Virtua Fighter 5 REVO · v1.10 · Region: North America
KDQBushido
Characters played — VF5's own record
| Taka | 42 | 1,018 | 746 | 272 | 73.3% |
|---|---|---|---|---|---|
| Akira | 33 | 589 | 336 | 253 | 57.0% |
| Jacky | 33 | 113 | 67 | 46 | 59.3% |
| Shun | 33 | 76 | 37 | 39 | 48.7% |
| Dural | 33 | 55 | 37 | 18 | 67.3% |
| Wolf | 33 | 5 | 1 | 4 | 20.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 21 | 16 | 5 | 76.2% | +21.6 |
|---|---|---|---|---|---|
| Goh | 16 | 5 | 11 | 31.2% | -4.0 |
| Akira | 13 | 5 | 8 | 38.5% | -5.6 |
| Lau | 13 | 3 | 10 | 23.1% | -1.0 |
| Pai | 11 | 1 | 10 | 9.1% | -30.9 |
| Jeffry | 8 | 7 | 1 | 87.5% | +23.4 |
| Aoi | 7 | 4 | 3 | 57.1% | +2.3 |
| Sarah | 6 | 3 | 3 | 50.0% | -20.1 |
| Shun | 6 | 3 | 3 | 50.0% | +6.2 |
| Lion | 4 | 1 | 3 | 25.0% | -7.9 |
| Jean | 3 | 1 | 2 | 33.3% | -8.9 |
| Taka | 3 | 2 | 1 | 66.7% | +0.1 |
| Brad | 2 | 2 | 0 | 100.0% | +49.7 |
| El Blaze | 2 | 0 | 2 | 0.0% | -42.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 21 | 8 | 13 | 38.1% | -4.1 |
|---|---|---|---|---|---|
| Octagon | 17 | 9 | 8 | 52.9% | +4.7 |
| Breakable Full Fence | 14 | 4 | 10 | 28.6% | -23.4 |
| Rectangle | 14 | 9 | 5 | 64.3% | +29.8 |
| Full Fence | 11 | 5 | 6 | 45.5% | +2.0 |
| Half Fence | 9 | 3 | 6 | 33.3% | -10.0 |
| Single Wall | 8 | 4 | 4 | 50.0% | -11.5 |
| Full Fence and Open | 6 | 4 | 2 | 66.7% | +23.2 |
| Low Fence | 6 | 2 | 4 | 33.3% | -20.9 |
| Open | 5 | 3 | 2 | 60.0% | +11.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 86 | 44.2% | 44.0% | +0.2 |
| No walls | 19 | 47.4% | 55.3% | -8.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| RushdownTurtle(RDT) (Rank 36) | 18 | 5 | 13 | 27.8% |
|---|---|---|---|---|
| VF31998 (Rank 31) | 10 | 8 | 2 | 80.0% |
| Crashing_Blow2003 (Rank 30) | 9 | 3 | 6 | 33.3% |
| GenesisFrenzy (Rank 34) | 9 | 1 | 8 | 11.1% |
| Chris (Rank 36) | 7 | 3 | 4 | 42.9% |
| DEExTHAxGEE (Rank 41) | 6 | 0 | 6 | 0.0% |
| RetroTobyCEO (Rank 29) | 6 | 5 | 1 | 83.3% |
| LethalLegendK (Rank 29) | 5 | 2 | 3 | 40.0% |
| PunkDriftR (Rank 30) | 5 | 3 | 2 | 60.0% |
| Jimi_Claymore_AK (Rank 41) | 4 | 1 | 3 | 25.0% |
| johncha (Rank 21) | 4 | 4 | 0 | 100.0% |
| AmperfleX (Rank 17) | 3 | 2 | 1 | 66.7% |
| RentalAnimator (Rank 41) | 3 | 1 | 2 | 33.3% |
| TayoTayoTaka (Rank 27) | 3 | 2 | 1 | 66.7% |
| suna19 (Rank 31) | 3 | 3 | 0 | 100.0% |
| Hornzisbadgg (Rank 30) | 2 | 2 | 0 | 100.0% |
| RareEntity (Rank 33) | 2 | 0 | 2 | 0.0% |
| SWAT1107 (Rank 29) | 2 | 0 | 2 | 0.0% |
| agprincess (Rank 33) | 2 | 1 | 1 | 50.0% |
| samtheseed (Rank 33) | 2 | 0 | 2 | 0.0% |
| seedash (Rank 32) | 2 | 2 | 0 | 100.0% |
| ★SODIUSCHUBZ★ (Rank 5) | 2 | 2 | 0 | 100.0% |
| chaingrabs (Rank 23) | 1 | 1 | 0 | 100.0% |
| johnnydange12 (Rank 24) | 1 | 1 | 0 | 100.0% |
