Virtua Fighter 5 REVO · v1.10 · Region: South America
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Characters played — VF5's own record
| Lei Fei | 31 | 1,910 | 978 | 932 | 51.2% |
|---|---|---|---|---|---|
| Akira | 29 | 1,182 | 595 | 587 | 50.3% |
| Eileen | 33 | 1,161 | 606 | 555 | 52.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 56 | 27 | 29 | 48.2% | -5.1 |
|---|---|---|---|---|---|
| Jacky | 31 | 16 | 15 | 51.6% | +7.5 |
| El Blaze | 23 | 12 | 11 | 52.2% | +0.8 |
| Jeffry | 22 | 8 | 14 | 36.4% | -11.2 |
| Lion | 21 | 10 | 11 | 47.6% | +2.5 |
| Goh | 20 | 11 | 9 | 55.0% | +6.4 |
| Lau | 19 | 7 | 12 | 36.8% | -11.8 |
| Wolf | 19 | 13 | 6 | 68.4% | +12.7 |
| Sarah | 17 | 13 | 4 | 76.5% | +29.4 |
| Brad | 16 | 7 | 9 | 43.8% | -9.0 |
| Shun | 16 | 9 | 7 | 56.2% | +5.9 |
| Jean | 13 | 9 | 4 | 69.2% | +20.7 |
| Pai | 13 | 2 | 11 | 15.4% | -34.8 |
| Aoi | 9 | 5 | 4 | 55.6% | -0.6 |
| Eileen | 9 | 7 | 2 | 77.8% | +32.1 |
| Kage | 9 | 2 | 7 | 22.2% | -21.6 |
| Vanessa | 7 | 1 | 6 | 14.3% | -23.9 |
| Dural | 2 | 0 | 2 | 0.0% | -41.8 |
| Lei Fei | 1 | 0 | 1 | 0.0% | -38.0 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 41 | 27 | 14 | 65.8% | +14.9 |
|---|---|---|---|---|---|
| Half Fence | 40 | 22 | 18 | 55.0% | +5.2 |
| Low Fence | 36 | 17 | 19 | 47.2% | -5.1 |
| Octagon | 33 | 13 | 20 | 39.4% | -7.0 |
| Open | 31 | 18 | 13 | 58.1% | +10.9 |
| Single Wall | 31 | 12 | 19 | 38.7% | -8.9 |
| Rectangle | 30 | 14 | 16 | 46.7% | -1.5 |
| Breakable Half Fence | 28 | 8 | 20 | 28.6% | -20.6 |
| Breakable Full Fence | 24 | 11 | 13 | 45.8% | -2.4 |
| Full Fence and Open | 14 | 7 | 7 | 50.0% | +1.2 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 196 | 48.5% | 49.1% | -0.6 |
| No walls | 98 | 48.0% | 49.0% | -1.1 |
Walls against open: +0.5 points (95% range -11.5 to +12.5), p 0.935 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 寿司眼鉄 (Rank 34) | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|
| のみ (Rank 32) | 8 | 3 | 5 | 37.5% |
| abarezi (Rank 32) | 7 | 4 | 3 | 57.1% |
| marir1115 (Rank 33) | 7 | 1 | 6 | 14.3% |
| ★闘将拉麵男★ (Rank 33) | 7 | 2 | 5 | 28.6% |
| B.S.R-JP (Rank 26) | 6 | 4 | 2 | 66.7% |
| NORESPECT (Rank 34) | 6 | 3 | 3 | 50.0% |
| もっこり (Rank 34) | 6 | 1 | 5 | 16.7% |
| BommyKnocker (Rank 35) | 5 | 1 | 4 | 20.0% |
| KAZ-morimorimiso- (Rank 29) | 5 | 1 | 4 | 20.0% |
| rocketopunch (Rank 33) | 5 | 2 | 3 | 40.0% |
| けいすけ新宿 (Rank 32) | 5 | 1 | 4 | 20.0% |
| ルドルフ (Rank 31) | 5 | 3 | 2 | 60.0% |
| bebegakumax (Rank 30) | 4 | 1 | 3 | 25.0% |
| mmmsm (Rank 29) | 4 | 3 | 1 | 75.0% |
| いとー (Rank 31) | 4 | 2 | 2 | 50.0% |
