Virtua Fighter 5 REVO · v1.10 · Region: Asia
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Characters played — VF5's own record
| Akira | 30 | 7,724 | 3,765 | 3,959 | 48.7% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| El Blaze | 5 | 1 | 4 | 20.0% | -17.6 |
|---|---|---|---|---|---|
| Lau | 4 | 3 | 1 | 75.0% | +50.0 |
| Goh | 3 | 1 | 2 | 33.3% | +4.6 |
| Akira | 2 | 0 | 2 | 0.0% | -32.8 |
| Aoi | 2 | 1 | 1 | 50.0% | +26.2 |
| Jean | 2 | 1 | 1 | 50.0% | +7.3 |
| Jeffry | 2 | 1 | 1 | 50.0% | +3.0 |
| Shun | 2 | 0 | 2 | 0.0% | -46.5 |
| Sarah | 1 | 0 | 1 | 0.0% | -31.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence and Open | 8 | 3 | 5 | 37.5% | +4.9 |
|---|---|---|---|---|---|
| Open | 6 | 3 | 3 | 50.0% | +29.4 |
| Octagon | 3 | 1 | 2 | 33.3% | -7.8 |
| Breakable Full Fence | 2 | 0 | 2 | 0.0% | -46.5 |
| Rectangle | 2 | 1 | 1 | 50.0% | +3.0 |
| Half Fence | 1 | 0 | 1 | 0.0% | -31.5 |
| Single Wall | 1 | 0 | 1 | 0.0% | -27.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 8 | 25.0% | 41.3% | -16.3 |
| No walls | 7 | 42.9% | 27.9% | +14.9 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| icepiccck (Rank 29) | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|
| pizaman (Rank 31) | 3 | 1 | 2 | 33.3% |
| タマゴン(GTR) (Rank 28) | 3 | 2 | 1 | 66.7% |
| chileung18 (Rank 26) | 2 | 1 | 1 | 50.0% |
| orz (Rank 26) | 2 | 1 | 1 | 50.0% |
| ぴょろすぽ (Rank 30) | 2 | 1 | 1 | 50.0% |
| アベル (Rank 28) | 2 | 0 | 2 | 0.0% |
| cass+tera (Rank 31) | 1 | 1 | 0 | 100.0% |
| danimura (Rank 32) | 1 | 0 | 1 | 0.0% |
| diev80 (Rank 29) | 1 | 0 | 1 | 0.0% |
| ペケ壱 (Rank 29) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| ペケ壱 (Rank 29) | 2026/09/23 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| orz (Rank 26) | 2026/07/26 | 2 | 1 | 1 | 50.0% |
| ぴょろすぽ (Rank 30) | 2026/07/26 | 2 | 1 | 1 | 50.0% |
| タマゴン(GTR) (Rank 28) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| diev80 (Rank 29) | 2026/06/20 | 1 | 0 | 1 | 0.0% |
| chileung18 (Rank 26) | 2026/05/29 | 2 | 1 | 1 | 50.0% |
| pizaman (Rank 31) | 2026/04/08 | 3 | 1 | 2 | 33.3% |
| icepiccck (Rank 29) | 2026/04/08 | 5 | 1 | 4 | 20.0% |
| cass+tera (Rank 31) | 2026/04/08 | 1 | 1 | 0 | 100.0% |
| アベル (Rank 28) | 2026/04/04 | 2 | 0 | 2 | 0.0% |
| danimura (Rank 32) | 2026/04/04 | 1 | 0 | 1 | 0.0% |
Round openings
Akira
| backdash into evade up | 11 | 12.1% |
|---|---|---|
| crouch into Housui2P | 9 | 9.9% |
| evade up into crouch dash forward | 8 | 8.8% |
| Jouho Senshou46P | 5 | 5.5% |
| forward movement into punchP | 5 | 5.5% |
| backdash into Souka Housui3P+K | 3 | 3.3% |
| crouch dash back into evade down | 3 | 3.3% |
| crouch dash forward into Jouho Touken6P | 3 | 3.3% |
| crouch dash forward into evade down | 3 | 3.3% |
| forward dash into Jouho Touken6P | 3 | 3.3% |
| guardG into evade up | 3 | 3.3% |
| Rimon Chouchu66P | 2 | 2.2% |
| backdash into back, down punch+kick42P+K | 2 | 2.2% |
| crouch dash forward into Rimon Chouchu66P | 2 | 2.2% |
| crouch dash forward into Youhou33P | 2 | 2.2% |
23 further openings account for the other 27 rounds.
Counted from 22 of the 23 matches played. The rest were not pulled for openings.
