VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

D_Hakovune777

Career matches1,218
Career win rate53.3%
Round win rate44.3%
Peak rank33
Distinct opponents24
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau331,04657547155.0%
El Blaze2675363948.0%
Taka2641192246.3%
Wolf262982127.6%
Akira262391439.1%
Jacky2642250.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad74357.1%+36.4
El Blaze53260.0%+33.1
Akira41325.0%-12.3
Jacky32166.7%+8.7
Jean3030.0%-43.5
Pai3030.0%-56.2
Shun31233.3%-14.9
Wolf330100.0%+59.5
Goh2020.0%-45.0
Jeffry2020.0%-18.4
Kage21150.0%+24.6
Lau1010.0%-35.5
Lion1010.0%-39.9
Sarah1010.0%-34.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence145935.7%-1.7
Low Fence74357.1%+21.6
Open52340.0%+4.7
Full Fence42250.0%+24.6
Full Fence and Open3030.0%-46.2
Octagon32166.7%+31.4
Breakable Full Fence1010.0%-53.8
Half Fence1010.0%-39.9
Rectangle1010.0%-52.5
Single Wall1010.0%-35.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2437.5%36.8%+0.7
No walls1346.2%37.6%+8.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ちょいそる (Rank 33)74357.1%
カリス★まっくすさん (Rank 29)31233.3%
RunneR (Rank 34)32166.7%
§Ryu~k§ (Rank 31)2020.0%
あなたのかみさま (Rank 23)21150.0%
すずもも (Rank 23)220100.0%
やさぐれ狼 (Rank 24)2020.0%
究極無敵 (Rank 30)220100.0%
音の勢-リック (Rank 32)2020.0%
Bird-Tat (Rank 33)1010.0%
Laulau (Rank 34)1010.0%
RYO (Rank 35)110100.0%
XsT (Rank 25)1010.0%
manekinecogames (Rank 23)1010.0%
nasumiso (Rank 26)1010.0%
pokemon (Rank 30)1010.0%
t4a (Rank 23)1010.0%
yamaneko (Rank 31)1010.0%
えねみぃ (Rank 29)110100.0%
え~る (Rank 26)1010.0%
お~ちゃん (Rank 33)1010.0%
くろね@のびしろF (Rank 34)1010.0%
テオ (Rank 32)110100.0%
砂の橋 (Rank 25)1010.0%

Most played opponents, most recent first

え~る (Rank 26)2026/05/181010.0%
t4a (Rank 23)2026/05/111010.0%
カリス★まっくすさん (Rank 29)2026/05/1131233.3%
音の勢-リック (Rank 32)2026/05/112020.0%
すずもも (Rank 23)2026/05/11220100.0%
砂の橋 (Rank 25)2026/05/101010.0%
あなたのかみさま (Rank 23)2026/05/1021150.0%
Laulau (Rank 34)2026/05/101010.0%
Bird-Tat (Rank 33)2026/05/101010.0%
nasumiso (Rank 26)2026/05/101010.0%
えねみぃ (Rank 29)2026/05/10110100.0%
manekinecogames (Rank 23)2026/05/101010.0%
やさぐれ狼 (Rank 24)2026/05/102020.0%
§Ryu~k§ (Rank 31)2026/05/052020.0%
RYO (Rank 35)2026/05/05110100.0%
yamaneko (Rank 31)2026/05/051010.0%
お~ちゃん (Rank 33)2026/05/051010.0%
XsT (Rank 25)2026/05/051010.0%
RunneR (Rank 34)2026/05/0532166.7%
究極無敵 (Rank 30)2026/05/05220100.0%
くろね@のびしろF (Rank 34)2026/05/051010.0%
pokemon (Rank 30)2026/05/051010.0%
テオ (Rank 32)2026/05/05110100.0%
ちょいそる (Rank 33)2026/04/1974357.1%

Round openings

Every character

Kosoushou46P127.2%
backdash into Honshin Hekiken1P+K116.6%
Kachi'age33P+K84.8%
backdash into evade up84.8%
backdash into Kosoushou46P74.2%
backdash into Volcano Upper4P+K63.6%
backdash into Sako Soushou4P+K53.0%
up-back kick+guard7K+G53.0%
Fukko Kensou1P42.4%
backdash into Shadow Spin Kick4PK42.4%
backdash into guardG42.4%
backward movement into Chugeki6P42.4%
backdash into Chugeki6P31.8%
backdash into Souko Sensou66P+K31.8%
backward movement into evade up31.8%

64 further openings account for the other 80 rounds.

Lau

Kosoushou46P1212.5%
backdash into Honshin Hekiken1P+K1111.5%
backdash into Kosoushou46P77.3%
backdash into Sako Soushou4P+K55.2%
Fukko Kensou1P44.2%
backdash into evade up44.2%
backward movement into Chugeki6P44.2%
backdash into Chugeki6P33.1%
backdash into Souko Sensou66P+K33.1%
backdash into guardG33.1%
evade up into Sako Soushou4P+K33.1%
evade up into throwP+G33.1%
Honshin Hekiken1P+K22.1%
Sako Soushou4P+K22.1%
backdash into Senchutai3K22.1%

24 further openings account for the other 28 rounds.

El Blaze

backdash into Volcano Upper4P+K618.8%
up-back kick+guard7K+G515.6%
backdash into Shadow Spin Kick4PK412.5%
guardG into evade up26.2%
Jumping Savate9K+G into Volcano Knee6K+G13.1%
Volcano Upper4P+K13.1%
backdash into Darkness Smash43P+K13.1%
backdash into Jumping Hammer Knuckle8P+K13.1%
backdash into Shadow Strike6P13.1%
backdash into evade up13.1%
backdash into forward dash13.1%
backdash into guardG13.1%
backward movement into evade up13.1%
evade up into Quick Savate2KPK13.1%
evade up into Volcano Knee6K+G13.1%

4 further openings account for the other 4 rounds.

Taka

Kachi'age33P+K836.4%
backdash into evade up29.1%
evade down into Takatsumehashi3P+K29.1%
Hiji'ate6P into punchP14.5%
Kirikabu Kudaki1P+K into evade down14.5%
Kumoyaburi4P+K14.5%
backdash into Mawashi Harite44P14.5%
evade up into Chu Tsuppari6P+K14.5%
evade up into Kumoyaburi4P+K14.5%
evade up into Ten'yaburi4P+KP14.5%
guardG14.5%
guardG into evade up14.5%
punchP into Hiji'ate6P14.5%

Wolf

Gasp Kneel Palm Bomb6P+K114.3%
Quick Shoulder66P+K114.3%
backdash into evade up114.3%
backward movement into Heavy Middle Kick3K+G114.3%
backward movement into evade up114.3%
crouch dash back into Short Shoulder46P+K114.3%
evade up into Body Blow6P114.3%

Akira

Chouyoushu1P116.7%
Jouho Touken6P116.7%
Rimon Chouchu66P into Jouho Touken6P116.7%
Youhou33P into punchP116.7%
backdash into Rimon Chouchu66P116.7%
crouch into Chouyoushu1P116.7%

Jacky

crouch dash back into Spin Heel Sword4K+G125.0%
evade down into backdash125.0%
evade up into Bil Jee6P+K125.0%
guardG into High Angle Upper Kick6K125.0%