| leefung._ (Rank 30) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| johncha (Rank 21) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| ★SODIUSCHUBZ★ (Rank 5) | 2026/08/31 | 2 | 2 | 0 | 100.0% |
| DEExTHAxGEE (Rank 41) | 2026/08/30 | 6 | 0 | 6 | 0.0% |
| LethalLegendK (Rank 29) | 2026/08/30 | 5 | 2 | 3 | 40.0% |
| Crashing_Blow2003 (Rank 30) | 2026/08/30 | 9 | 3 | 6 | 33.3% |
| agprincess (Rank 33) | 2026/08/30 | 2 | 1 | 1 | 50.0% |
| suna19 (Rank 31) | 2026/08/23 | 3 | 3 | 0 | 100.0% |
| AmperfleX (Rank 17) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| RushdownTurtle(RDT) (Rank 36) | 2026/08/23 | 18 | 5 | 13 | 27.8% |
| TayoTayoTaka (Rank 27) | 2026/07/24 | 3 | 2 | 1 | 66.7% |
| Chris (Rank 36) | 2026/07/24 | 7 | 3 | 4 | 42.9% |
| chaingrabs (Rank 23) | 2026/07/24 | 1 | 1 | 0 | 100.0% |
| seedash (Rank 32) | 2026/06/29 | 2 | 2 | 0 | 100.0% |
| PunkDriftR (Rank 30) | 2026/06/24 | 5 | 3 | 2 | 60.0% |
| johnnydange12 (Rank 24) | 2026/06/24 | 1 | 1 | 0 | 100.0% |
| Hornzisbadgg (Rank 30) | 2026/06/22 | 2 | 2 | 0 | 100.0% |
| RentalAnimator (Rank 41) | 2026/06/21 | 3 | 1 | 2 | 33.3% |
| VF31998 (Rank 31) | 2026/05/31 | 10 | 8 | 2 | 80.0% |
| RetroTobyCEO (Rank 29) | 2026/05/31 | 6 | 5 | 1 | 83.3% |
| SWAT1107 (Rank 29) | 2026/05/31 | 2 | 0 | 2 | 0.0% |
| leefung._ (Rank 30) | 2026/05/31 | 1 | 0 | 1 | 0.0% |
| Jimi_Claymore_AK (Rank 41) | 2026/05/31 | 4 | 1 | 3 | 25.0% |
| GenesisFrenzy (Rank 34) | 2026/04/19 | 9 | 1 | 8 | 11.1% |
| RareEntity (Rank 33) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| samtheseed (Rank 33) | 2026/04/12 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| backdash into Koboku214P | 47 | 10.5% |
|---|---|---|
| evade down into Rimon Chouchu66P | 28 | 6.2% |
| guardG | 23 | 5.1% |
| backdash into Spin Heel Sword4K+G | 19 | 4.2% |
| backdash into Chouyoushu1P | 16 | 3.6% |
| Chouyoushu1P | 14 | 3.1% |
| evade down into Youhou33P | 14 | 3.1% |
| evade up into Rimon Chouchu66P | 11 | 2.5% |
| guardG into evade down | 11 | 2.5% |
| backdash into back kick+guard4K+G | 10 | 2.2% |
| crouch into Low Spin Kick1K+G | 8 | 1.8% |
| backdash into Kaikyusei4P | 6 | 1.3% |
| Rimon Chouchu66P | 5 | 1.1% |
| Spin Heel Sword4K+G | 5 | 1.1% |
| crouch into Youzentai2K | 5 | 1.1% |
143 further openings account for the other 226 rounds.
Akira
| backdash into Koboku214P | 47 | 17.7% |
|---|---|---|
| evade down into Rimon Chouchu66P | 28 | 10.6% |
| backdash into Chouyoushu1P | 16 | 6.0% |
| Chouyoushu1P | 14 | 5.3% |
| evade down into Youhou33P | 14 | 5.3% |
| guardG | 13 | 4.9% |
| evade up into Rimon Chouchu66P | 11 | 4.2% |
| guardG into evade down | 9 | 3.4% |
| backdash into Kaikyusei4P | 6 | 2.3% |
| Rimon Chouchu66P | 5 | 1.9% |
| crouch into Youzentai2K | 5 | 1.9% |
| punchP | 5 | 1.9% |
| Youzentai2K | 4 | 1.5% |
| forward dash into Jouho Touken6P | 4 | 1.5% |
| guardG into Chouyoushu1P | 4 | 1.5% |
58 further openings account for the other 80 rounds.