| リーウ (Rank 34) | 4 | 4 | 0 | 100.0% |
| 龍仙人【鬼手仏心】 (Rank 25) | 4 | 1 | 3 | 25.0% |
| Light (Rank 33) | 3 | 2 | 1 | 66.7% |
| OgreAunt (Rank 30) | 3 | 2 | 1 | 66.7% |
| りてりん (Rank 32) | 3 | 2 | 1 | 66.7% |
| キネマ (Rank 32) | 3 | 2 | 1 | 66.7% |
| ジョイソル (Rank 30) | 3 | 2 | 1 | 66.7% |
| 獣王(設定2) (Rank 32) | 3 | 1 | 2 | 33.3% |
| 사비타 (Rank 33) | 3 | 0 | 3 | 0.0% |
Most played opponents, most recent first
| 獣王(設定2) (Rank 32) | 2026/09/22 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| B.S.R-JP (Rank 26) | 2026/08/02 | 6 | 4 | 2 | 66.7% |
| Light (Rank 33) | 2026/08/02 | 3 | 2 | 1 | 66.7% |
| 사비타 (Rank 33) | 2026/07/06 | 3 | 0 | 3 | 0.0% |
| KAZ-morimorimiso- (Rank 29) | 2026/06/14 | 5 | 1 | 4 | 20.0% |
| のみ (Rank 32) | 2026/06/09 | 8 | 3 | 5 | 37.5% |
| 寿司眼鉄 (Rank 34) | 2026/05/28 | 11 | 5 | 6 | 45.5% |
| BommyKnocker (Rank 35) | 2026/05/28 | 5 | 1 | 4 | 20.0% |
| キネマ (Rank 32) | 2026/05/28 | 3 | 2 | 1 | 66.7% |
| ルドルフ (Rank 31) | 2026/05/28 | 5 | 3 | 2 | 60.0% |
| ★闘将拉麵男★ (Rank 33) | 2026/05/23 | 7 | 2 | 5 | 28.6% |
| abarezi (Rank 32) | 2026/05/23 | 7 | 4 | 3 | 57.1% |
| mmmsm (Rank 29) | 2026/05/22 | 4 | 3 | 1 | 75.0% |
| リーウ (Rank 34) | 2026/05/20 | 4 | 4 | 0 | 100.0% |
| もっこり (Rank 34) | 2026/05/18 | 6 | 1 | 5 | 16.7% |
| OgreAunt (Rank 30) | 2026/05/18 | 3 | 2 | 1 | 66.7% |
| rocketopunch (Rank 33) | 2026/05/13 | 5 | 2 | 3 | 40.0% |
| ジョイソル (Rank 30) | 2026/05/13 | 3 | 2 | 1 | 66.7% |
| NORESPECT (Rank 34) | 2026/05/13 | 6 | 3 | 3 | 50.0% |
| いとー (Rank 31) | 2026/05/11 | 4 | 2 | 2 | 50.0% |
| marir1115 (Rank 33) | 2026/05/11 | 7 | 1 | 6 | 14.3% |
| りてりん (Rank 32) | 2026/05/10 | 3 | 2 | 1 | 66.7% |
| けいすけ新宿 (Rank 32) | 2026/05/07 | 5 | 1 | 4 | 20.0% |
| bebegakumax (Rank 30) | 2026/03/30 | 4 | 1 | 3 | 25.0% |
| 龍仙人【鬼手仏心】 (Rank 25) | 2026/03/30 | 4 | 1 | 3 | 25.0% |
Round openings
Every character
| crouch dash forward into throwP+G | 125 | 9.8% |
|---|---|---|
| crouch dash forward into guardG | 111 | 8.7% |
| crouch dash forward into evade down | 94 | 7.3% |
| crouch into Bunkyaku3K | 92 | 7.2% |
| crouch into Honshin Kousoutai3K+G | 75 | 5.8% |
| crouch into Sokutantai3K | 75 | 5.8% |
| evade down into throwP+G | 50 | 3.9% |
| evade down into guardG | 34 | 2.6% |
| backdash into Enkou Kenka46P | 29 | 2.3% |
| punchP | 19 | 1.5% |
| backdash into Kaisei Tento1P+K | 18 | 1.4% |
| evade down into forward dash | 17 | 1.3% |
| crouch dash forward into forward dash | 15 | 1.2% |
| Rimon Chouchu66P into crouch dash forward | 14 | 1.1% |
| evade down into backdash | 14 | 1.1% |
204 further openings account for the other 499 rounds.
