VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

ごうくんまん

Career matches7,440
Career win rate51.9%
Round win rate51.0%
Peak rank42
Distinct opponents205
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf427,4403,8603,58051.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira83394447.0%-2.0
Jacky73413256.2%+4.7
Brad59392066.1%+9.9
Pai53223141.5%-13.6
Shun51341766.7%+19.3
Kage45212446.7%-4.0
Sarah39152438.5%-13.3
Lei Fei36142238.9%-11.4
Lion35112431.4%-18.7
Jean34211361.8%+6.0
Lau26131350.0%-1.9
Jeffry2416866.7%+14.4
Taka23111247.8%-8.0
Aoi2091145.0%-5.8
El Blaze1871138.9%-10.4
Goh1711664.7%+15.5
Wolf1610662.5%+12.3
Dural158753.3%+11.0
Vanessa126650.0%-6.6
Eileen86275.0%+23.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open83443953.0%+2.4
Rectangle80413951.2%-3.1
Full Fence77344344.2%-5.9
Breakable Full Fence70353550.0%-1.9
Octagon70333747.1%-4.9
Low Fence64343053.1%+0.2
Breakable Half Fence63263741.3%-9.5
Half Fence59382164.4%+14.9
Single Wall48311764.6%+14.1
Full Fence and Open34201458.8%+6.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls41949.4%51.3%-1.9
No walls19555.9%51.7%+4.2

Walls against open: -6.1 points (95% range -14.8 to +2.7), p 0.177 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ミニマム (Rank 41)2026/09/2374357.1%
cyomiko (Rank 42)2026/09/23146842.9%
mudanadoryokuzki (Rank 38)2026/09/23117463.6%
manatsu_7 (Rank 44)2026/09/2261516.7%
STAGEW(ON)@스테이지원 (Rank 42)2026/09/2292722.2%
ビルちゃん (Rank 40)2026/09/22168850.0%
背場 (Rank 43)2026/09/22107370.0%
壱次元らあじ (Rank 40)2026/09/1575271.4%
そうたいちょ★ (Rank 41)2026/09/1083537.5%
송곳 (Rank 37)2026/09/0986275.0%
Saibo_season2 (Rank 39)2026/09/081310376.9%
シズラヒモビッチ (Rank 43)2026/09/0882625.0%
jikacho-Gigas (Rank 38)2026/09/04148657.1%
ハッチンパモス (Rank 41)2026/09/0362433.3%
expensive-sand (Rank 40)2026/09/0297277.8%
gobigobipai221 (Rank 38)2026/08/25125741.7%
schwein777 (Rank 40)2026/08/191710758.8%
★闘将拉麵男★ (Rank 38)2026/07/28105550.0%
ちゃあ (Rank 38)2026/07/2183537.5%
NEWTYPE (Rank 37)2026/06/3075271.4%
ダンプよっし~改 (Rank 39)2026/06/3071614.3%
new_cult33 (Rank 39)2026/06/2075271.4%
ダンシングまるこ (Rank 39)2026/05/1283537.5%
ぁ     やごろ (Rank 36)2026/05/0974357.1%
<ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41)2026/05/08139469.2%

Round openings

Wolf

crouch into Low Hammer2P42516.1%
Quick Shoulder66P+K35913.6%
Rolling Savate6K+G35913.6%
backdash into Elbow Butt4P2037.7%
backdash into evade up1465.5%
punchP into evade up1395.2%
punchP into throwP+G1064.0%
backdash933.5%
evade up into crouch dash forward863.2%
evade up into throwP+G783.0%
evade down into forward dash461.7%
evade up into forward dash461.7%
punchP into forward movement451.7%
backdash into Mow Down Chop1P+K371.4%
crouch dash forward into throwP+G291.1%

91 further openings account for the other 451 rounds.

Counted from 642 of the 687 matches played. The rest were not pulled for openings.