Jacky
| backdash into Spin Heel Sword4K+G | 19 | 22.1% |
|---|---|---|
| crouch into Low Spin Kick1K+G | 8 | 9.3% |
| Spin Heel Sword4K+G | 5 | 5.8% |
| Slide Shuffle (Deflect)4P+K+G | 4 | 4.7% |
| evade up into Low Spin Kick1K+G | 4 | 4.7% |
| Beat KnuckleP+K | 2 | 2.3% |
| Spinning KickK+G | 2 | 2.3% |
| backdash into Spinning KickK+G | 2 | 2.3% |
| backdash into backward movement | 2 | 2.3% |
| evade up into Step-in Middle Kick66K+G | 2 | 2.3% |
| forward dash into guardG | 2 | 2.3% |
| guardG | 2 | 2.3% |
| guardG into Low Spin Kick1K+G | 2 | 2.3% |
| guardG into backdash | 2 | 2.3% |
| guardG into throwP+G | 2 | 2.3% |
26 further openings account for the other 26 rounds.
Shun
| guardG | 5 | 12.8% |
|---|---|---|
| offensive move into Honshin TankaP+K | 3 | 7.7% |
| backdash into Chubu Soutenkyaku66K | 2 | 5.1% |
| evade up into Chubu Soutenkyaku66K | 2 | 5.1% |
| evade up into forward dash | 2 | 5.1% |
| guardG into evade up | 2 | 5.1% |
| offensive move | 2 | 5.1% |
| Koushinhi4P+K+G | 1 | 2.6% |
| Zensen Soutai2K+G | 1 | 2.6% |
| Zensen Soutai2K+G into Honshin TankaP+K | 1 | 2.6% |
| backdash into evade down | 1 | 2.6% |
| backdash into forward movement | 1 | 2.6% |
| crouch dash back into Haisenchu1P | 1 | 2.6% |
| crouch dash back into Tenshin Souchushou6P+K | 1 | 2.6% |
| crouch dash back into Toukyaku6K+G | 1 | 2.6% |
13 further openings account for the other 13 rounds.
Dural
| backdash into back kick+guard4K+G | 10 | 30.3% |
|---|---|---|
| backdash into backward movement | 2 | 6.1% |
| backdash into guardG | 2 | 6.1% |
| guardG | 2 | 6.1% |
| Knee Kick~Kick6KK into Spinning Savate6KKK | 1 | 3.0% |
| Somersault Kick7K into Somersault Zwei7KK | 1 | 3.0% |
| backdash into back, back kick+guard44K+G | 1 | 3.0% |
| backdash into forward, forward kick+guard66K+G | 1 | 3.0% |
| backward movement into back, forward, forward kick+guard466K+G | 1 | 3.0% |
| crouch dash back into evade down | 1 | 3.0% |
| evade down into Dash Hammer Kick66K | 1 | 3.0% |
| evade down into backdash | 1 | 3.0% |
| evade up | 1 | 3.0% |
| evade up into Somersault Zwei7KK | 1 | 3.0% |
| forward dash into Dragonfish Blow6PP | 1 | 3.0% |
6 further openings account for the other 6 rounds.
Taka
| evade down into Kumoyaburi4P+K | 4 | 28.6% |
|---|---|---|
| Aka'oni MidaremageP+K | 2 | 14.3% |
| Ao'oni Midaremage214P+K into Aka'oni MidaremageP+K | 1 | 7.1% |
| Kumoyaburi4P+K into Aka'oni MidaremageP+K | 1 | 7.1% |
| backdash into Ao'oni Midaremage214P+K | 1 | 7.1% |
| crouch into Tsuyubarai2P+K | 1 | 7.1% |
| evade up into Mawashi Harite44P | 1 | 7.1% |
| guardG | 1 | 7.1% |
| guardG into Marutahiza6K | 1 | 7.1% |
| kickK | 1 | 7.1% |
Wolf
| crouch dash back into Middle Swing Upper3P+K | 2 | 18.2% |
|---|---|---|
| Kenka Kick1K+G | 1 | 9.1% |
| Kenka Kick1K+G into backward movement | 1 | 9.1% |
| backdash into One-Hand Reverse Hammer4P+K | 1 | 9.1% |
| backdash into throwP+G | 1 | 9.1% |
| backward movement into throwP+G | 1 | 9.1% |
| crouch dash back into backdash | 1 | 9.1% |
| guardG into Gasp Kneel Palm Bomb6P+K | 1 | 9.1% |
| guardG into Quick Shoulder66P+K | 1 | 9.1% |
| guardG into evade down | 1 | 9.1% |
