | 2026/09/08 | 15 | 3 | 12 | 20.0% |
| west-muta (Rank 33) | 2026/09/08 | 23 | 12 | 11 | 52.2% |
| ミルク警察 (Rank 31) | 2026/09/07 | 21 | 5 | 16 | 23.8% |
| hami077 (Rank 28) | 2026/08/31 | 11 | 6 | 5 | 54.5% |
| フルメタル (Rank 27) | 2026/08/30 | 10 | 6 | 4 | 60.0% |
| azn3_ayapin (Rank 35) | 2026/08/30 | 18 | 8 | 10 | 44.4% |
| AcidNine-JPN (Rank 28) | 2026/08/29 | 12 | 8 | 4 | 66.7% |
| fuuchanakira (Rank 30) | 2026/08/23 | 13 | 9 | 4 | 69.2% |
| suzu-shiro88 (Rank 30) | 2026/08/23 | 11 | 7 | 4 | 63.6% |
| SGEcho4649 (Rank 30) | 2026/08/22 | 14 | 7 | 7 | 50.0% |
| mossan_opa2 (Rank 35) | 2026/08/19 | 13 | 8 | 5 | 61.5% |
| JAGAMARU-MIKE (Rank 33) | 2026/08/17 | 23 | 9 | 14 | 39.1% |
| gyoujyun (Rank 30) | 2026/08/03 | 12 | 6 | 6 | 50.0% |
| kagemaru1 (Rank 32) | 2026/07/23 | 9 | 4 | 5 | 44.4% |
| interceptor (Rank 35) | 2026/07/22 | 19 | 6 | 13 | 31.6% |
| Hi-VisionZERO (Rank 31) | 2026/07/10 | 15 | 11 | 4 | 73.3% |
| めかざわ (Rank 28) | 2026/06/20 | 10 | 6 | 4 | 60.0% |
| ほーげつ (Rank 29) | 2026/06/13 | 10 | 5 | 5 | 50.0% |
| 伍の人 (Rank 28) | 2026/06/05 | 21 | 14 | 7 | 66.7% |
| kojop-oyabin (Rank 28) | 2026/05/19 | 10 | 6 | 4 | 60.0% |
| たっちい (Rank 30) | 2026/05/16 | 16 | 8 | 8 | 50.0% |
Round openings
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 485 | 9.8% |
|---|---|---|
| Slant Back Knuckle1P into Rage Kick1PK | 373 | 7.5% |
| punchP into Jab StraightPP | 248 | 5.0% |
| backdash into backward movement | 187 | 3.8% |
| backward movement into guardG | 183 | 3.7% |
| High Angle Upper Kick6K | 171 | 3.5% |
| punchP | 152 | 3.1% |
| backdash into evade down | 129 | 2.6% |
| backdash into Middle Smash6P | 111 | 2.2% |
| punchP into forward dash | 108 | 2.2% |
| Low Spin Kick1K+G | 102 | 2.1% |
| backward movement into Middle Smash6P | 87 | 1.8% |
| punchP into Middle Smash6P | 86 | 1.7% |
| backward movement into Groin Kick6K+G | 85 | 1.7% |
| backward movement into backdash | 78 | 1.6% |
275 further openings account for the other 2,377 rounds.
