Virtua Fighter 5 REVO · v1.10
kuropo
Characters played — VF5's own record
| Akira | 30 | 342 | 217 | 125 | 63.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 4 | 2 | 2 | 50.0% | +2.1 |
|---|---|---|---|---|---|
| Jean | 3 | 1 | 2 | 33.3% | -15.2 |
| Sarah | 3 | 1 | 2 | 33.3% | -20.5 |
| Vanessa | 3 | 1 | 2 | 33.3% | -4.7 |
| El Blaze | 2 | 0 | 2 | 0.0% | -41.1 |
| Lei Fei | 2 | 0 | 2 | 0.0% | -41.1 |
| Akira | 1 | 1 | 0 | 100.0% | +55.9 |
| Brad | 1 | 1 | 0 | 100.0% | +65.2 |
| Dural | 1 | 0 | 1 | 0.0% | -44.8 |
| Jacky | 1 | 1 | 0 | 100.0% | +68.5 |
| Jeffry | 1 | 1 | 0 | 100.0% | +46.0 |
| Wolf | 1 | 1 | 0 | 100.0% | +69.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 5 | 3 | 2 | 60.0% | +19.0 |
|---|---|---|---|---|---|
| Full Fence | 5 | 2 | 3 | 40.0% | -6.2 |
| Open | 3 | 0 | 3 | 0.0% | -45.2 |
| Low Fence | 2 | 2 | 0 | 100.0% | +65.6 |
| Rectangle | 2 | 1 | 1 | 50.0% | +1.7 |
| Breakable Full Fence | 1 | 1 | 0 | 100.0% | +55.9 |
| Half Fence | 1 | 1 | 0 | 100.0% | +46.0 |
| Single Wall | 1 | 0 | 1 | 0.0% | -36.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 14 | 57.1% | 46.4% | +10.8 |
| No walls | 6 | 33.3% | 38.8% | -5.5 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 29) | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|
| たつやX (Rank 27) | 3 | 2 | 1 | 66.7% |
| コラーゲン (Rank 29) | 3 | 1 | 2 | 33.3% |
| xXsoul-childXx (Rank 27) | 2 | 1 | 1 | 50.0% |
| セロニアス (Rank 32) | 2 | 0 | 2 | 0.0% |
| マンジャロ打ちたい (Rank 32) | 2 | 0 | 2 | 0.0% |
| B.S.R-JP (Rank 30) | 1 | 1 | 0 | 100.0% |
| HIROCHILL (Rank 28) | 1 | 0 | 1 | 0.0% |
| Koutei (Rank 28) | 1 | 0 | 1 | 0.0% |
| Sinabro (Rank 29) | 1 | 1 | 0 | 100.0% |
| ma.ya2013 (Rank 30) | 1 | 1 | 0 | 100.0% |
| ひら@判定弱いは重罪 (Rank 27) | 1 | 1 | 0 | 100.0% |
| ぼるてっくす (Rank 31) | 1 | 1 | 0 | 100.0% |
| 肉彦さん☆彡 (Rank 31) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| BANANA (Rank 29) | 2026/07/20 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| セロニアス (Rank 32) | 2026/07/20 | 2 | 0 | 2 | 0.0% |
| マンジャロ打ちたい (Rank 32) | 2026/07/20 | 2 | 0 | 2 | 0.0% |
| Sinabro (Rank 29) | 2026/07/20 | 1 | 1 | 0 | 100.0% |
| たつやX (Rank 27) | 2026/07/20 | 3 | 2 | 1 | 66.7% |
| ひら@判定弱いは重罪 (Rank 27) | 2026/07/20 | 1 | 1 | 0 | 100.0% |
| ぼるてっくす (Rank 31) | 2026/07/17 | 1 | 1 | 0 | 100.0% |
| ma.ya2013 (Rank 30) | 2026/07/17 | 1 | 1 | 0 | 100.0% |
| 肉彦さん☆彡 (Rank 31) | 2026/07/17 | 1 | 0 | 1 | 0.0% |
| xXsoul-childXx (Rank 27) | 2026/06/15 | 2 | 1 | 1 | 50.0% |
| Koutei (Rank 28) | 2026/06/15 | 1 | 0 | 1 | 0.0% |
| B.S.R-JP (Rank 30) | 2026/06/15 | 1 | 1 | 0 | 100.0% |
| コラーゲン (Rank 29) | 2026/06/15 | 3 | 1 | 2 | 33.3% |
| HIROCHILL (Rank 28) | 2026/06/15 | 1 | 0 | 1 | 0.0% |
Round openings
Akira
| backdash into evade up | 42 | 42.4% |
|---|---|---|
| Housui2P into forward dash | 9 | 9.1% |
| Housui2P | 6 | 6.1% |
| backdash into Jouho Senshou46P | 4 | 4.0% |
| forward dash into evade up | 4 | 4.0% |
| Senzankou66P+K into throwP+G | 3 | 3.0% |
| backdash into Youhou33P | 3 | 3.0% |
| backdash into punchP | 3 | 3.0% |
| backdash into Senzankou66P+K | 2 | 2.0% |
| backdash into Souka Housui3P+K | 2 | 2.0% |
| backward movement into evade up | 2 | 2.0% |
| crouch dash forward into Souka Housui3P+K | 2 | 2.0% |
| punchP | 2 | 2.0% |
| Chouzan Housui46P+K into Hekishou43P | 1 | 1.0% |
| Housui2P into backdash | 1 | 1.0% |
13 further openings account for the other 13 rounds.
