VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lei Fei

sharp_0303

Career matches4,253
Career win rate51.2%
Round win rate49.9%
Peak rank33
Distinct opponents141
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei311,91097893251.2%
Akira291,18259558750.3%
Eileen331,16160655552.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira56272948.2%-5.1
Jacky31161551.6%+7.5
El Blaze23121152.2%+0.8
Jeffry2281436.4%-11.2
Lion21101147.6%+2.5
Goh2011955.0%+6.4
Lau1971236.8%-11.8
Wolf1913668.4%+12.7
Sarah1713476.5%+29.4
Brad167943.8%-9.0
Shun169756.2%+5.9
Jean139469.2%+20.7
Pai1321115.4%-34.8
Aoi95455.6%-0.6
Eileen97277.8%+32.1
Kage92722.2%-21.6
Vanessa71614.3%-23.9
Dural2020.0%-41.8
Lei Fei1010.0%-38.0

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence41271465.8%+14.9
Half Fence40221855.0%+5.2
Low Fence36171947.2%-5.1
Octagon33132039.4%-7.0
Open31181358.1%+10.9
Single Wall31121938.7%-8.9
Rectangle30141646.7%-1.5
Breakable Half Fence2882028.6%-20.6
Breakable Full Fence24111345.8%-2.4
Full Fence and Open147750.0%+1.2

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls19648.5%49.1%-0.6
No walls9848.0%49.0%-1.1

Walls against open: +0.5 points (95% range -11.5 to +12.5), p 0.935 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

獣王(設定2) (Rank 32)2026/09/2231233.3%
B.S.R-JP (Rank 26)2026/08/0264266.7%
Light (Rank 33)2026/08/0232166.7%
사비타 (Rank 33)2026/07/063030.0%
KAZ-morimorimiso- (Rank 29)2026/06/1451420.0%
のみ (Rank 32)2026/06/0983537.5%
寿司眼鉄 (Rank 34)2026/05/28115645.5%
BommyKnocker (Rank 35)2026/05/2851420.0%
キネマ (Rank 32)2026/05/2832166.7%
ルドルフ (Rank 31)2026/05/2853260.0%
★闘将拉麵男★ (Rank 33)2026/05/2372528.6%
abarezi (Rank 32)2026/05/2374357.1%
mmmsm (Rank 29)2026/05/2243175.0%
リーウ (Rank 34)2026/05/20440100.0%
もっこり (Rank 34)2026/05/1861516.7%
OgreAunt (Rank 30)2026/05/1832166.7%
rocketopunch (Rank 33)2026/05/1352340.0%
ジョイソル (Rank 30)2026/05/1332166.7%
NORESPECT (Rank 34)2026/05/1363350.0%
いとー (Rank 31)2026/05/1142250.0%
marir1115 (Rank 33)2026/05/1171614.3%
りてりん (Rank 32)2026/05/1032166.7%
けいすけ新宿 (Rank 32)2026/05/0751420.0%
bebegakumax (Rank 30)2026/03/3041325.0%
龍仙人【鬼手仏心】 (Rank 25)2026/03/3041325.0%

Round openings

Every character

crouch dash forward into throwP+G1259.8%
crouch dash forward into guardG1118.7%
crouch dash forward into evade down947.3%
crouch into Bunkyaku3K927.2%
crouch into Honshin Kousoutai3K+G755.8%
crouch into Sokutantai3K755.8%
evade down into throwP+G503.9%
evade down into guardG342.6%
backdash into Enkou Kenka46P292.3%
punchP191.5%
backdash into Kaisei Tento1P+K181.4%
evade down into forward dash171.3%
crouch dash forward into forward dash151.2%
Rimon Chouchu66P into crouch dash forward141.1%
evade down into backdash141.1%

204 further openings account for the other 499 rounds.

Counted from 316 of the 323 matches played. The rest were not pulled for openings.

Eileen

crouch dash forward into throwP+G9314.9%
crouch into Honshin Kousoutai3K+G7512.1%
crouch into Sokutantai3K7512.1%
crouch dash forward into guardG579.2%
evade down into throwP+G416.6%
crouch dash forward into evade down406.4%
backdash into Enkou Kenka46P294.7%
punchP182.9%
Sokutantai3K into guardG121.9%
evade down into guardG121.9%
crouch into Zensoutai2K+G91.4%
crouch dash forward into forward dash81.3%
evade down into Enkou Kenka46P81.3%
evade down into forward dash81.3%
Enkou Kenka46P into forward movement71.1%

77 further openings account for the other 130 rounds.

Counted from 151 of the 155 matches played. The rest were not pulled for openings.

Lei Fei

crouch into Bunkyaku3K9217.7%
crouch dash forward into guardG5210.0%
crouch dash forward into evade down479.0%
crouch dash forward into throwP+G305.8%
evade down into guardG193.6%
backdash into Kaisei Tento1P+K183.5%
SokutankyakuK+G into Tenshi Ryusentai6K+G132.5%
Senpukyaku66K+G into Tenshi Ryusentai6K+G122.3%
SokutankyakuK+G into Shishi DaichoukouK+GP122.3%
backdash into offensive move122.3%
evade down into throwP+G91.7%
Bunkyaku3K71.4%
Tenshi Ryusentai6K+G into Rigoutai6K71.4%
crouch dash forward into Kakushu Suigeki6P71.4%
crouch dash forward into forward dash61.1%

98 further openings account for the other 177 rounds.

Counted from 130 of the 133 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P into crouch dash forward1410.1%
crouch into Souka Housui3P+K128.6%
Souka Housui3P+K into forward dash117.9%
Souka Housui3P+K into guardG75.0%
Yakuho Chouchu666P into crouch dash forward75.0%
crouch dash forward into evade down75.0%
Senzankou66P+K42.9%
Yakuho Chouchu666P42.9%
backdash into Souka Housui3P+K42.9%
evade down into forward dash42.9%
guardG into Rimon Chouchu66P42.9%
Rimon Chouchu66P into forward dash32.2%
Senzankou66P+K into throwP+G32.2%
Souka Housui3P+K32.2%
Yakuho Chouchu666P into forward dash32.2%

34 further openings account for the other 49 rounds.