Counted from 316 of the 323 matches played. The rest were not pulled for openings.
Eileen
| crouch dash forward into throwP+G | 93 | 14.9% |
|---|---|---|
| crouch into Honshin Kousoutai3K+G | 75 | 12.1% |
| crouch into Sokutantai3K | 75 | 12.1% |
| crouch dash forward into guardG | 57 | 9.2% |
| evade down into throwP+G | 41 | 6.6% |
| crouch dash forward into evade down | 40 | 6.4% |
| backdash into Enkou Kenka46P | 29 | 4.7% |
| punchP | 18 | 2.9% |
| Sokutantai3K into guardG | 12 | 1.9% |
| evade down into guardG | 12 | 1.9% |
| crouch into Zensoutai2K+G | 9 | 1.4% |
| crouch dash forward into forward dash | 8 | 1.3% |
| evade down into Enkou Kenka46P | 8 | 1.3% |
| evade down into forward dash | 8 | 1.3% |
| Enkou Kenka46P into forward movement | 7 | 1.1% |
77 further openings account for the other 130 rounds.
Counted from 151 of the 155 matches played. The rest were not pulled for openings.
Lei Fei
| crouch into Bunkyaku3K | 92 | 17.7% |
|---|---|---|
| crouch dash forward into guardG | 52 | 10.0% |
| crouch dash forward into evade down | 47 | 9.0% |
| crouch dash forward into throwP+G | 30 | 5.8% |
| evade down into guardG | 19 | 3.6% |
| backdash into Kaisei Tento1P+K | 18 | 3.5% |
| SokutankyakuK+G into Tenshi Ryusentai6K+G | 13 | 2.5% |
| Senpukyaku66K+G into Tenshi Ryusentai6K+G | 12 | 2.3% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 12 | 2.3% |
| backdash into offensive move | 12 | 2.3% |
| evade down into throwP+G | 9 | 1.7% |
| Bunkyaku3K | 7 | 1.4% |
| Tenshi Ryusentai6K+G into Rigoutai6K | 7 | 1.4% |
| crouch dash forward into Kakushu Suigeki6P | 7 | 1.4% |
| crouch dash forward into forward dash | 6 | 1.1% |
98 further openings account for the other 177 rounds.
Counted from 130 of the 133 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P into crouch dash forward | 14 | 10.1% |
|---|---|---|
| crouch into Souka Housui3P+K | 12 | 8.6% |
| Souka Housui3P+K into forward dash | 11 | 7.9% |
| Souka Housui3P+K into guardG | 7 | 5.0% |
| Yakuho Chouchu666P into crouch dash forward | 7 | 5.0% |
| crouch dash forward into evade down | 7 | 5.0% |
| Senzankou66P+K | 4 | 2.9% |
| Yakuho Chouchu666P | 4 | 2.9% |
| backdash into Souka Housui3P+K | 4 | 2.9% |
| evade down into forward dash | 4 | 2.9% |
| guardG into Rimon Chouchu66P | 4 | 2.9% |
| Rimon Chouchu66P into forward dash | 3 | 2.2% |
| Senzankou66P+K into throwP+G | 3 | 2.2% |
| Souka Housui3P+K | 3 | 2.2% |
| Yakuho Chouchu666P into forward dash | 3 | 2.2% |
34 further openings account for the other 49 rounds.
